Flying Squirrel Entertainment

Mount & Blade Warband: Napoleonic Wars => The Anglo-Zulu War => Released Modifications => Events => Topic started by: Flash on January 06, 2013, 02:27:21 pm

Title: [Event] EU Tuesday Battle
Post by: Flash on January 06, 2013, 02:27:21 pm
(https://www.fsegames.eu/forum/proxy.php?request=http%3A%2F%2Fi1340.photobucket.com%2Falbums%2Fo739%2Fthomasthelloyd%2FZulus%2Fcordially_zpsf62d1ff5.png&hash=30e4d26078b780c361b3c3a5eb82494f1e7bbe6e)




(https://www.fsegames.eu/forum/proxy.php?request=http%3A%2F%2Fi1340.photobucket.com%2Falbums%2Fo739%2Fthomasthelloyd%2FZulus%2Fshootystabathon_zpsa7a8f404.png&hash=e3e8a8ea8d30a0308970cf950f410491ff552228)
T H E   A N G L O - Z U L U   E D I T I O N




T I M I N G   &   S E R V E R   I N F O R M A T I O N



The  Event will be held every Tuesday, with sign-ups starting at 7.30pm on the TS listed below. The event will start at 8pm GMT.
Due to the current small number of regiments within the mod, for now I'll also allow sign ups via the thread if you wish to book your place early.


Event Server
Name: AZW_Tuesday_Event_EU
Password: To be given out on TS.

Teamspeak Sign-Up Server
Name: Official British Army Teamspeak
IP: 85.236.100.85:14457



R U L E S   &   C L A S S   L I M I T S


So this will be one of the first events within AZW, which means things will most likely not run smoothly at the start. There's going to be a lot of balancing, adjusting of rules etc as we discover
ways to make the events fairer and more importantly, more fun. To that end, please expect there to be delays, resets and such as you help in the development of the mod.
Below are the current rulesets, but please watch this space is they may change.


General Rules

1. The number of troops you sign up is the number you get.
You can bring less (and it won't be balanced), but you can't bring more.
2. No ramboing.
3. Be respectful to your fellow players.
4. Any teamkilling/hitting should be reported to an admin.


British
  • Maximum of 1 Officer per Regiment.
  • Maximum of 1 Sapper per Regiment.
  • Must stand in line but may use a loose formation (1 man gap, not skirmishing).
  • Can only fire whilst standing still, but may move whilst reloading (applies to cavalry too).
  • May deploy into buildings/defences (crouching and irregular formation).
  • May not pick up Zulu weapons.
Zulu
  • Not required to use a formation but must stay together in a group.
  • A mixed tribe may take 2 Riflemen for ever 10 players they have.
  • May crouch at any time, use natural cover as needed.
  • Must not pick up British weapons. The 4 riflemen are exempt from this.
  • Must be at least half naked.


Class Limits

British Foot - None
British Cavalry - 12

Zulu Melee - None
Zulu Riflemen - 8
Zulu Mixed - None (see Zulu rule 2 above)



S I G N I N G   U P   Y O U R   R E G I M E N T


Signing ups will be done generally on a first-come-first-serve basis, but due to balancing numbers and such I cannot guarantee anyone that they will get
what they signed up for. I'm expecting most people to sign up as British and as you may or may not realise, we need more Zulus than British. I'll always endeavour
to make sure that the teams are swapped around weekly so that you will get to play as your chosen class at some point.

If you wish to sign up your Regiment, please use the following form. The contact Steam profile is so that I may contact you if needed.

Code
[b]Regiment Name:[/b]
[b]Class Desired:[/b]
[b]Amount of Players:[/b]
[b]Contact Steam Profile:[/b]

Also to make things easier, please join the event Steam group. Click the icon.

(https://www.fsegames.eu/forum/proxy.php?request=http%3A%2F%2Fofficialpsds.com%2Fimages%2Fthumbs%2FSteam-Icon-psd87673.png&hash=3ead3dd27a308cef3d4c1f67612ba3a13fd4a023) (https://steamcommunity.com/groups/shootystabathon)
Title: Re: [Event] EU Tuesday Battle
Post by: Flash on January 06, 2013, 02:37:41 pm
Sneakily changed to Tuesday because I just realised Wednesday is a bad day.
Title: Re: [Event] EU Tuesday Battle
Post by: Wodan All Father on January 06, 2013, 02:59:21 pm
This looks awesome :D
Title: Re: [Event] EU Tuesday Battle
Post by: Desert Thunda on January 06, 2013, 02:59:42 pm
Well about time, but because of all the NW + NaS events I would suggest making all events 1 hour earlier, some of us have other regiments to lead  ;)
Title: Re: [Event] EU Tuesday Battle
Post by: Flash on January 06, 2013, 03:01:33 pm
The event is later because of NW events during the evening. That's why the event starts at 8pm.
Title: Re: [Event] EU Tuesday Battle
Post by: James Grant on January 06, 2013, 03:05:49 pm
Regiment Name: Frontier Light Horse
Class Desired: Cavalry/Mounted infantry ;)
Amount of Players:12
Contact Steam Profile:You have it.
Title: Re: [Event] EU Tuesday Battle
Post by: FAULTYscotsman on January 06, 2013, 11:01:33 pm
blah

