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Language boards => M&B: Warband - Napoleonic Wars => Deutsches Forum => Events => Topic started by: Killler on June 15, 2022, 06:28:26 am

Title: "Tuesday" Napoleonic Total War Event *Need Lines/Light/Rifles*
Post by: Killler on June 15, 2022, 06:28:26 am


Napoleonic Total War Event


(https://i.ibb.co/SrF2KB1/aba24c80591f8710156ea308053df428.jpg)


Information:
Servus I am Killer and possibly you know me from the Royal Bavarian Army, if not that is of course not bad, but I hope we will get to know each other. But now more to the LB many will wonder what he means by "Total War", because as it says, there will be the possibility to conquer a world map as in the real Total War. You will have the opportunity to recruit soldiers, collect resources and use them on the battlefield.

The event will take place every week on Tuesday at 8 cest



Rules & Unit Sizes:

Line:
Minimum 4 men per line.
No Fire in Charge (Known as FiC)
No Reload in Charge (Known as RiC)
You may not crouch.
No shooting out of formation.
You may not intentionally officer aim.
If you have 3 or less men you have to join another line.

Lights:
Must stay in formation when moving.
No Fire in Charge (Known as FiC)
No Reload in Charge (Known as RiC)
May crouch.
You may use 3 Man spacing.
You may not intentionally officer aim.
When 3 men or less, must join a line.

Rifles:
5 Man spacing in skirmisher and line formations are allowed.
Can crouch when firing.
Can Fire in Charge
No Officer aim
When 3 men or less, must join a line.
Must stay in formation when moving.
Cannot Reload in Charge (Known as RiC)

Artillery:
May have two cannons unless there are two regiments on the one team then it will be one each.
Maximum 10 men as guard, unless its two regiments with one cannon each in which case you may each have 5 men as guard for each regiment)
May have one sapper and guards may use 3 man spacing, arty guard may fire in charge (Known as FiC) when at the gun.
Can Reload in Charge (Known as RiC)

Cavalry:
Minimum 4 men.
Must stay in formation and may not split off to attack multiple targets as this is considered rambo.
Dragoons may shoot on horseback only when stationary and lined up.
If you have 3 or less men you must dismount unless still in combat.
No Fire in Charge (Known as FiC).



Attending Regiments:
(https://www.fsegames.eu/forum/proxy.php?request=http%3A%2F%2Ffracademic.com%2Fpictures%2Ffrwiki%2F67%2FCoat_of_Arms_of_Kingdom_of_France.svg&hash=2c649c9f4d2930bb7b14f4fedd416721433c6ba2)
                             
(https://www.taleworlds.com/Images/Games/NapoleonicWars/Factions/britain_banner.png)(https://www.taleworlds.com/Images/Games/NapoleonicWars/Factions/prussia_banner.png)(https://www.taleworlds.com/Images/Games/NapoleonicWars/Factions/austria_banner.png)(https://www.taleworlds.com/Images/Games/NapoleonicWars/Factions/russia_banner.png)
Empire français
                         
The Coalition

Line Infantry:115e Régiment d'Infanterie de Ligne 8-15   [Regular]
Line Infantry:[PG] Pontonniers de la Garde 8-10   [Regular]     
                     
Light Infantry: 1stEB  7-10  [Regular]
Light Infantry: 81º Regimiento de Galicia  7-10  [Regular]

Rifles:     [Regular]

Cavalry: 115e Régiment d'Infanterie de Ligne 5-8 [Regular]
           
Artillery: 1er Régiment d'Artillerie à Pied "Royal-Artillerie 5-10 [Regular]
Artillery: [5eArt] 5ème Régiment d'Artillerie 5-10 [Regular]
                       
                         
                         
Line Infantry: 16th Regiment of Foot 5-10 [Regular]
Line Infantry: 23. Regiment 8-10 [Regular]

Light Infantry:45th Nottinghamshire Regiment of Foot 8-10  [Regular]
Light Infantry:17e Régiment d'Infanterie Légère 8-10  [Regular]

Rifles: kk_IR_Nr59 12   [Regular]

Cavalry:23. Regiment 12[Regular]
Cavalry: k.k. Legion Erzherzog Karl 5-10[Regular]

Artillery: 16th Regiment of Foot 5-10 [Regular]
Artillery: 3-y Semyonovsky Pehotniy Polk 5-10 [Regular]



Application Form:
Code: Form
Regiment Name:
Class/Unit:
Expected Attendance:
Once or Weekly?:
Have you read the rules?:
Leaders Steam Link:


Killer [Flo]: https://steamcommunity.com/id/KillerEsdeath/
Our Teamspeak 3 Server: KaiserlichesHeer.de
Hope to see you there!<3


Inspired By FaLLs
Title: Re: "Tuesday" Napoleonic Total War Event *Need Lines/Light/Rifles*
Post by: Killler on June 15, 2022, 06:29:10 am
Normal Map

(https://i.ibb.co/GRbKjQZ/Mapnormal.png)


Diplomacy Map

(https://i.ibb.co/3SSSzVb/Diplo-Map.png)

Military map

(https://i.ibb.co/vQsXs5H/Milit-r-Karte.png)


How the campaign map works

First we start with which factions are played, One side plays France and later the Reihnbund. The others play the coalition states.

