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31
Cavalry Champions League / Re: [CCL] Announcements
« on: January 11, 2019, 07:05:21 pm »
REFEREES


The current applications have all been dealt with. Official referees can now be found here. We would also like to remind the participants that tournament administrators are also available if you cannot find a single referee for your matches.

Referees themselves have been divided into two categories, the senior and the junior referees. Senior referees can take a match on their own. Junior referees are meant to assist the senior referees in their task and learn the role at the same time.

We ask the regimental leaders to try and look for a senior referee while organizing their official matches. Rules will be edited accordingly to reflect this requirement.

32


After several months of hard-work, discussions and planning, we are proud to present the Cavalry Champions League, a new tournament format which we hope will bring a fresh air upon the competitive cavalry community. Our staff is composed of experienced and talented members, longtime cavalry players or leaders, with multiple tournaments organisations under their belts. With their combined knowledge and expertise, we intend to provide you with a high-quality tournament production, including a new way to stream matches, several different media contents and a lot of new features.


The tournament will consist in one league, with all regiments having to fight each other twice, in a home-away system. At the end of the regular season, the regiment with the most points will be awarded the title of CCL winner. Starting from today until the start of the tournament in January, this series of article will take a detailed look at the regiments which have been invited to this competition, revealing them one by one.



Today, we present you with the seventh invited team of the Cavalry Champions League, the 5e Régiment de Hussards






Trivia:

The 5e Régiment de Hussards truly has become a big name in the cavalry community. It was founded by Exofrance, Peponi, Chuscos, Eous and Destrass on December 17, 2014. With proven experience gathered in the ranks of the 7e Hussards, they were quickly capable of establishing a solid structure and set for themselves the goal of establishing the 5e's name among those of the respected cavalry regiments in the community. The 5e Hussard quickly managed to establish strong dominance on the battlefield and gathered many noticeable victories in official matches. Its most impressive success as a regiment was to reach the final of the CNWL twice. However, the 4e Hussard stood in front of them in these two occasions leading to a draw preventing them from grabbing the title. The intensity of these two encounters - which both ended in a draw, and lead to direct rematches to decide the winner - as well as the fact that the leadership from both regiments used to play together among the 7e, created a lasting rivalry between the 4e and the 5 Hussards.

By the end of 2017, after two years fighting at the highest level of the competitive cavalry community, the leaders of the 5e Hussard decided to put the regiment on a well-deserved break, unsure on wherever or not they would come back. But the flame in their hearts never died, which is why Exofrance, with his officers Treiz and Napoléon, decided a few months later to revive the regiment and once again lead the 5e to glory and greatness. Even though the 5e could still count many veterans in its ranks, its roster had slightly changed, with new additions also contributing to their renewal. After a CNWL with mixed results, the 5e Régiment de Hussards intends to show to the community that the legacy they built some years back isn't a vestige of the past and that their will to perform against the best regiment of the scene and make them bite the dust is still one of the reasons driving the 5e in this CCL.   




Regimental Leader: Colonel Exofrance
Regimental Second in command: Lieutenant Treiz
Regimental Third in command: Sous-Lieutenant Napoléon




Competitive Results:

- Cavalry Napoleonic Wars League - Season 2 | 4th Place - League 1
- Cavalry Napoleonic Wars League - Season 3 | 2nd Place - League 1
- Cavalry Napoleonic Wars League - Season 4 | 2nd Place - League 1
- Cavalry Napoleonic Wars League - Season 5 | 7th Place - League 1
- Hussars Cup - Season 1 | 3rd-4th Place
 

                                                                                 



Many regiments disband or take an indefinite break and never come back, but the 5e is not a typical regiment. It came back strong and full of motivation and was quickly able to rise once more at the top of the cavalry scene. They proved this with the successful participation in the 5v5 tournament of the 2Lr. where they ended up with 2 teams in the top 4, even though they could not grab the final victory.

The 5e is not an ordinary regiment - it's a family. Many of its members got the chance to meet in real life, creating a special cohesion hardly achieved elsewhere. This sense of unity is also clearly reflected in their team play. The success of the individual is always subordinated to the success of the regiment. With discipline, ambition and friendliness, they achieved high status within the cavalry community and beyond. Furthermore, the 5e has many veterans with excellent skills and a lot of experience to help the new players and to carry them off. True to the motto "It is the man and not the sword that prevails, the hussar is our first and last concern", training at 5e is considered one of the most important elements.

But is the 5e also strong enough in width? Many of the new additions are unpredictable, especially in terms of their grasp of team play, but regardless the 5e is still one of the big favourite contenders for the title as long as they can consistently replicate their recent strong performances. The 5e is hungry for the title again and the flame in the hearts is bigger and stronger than ever.