Title: Re: [Event] EU Tuesday Battle
Post by: Thesmallman8 on January 06, 2013, 11:19:45 pm
Regiment Name:The Connaught Rangers (88th)
Class Desired:Line
Amount of Players:5-10
Contact Steam Profile:Small

Thanks  ;)
Title: Re: [Event] EU Tuesday Battle
Post by: FAULTYscotsman on January 06, 2013, 11:29:10 pm
 Regiment Name: 94th Scotch Brigade
Class Desired: Line
Amount of Players: 12
Contact Steam Profile: Conlord (You have it)
Title: Re: [Event] EU Tuesday Battle
Post by: Wolfy on January 06, 2013, 11:31:01 pm
Regiment Name:Unmanambi Zulu tribe
Class Desired:British rapers xD(Zulu meleers)
Amount of Players:7-9
Contact Steam Profile:Wolfy the wolf
Title: Re: [Event] EU Tuesday Battle
Post by: IWelly on January 07, 2013, 05:42:57 pm
108th Insk
6-10 men
Infantry
British
Title: Re: [Event] EU Tuesday Battle
Post by: VonHessen on January 08, 2013, 07:18:58 pm
Regiment Name: DNH
Class Desired: coldstream guards
Amount of Players: 15 max
Contact Steam Profile: DNH_Oberst_VonHessen:
Title: Re: [Event] EU Tuesday Battle
Post by: SGB_Cpt_Laurence on January 08, 2013, 07:19:37 pm
Regiment Name: Scovaud Grenadier Battalion
Class Desired: 24th Warwickshire/Zulu Light Infantry
Amount of Players: 18 or less
Contact Steam Profile: elliot_olol
Title: Re: [Event] EU Tuesday Battle
Post by: Flash on January 08, 2013, 07:33:49 pm
Event is in 1hr30. All regiment leaders need to be in the TS at 8 to receive server details.
Title: Re: [Event] EU Tuesday Battle
Post by: FAULTYscotsman on January 08, 2013, 07:35:55 pm
Event is in 1hr30. All regiment leaders need to be in the TS at 8 to receive server details.

ok
Title: Re: [Event] EU Tuesday Battle
Post by: JackTheRipper on January 08, 2013, 08:56:55 pm
Regiment Name: 60th Kings Royal Rifle Corps
Class Desired: British Line or Zulus if need be
Amount of Players: 5
Contact Steam Profile: Tauguard999
Title: Re: [Event] EU Tuesday Battle
Post by: Flash on January 08, 2013, 09:02:56 pm
Regiment Name: 60th Kings Royal Rifle Corps
Class Desired: British Line or Zulus if need be
Amount of Players: 5
Contact Steam Profile: Tauguard999

You need to get on TS quickly.
Title: Re: [Event] EU Tuesday Battle
Post by: Willhelm on January 08, 2013, 10:05:32 pm
Brilliant fun.
Title: Re: [Event] EU Tuesday Battle
Post by: James Grant on January 08, 2013, 10:08:47 pm
That was bloody brilliant!
Title: Re: [Event] EU Tuesday Battle
Post by: James Grant on January 08, 2013, 10:12:43 pm
Regiment Name: Frontier Light Horse
Class Desired: Cavalry/Mounted infantry ;)
Amount of Players:12
Contact Steam Profile:You have it.


;) Don't mind going Zulu next time,if we must then we'd be the chaps with the javelins.
Title: Re: [Event] EU Tuesday Battle
Post by: FAULTYscotsman on January 08, 2013, 10:20:12 pm
That was the most fun event ive been to in a long while, it is amazing thanks again flash
Title: Re: [Event] EU Tuesday Battle
Post by: Flash on January 08, 2013, 10:28:42 pm
The first ever event in AZW has finished! Have to say it went a lot better than expected. The results were as follows.



The British Empire
3 - 2
The Zulu Kingdom
Frontier Light Cavalry (Cavalry)
Royal Artillery (Infantry)
94th Scotch Brigade (Infantry)
88th Connaught Rangers (Infantry)
uMhlambongwenya (Mixed)
umCijo (Mixed)
108th Inniskilling (Skirmisher)
Scovaud Grenadier Battalion (Mixed)
DNH (Melee)
60th King's Rifle Corps (Melee)


Thankyou to everyone for attending, hopefully we'll have some better maps and more Regiments next week!
I'll do another week of signups via the thread, but still make sure you're on TS next Tuesday at 8pm.
Title: Re: [Event] EU Tuesday Battle
Post by: FKP_Blucher on January 10, 2013, 05:38:20 pm
did anyone record this event?
Title: Re: [Event] EU Tuesday Battle
Post by: James Grant on January 10, 2013, 05:43:47 pm
did anyone record this event?

Yes,I'll try find the chaps channel. He was inviting with my boys ;)
Title: Re: [Event] EU Tuesday Battle
Post by: Flash on January 11, 2013, 09:55:53 pm
Could a moderator move this thread to the Events section please?
Title: Re: [Event] EU Tuesday Battle
Post by: Willhelm on January 12, 2013, 03:25:58 am
Tried to move it but the Sub forum isn't in the list :/
Title: Re: [Event] EU Tuesday Battle
Post by: Flash on January 13, 2013, 01:18:00 am
Tried to move it but the Sub forum isn't in the list :/

TRY HARDER DAMMIT MAN!
Title: Re: [Event] EU Tuesday Battle
Post by: Flash on January 14, 2013, 01:21:16 pm
Just over 30 hours until the next event. Hope everyone is ready for some shootystabby action.
Title: Re: [Event] EU Tuesday Battle
Post by: FAULTYscotsman on January 14, 2013, 02:11:18 pm
Just over 30 hours until the next event. Hope everyone is ready for some shootystabby action.

