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Messages - Dazzer

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4246
In Development / Re: 1642-English Civil War
« on: July 12, 2015, 11:47:40 pm »
Well, maybe. I dont have much experience with animations.



EDIT: When there will be 25 votes, Ill end poll.

4247
Modifications / Re: Have a question about Modding? Ask Here!
« on: July 12, 2015, 11:45:07 pm »
terrain_grassy is not grass. I just want to bring back old grass, not changing textures.

4248
Modifications / Re: Have a question about Modding? Ask Here!
« on: July 12, 2015, 11:38:16 pm »
Im just wondering how to put old NW grass again to use. I have new grass, but it causes problems, so i want to make that old work  :D

4249
In Development / Re: 1642-English Civil War
« on: July 12, 2015, 11:30:54 pm »
This is second civil war. Name 1642-English civil war doesnt mean  it is in First war. Name of mod will be later renamed to Pike and Shotte-English Civil War. What do you mean by that twirling flag animation ? :D

4250
In Development / Re: 1642-English Civil War
« on: July 12, 2015, 11:19:27 pm »
Why not instead of doing different types of units, just make different regiments with sub classes like Serjeant, Captain, Ensign, Pikeman/Musketeer and of course drummer.

Needless to say, tracking, but would recommend using regular warband for a largely melee based mod, over NW.

With that regiments, you mean something like this ? :D



Drummers will be in later update.

And this is not "largely melee based mod" . Firearms play an important role..



New images soon. Troops are almost done  ;)

4251
Forum & Website / Grass
« on: July 12, 2015, 10:44:12 pm »
Im just wondering how to put old NW grass again to use. I have new grass, but it causes problems, so i want to make that old work  :D

4252
In Development / Re: 1642-English Civil War
« on: July 12, 2015, 05:51:13 pm »
What the heck? Cuirassiers? YES!!!

Cuirassier

Officer

4253
In Development / Re: [NW][M] Napoleon In Egypt
« on: July 11, 2015, 09:25:01 pm »
GREAT!!

4254
In Development / Re: 1642-English Civil War
« on: July 08, 2015, 03:41:21 pm »
Thanks alot to Willhelm for hepling and sharing with me 80 % done mod with Sourcecode. This is a officer and bugler of Royalist Cavalry.

Officer:



Bugler:


4255
In Development / Re: 1642-English Civil War
« on: July 08, 2015, 09:36:45 am »
Dont forget to add in scotish lancers

Spoiler
[close]

you should also make it possible for artillery trains to not only carry the cannon rounds, but to also bring in the ammo for the guns.

Thanks for image. I will add them those lancer.. My problem is to find if they were fighting for Royalists or Parliamentarists.

4256
In Development / Re: 1642-English Civil War
« on: July 07, 2015, 09:00:41 pm »
You will have to give me your steamname.

DazzerSK

4257
In Development / Re: 1642-English Civil War
« on: July 07, 2015, 03:49:44 pm »
Hey, this is the mod i started and never finished, and obviously you're using the resources i released which is great.

I also have a 60%~ complete source code with all the units planned out, i can give you that if you want.
Yes, please, I will really appreciate that :) . And yes,I am using your resources.You are in credits  :) . I saw your ultimate pack and so I decided to complete this mod, which was never finished  :D

4258
In Development / Re: 1642-English Civil War
« on: July 07, 2015, 12:51:58 pm »
Thanks  ;D

4259
In Development / Re: 1642-English Civil War
« on: July 07, 2015, 11:50:00 am »
Royalist Dragoon










4260
Sure you can add musicians to CMB.  :) . Everything is possible. Imo Mount and Blade is very powerful game. Unfortunanetly, not everyone knows how to make those scripts  :-[ . You have to find someone experienced

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