CONTENT BROUGHT TO YOU BY THE CCL MEDIA TEAM, ARTICLE WRITTEN BY SAPHYRO, PROOFREADING BY QUINN GRAPHICS AND DESIGN BY EXOFRANCE PICTURE TAKEN FROM THE

33
Cavalry Champions League / Re: [CCL] Regiment Rosters & Substitutions
« on: January 08, 2019, 07:09:38 pm »
Regiment Name: Schlesisches Husaren-Regiment "GrafVonZieten" Nr.4
Regiment Tag: Nr4_Rank_Name
First Contact: Name - FSE Profile - Felix
Second Contact: Name - FSE Profile - Rapez
Roster:
Spoiler
Felix1152541
Rapez492849
Bongo1438052
Octanidas1626170
Pandaburger655451
Lightning463907
Achilles1199483
Parkessaron1394858
xBlack-
Jaguar524308
Niklas1418554
Andrea273806
Jadekaiser797059
KingKO765336
FloKo1656004
Sky1433151
Oranien1927232
Iniskill655853
Fischi1819204
Kamidas285085
Elite1823018
Elias-
Ezio1523578
Lakrifi783691
Angel522835
Echo1683471
Law1194087
Seegurke462415
Tomas660390
Michnicki1221210
Soartex782105
Sebi-
Namenslos924948
Welioz787904
MajorMark68629
FreyrDS837710
Sebi1615119
Quack1523655
Julinde1132586
Atlatan1645144
Nicolas920986
Hawril1472781
MarkusVonBayern1415727
Amon1406345
Narcommando1674691
Manik926165
Sebastian1760045
DarkDragon933291
VonFuchs933291
Yaroglekk933291
Wüstenkrieger933291
RedEagle933291
Dave933551
[close]

Regiment Name: 2. Leib-Regiment
Regiment Tag: 2Lr_Rank_Name
First Contact: Name - FSE Profile - Goodest
Second Contact: Name - FSE Profile - IchDie
Roster:
Spoiler
Adelon85844
Ichdie1130434
Goodest1223851
Carlok1197250
Magnum1608738
Zocki1479899
Luigi1193856
Racoon1894128
Saphyro1759157
Marcus1875181
Amagedon1299540
woleiz1895880
recker524003
Chsuk1641279
strummex1788639
Twinkiee1208824
Smurf1194739
Lawrence1339193
emil1502598
Falco1866193
Bubi1085572
Lakuna1602729
Sabaton1516730
Leopold1411817
playgame1862986
Quetzalqoatl406024
Achilles911289
Ipoa870719
Danny1932419
Zenon1513490
Whitehornet773504
speedy978946
[close]

Regiment Name: 1er Régiment de Cuirassiers
Regiment Tag: 1erRC_Rank_Name
First Contact: Name - FSE Profile - Squall
Second Contact: Name - FSE Profile - Pierre-Theillet
Roster:
Spoiler
Squall418185
Pierre-Theillet860642
Thorvic437048
Ugfire1689530
Glaome126041
Rybon1766513
Admodedus1624958
Patrice307739
Kellermann1566120
Task1724466
Wlodek1769118
Ozajasz1753866
Lapkrutis637648
Squeletor1632702
Didu1797867
Empress1417956
Weezz1272240
Bodyzar1921993
Bliz-
Arnaud_Cogné1466114
Kraken1886971
Garrigue1359122
Jean_Louis1753489
Lordby1414079
Ouranos665180
Saphir468043
MrDragonKing1677417
Fixl-o-Fix868
Wertz792795
Woj1777834
Vladimir1281554
Ivan1770252
Doji1110529
LaPierre1224536
Lefevre Charles304818
Yann_Joseph1412076
Filson1284332
Chill1702301
[close]

Regiment Name: 11e Régiment de Hussards
Regiment Tag: 11e_Huss_Rank_Name
First Contact: Name - FSE Profile - Lindblom
Second Contact: Name - FSE Profile - Myoui
Roster:
Spoiler
DeLaBedoyere1229933
ExoticFail370971
Myoui929830
Lindblom356756
MrSharkie634858
Thyrell1433154
TheHunted676082
Pearse1749648
ToastyTim1346711
SteFan1607471
Beaufort544462
Odiin1282610
Darkhawk961698
Kazi7763
Shadey1135334
Naz951594
PyrosZ500864
DerKaiser677279
Henrikson431010
Fanest351010
Krishna1213956
JACster1149224
HyperViper1615008
Harris1600626
Tulkas1267374
Vaggelaros632106
Karzark953113
Piccolomini88223
Achillez659390
Kelila-
PabloEscobar 288033
Sulkiest-
Foxii68250
Frank661038
Kelila1127139
Sheepy474013
Griff129851
Okra635510
Ilypa1704636
Pedjoslav1333137
Smokey1292325
Bluck1478606
Jupyter512517
[close]