The 94th is more than ready, Do we have to sign up the same way again?
Title: Re: [Event] EU Tuesday Battle
Post by: Flash on January 14, 2013, 02:13:19 pm
Just over 30 hours until the next event. Hope everyone is ready for some shootystabby action.

The 94th is more than ready, Do we have to sign up the same way again?

Yes you sign up every week either via thread or TS.
Title: Re: [Event] EU Tuesday Battle
Post by: FAULTYscotsman on January 14, 2013, 02:30:15 pm
Regiment Name:94th Regiment of foot ( scotch Brigade )
Class Desired: Line Inf (UK)
Amount of Players: 10-20 players
Contact Steam Profile: FAULTYscotsman
Title: Re: [Event] EU Tuesday Battle
Post by: FAULTYscotsman on January 14, 2013, 02:32:52 pm
never mind piper didnt want to lead MR anymore
Title: Re: [Event] EU Tuesday Battle
Post by: PrideofNi on January 15, 2013, 06:13:03 pm
Regiment Name: Undi Tribe
Class Desired: Mixed
Amount of Players: 15, maybe more
Contact Steam Profile: Me or Inkyy. This week TheSnowHindu [K-KA]
Title: Re: [Event] EU Tuesday Battle
Post by: Flash on January 15, 2013, 06:37:22 pm
Event is only a couple of hours away. Remember to sign up on here or in TS!
Title: Re: [Event] EU Tuesday Battle
Post by: raikesi on January 15, 2013, 07:48:19 pm
Is it possible for some people to go as Invites if we don't get enough interest?
Title: Re: [Event] EU Tuesday Battle
Post by: Flash on January 15, 2013, 08:34:37 pm
Is it possible for some people to go as Invites if we don't get enough interest?

We could fit invites into the Zulu team. Just join the teamspeak given and tag along with the uMhlambongwenya.
Title: Re: [Event] EU Tuesday Battle
Post by: James on January 15, 2013, 09:59:42 pm
Nice event, though personally think a bit unbalanced, made the Zulu's rage quit. I really enjoyed it though.

I do suggest though making it possible for some zulu warbands to be able to go rifles (All of them).
Title: Re: [Event] EU Tuesday Battle
Post by: Flash on January 15, 2013, 10:04:22 pm
The second Shootystabathon has ended, although didn't go as smoothly as last week due to balancing issues.
I've got a few rulesets to look over and hopefully a better custom map for next week. The results were as follows.




The British Empire
5 - 1
The Zulu Kingdom
Frontier Light Cavalry (Cavalry)
1st Battalion, 53rd Regiment (Infantry)
Scovaud Grenadier Battalion (Infantry)
108th Inniskilling (Infantry)
uMhlambongwenya (Mixed)
Undi Tribe (Mixed)
88th Connaught Rangers (Skirmisher)
94th "Scotch Brigade" (Mixed)
Buffalo Border Guard (Melee)


Thankyou to everyone for attending, hopefully we'll have some better maps and more Regiments next week!
I'll do another week of signups via the thread, but still make sure you're on TS next Tuesday at 8pm.
Title: Re: [Event] EU Tuesday Battle
Post by: Willhelm on January 15, 2013, 10:06:17 pm
Brits have to use tighter formations.
Title: Re: [Event] EU Tuesday Battle
Post by: FAULTYscotsman on January 15, 2013, 10:09:49 pm
I think this event was as good as the last there were too many UK and all the did was camp at spawn and make forts so i think no sappers are allowed should be a rule
Title: Re: [Event] EU Tuesday Battle
Post by: James Grant on January 15, 2013, 10:10:00 pm
Frontier Light HORSE!
Title: Re: [Event] EU Tuesday Battle
Post by: Willhelm on January 15, 2013, 10:39:23 pm
I think this event was as good as the last there were too many UK and all the did was camp at spawn and make forts so i think no sappers are allowed should be a rule

No sappers would be ridiculous and completely against the spirit of british tactics at the time. Just give a small amount of build points and make sure brits use formations.
Title: Re: [Event] EU Tuesday Battle
Post by: FAULTYscotsman on January 15, 2013, 11:07:21 pm
I think this event was as good as the last there were too many UK and all the did was camp at spawn and make forts so i think no sappers are allowed should be a rule

No sappers would be ridiculous and completely against the spirit of british tactics at the time. Just give a small amount of build points and make sure brits use formations.

But it makes it fair because what happened at this event when they just camped and didnt use formations at all really made a lot of people annoyed and i would rather have it fair than historicaly  accurate
Title: Re: [Event] EU Tuesday Battle
Post by: Flash on January 15, 2013, 11:23:49 pm
The problem at this event wasn't the sapper, but the lack of rules. I'm going to be a lot stricter next week.
Title: Re: [Event] EU Tuesday Battle
Post by: Willhelm on January 15, 2013, 11:56:45 pm
I think this event was as good as the last there were too many UK and all the did was camp at spawn and make forts so i think no sappers are allowed should be a rule

No sappers would be ridiculous and completely against the spirit of british tactics at the time. Just give a small amount of build points and make sure brits use formations.

