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Deutsches Forum / Re: L'Aigle
« on: December 31, 2014, 02:18:08 am »
Jawohl, ich kann nicht schlafen
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["french_f_battlecry_1.wav", fac_france],["french_f_battlecry_2.wav", fac_france],["french_f_battlecry_3.wav", fac_france],["french_f_battlecry_4.wav", fac_france],["french_f_battlecry_5.wav", fac_france],
("voice_comm_charge_fren", sf_priority_8|sf_vol_13|sf_stream_from_hd, ["fren_charge1.wav","fren_bayonet1.wav","fren_bayonet2.wav","fren_bayonet3.wav","fren_bayonet4.wav"]),
("voice_cry_fem_fren", sf_priority_8|sf_vol_13, [
"french_f_battlecry_1.wav"
,"french_f_battlecry_2.wav"
,"french_f_battlecry_3.wav"
,"french_f_battlecry_4.wav"
,"french_f_battlecry_5.wav"
,"french_f_battlecry_6.wav"
,"french_f_battlecry_7.wav"
,"french_f_battlecry_8.wav"
,"french_f_battlecry_9.wav"
,"french_f_battlecry_10.wav"
,"french_f_battlecry_11.wav"
,"french_f_battlecry_12.wav"
,"french_f_battlecry_13.wav"
,"french_f_battlecry_14.wav"
,"french_f_battlecry_15.wav"
,"french_f_battlecry_16.wav"
,"french_f_battlecry_17.wav"
,"french_f_battlecry_18.wav"
,"french_f_battlecry_19.wav"
,"french_f_battlecry_20.wav"
]),
I have three questions:
1) How can I hide faction in the game?I have been searching and I didn´t found anything that is effective.
2) Can you spawn one prop in a scene?. Example, the character is in a certain place on the map and want to invoke a cannon and appears.
3) It is possible spawn civilians in a scene, or guards at a particular scene (like the citizens of the cities of the native)
Thanks,
Cheers.
(agent_is_active, ":agent_id"),
(agent_is_alive, ":agent_id"),
(agent_get_position, pos1, ":agent_id"),
(set_spawn_position, pos1),
(spawn_scene_prop, "spr_scene_prop_name"),
(agent_is_active, ":agent_id"),
(agent_is_alive, ":agent_id"),
(agent_get_position, pos1, ":agent_id"),
(set_spawn_position, pos1),
(spawn_item, "itm_rockets", 0, 300), #300 seconds(5 minutes) is the time after that the items gets despawned if it remains on the ground