Regiment Name:  Schlesisches Husaren-Regiment "Graf Goetzen" Nr.6
Regiment Tag: Nr6_Rank_Name
First Contact: Name - FSE Profile - Dokletian
Second Contact: Name - FSE Profile - Fidje
Roster:
Spoiler
Fidje625334
targeknight861142
Destroy863041
MarkraComing.
DE14HANNES1217624
Richard1419078
Dokletian781931
FelgenRalle649737
Thales783018
Kutte541843
NoahLuemmel788427
Prometheus787647
Apfelkuchen1237372
Dominik1220340
Shylock1391896
Checker1196778
Peradius1173729
Someone1150041
St0m1520430
CemilxComing.
PaulComing.
appleComing.
Reaper1193088
NatsuComing.
Ironfist1471725
Gauner965895
Negan1581051
Strunk1432502
Scipio1613130
Gabriel1815493
Mech863865
ObiComing.
Hungarian1539270
Falk1461343
RagnarComing
DominikComing.
Zahari430628
Ghazi62124
Husarion1586108
Grazcol1582271
Kektus1434599
Mono527722
Roter Loewe651107
Fredward1088405
Coco Ayala1462072
Makra794370
Aargo627666
[close]
Regiment Name: 5e Régiment de Hussards
Regiment Tag: 5e_Huss_Rank_Name
First Contact: Name - FSE Profile - Exofrance
Second Contact: Name - FSE Profile - Treiz
Roster:
Spoiler
Exofrance495249
Destrass1195626
Napoleon63882
Treiz484509
Remao782240
Balian884542
Eagle1080995
Genomz766722
Agnar1111303
Famas530575
COignet1086454
Yuki60298
Waxer917717
Rastignac1213265
Bibi1867794
Tardet954604
Leensab141476538
Sangant1221838
Matthieu933872
KerKx1121645
Bakayaro344300
GothTrad510128
Alex62941523
Tigrane273345
Lepic272821
Lio677848
Cheyennewip
Fennikwip
[close]
Regiment Name: 16e Régiment de Hussards
Regiment Tag: 16e_Huss_Rank_Name
First Contact: Name - FSE Profile - Simon-Olof
Second Contact: Name - FSE Profile - Quinn
Roster:
Spoiler
Olof 1288792
Simon 1219168
Gran 1502927
Vononick 334975
John 918701
DaddyDan 932573
Yoren 1764774
Salavantor -
Hornet 1140304
Posh 1172154
Bamse 444107
Baka 778624
Lorucas 1379001
Jesu04 1663937
Rev_Jones 1293849
Daniel 1200652
Ben3399363
Gingernutz20011231696
Quinn8036
Zauberfisch931205
Ryan1783
Scoops1261881
Arathorn1629814
Hunt1478354
Peaky1479107
Franz1552533
ClassicXD1629659
Redbull991149
Kreativer1747114
Thorn1787902
Atticus1853282
Silen390607
Leon491301
Voland62449
Parts69048
Bren783239
Txm1347943
Lightwing1272556
James_F1461696
Jetfire1593435
Ace422061
Beno1534610
Norwegian495944Si
Merman1192022
Walther1165408
Draco1534396
Illuminato1704492
Aless811638
Redbull991149
Magician?
[close]

Regiment Name: 4e Régiment de Hussards
Regiment Tag: 4e_Huss_Rank_Name
First Contact: Name - FSE Profile - Erik
Second Contact: Name - FSE Profile - Sukesa
Roster:
Spoiler
Erik63517
Sukesa61752
Skittles273121
GammelfarID
Thorny474460
Johan463956
Hawk540648
DarkLightID
Victor276588
Killa302989
Enderby497587
Jellyking1364265
Caucasian1683155
Blader774468
MaxenceIV388607
Wibpaint473690
Peter Garond279180
Ciiges781925
SpikeyID
Hadrien1erID
ChewittID
Wilku1122679
DuncanID
CharlieID
ChucksterID
Duke867466
Cr3a1598644
Alexisse1450988
Lurvy930565
SoloID
Vali1111589
RivalID
Semon648997
Napoleonswar417156
Wasike1392446
Bocom1100085
SwaP500222
ArcherID
ClausewitzID
Sleepysloo1631697
Andros1364268
Cage844294
Stannis837568
Artista1222304
Delta273213
Blackburn1195678
Kane781945
Moontoor1089043
Postkumunus428717
Korev1816555
Morten1939424
[close]


34
Cavalry Champions League / [CCL - S1] Regiment Rosters & Substitutions
« on: January 08, 2019, 07:09:10 pm »










This thread is dedicated to the roster substitutions for the regiment participating in the Cavarly Champions League.




Please make sure to keep this thread clean of any irrelevant comments, to make sure updates are done as quickly as possible. To submit your roster simply post their names and IDs in this thread. Please fill out the template below.


Roster Template:

Code
[font=trebuchet ms][size=11pt][b]Regiment Name:[/b] 
[b]Regiment Tag:[/b]
[b]First Contact: Name - [url=http://FSE Profile]FSE Profile[/url] - [url=http://Steam]Steam[/url][/b]
[b]Second Contact: Name - [url=http://FSE Profile]FSE Profile[/url] - [url=http://Steam]Steam[/url][/b]
[b]Roster:[/b]
[spoiler][table][tr][td]Player 1[/td][td]ID[/td][/tr]
[tr][td]Player 2[/td][td]ID[/td][/tr]
[tr][td]Player 3[/td][td]ID[/td][/tr]
[tr][td]Player 4[/td][td]ID[/td][/tr]
[tr][td]Player 5[/td][td]ID[/td][/tr]
[tr][td]Player 6[/td][td]ID[/td][/tr]
[tr][td]Player 7[/td][td]ID[/td][/tr]
[tr][td]Player 8[/td][td]ID[/td][/tr]
[tr][td]Player 9[/td][td]ID[/td][/tr]
[tr][td]Player 10[/td][td]ID[/td][/tr][/table][/spoiler]

Once you have submitted your roster, you can make an edits (adding/removing people) based on the template below.


Substitution Template:

Code
[font=trebuchet ms][size=11pt][b]Regiment Name:[/b]
[b]Addition or Removal:[/b]
[spoiler]
[table][tr][td]Name[/td][td]ID1[/td][/tr]
[tr][td]Name[/td][td]ID1[/td][/tr]
[tr][td]Name[/td][td]ID1[/td][/tr]
[tr][td]Name[/td][td]ID1[/td][/tr][/table]
[/spoiler]






35
Cavalry Champions League / Re: [CCL] Announcements
« on: January 07, 2019, 06:17:49 pm »
RULES


The rules have been posted and can be checked here. We would like to remind the regimental leader that it is their responsibility to check the rules and on a regular basis and make sure they are aware of any changes.