But it makes it fair because what happened at this event when they just camped and didnt use formations at all really made a lot of people annoyed and i would rather have it fair than historicaly  accurate

Not using formations has nothing to do with sappers.
Title: Re: [Event] EU Tuesday Battle
Post by: FAULTYscotsman on January 16, 2013, 02:31:57 am
I think this event was as good as the last there were too many UK and all the did was camp at spawn and make forts so i think no sappers are allowed should be a rule

No sappers would be ridiculous and completely against the spirit of british tactics at the time. Just give a small amount of build points and make sure brits use formations.
But it makes it fair because what happened at this event when they just camped and didnt use formations at all really made a lot of people annoyed and i would rather have it fair than historicaly  accurate



Not using formations has nothing to do with sappers.
It did this time because no formations were used because they made a camp and stayed there, unlike the first event I didn't see any lines moving about all I saw was the cav running about and the Inf staying a fort, I don't mind the Sapper that much but they should only be able to make a wall for the line to crouch behind instead of a fort for them to camp in at there spawn


 
Title: Re: [Event] EU Tuesday Battle
Post by: Flash on January 16, 2013, 02:42:07 am
You're not being clear. Which event are you complaining about? You write as if it's the first event you're complaining about but common sense would suggest that you really mean this event.
Title: Re: [Event] EU Tuesday Battle
Post by: FAULTYscotsman on January 16, 2013, 02:52:59 am
Sorry, I mean that the first Tuesday event was good, people did not make camps and just made sandbag walls.

I'm complaining about the event that happened on the 15th (yesterday) because uk made forts and camped and I did not see any UK moving about in Line formation for a period of time and  I don't think gameplay would be any different without sappers.
Title: Re: [Event] EU Tuesday Battle
Post by: Yosef_Weiss on January 16, 2013, 02:35:57 pm
Regiment Name:N battery, 5th brigade, Royal artillery
Class Desired: Artillery
Amount of Players:4-8
Contact Steam Profile:Yosef110
Title: Re: [Event] EU Tuesday Battle
Post by: James Grant on January 16, 2013, 03:23:03 pm
Sorry, I mean that the first Tuesday event was good, people did not make camps and just made sandbag walls.

I'm complaining about the event that happened on the 15th (yesterday) because uk made forts and camped and I did not see any UK moving about in Line formation for a period of time and  I don't think gameplay would be any different without sappers.

I'd personally blame the small maps, both just had a hill in the middle so the British didn't have enough time to establish a firing line, the only chance they had was to build barricades etc.
Title: Re: [Event] EU Tuesday Battle
Post by: FAULTYscotsman on January 16, 2013, 06:39:42 pm
Sorry, I mean that the first Tuesday event was good, people did not make camps and just made sandbag walls.

I'm complaining about the event that happened on the 15th (yesterday) because uk made forts and camped and I did not see any UK moving about in Line formation for a period of time and  I don't think gameplay would be any different without sappers.

I'd personally blame the small maps, both just had a hill in the middle so the British didn't have enough time to establish a firing line, the only chance they had was to build barricades etc.

but the British agreed to the small maps, so they obv didn't want to do proper lines plus the maps were not so small that they couldn't move, the map was medium sized and they had time to position themselves throughout  the map but they decided to stay at there spawn and make a fort. The cav was the only unit moving throughout the map
Title: Re: [Event] EU Tuesday Battle
Post by: FAULTYscotsman on January 16, 2013, 10:38:20 pm
I've got an Idea for the event, Instead of Linebattles how about we do a Zulu assault ( Siege basicly without flag) when the British defends a camp and the Zulu can do surprise attacks on it

Idea of a map we can use
(https://www.fsegames.eu/forum/proxy.php?request=http%3A%2F%2Fi49.tinypic.com%2F35ar6sj.jpg&hash=3ba042389f0440db6fe526a86796f485a9a8d3f4)
[close]
camp UK have to defend
(https://www.fsegames.eu/forum/proxy.php?request=http%3A%2F%2Fi45.tinypic.com%2Fvnmkq1.jpg&hash=13cf7bd33dd82925162f13e0be3458dd75d952d7)
[close]

On this map Zulu spawn at 2 points and the british spawn in the Camp without the British knowing the Zulu will spawn at 2 points on the map and assault the camp
Title: Re: [Event] EU Tuesday Battle
Post by: James Grant on January 17, 2013, 01:03:30 am
Excellent idea, probably difficult to do but a randomised spawn would be great so the British don't know where they'll come from.

Perhaps a modification of conquest.
Title: Re: [Event] EU Tuesday Battle
Post by: FAULTYscotsman on January 17, 2013, 01:23:29 am
Excellent idea, probably difficult to do but a randomised spawn would be great so the British don't know where they'll come from.

Perhaps a modification of conquest.

Well What I can do is put the Zulu spawn somewhere on the map so I only know where they spawn and its up to the British to put up a good enough defence to prepare for an attack on all sides, and its up for the Zulus to come up with a good surprise attack,

I plan for this to be more fun and more fair so people don't rage quit like last time :(

With the possibility of Zulus being able to move while crouching and lying down soon ( hopefully in v 0.04  ;) ) this should be an awesome and exciting map to play on,
Title: Re: [Event] EU Tuesday Battle
Post by: Flash on January 17, 2013, 02:45:04 am
We've got a custom map in the works that is based on conquest. But unfortunately it takes time because it's a big map that isn't going to be rushed - we're aiming for next week but can't guarantee it'll be ready.
Title: Re: [Event] EU Tuesday Battle
Post by: FAULTYscotsman on January 17, 2013, 01:32:53 pm
We've got a custom map in the works that is based on conquest. But unfortunately it takes time because it's a big map that isn't going to be rushed - we're aiming for next week but can't guarantee it'll be ready.

