Flying Squirrel Entertainment

Mount & Blade Warband: Napoleonic Wars => Released Modifications => Topic started by: DanP346 on June 15, 2013, 06:50:55 pm

Title: Dan's Custom Stuff
Post by: DanP346 on June 15, 2013, 06:50:55 pm
New animations for standing, walking and running.

Spoiler
(https://i.imgur.com/nlLpYQu.png)
[close]

A video showing them
http://www.youtube.com/watch?v=dYCpTqy_qlY&feature=youtu.be

Download
http://www.mediafire.com/download/40d7thz7shy69pd/Animations.zip

73rd Perthshire Highlanders Skin

Spoiler
(https://i.imgur.com/pajq3iH.jpg)
[close]

Download
http://www.mediafire.com/download/zw6bv6uwx70651k/73rd_skin.zip
Title: Re: New animations
Post by: BSM 'Shut up' Williams on June 15, 2013, 07:28:01 pm
New animations for standing, walking and running.

Spoiler
(https://i.imgur.com/nlLpYQu.png)
[close]

A video showing them
http://www.youtube.com/watch?v=dYCpTqy_qlY&feature=youtu.be

Download
http://www.mediafire.com/download/40d7thz7shy69pd/Animations.zip

Looks good will consider downloading it.
Title: Re: New animations
Post by: 32nd_Rct_Schinider on June 15, 2013, 08:10:35 pm
Walla you sir! Are a genious! Downloading this
Title: Re: New animations
Post by: DanP346 on June 15, 2013, 08:15:00 pm
I think they turned out quite well considering they're my first animations :)
Title: Re: New animations
Post by: AeroNinja on June 15, 2013, 08:27:52 pm
Epic dude just epic i downloaded it
Title: Re: New animations
Post by: Hinkel on June 15, 2013, 08:31:12 pm
Epic!

With your approval, would like to introduce it in the new North and South patch!
Title: Re: New animations
Post by: DanP346 on June 15, 2013, 08:39:54 pm
Wow, of course. That would be an honour :)
Title: Re: New animations
Post by: 32nd_Rct_Schinider on June 15, 2013, 09:33:57 pm
I've been waiting for this and now it has come true you sir has make me happy!
Title: Re: New animations
Post by: Verdier/Diomedes on June 15, 2013, 10:00:34 pm
Wow nice Animations!!!! Im so downloadin dis shit!
Title: Re: New animations
Post by: Dekkers on June 15, 2013, 10:03:51 pm
Would be cool if it was against the shoulder while walking but a bit of the shoulder when sprinting :) Just for the realism
Title: Re: New animations
Post by: Oldest_Guard on June 16, 2013, 12:35:56 am
May I make a suggestion, change then running while in melee mode animation to something along the lines of Blood and Iron's charging animation, that would be awesome (: great anim mod, definitely a keeper.
Title: Re: New animations
Post by: kpetschulat on June 16, 2013, 01:02:15 am
Now that is a freakin' sweet animation. Excellent work. Totally DL'ing.
Title: Re: New animations
Post by: DanP346 on June 16, 2013, 01:07:00 am
Don't think you can change the animation for running just in melee mode. Blood & Iron did it by changing the animations that it uses to the great sword ones which can only be done through coding.
Title: Re: New animations
Post by: Desert Thunda on June 16, 2013, 10:05:16 am
Amazing! I will definatly keep this!
Title: Re: New animations
Post by: Burakkuada on June 16, 2013, 10:36:32 am
Really nice, will it work for swords aswell and are you going to do something for pistols?
Title: Re: New animations
Post by: DanP346 on June 16, 2013, 11:29:24 am
Swords and pistols use the same animations I think. I plan on doing one for them.
Title: Re: New animations
Post by: Burakkuada on June 16, 2013, 11:30:50 am
Swords and pistols use the same animations I think. I plan on doing one for them.

It would be cool if you made it so when they walk, they're holding their pistol in their pocket or in the pistol holder
Title: Re: New animations
Post by: DanP346 on June 16, 2013, 11:36:35 am
But you would hold the sword there as well.
Title: Re: New animations
Post by: Burakkuada on June 16, 2013, 11:42:43 am
But you would hold the sword there as well.