36
Cavalry Champions League / [CCL - S1] Rules
« on: January 07, 2019, 06:12:46 pm »








» INDEX


Behaviour Rules
§ 1 Maturity & Respect
§ 2 Cheating

Tournament Rules
§ 3 Tournament Format
§ 4 Points Distribution
§ 5 Scheduling
§ 6 Maps & Factions

Roster Rules
§ 7 Regiment Rosters
§ 8 Multiregimenting

Match Rules
§ 9 Match Server
§ 10 Referees
§ 11 Gathering Players
§ 12 Player Names, Tags & IDs
§ 13 Match Format
§ 14 Spectators
§ 15 Substitutions & Balance
§ 16 Streamers

Appendices


§ 1 Maturity & Respect

(1) Players should respect both the letter and the spirit of the rules. Common sense should always be applied, regardless of the situation.
(2) Players must be respectful on the Cavalry Champions League subboard, servers and live streams. Every participant is advised to refrain from using language that is obscene, foul, vulgar, insulting, abusive, libellous, slanderous, defamatory or otherwise offensive or objectionable. If someone shows a poor attitude and displays rudeness or immaturity, he or she will be punished by the tournament administration. There is a three strikes policy: the first incident will result in a warning, the second incident will bar the offender from playing in their next match, and the third incident will see the offender removed from the tournament.
(3) While the Cavalry Champions League administration intends to condemn the aforementioned behaviours, we would also like to remind our participants that they are capable of muting - in-game, on the forums and on steam - the people who could behave in a way which may offend them, but are not necessarily punishable by the tournament administration.
(4) During a match, the referee can forbid the use of all-chat, if he/she deems it necessary. From that point forward, only referees, regiment leaders and admins can use that chat.
(5) In order to ensure the referee can pursue his job in the best conditions possible, all communication done via all-chat must be in English, so that the referee can control the interactions between players and make sure they fit the aforementioned rules.
(6) Any player that incites, participates in or attempts to exploit disruption of matches, practice sessions or organisation of other regiments will be barred from playing in their next match as punishment for a first offence and removed from the tournament in the event of a second offence. Regiments engaged in such actions (i.e. with 2 or more members offending together) could face similar punishments.


§ 2 Cheating

(1) It is strictly prohibited to gain an advantage by using game modifications, cheats, or hacks such as texture replacers/recolours, or autoblock. Every player that is found to have modified texture files or caught cheating in other ways will be banned from the tournament.
(2) Exceptions from § 2 are any modifications which alter a cosmetic aspect of the game (such as uniforms) but doesn't help to gain an advantage other your opponents. If doubt remains on wherever a certain modification is allowed or not, the administration must be reached for approval.
(3) If a player is found to have cheated in any of these ways during a match then that player's regiments will forfeit the match.





§ 3 Tournament Format

(1) The first part of the event will take place between Monday 14th January 2019 and Sunday 3rd March 2019. The break week will take place between Monday 4th March 2019 and Sunday 10th March 2019. The second part of the event will take place between Monday 11th March and Sunday 28th April.
(2) The Cavalry Champions League is played with a home-away format. Each regiment fight each other once for the first part of the event (home side), then a one week break will be observed by all regiments, followed by the second part of the event (away side) where regiments. The first-place winner will be titled Champions.
(3) The number of regiments is limited to eight. The spots are granted following an invitational system.
(4) Once regiments have played their first official match as a certain class, they have to stick with it for the remainder of the tournament. This class can only be Heavy Cavalry or Hussars.


§ 4 Points distribution

(1) One match won gives you 4 points. One draw gives you 2 points. One loss gives you 0 point.
(2) For every match, a special defensive bonus can be achieved for the regiment losing by a difference of two rounds (4-6). This defensive bonus gives you 1 point.


§ 5 Scheduling

(1) All matches must be scheduled in the time frame given by the tournament administration. Such a time frame can be found at the top of every weekly fixtures thread.
(2) All matches must take place in the time frame given by the tournament administration.  Such a time frame can be found at the top of every weekly fixtures thread.
(3) If a regiment faces difficulties to organize their match, they must contact a member of the administration before the deadline given for their match scheduling.
(4) During the event, regiments are expected to play one match per week. If a regiment fails to organize/play their match within the time frame given to them, then they must provide evidence of a good-faith attempt to schedule their match. Failure to do so will result in forfeiture of the match. If both regiments have shown no attempts to schedule their match, both will be applied the forfeiture of said match.
(5) If a regiment is found guilty of not putting enough effort into scheduling their matches properly, they might be facing warnings, followed by punishments.


§ 6 Maps & Nations

(1) Every CCL official matches have to be played on the official CCL map.
(2) Regiments are free to pick the nation which they prefer. One match cannot be played with the same two factions (i.e. France vs France). In the case of two regiments picking the same faction, the regiment appearing on the left of the fixtures (home side) will have the choice of the faction.