Use that map i showed you's if that map is not going to be ready,
Title: Re: [Event] EU Tuesday Battle
Post by: madskyfall on January 21, 2013, 12:04:50 am
Regiment Name: 9th (Queen's Own) Lancers
Class Desired: 17th Lancers (Duke of Cambridge's Own)
Amount of Players: 3-5
Contact Steam Profile: Madskyfall
Title: Re: [Event] EU Tuesday Battle
Post by: Inkyy on January 22, 2013, 06:42:24 pm
Regiment Name: The Undi Tribe
Class Desired: Zulu riflemen
Amount of Players: around 15-20
Contact Steam Profile: Inkyy
Title: Re: [Event] EU Tuesday Battle
Post by: FAULTYscotsman on January 22, 2013, 06:58:06 pm
Regiment Name:94th Regiment of foot " scotch Brigade "
Class Desired:UK line
Amount of Players: 5 - 15
Contact Steam Profile: FAULTYscotsman
Title: Re: [Event] EU Tuesday Battle
Post by: Wodan All Father on January 22, 2013, 06:59:08 pm
Should be epic all. Zulu's are going to annihilate the British Every Round this time haha :D
Title: Re: [Event] EU Tuesday Battle
Post by: Flash on January 22, 2013, 07:16:16 pm
Regiment Name:94th Regiment of foot " scotch Brigade "
Class Desired:UK line
Amount of Players: 5 - 15
Contact Steam Profile: FAULTYscotsman

I need something better than a 10 man difference. 5 man difference at most. From now on regiments that dont give accurate numbers will be put on the Zulu team in case they fail to bring the amount they say.
Title: Re: [Event] EU Tuesday Battle
Post by: IWelly on January 22, 2013, 08:16:03 pm
108th Insk
6-10 men
Infantry
British

12-16 men now.
Title: Re: [Event] EU Tuesday Battle
Post by: James Grant on January 22, 2013, 10:22:14 pm
I apologise for my men tonight, we'd just come from a really shit siege and I suppose they were just frustrated which was only added to by the 20 minute wait.

If they act in such a manner next week I'm just gonna throw the bastards out on the street and merc at Zulu events.

But I will have the Battle of Intombe map for next week, which will be siege but a very small map and a very small defending area.

Should be quite the challenging map.
Title: Re: [Event] EU Tuesday Battle
Post by: Willhelm on January 22, 2013, 10:34:22 pm
I really think that map made the event unfun. It's not a bad map, but the Zulus spawn so far away that they spend most of the time running, the main point of the defense for the British isn't facing where the Zulus come from, and the side they do come from is indefensible. The fort was also far too big for the amount of players making it very difficult to defend. All those things come together to make it not fun for both the Zulus and British.

I think next week the map needs to be smaller and defensible, the Zulus should reach it quickly, and be able to flank the fort, but not just sneak in and capture the flag without anyone noticing.
Title: Re: [Event] EU Tuesday Battle
Post by: FAULTYscotsman on January 22, 2013, 10:34:37 pm
Regiment Name:94th Regiment of foot " scotch Brigade "
Class Desired:UK line
Amount of Players: 5 - 15
Contact Steam Profile: FAULTYscotsman

I need something better than a 10 man difference. 5 man difference at most. From now on regiments that dont give accurate numbers will be put on the Zulu team in case they fail to bring the amount they say.
ok sorry its just that i had 20 online 30 mins before i post then i only had 10 online, its cause its a midday event i dont know how many are going to be online
Title: Re: [Event] EU Tuesday Battle
Post by: FAULTYscotsman on January 22, 2013, 10:36:07 pm
I really think that map made the event unfun. It's not a bad map, but the Zulus spawn so far away that they spend most of the time running, the main point of the defense for the British isn't facing where the Zulus come from, and the side they do come from is indefensible. The fort was also far too big for the amount of players making it very difficult to defend. All those things come together to make it not fun for both the Zulus and British.

I think next week the map needs to be smaller and defensible, the Zulus should reach it quickly, and be able to flank the fort, but not just sneak in and capture the flag without anyone noticing.

That map i posted was a fair map ive tested it on my server with the public and they all liked it alot and said it should be used in events, I did post it to be used in the event because i knew from the public it was a fine even map, and the zulu had chances to attack from anywhere and british had time to make a forward outpost, so i think we should "test" this map instead of ignoring it,

Spoiler
I've got an Idea for the event, Instead of Linebattles how about we do a Zulu assault ( Siege basicly without flag) when the British defends a camp and the Zulu can do surprise attacks on it

Idea of a map we can use
(https://www.fsegames.eu/forum/proxy.php?request=http%3A%2F%2Fi49.tinypic.com%2F35ar6sj.jpg&hash=3ba042389f0440db6fe526a86796f485a9a8d3f4)
[close]
camp UK have to defend
(https://www.fsegames.eu/forum/proxy.php?request=http%3A%2F%2Fi45.tinypic.com%2Fvnmkq1.jpg&hash=13cf7bd33dd82925162f13e0be3458dd75d952d7)
[close]

On this map Zulu spawn at 2 points and the british spawn in the Camp without the British knowing the Zulu will spawn at 2 points on the map and assault the camp
[close]
Title: Re: [Event] EU Tuesday Battle
Post by: Willhelm on January 22, 2013, 10:45:19 pm
I really think that map made the event unfun. It's not a bad map, but the Zulus spawn so far away that they spend most of the time running, the main point of the defense for the British isn't facing where the Zulus come from, and the side they do come from is indefensible. The fort was also far too big for the amount of players making it very difficult to defend. All those things come together to make it not fun for both the Zulus and British.