I'm sure a sword doesn't take up the whole belt
Title: Re: New animations
Post by: Oldest_Guard on June 16, 2013, 11:50:10 am
Don't think you can change the animation for running just in melee mode. Blood & Iron did it by changing the animations that it uses to the great sword ones which can only be done through coding.

Don't hold my word to this, but it does in Blood and Iron, so I assume it is possible in NW.
It was just a suggestion though (:
Title: Re: New animations
Post by: DanP346 on June 16, 2013, 12:06:27 pm
Don't think you can change the animation for running just in melee mode. Blood & Iron did it by changing the animations that it uses to the great sword ones which can only be done through coding.

Don't hold my word to this, but it does in Blood and Iron, so I assume it is possible in NW.
It was just a suggestion though (:

Would be nice to do but not without coding which means it wouldn't be compatible with NW. You could have it so that it did it in shooting mode as well though
Title: Re: New animations
Post by: Paul on June 16, 2013, 12:47:27 pm
Great animations Dan, and do you think it'd be possible for you to turn around the ensigns flags when he marches/runs with it, so it depicts the wind? Eg.
Spoiler
(https://www.fsegames.eu/forum/proxy.php?request=http%3A%2F%2Fi1323.photobucket.com%2Falbums%2Fu597%2F1stPion_Paul%2F2013-06-16_00001_zpsa81a7de8.jpg&hash=4c927c46d5cf653682ede026eab199f2a3bbef07) (http://s1323.photobucket.com/user/1stPion_Paul/media/2013-06-16_00001_zpsa81a7de8.jpg.html)
[close]
Title: Re: New animations
Post by: Oldest_Guard on June 16, 2013, 01:19:33 pm
Don't think you can change the animation for running just in melee mode. Blood & Iron did it by changing the animations that it uses to the great sword ones which can only be done through coding.

Don't hold my word to this, but it does in Blood and Iron, so I assume it is possible in NW.
It was just a suggestion though (:

Would be nice to do but not without coding which means it wouldn't be compatible with NW. You could have it so that it did it in shooting mode as well though

You could contact the guy from Blood and Iron that wrote the section of code to see if it would be something you are capable of, I assume it isn't that complicated, just a trigger on the melee toggle key which in turn changes the animation, shouldn't be too much at all, I just feel that it will give another level to this set of animations (:
Title: Re: New animations
Post by: DanP346 on June 16, 2013, 02:08:00 pm
Don't think you can change the animation for running just in melee mode. Blood & Iron did it by changing the animations that it uses to the great sword ones which can only be done through coding.

Don't hold my word to this, but it does in Blood and Iron, so I assume it is possible in NW.
It was just a suggestion though (:

Would be nice to do but not without coding which means it wouldn't be compatible with NW. You could have it so that it did it in shooting mode as well though

You could contact the guy from Blood and Iron that wrote the section of code to see if it would be something you are capable of, I assume it isn't that complicated, just a trigger on the melee toggle key which in turn changes the animation, shouldn't be too much at all, I just feel that it will give another level to this set of animations (:

The problem isn't that i don't know how to do it. If I did do it it wouldn't work with normal NW. You would be kicked from servers for cheating.
Title: Re: New animations
Post by: Paul on June 16, 2013, 02:08:53 pm

You could contact the guy from Blood and Iron that wrote the section of code to see if it would be something you are capable of, I assume it isn't that complicated, just a trigger on the melee toggle key which in turn changes the animation, shouldn't be too much at all, I just feel that it will give another level to this set of animations (:
Agreed, I love that animation :D and how refreshing a game feels with a couple of awesome animations.
Title: Re: Dan's Custom Stuffs
Post by: DanP346 on June 16, 2013, 06:04:03 pm
Going to start uploading any animations/skins I make if I think they're good enough.
Just made a 73rd Highlanders skin.