§ 7 Regiment Rosters

(1) Every regiment must provide the tournament administration with a roster consisting of the player nicknames and their respective in-game GUIDs at least 24 hours before their first match. Players that are not listed with a regiment (with a GUID/nickname) so are not eligible to play in the tournament.
(2) Regiments may make changes to their roster (players addition or removal) during the whole duration of the competition.
(3) A player can be removed from the roster of a regiment but he/she will virtually be marked as having played for this regiment in the CCL and can therefore no longer be added on the roster of other regiments.
(4) A player counts as part of a regiment once he/she has played one official match with this regiment.
(5) Regiments are not allowed to change their regiment name once the tournament has begun.


§ 8 Multiregimenting

(1) It is strictly prohibited for a player to play or have played for more than one regiment participating in the CCL. If a player is found to be on the roster for more than one regiment participating in the CCL then that player will be ejected from the tournament. Regiments that were complicit and knowingly allowed a player from another CCL regiment to play for them will face punishments.




§ 9 Match Server

(1) All matches must be played on dedicated CCL servers. It is not allowed to play an official tournament match on another server unless a tournament administrator agreed beforehand and is provided with the server logs within 1 hour after the match has ended. Regiments that fail to do so will not have their match recognized by the tournament.
(2) Competitive settings must be enforced at the beginning of every official match.
(3) Booking a server is not mandatory but regiments are encouraged to do so. Regiments who booked a server at least one hour before their match are given priority.
(4) In the case of two regiments not agreeing on the location of the server for their official match, the regiment playing at 'home' (on the left side of the fixture) has the choice of the server.


§ 10 Referees

(1) Referees are mandatory for official matches. Requests for a referee can be made to the administration by either regimental leaders while booking their match.
(2) During the match, the referee's decision is final.
(3) It is allowed to be both an official referee of the tournament and a player with the exception that such people cannot be a referee of their own match(es) unless allowed by the administration.
(4) The administrators of the CCL reserve itself the right to impose the choice of the referee on a specific match if they deem it necessary. 
(5) While looking for an official referee, you shall always request one which is listed as 'senior referee' on this thread. Juniors referees are not allowed to referee a match without being supervised by a senior referee.


§ 11 Gathering Players

(1) Both regiments have a grace period of 10 minutes after the agreed match start time to gather their players in the server. If a regiment fails to turn up with at least 10 players 10 minutes after the agreed match start, the other regiment will be awarded a default win. If a regiment agrees to wait longer than 10 minutes for their opponent to finish gathering players, then they may wait up to 10 additional minutes (i.e. 20 minutes after the agreed time). If their opponent has still not gathered enough players, then an admin must be notified and a default win will be awarded.
(2) Regiments are not obligated to wait more than 3 minutes between rounds and are allowed to enforce a restart and live after these periods of waiting.


§ 12 Player Names, Tags & IDs

(1) Players must play with the name they are signed up under in the regiment roster. This follows the three strike policy (warning, one-match ban, ejection).*
(2) Players must wear their regiment tag during official matches. This follows the three strike policy (warning, one-match ban, ejection).
(3) Players must have the same unique Player ID that is on their roster. A player caught using multiple IDs will be ejected from the tournament, and any group of players that are caught sharing an ID will all be ejected from the tournament.


§ 13 Match Format

(1) Each match consists of 10 rounds played on each of 1 map. There is no swap-side or swap-nation. Every 10 rounds have to be played.
(2) Wall-hugging or tree-hugging is not permitted. Playing with the wall or the tree (i.e. gaining an advantage in playing close to the wall/tree by leaving only a small space between players and the wall/tree) is not allowed either. The decent space to not be considered 'wall-hugging / tree hugging' or 'playing with the wall/tree' is left at the appreciation of the referee.
(3) Picking-up horses or swords from your opponents, as well as dismounting at any time during the match, is allowed.
(4) The referee is the one ensuring a screenshot is taken at the end of the match.


§ 14 Spectators

(1) Spectators from both regiments are always allowed.
(2) External spectators--that is, players that do not belong to either regiment--have to ask for permission from both captains to spectate the match and referee must be aware of it. Should an external spectator join with the tag of either regiment trying to appear as one of their players, he will be suspended for one official match given he is playing in the tournament.
(3) Tournament administrators do not need permission to spectate a game. Referees (besides the official match referee and potential junior referee) are subject to the same rule as other regular players and must ask the permission to both captains before being allowed to spectate a game.


§ 15 Substitutions & Balancing

(1) Substitutions are only allowed between each round, without restrictions.
(2) There is a +1 rule for balancing starting at 11. If a regiment brings below 11 (i.e 10 vs 12 or more), the other regiment is not required to balance with +1 and can play with 12 (but no more). A regiment cannot play with less than 10.
(3) If both regiments bring 15 or more, the +1 rule does no longer apply and both regiments play with equal numbers.


§ 16 Streamers

(1) The qualifiers may be streamed/recorded by any accredited streaming/video channel. To receive such accreditation, a request must be made to the administration at least 48th before the match takes place.  A list of accredited streamers can be found in Appendix B.






RULES ARE VASTLY INSPIRED BY NATIVE RULESETS, ESPECIALLY THE BLADECAST MASTERS RULESET

37
Cavalry Champions League / Re: [CCL] Announcements
« on: January 07, 2019, 05:17:41 pm »
REFEREES


The referees applications are currently open. Every informations on how to apply can be found here.

38
Cavalry Champions League / [CCL - S1] Referee Applications
« on: January 06, 2019, 05:07:34 pm »







Referees always have a major impact in the functioning of any sort of competition but for the Cavalry Champions League, they might be even more needed than before. Due to the low amount of official matches played each week, we will make it mandatory to have a referee for each. In order to carry on with this, we will need a solid team of dedicated referees for this CCL.