I think next week the map needs to be smaller and defensible, the Zulus should reach it quickly, and be able to flank the fort, but not just sneak in and capture the flag without anyone noticing.

That map i posted was a fair map ive tested it on my server with the public and they all liked it alot and said it should be used in events, I did post it to be used in the event because i knew from the public it was a fine even map, and the zulu had chances to attack from anywhere and british had time to make a forward outpost, so i think we should "test" this map instead of ignoring it,

Spoiler
I've got an Idea for the event, Instead of Linebattles how about we do a Zulu assault ( Siege basicly without flag) when the British defends a camp and the Zulu can do surprise attacks on it

Idea of a map we can use
(https://www.fsegames.eu/forum/proxy.php?request=http%3A%2F%2Fi49.tinypic.com%2F35ar6sj.jpg&hash=3ba042389f0440db6fe526a86796f485a9a8d3f4)
[close]
camp UK have to defend
(https://www.fsegames.eu/forum/proxy.php?request=http%3A%2F%2Fi45.tinypic.com%2Fvnmkq1.jpg&hash=13cf7bd33dd82925162f13e0be3458dd75d952d7)
[close]

On this map Zulu spawn at 2 points and the british spawn in the Camp without the British knowing the Zulu will spawn at 2 points on the map and assault the camp
[close]

It might work with bots but it doesn't with players. You need to make the right wall more defensible and allow the Zulus to spawn closer. Make the entire fort smaller as well. It's far too big for 40 guys.
Title: Re: [Event] EU Tuesday Battle
Post by: Flash on January 22, 2013, 10:47:11 pm
You mean the map you posted without any form of link? Yeah. Let me just use my imagination and put it on the server.

Think next time before you go off on one.
Title: Re: [Event] EU Tuesday Battle
Post by: FAULTYscotsman on January 22, 2013, 10:48:21 pm
I really think that map made the event unfun. It's not a bad map, but the Zulus spawn so far away that they spend most of the time running, the main point of the defense for the British isn't facing where the Zulus come from, and the side they do come from is indefensible. The fort was also far too big for the amount of players making it very difficult to defend. All those things come together to make it not fun for both the Zulus and British.

I think next week the map needs to be smaller and defensible, the Zulus should reach it quickly, and be able to flank the fort, but not just sneak in and capture the flag without anyone noticing.

That map i posted was a fair map ive tested it on my server with the public and they all liked it alot and said it should be used in events, I did post it to be used in the event because i knew from the public it was a fine even map, and the zulu had chances to attack from anywhere and british had time to make a forward outpost, so i think we should "test" this map instead of ignoring it,

Spoiler
I've got an Idea for the event, Instead of Linebattles how about we do a Zulu assault ( Siege basicly without flag) when the British defends a camp and the Zulu can do surprise attacks on it

Idea of a map we can use
(https://www.fsegames.eu/forum/proxy.php?request=http%3A%2F%2Fi49.tinypic.com%2F35ar6sj.jpg&hash=3ba042389f0440db6fe526a86796f485a9a8d3f4)
[close]
camp UK have to defend
(https://www.fsegames.eu/forum/proxy.php?request=http%3A%2F%2Fi45.tinypic.com%2Fvnmkq1.jpg&hash=13cf7bd33dd82925162f13e0be3458dd75d952d7)
[close]

On this map Zulu spawn at 2 points and the british spawn in the Camp without the British knowing the Zulu will spawn at 2 points on the map and assault the camp
[close]

It might work with bots but it doesn't with players. You need to make the right wall more defensible and allow the Zulus to spawn closer. Make the entire fort smaller as well. It's far too big for 40 guys.

It wasnt against bots i tested it with, it was people v people, and the fort isnt that big, its just big in the picture.

Its about the size of that fort in the event just there ,
Title: Re: [Event] EU Tuesday Battle
Post by: FAULTYscotsman on January 22, 2013, 10:49:44 pm
You mean the map you posted without any form of link? Yeah. Let me just use my imagination and put it on the server.

Think next time before you go off on one.

you could of asked, that time i was just suggesting. I wasnt going to say no, and im not going off on one whatever that means
Title: Re: [Event] EU Tuesday Battle
Post by: Willhelm on January 22, 2013, 10:51:36 pm
I really think that map made the event unfun. It's not a bad map, but the Zulus spawn so far away that they spend most of the time running, the main point of the defense for the British isn't facing where the Zulus come from, and the side they do come from is indefensible. The fort was also far too big for the amount of players making it very difficult to defend. All those things come together to make it not fun for both the Zulus and British.

I think next week the map needs to be smaller and defensible, the Zulus should reach it quickly, and be able to flank the fort, but not just sneak in and capture the flag without anyone noticing.