Our player groups are represented as armies which are displayed on the field as tokens. The armies have a range of 1 field per real life day.

The most important thing in our Total war game is money where each province has a base value of 0.5 gold and A base recruit reserve of 1.

A region can also contain only one upgrade at a time.

Each country starts with a base money of 100 gold and 100 manpower, which the players can freely dispose of.

The weekly invoice is always made on Wednesday

Region upgrades

You decide as a team where and when to build regional updates

Marker for a city
(https://i.ibb.co/LgScMpB/St-dte-Bild.png)
A city brings the region +0.5 gold
To build a city in a region costs 100 gold


Marker for a fort
(https://i.ibb.co/pdhnQ8k/Fort-Bild.png)
A fort protects its bordering territories from enemy capture
To build a fort in a region costs 200 gold


Marker for a Recruiting Center
(https://i.ibb.co/zZf6Sd3/Rekruten.png)
With a recruitment center, your weekly recruit count increases by 3 recruits
To build a Recruiting Center in a region costs 150 gold




Attack of a region

Our Lb will be turn-based like in the Total war game, meaning you will move your troops around the map during the week.

You will vote together as a team on where and when to attack.

Attack on an "Empty" field
If you attack an "empty" field, this field will be counted as one round in the normal LB.


Battle between 2 armies
As many rounds are played as there is manpower or when one of the two armies retreats.
There is a special mode played soldiers of own troop can spawn again in the round.
Leaders can use their own reinforcements in close combat, which of course are subtracted from the manpower.

Fort siege
One round is played, which lasts as long as the army of the attacker and the fort have manpower.
Unlike in the normal siege mode, the attacker also has tickets for his armies.





We play a small example round as France

(https://i.ibb.co/Gx5DwpC/Flagge-Frankreich.png)
(https://i.ibb.co/cwQC1zX/Karte-Frankreich-Provinzen.png)

France's finances are normal at the beginning with 100 gold And 100 recruits

Through France's 102 provinces we get per week 51 gold and 102 recruits reserve for our nation, per week


We quickly notice that the enemy has not been idle and has also formed an army opposite field 86 and is about to attack field 86.

(https://i.ibb.co/NKzSW85/Schlacht-Test.png)

Now both parties wait for the Line Battle on Tuesday and we play both attacks in a normal Lb where the losses the attacking army suffered in the turn are added.

Should France have been successful in its attack the province will be annexed by France

For questions please contact Killer Thank you ^^
Title: Re: "Tuesday" Napoleonic Total War Event *Need Lines/Light/Rifles*
Post by: DarkTemplar on June 18, 2022, 08:58:12 pm
und wer entscheidet welche Provinzen angegriffen werden?

bzw gibt es einen General?

was ist das Ziel und wie macht ihr das wenn das balance nicht hinhaut während nem LB?
Title: Re: "Tuesday" Napoleonic Total War Event *Need Lines/Light/Rifles*
Post by: Ted on June 18, 2022, 09:53:01 pm
Was ich mich eher frage: Warum soll hier die Armée de Condé gegen die Koalition kämpfen, obwohl die Armée de Condé auf Seiten der Koalition gegen das rep. Frankreich gekämpft hat?

Trotzdem viel Erfolg!
Title: Re: "Tuesday" Napoleonic Total War Event *Need Lines/Light/Rifles*
Post by: Killler on June 19, 2022, 02:09:04 am
und wer entscheidet welche Provinzen angegriffen werden?

bzw gibt es einen General?

Wo oder was gebaut wird, entscheiden die Regimentskommandanten der jeweiligen Fraktion selbst. Ebenso wo und wie sie Angreifen.

Quote
was ist das Ziel und wie macht ihr das wenn das balance nicht hinhaut während nem LB?

Das Ziel ist es natürlich die Provinzen des Gegners zu erobern und spezial Aufträge zu erfüllen, welche aber nur den Fraktionen enthüllt werden.

Wir oder Besser gesagt ich ^^ versuche das Ganze zu Balancen, momentan wird es aber echt schwer, weil es sowenig Linien Regimenter gibt, aber wir hoffen mit steigender Bekanntheit viel mehr Leute zum Event zu holen, um so Optimal Balancen zu können.



Was ich mich eher frage: Warum soll hier die Armée de Condé gegen die Koalition kämpfen, obwohl die Armée de Condé auf Seiten der Koalition gegen das rep. Frankreich gekämpft hat?

Trotzdem viel Erfolg!

Ja war eventuell etwas falsch ^^ danke für deine Ergänzung und vielen lieben Dank für die Glückwünsche.
Title: Re: "Tuesday" Napoleonic Total War Event *Need Lines/Light/Rifles*
Post by: Killler on July 08, 2022, 10:04:01 pm
Wir nehmen immer noch gerne Leichte und Linie an   :D
Title: Re: "Tuesday" Napoleonic Total War Event *Need Lines/Light/Rifles*
Post by: Snowwi on July 09, 2022, 01:20:14 pm
bzw gibt es einen General?
Vielleicht hat Ipoa Zeit
Title: Re: "Tuesday" Napoleonic Total War Event *Need Lines/Light/Rifles*
Post by: Mauri on July 09, 2022, 02:50:50 pm
bzw gibt es einen General?
Vielleicht hat Ipoa Zeit
oder er
https://www.youtube.com/watch?v=nLuE65f7Lcg