We thank you in advance for considering to apply for the position. Remember that previous experience is a must but not a requirement. As long as you show motivation and seriousness, and have a basic understanding of the English language, we will be glad to count you among our staff.




Application Template:

Code
[size=10pt][font=trebuchet ms][b]Nickname:[/b] 
[b]Steam link:[/b]
[b]Why would you like to become a referee?:[/b]
[b]Do you have any previous experience as a referee?:[/b][/font][/size]





39
Cavalry Champions League / [CCL - S1] Questions & Suggestions
« on: January 06, 2019, 04:45:59 pm »










This thread is dedicated to potential suggestions and questions concerning the Cavalry Champions Leagues.








40
Cavalry Champions League / Re: [CCL] Announcements
« on: January 06, 2019, 04:37:17 pm »
14. PULK KIRASJEROW


Shortly after the first announcement concerning the CCL, and the release of the trailer, a potential issue has been brought to the admin team's attention concerning the list of the invited regiments. The 14pk, lead by Zahari, had been reforming and were looking to participate in the competition. Their invitation has been subject to discussion among the community for weeks now and for an equal time between the CCL admins.

We considered every option available to us and carefully weighted our decision by being constantly in touch with the people relevant to this issue.

When deciding which regiments were going to be invited to the CCL some months ago, the 14pk case was obviously discussed. We knew the regiment was inactive since the last CNWL so we tried to contact them in order to clarify wherever or not they would be interested to partake in a competition such as the CCL. On two occasions, we got answered that the 14pk was not interested in this league. Looking back at this and after having discussed with several other people, we understand that there might have been some miscommunications between some members of the 14pk; but given the lack of interested shown at the time, we figured their decision was final and started looking for other potential candidates.

With that being said, even if the 14pk had confirmed their interest before we confirm our eight invited regiments, there was another aspect in their participation which didn't necessarily fit the requirements for the CCL.

The Cavalry Champions League has been hosted to provide the cavalry community with a competitive and serious environment in which active regiments can fight each other. It is important for us that the term 'cavalry community' is clearly defined here because, in the eyes of the CCL administration, a regiment which doesn't play the game between major competition, doesn't get its members involved in smaller - but essential from a community perspective - contests and generally doesn't contribute to keeping the cavalry scene active and healthy, isn't necessarily a worthy candidate for the CCL ; and this no matter its past achievements and potential skill.


Taken from the CCL Child-board Application
Quote
- Are there any criteria(s) for entering in this event?  Yes/No; if yes, list them in order for us to verify they are in line with the rules. Yes.

Regiments must be capable of lasting for the whole duration of the event (14 weeks). We are looking for regiments who have already made their proofs in past cavalry events and shown themselves respectful of the rules. Regiments must be a full-part of the cavalry community in the sense that they cannot form for the sole purpose of playing this competition.
[close]

We want to be clear on the fact that this doesn't lower in any way the 14pk's performance during the last CNWL nor the respect we have for the regiment as a whole.

We understand that this decision might not be shared by everyone but we insist that the CCL administration has its heart set on keeping the interest of the tournament participants, and more generally, of the cavalry community, above any other considerations.

41
Cavalry Champions League / [CCL - S1] League Table
« on: January 06, 2019, 12:44:09 am »




















42
Cavalry Champions League / [CCL - S1] Administration
« on: January 06, 2019, 12:35:19 am »







While the idea of the Cavalry Champions League initially came from the 5e, we wanted to make sure to bring a staff composed of varied and experimented people, representing the community and its interest. The admins listed here have a specific role which matches their abilities yet they are all involved in decisions making and produce work in numerous other aspects of the competition. The consultants don't have any decisional power but can provide the rest of the administrative team with advice and help. Referees are the backbone of the tournaments and make sure official matches are run in respect with the rules.




LEAD PROJECT
EXOFRANCE | Steam FSE
       
LEAD PROJECT
TARDET | Steam FSE

ADMIN | FSE COMMUNICATION
ERIK | Steam FSE
       
ADMIN | SERVERS MANAGEMENT
LINDBLOM | Steam FSE
       
ADMIN | SCHEDULING & ORGANISATION
REMAO  | Steam FSE

CONSULTANT
TREIZ | Steam FSE
       
CONSULTANT | SCRIPT MAKER
WÜSTENKRIEGER | Steam FSE




SENIOR REFEREE
DOKLETIAN | Steam FSE
       
SENIOR REFEREE
DRAGONKING | Steam FSE
       
SENIOR REFEREE
GOODEST | Steam FSE
       
SENIOR REFEREE
LIGHTNING | Steam FSE
       
SENIOR REFEREE
MAXENCE | Steam FSE

SENIOR REFEREE
NAPOLEON | Steam FSE
       
SENIOR REFEREE
POSH | Steam FSE
       
SENIOR REFEREE
QUINN | Steam FSE
       
SENIOR REFEREE
SHADEY | Steam FSE
       
SENIOR REFEREE
SWISSY | Steam FSE

JUNIOR REFEREE
ALEKISS | Steam FSE
       
JUNIOR REFEREE
GOTHRAD | Steam FSE
       
JUNIOR REFEREE
OLOF | Steam FSE
       
JUNIOR REFEREE
SAPHYRO | Steam FSE
       
JUNIOR REFEREE
ZOCKI | Steam FSE





43
Cavalry Champions League / [CCL - S1] Announcements
« on: January 06, 2019, 12:20:04 am »










This thread is dedicated to all the announcements concerning the Cavalry Champions Leagues.