That map i posted was a fair map ive tested it on my server with the public and they all liked it alot and said it should be used in events, I did post it to be used in the event because i knew from the public it was a fine even map, and the zulu had chances to attack from anywhere and british had time to make a forward outpost, so i think we should "test" this map instead of ignoring it,

Spoiler
I've got an Idea for the event, Instead of Linebattles how about we do a Zulu assault ( Siege basicly without flag) when the British defends a camp and the Zulu can do surprise attacks on it

Idea of a map we can use
(https://www.fsegames.eu/forum/proxy.php?request=http%3A%2F%2Fi49.tinypic.com%2F35ar6sj.jpg&hash=3ba042389f0440db6fe526a86796f485a9a8d3f4)
[close]
camp UK have to defend
(https://www.fsegames.eu/forum/proxy.php?request=http%3A%2F%2Fi45.tinypic.com%2Fvnmkq1.jpg&hash=13cf7bd33dd82925162f13e0be3458dd75d952d7)
[close]

On this map Zulu spawn at 2 points and the british spawn in the Camp without the British knowing the Zulu will spawn at 2 points on the map and assault the camp
[close]

It might work with bots but it doesn't with players. You need to make the right wall more defensible and allow the Zulus to spawn closer. Make the entire fort smaller as well. It's far too big for 40 guys.

It wasnt against bots i tested it with, it was people v people, and the fort isnt that big, its just big in the picture.

Its about the size of that fort in the event just there ,

Thats not the map we used in the server.
Title: Re: [Event] EU Tuesday Battle
Post by: FAULTYscotsman on January 22, 2013, 10:54:25 pm
I really think that map made the event unfun. It's not a bad map, but the Zulus spawn so far away that they spend most of the time running, the main point of the defense for the British isn't facing where the Zulus come from, and the side they do come from is indefensible. The fort was also far too big for the amount of players making it very difficult to defend. All those things come together to make it not fun for both the Zulus and British.

I think next week the map needs to be smaller and defensible, the Zulus should reach it quickly, and be able to flank the fort, but not just sneak in and capture the flag without anyone noticing.

That map i posted was a fair map ive tested it on my server with the public and they all liked it alot and said it should be used in events, I did post it to be used in the event because i knew from the public it was a fine even map, and the zulu had chances to attack from anywhere and british had time to make a forward outpost, so i think we should "test" this map instead of ignoring it,

Spoiler
I've got an Idea for the event, Instead of Linebattles how about we do a Zulu assault ( Siege basicly without flag) when the British defends a camp and the Zulu can do surprise attacks on it

Idea of a map we can use
(https://www.fsegames.eu/forum/proxy.php?request=http%3A%2F%2Fi49.tinypic.com%2F35ar6sj.jpg&hash=3ba042389f0440db6fe526a86796f485a9a8d3f4)
[close]
camp UK have to defend
(https://www.fsegames.eu/forum/proxy.php?request=http%3A%2F%2Fi45.tinypic.com%2Fvnmkq1.jpg&hash=13cf7bd33dd82925162f13e0be3458dd75d952d7)
[close]

On this map Zulu spawn at 2 points and the british spawn in the Camp without the British knowing the Zulu will spawn at 2 points on the map and assault the camp
[close]

It might work with bots but it doesn't with players. You need to make the right wall more defensible and allow the Zulus to spawn closer. Make the entire fort smaller as well. It's far too big for 40 guys.

It wasnt against bots i tested it with, it was people v people, and the fort isnt that big, its just big in the picture.

Its about the size of that fort in the event just there ,

Thats not the map we used in the server.

That map i posted i used on my server if there was enough people,
Title: Re: [Event] EU Tuesday Battle
Post by: James Grant on January 22, 2013, 11:02:03 pm
(https://www.fsegames.eu/forum/proxy.php?request=http%3A%2F%2Fblogs.citypages.com%2Fblotter%2Fbutthurt%2520report%2520form.jpg&hash=98baf2b22d0d156b2651706907d1d94cc1896d04)





This is why I'll never become a board moderator ;]
Title: Re: [Event] EU Tuesday Battle
Post by: Willhelm on January 22, 2013, 11:04:24 pm
I really think that map made the event unfun. It's not a bad map, but the Zulus spawn so far away that they spend most of the time running, the main point of the defense for the British isn't facing where the Zulus come from, and the side they do come from is indefensible. The fort was also far too big for the amount of players making it very difficult to defend. All those things come together to make it not fun for both the Zulus and British.

I think next week the map needs to be smaller and defensible, the Zulus should reach it quickly, and be able to flank the fort, but not just sneak in and capture the flag without anyone noticing.

That map i posted was a fair map ive tested it on my server with the public and they all liked it alot and said it should be used in events, I did post it to be used in the event because i knew from the public it was a fine even map, and the zulu had chances to attack from anywhere and british had time to make a forward outpost, so i think we should "test" this map instead of ignoring it,

Spoiler
I've got an Idea for the event, Instead of Linebattles how about we do a Zulu assault ( Siege basicly without flag) when the British defends a camp and the Zulu can do surprise attacks on it

Idea of a map we can use
(https://www.fsegames.eu/forum/proxy.php?request=http%3A%2F%2Fi49.tinypic.com%2F35ar6sj.jpg&hash=3ba042389f0440db6fe526a86796f485a9a8d3f4)
[close]
camp UK have to defend
(https://www.fsegames.eu/forum/proxy.php?request=http%3A%2F%2Fi45.tinypic.com%2Fvnmkq1.jpg&hash=13cf7bd33dd82925162f13e0be3458dd75d952d7)
[close]

On this map Zulu spawn at 2 points and the british spawn in the Camp without the British knowing the Zulu will spawn at 2 points on the map and assault the camp
[close]

It might work with bots but it doesn't with players. You need to make the right wall more defensible and allow the Zulus to spawn closer. Make the entire fort smaller as well. It's far too big for 40 guys.

