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Messages - Brawn

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16
Modifications / Re: Have a question about Modding? Ask Here!
« on: November 28, 2014, 02:36:16 am »
Openbrf and photoshop (dds plug in for photoshop)/ gimp (for nubs)

Paint.net if you're a pro.
Microsoft paint if you are Master.

Touche'
But to answer KweqPL's question in more depth: If you go into the texture folder of the Napoleonic Modules folder, its usually located under C:\Program Files (x86)\Steam\SteamApps\common\MountBlade Warband\Modules\Napoleonic Wars\Textures if you have a Windows computer. Then just open the texture of your choice and go to town. I'd recommend also getting openbrf, its a program that opens the models under the NW resources folder, so that you can view the actual models and uniforms with the textures applied to them.

17
Modifications / Re: Have a question about Modding? Ask Here!
« on: November 27, 2014, 08:05:35 pm »
Openbrf and photoshop (dds plug in for photoshop)/ gimp (for nubs)

Paint.net if you're a pro.

18
War of 1812 / Re: Congratulations! Show your appreciation!
« on: November 27, 2014, 05:09:47 am »
Praise unsavy and his dev team! (I hope coraline isn't on this one mate xD)

19
Modifications / Re: Removing units from a faction?
« on: November 27, 2014, 12:45:34 am »
Me here it says fac_russia and fac_russian_ranks replace it with fac_neutral.

20
Modifications / Re: Looking for some awesome Animations
« on: November 26, 2014, 09:03:06 pm »
Might want to browse the released modifications for those minor mods. Tons of them there.

21
Modifications / Re: *Scripting Thread*
« on: November 26, 2014, 07:02:51 pm »
Thanks man, will try it when I reach my comp!

22
Modifications / Re: Have a question about Modding? Ask Here!
« on: November 26, 2014, 07:00:42 pm »
If that was the cause he would probably get an error indicating that one of the items is missing a texture.

I forgot what the way of work was with that. But it does sound familiar. I believe it has something to do that the entire body has to be equiped. Or you have to place the new item between two already existing items. (not on the end of items.py for example) Otherwise it will just turn the entire body invisible. Not sure if that's the precise case? What kind of model are you actually trying to add?

Also yes, you can use the native stuff without having to add it to your NW folder I believe. Unless you decide to change a texture.

It's been a while since I did anything related to adding items with NW. So don't blame if I'm wrong. :P

Thank you! I'll try it when I reach my computer.

23
Modifications / Re: Need help with animating
« on: November 26, 2014, 06:59:00 pm »
Maybe someone can make a video-tutorial? Will be very helpfull ^^

Not a bad idea, I think I'll do that.

24
Modifications / Re: Have a question about Modding? Ask Here!
« on: November 26, 2014, 06:39:33 am »
Can you use a bow and arrow in NW by simply using it from Mount and Blade: Warband's Common Resources?

and also every time I add a model in the game its missing textures, even though it looks fine in openbrf. I also keep trying to add models in by making my own brf file and then adding the items in "Modules_Items" but my guy is just invisible every time I add the item. I've even tried adding the items in "Module_Items" with just adding the mesh and textures in an already existing brf file.Anyone know the problemo?

25
Modifications / Re: *Scripting Thread*
« on: November 26, 2014, 06:09:13 am »
Oh also I try to add an item in the source code under, "Module_Items," and it just seems to never work so I assume I'm doing something wrong there.

26
Modifications / Re: *Scripting Thread*
« on: November 26, 2014, 05:58:56 am »
bump, still having trouble with the question above almost a year later

27
Modifications / Re: Computing Lods
« on: November 26, 2014, 05:19:25 am »
Make sure that you are selecting only one file or one files with addons to that file. For example. mmbrithat + mmbrithat.1 + mmbrithat.2 etc. If that doesn't fix it, you may need to reinstall open BRF. I had a problem like this at one point to, but I just waited a while and it works fine now :P. Hope this helps.

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Modifications / Re: Need help with animating
« on: November 26, 2014, 05:13:45 am »
Im very well off with animating in blender, actually do it for a cheeky job. Feel free to ask me anything you need to know about it.

29
Regiments / Re: Grenz Regiment Oguliner Nr. 3 [Recruiting NA]
« on: August 31, 2014, 04:43:20 am »
Poop

30
Servers / Re: Pirate_Battle_1 [Applications Open]
« on: August 25, 2014, 11:04:59 am »
Anyone else not seeing the server on the servers list?

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