44


After several months of hard-work, discussions and planning, we are proud to present the Cavalry Champions League, a new tournament format which we hope will bring a fresh air upon the competitive cavalry community. Our staff is composed of experienced and talented members, longtime cavalry players or leaders, with multiple tournaments organisations under their belts. With their combined knowledge and expertise, we intend to provide you with a high-quality tournament production, including a new way to stream matches, several different media contents and a lot of new features.


The tournament will consist in one league, with all regiments having to fight each other twice, in a home-away system. At the end of the regular season, the regiment with the most points will be awarded the title of CCL winner. Starting from today until the start of the tournament in January, this series of article will take a detailed look at the regiments which have been invited to this competition, revealing them one by one.



Today, we present you the fifth invited team of the Cavalry Champions League, the 4e Régiment de Hussards






Trivia:

In any competitive community, storylines are often built on legacies. In order to be the best, you have to beat the best. But when several different regiments end-up winning major tournament titles - and with it, start building their own legacies, how do you distinguish one from the other? The context in which said victories are achieved obviously matters, but there is probably one factor which sets a regiment or team above the rests: consistency.
When it comes to the consistency shown in displaying excellence on the battlefield, the 4e Régiment de Hussards have always set themselves apart from the rest of the cavalry community, with the records they set for themselves having largely exceeded the NW sphere by now.

The story goes back in 2015. After serving for years among the 7e Régiment de Hussards and winning the first edition of the CNWL with it, Erik, Sukesa, and a few other members of the 7e Hussards join forces with the 15th King's Hussars Regiment, led at the time by Archer and Felix. Their new project has a name, the 4e Régiment de Hussards.

Very quickly, it became obvious the 4e had a potential which had never been seen before in the cavalry community. Erik and Sukesa were some of the heaviest contributors to the 7e's success, and with them came their French flair that they had largely developed among the ranks of their previous regiment. Coming from the 15th was a large roster composed of skilled and experienced members, who had been performing extremely well in the previous CNWL (being the 7e's most serious competitor) and undoubtedly contributed to the strong start from the 4e Hussards, with Archer leading and Erik as his second.

A few months later, Archer decided to step down from his role and Erik took the leadership over. The 4e Hussards, which had overwhelming success since its start, definitely took off. They claimed the title of the CNWL Season 2 with unbelievable supremacy, making some of the biggest names at the time feel completely lost against them. The Nr3 was the only regiment able to make their encounter against the 4e a close match, but it wouldn't prevent the 4e to claim their first gold trophy, with an impressive clean sheet of seven victories and zero defeats.

Far from stopping there, the 4e would follow up by taking two other major titles - the third and fourth editions of the CNWL - asserting its dominance on the cavalry community in the best of manners. Their competitive record in and out of tournaments is certainly one of the most impressive seen in the all of Warband’s competitive scenes, not losing a single match for more than three years straight, across eighty official matches. The 4e's competitive legacy was also built on the numerous rivalries it had against other cavalry regiments, one of the most famous being against the 5e Hussards. At the time, the regiment was led by two of Erik and Sukesa's former teammates from the 7e, Exofrance and Peponi, and because of that the 5e versus 4e matches always took a particular flavour, especially since the 5e was also one of the strongest regiments at the time. But while the 5e managed to keep the 4e Hussards in check on two occasions, the following re-match (acting as a decider for the league victory) turned in the 4e’s favour, confirming once more that they were the most formidable force the cavalry community had ever seen.




Regimental Leader: Capitaine Erik
Regimental Second in command: Lieutenant Sukesa
Regimental Third in command: Maréchal des Logis Chef Skittles




Competitive Results:

- Cavalry Napoleonic Wars League - Season 2 | 1st Place  - League 1
- Cavalry Napoleonic Wars League - Season 3 | 1st Place  - League 1
- Cavalry Napoleonic Wars League - Season 4 | 1st Place  - League 1
- Cavalry Napoleonic Wars League - Season 5 | 2nd Place - League 1
- Hussars Cup - Season 1 | 1st Place  

                                                                                 



But such legacies rarely last forever.  During the fifth edition of the CNWL and despite a near perfect run until their very last match, the 4e was sourly defeated by the Polish from the 14pk, led by Zahari. While giving heavy cavalry its first major title, the members from the 14pk not only took the trophy off the 4e's hands, they also stopped the most formidable streak ever witnessed in competitive Warband history.

Such a story could have stopped there. On a game constantly getting older, the 4e's defeat could have marked the end of their unique legacy. But as the saying goes, legends never really die.

In a context of post-CNWL where heavy cavalry dominance was discussed among a community majorly consisting of hussar regiments, the Hussar Cup was hosted to answer some expectations carried by said community. It was the perfect opportunity for the 4e to revitalise themselves, and after a nail-biting series against the 8th Hussars (which would go down as one of the most intense NW grand-finals) the 4e enjoyed renewed success.

Coming into this CCL as one of the strongest and oldest powerhouses in the cavalry scene, and with the growing success of the 11er, 1erRC, andNr6; the 4e Hussards will certainly have their heart set on wiping the slate clean. Yes, the 14pk proved that they could be beaten, but they still remain one of the heaviest favourites coming into this competition. This might be their biggest challenge to overcome yet, proving that they can come back and dominate the scene once more. With their roster built on experienced and talented members - most of their core with countless tournaments under their belts - they have built something which has never been seen before in the game, and they certainly don't plan on stopping here.