Spoiler
(https://i.imgur.com/pajq3iH.jpg)
[close]
Title: Re: Dan's Custom Stuffs
Post by: Dekkers on June 16, 2013, 06:16:00 pm
I really like the skin when you are standing still but once you are starting to walk it seems to be a bit unrealistic, idk
Title: Re: Dan's Custom Stuff
Post by: Burakkuada on June 16, 2013, 10:31:48 pm
I really like the skin when you are standing still but once you are starting to walk it seems to be a bit unrealistic, idk
+1
It shouldn't be on when their running, that's just silly ::)
Title: Re: Dan's Custom Stuff
Post by: Paul on June 17, 2013, 09:49:56 am
I haven't downloaded the textures yet, but what is the problem when you move?
EDIT: Oh I just noticed the plume is red over white as if it were the centre coy, but the wings are flank company wings.
Title: Re: Dan's Custom Stuff
Post by: AeroNinja on June 17, 2013, 12:34:04 pm
Please make more its so awesome. :o
Title: Re: Dan's Custom Stuff
Post by: Mailman653 on June 18, 2013, 01:12:24 am
Wow! That running animation is amazing.
Title: Re: Dan's Custom Stuff
Post by: Burakkuada on June 20, 2013, 08:21:30 am
Anymore animations coming?
Title: Re: Dan's Custom Stuff
Post by: Dekkers on June 20, 2013, 11:33:03 am
Ooh. I got it and I love it, but I had a shooting animation that put the head a bit to the right so it would aim realistic. Could you add that aswell?

Example of my old animation
(https://www.fsegames.eu/forum/proxy.php?request=http%3A%2F%2Fcloud-2.steampowered.com%2Fugc%2F882983718929222375%2F992935BE259D22A2811994618116BE583B7F7010%2F&hash=afaffe6969b492a4af96e983f9458bd9684a0253)
[close]
Title: Re: Dan's Custom Stuff
Post by: Joseph Graham on June 20, 2013, 05:07:41 pm
It'd be nice to see a shooting animation where the butt of the musket/rifle doesn't sink into your body.
Title: Re: Dan's Custom Stuff
Post by: Burakkuada on June 20, 2013, 11:17:26 pm
It'd be nice to see a shooting animation where the butt of the musket/rifle doesn't sink into your body.
+1
Title: Re: Dan's Custom Stuff
Post by: Moskito on June 20, 2013, 11:25:49 pm
Great animation , looks a bit like the animation in MM :)
Title: Re: Dan's Custom Stuff
Post by: Killington on June 20, 2013, 11:37:36 pm
Love the new animations! Could you make it so that the bayonet position doesn't change when you strafe?
Title: Re: Dan's Custom Stuff
Post by: DirtyFlame on July 01, 2013, 02:01:30 pm
Great animation , looks a bit like the animation in MM :)

Yeah it was inspired by MM.

Source: I know DanP346 IRL
Title: Re: Dan's Custom Stuff
Post by: Thvle on July 01, 2013, 03:10:54 pm
The trouble is that this animation affect when you take the banner, or two-handed ax, or stick the gunners to reload the cannons, etc ... not be done just for the muskets?
Title: Re: Dan's Custom Stuff
Post by: DanP346 on July 01, 2013, 03:37:04 pm
No, they use the same animations.
Title: Re: Dan's Custom Stuff
Post by: Thvle on July 01, 2013, 03:42:34 pm
Then what a shit ... it is dont nice to see how you go with the ax like a musket: :(
Title: Re: Dan's Custom Stuff
Post by: Hawke on July 01, 2013, 11:13:13 pm
It looks smart.
Also, it's spelt 'Axe'.
Title: Re: Dan's Custom Stuff
Post by: Thvle on July 01, 2013, 11:30:40 pm
With this animation occurs to me as with that of other modder (the other thread), Standing animation character is not straight. I mean?
Title: Re: Dan's Custom Stuff
Post by: Hawke on July 01, 2013, 11:52:40 pm
Eh, what? ???
Title: Re: Dan's Custom Stuff
Post by: Thvle on July 01, 2013, 11:59:09 pm
Eh, what? ???