After years of staying at the very top and facing the inevitable criticisms coming with it, the 4e also proved to their detractors that the regiment wasn't only set on having the biggest trophy cabinet possible. They also became a community, a real group of people caring for one another. To those who doubted that the 4e would survive the initial hype coming with its creation, they can pride themselves with a continued activity for nearly four years. To those who doubted their capacity to stick together through defeat, the 4e and its members have shown impressive resilience and willpower after the last CNWL, one of the reasons they are still here today.

In this competition, many will be looking at the 4e as one of the biggest obstacles to overcome. However, only few will realise what it took for them to get here, and how they truly gave the term champions a real and immutable meaning.








CONTENT BROUGHT TO YOU BY THE CCL MEDIA TEAM, ARTICLE WRITTEN BY TARDET, PROOFREADING BY JARVISANDPI GRAPHICS AND DESIGN BY EXOFRANCE PICTURE TAKEN FROM THE 4E THREAD

45


After several months of hard-work, discussions, and planning, we are proud to present the Cavalry Champions League, a new tournament format which we hope will bring a breath of fresh air to the competitive cavalry community. Our staff is composed of experienced and talented members, longtime cavalry players or leaders, with multiple tournaments organisations under their belts. With their combined knowledge and expertise, we intend to provide you with a high-quality tournament, including a new way to stream matches, various media content, and a lot of new features.

The tournament will consist of one league, with all regiments having to fight each other twice, in a home-away system. At the end of the regular season, the regiment with the most points will be awarded the title of CCL winner. Starting from today until the start of the tournament in January, this series of articles will take a detailed look at each of the regiments that have been invited to this competition, revealing them one by one.



Today, we present you with the fourth invited team of the Cavalry Champions League, the 1er Régiment de Cuirassiers






Trivia:

In a community vastly dominated by hussar regiments, it has not always been easy for other regiments playing a different class to establish themselves in competitive structures and play on an equal footing with their peers. But, little by little, despite being a minority and having to deal with the constant criticism coming with their playstyle, the heavy cavalry started to truly become a formidable force to contend with as well as making a name for themselves in the community. Today, its finest representative within the NW cavalry scene has undoubtedly become the 1er Régiment de Cuirassiers.

The 1er Régiment de Cuirassiers was created on the 27th March 2018 from a merger of two other regiments; the 7e Régiment de Cuirassiers, led by Squall, and the 1er Régiment de Carabiniers, under Dragonking's leadership. Such a merger was made possible thanks to the help of Balian - leading the 9e Régiment of Hussards at the time - who contributed to help with the discussions between both regiments. In a pre-CNWL context where medium-sized regiments were not given many chances to compete against bigger structures, this merger was a good opportunity for both regiments to join forces, under a two-headed leadership having equal prerogatives and sharing a similar vision. Merging both regiments also heavily contributed to increasing their roster strength and despite not having much experience in regimental leagues, the 1erRC was given the chance to play in the 1st League of the CNWL - Season 5, with everything yet to prove.

Their performance in that season was a testimony to their growth potential as the 1erRC would manage to reach a well-deserved 6th place, their most notable success being that they were the only regiment to keep the 14. Pułk Kirasjerów - the eventual league winner - in check, whilst also having strong results such as the one versus the 5e Régiment de Hussards or fighting a nail-biting match against the Husaren-Regiment Nr.6.




Regimental Leader: Lieutenant Squall
Regimental Second in command: Adjudant Pierre-Theillet
Regimental Third in command: Maréchal des Logis Thorvic




Competitive Results:

- Cavalry Napoleonic Wars League - Season 5 | 6th Place - League 1

                                                                                 

Since the last CNWL, the 1erRC had an arrival of recruits (including some polish members from the 14pk) but also continued training their men. If they were not given the chance to partake in the Hussars Cup, their recent performance in the 5v5 tournament organized by the 2Lr showed that the 1erRC has no intention of slowing down, as they remained undefeated throughout the whole competition. Despite Dragonking's recent departure, the regiment is still in the good hands of Squall, Pierre-Theillet and Thorvic, and there is no doubt that the 1erRC has never looked so dangerous as at the dawn of this competition. With the combination of both excellent team play and skilled individual players, the 1erRC is no longer just a regiment able to upset bigger names, and provide some strong results. They have become a real contender for the title and will be a constant threat for any of the other favourites. It will require lots of patience, and very methodical plays to break through the 1erRC's shells and make them bite the dust. If most of the other regiments are now used to play against heavy cavalry, it doesn't make any less of a challenge to find a way to consistently beat them.

Whether you like it or not, 2018 has been a bright year for heavy cavalry. A CNWL title, several 5v5 medals and many other strong performances in cavalry tournaments. This new year will be the occasion to see if such dominance can be accentuated even further or if the hussar regiments will be able to claim their supremacy back. It all starts with this CCL and without a doubt, you are in for a treat.








CONTENT BROUGHT TO YOU BY THE CCL MEDIA TEAM, ARTICLE WRITTEN BY TARDET, PROOFREADING BY QUINN GRAPHICS AND DESIGN BY EXOFRANCE PICTURE TAKEN FROM THE 1ER RC THREAD

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