With the animation of this thread, the "Standing" position, the character (soldier) is not kept straight, but crooked.
Title: Re: Dan's Custom Stuff
Post by: 32nd_Rct_Schinider on July 02, 2013, 04:34:34 am
Look thvle i dont understand your point here if your going to make fun of this mod i suggest you leave. and the thing you asked is highly impossible if you want it you should go learn codding.
Title: Re: Dan's Custom Stuff
Post by: Thvle on July 02, 2013, 04:47:25 am
Look thvle i dont understand your point here if your going to make fun of this mod i suggest you leave. and the thing you asked is highly impossible if you want it you should go learn codding.

Not at all my intention is to mock, much less. You do not have any guilt, in fact, would be the fault of NW Devs for not doing animations for muskets, axes, everything separately.

I think with regard to the standing animation, and I've explained what I mean, right? I think that author of this mod could correct it.
Title: Re: Dan's Custom Stuff
Post by: Docm30 on July 02, 2013, 05:19:57 am
...it's spelt 'Axe'.

Even the Oxford English Dictionary insists 'ax' is better than 'axe' in every way, but is sadly under-used outside the US. If we can't trust the OED, then who can we trust?
Title: Re: Dan's Custom Stuff
Post by: Audiate on July 02, 2013, 06:32:49 am
 It's pretty nice, but wouldn't it look a bit better if the left arm was a bit more 'relaxed', which by I mean, the arm is lowered, a bit more lazily? Seems a bit more realistic across the Militia through Guard spectrum. I may be downloading the animation, good job with it. The reskin looks pretty nice as well. ;)
Title: Re: Dan's Custom Stuff
Post by: Hawke on July 02, 2013, 11:04:10 pm
...it's spelt 'Axe'.

Even the Oxford English Dictionary insists 'ax' is better than 'axe' in every way, but is sadly under-used outside the US. If we can't trust the OED, then who can we trust?
Eh, I haven't actually read the dictionary. Axe just seems more natural to me.
Title: Re: Dan's Custom Stuff
Post by: Audiate on July 02, 2013, 11:06:13 pm
Eh, I haven't actually read the dictionary.

 Please, tell me that was sarcasm.
Title: Re: Dan's Custom Stuff
Post by: Hawke on July 02, 2013, 11:10:12 pm
Well, I have read it. Not actually like a book though. I'm not about to pick it up and read it for a week, am I?
Title: Re: Dan's Custom Stuff
Post by: Audiate on July 04, 2013, 11:20:40 pm
 Joke not seen...

 No one reads the dictionary, it's just used from time to time. Actually sitting down to read the damn book is ridiculous. ::)
Title: Re: Dan's Custom Stuff
Post by: Jorvasker on July 31, 2013, 06:07:01 am
Ah, The animations are awesome thanks for making ;D
Title: Re: Dan's Custom Stuff
Post by: eXiR62 on November 20, 2013, 11:20:37 pm
Very nice Animation! ;) Thank you
Title: Re: Dan's Custom Stuff
Post by: MadManYo on November 20, 2013, 11:27:20 pm
May I make a suggestion? When your standing still in melee mode could you make it look like this
Only standing still?
http://www.waterloo200.org.php5-20.dfw1-1.websitetestlink.com/wp-content/uploads/2011/10/33rd-at-bayonet-drill.jpg
Title: Re: Dan's Custom Stuff
Post by: PlasmaBacon on March 08, 2014, 05:51:14 am
New animations for standing, walking and running.

Spoiler
(https://i.imgur.com/nlLpYQu.png)
[close]

A video showing them
http://www.youtube.com/watch?v=dYCpTqy_qlY&feature=youtu.be

Download
http://www.mediafire.com/download/40d7thz7shy69pd/Animations.zip

73rd Perthshire Highlanders Skin

Spoiler
(https://i.imgur.com/pajq3iH.jpg)
[close]

Download
http://www.mediafire.com/download/zw6bv6uwx70651k/73rd_skin.zip

Dude i love dis animation
Title: Re: Dan's Custom Stuff
Post by: -~Carson~- on March 23, 2014, 03:15:38 pm
great work!
Title: Re: Dan's Custom Stuff
Post by: joer5835 on March 23, 2014, 05:30:09 pm
Dem necros