It wasnt against bots i tested it with, it was people v people, and the fort isnt that big, its just big in the picture.

Its about the size of that fort in the event just there ,

Thats not the map we used in the server.

That map i posted i used on my server if there was enough people,

But we're discussing the event which just happened.... on Flashes server, with a different map...
Title: Re: [Event] EU Tuesday Battle
Post by: FAULTYscotsman on January 22, 2013, 11:17:01 pm
I really think that map made the event unfun. It's not a bad map, but the Zulus spawn so far away that they spend most of the time running, the main point of the defense for the British isn't facing where the Zulus come from, and the side they do come from is indefensible. The fort was also far too big for the amount of players making it very difficult to defend. All those things come together to make it not fun for both the Zulus and British.

I think next week the map needs to be smaller and defensible, the Zulus should reach it quickly, and be able to flank the fort, but not just sneak in and capture the flag without anyone noticing.

That map i posted was a fair map ive tested it on my server with the public and they all liked it alot and said it should be used in events, I did post it to be used in the event because i knew from the public it was a fine even map, and the zulu had chances to attack from anywhere and british had time to make a forward outpost, so i think we should "test" this map instead of ignoring it,

Spoiler
I've got an Idea for the event, Instead of Linebattles how about we do a Zulu assault ( Siege basicly without flag) when the British defends a camp and the Zulu can do surprise attacks on it

Idea of a map we can use
(https://www.fsegames.eu/forum/proxy.php?request=http%3A%2F%2Fi49.tinypic.com%2F35ar6sj.jpg&hash=3ba042389f0440db6fe526a86796f485a9a8d3f4)
[close]
camp UK have to defend
(https://www.fsegames.eu/forum/proxy.php?request=http%3A%2F%2Fi45.tinypic.com%2Fvnmkq1.jpg&hash=13cf7bd33dd82925162f13e0be3458dd75d952d7)
[close]

On this map Zulu spawn at 2 points and the british spawn in the Camp without the British knowing the Zulu will spawn at 2 points on the map and assault the camp
[close]

It might work with bots but it doesn't with players. You need to make the right wall more defensible and allow the Zulus to spawn closer. Make the entire fort smaller as well. It's far too big for 40 guys.

It wasnt against bots i tested it with, it was people v people, and the fort isnt that big, its just big in the picture.

Its about the size of that fort in the event just there ,

Thats not the map we used in the server.

That map i posted i used on my server if there was enough people,

But we're discussing the event which just happened.... on Flashes server, with a different map...

I know, Im just saying there was a map before that map was made that was already completed. The map i posted was fair and it meeted most criteria, and if anyone wanted the downlaod link they could of asked and they could test the map or whatever themself, and they could ask questions on it and i asked what was wrong with the map i posted when he said he was currently making a map
Title: Re: [Event] EU Tuesday Battle
Post by: Flash on January 22, 2013, 11:25:29 pm
Please stop flooding this thread with "look at my map".
Title: Re: [Event] EU Tuesday Battle
Post by: FAULTYscotsman on January 23, 2013, 12:42:40 am
Please stop flooding this thread with "look at my map".

I am not "flooding", im trying to say that you ignored me and im pissed off at people raging and leaving mid event, and im trying to try something and your ignoring it
Title: Re: [Event] EU Tuesday Battle
Post by: Flash on January 23, 2013, 12:46:23 am
Please stop flooding this thread with "look at my map".

I am not "flooding", im trying to say that you ignored me and im pissed off at people raging and leaving mid event, and im trying to try something and your ignoring it

Your regiment is the only one that rage quitted.
Title: Re: [Event] EU Tuesday Battle
Post by: FAULTYscotsman on January 23, 2013, 12:55:09 am
So you sayin 20 people just dissapeared?at the start there was 42 Zulu to 32 uk when we left there was 21 zulu against 30 uk, we weren't the first to leave and we left because you had to bring in 10 bots and there was no point in fighting a siege with only 20+ Zulu against 30 uk.
Title: Re: [Event] EU Tuesday Battle
Post by: tibu22 on January 28, 2013, 03:07:00 pm
Regiment Name:Natal Volunteer Guides
Class Desired:Infantry/Mounted Rifles
Amount of Players:3-10
Contact Steam Profile:tibu19
Title: Re: [Event] EU Tuesday Battle
Post by: NMP_Col_Philip on January 29, 2013, 08:00:32 am
Regiment Name: NMP/Natal Mounted Police
Class Desired: Mounted Infantery
Amount of Players: 5-6
Contact Steam Profile: 29tes_Philip
Title: Re: [Event] EU Tuesday Battle
Post by: Willhelm on January 29, 2013, 05:07:30 pm
What map will be used tonight?
Title: Re: [Event] EU Tuesday Battle
Post by: Flash on January 29, 2013, 07:14:47 pm
Tonight will be a Siege and we'll be using a map made by our very own Mrs James Grant.
Title: Re: [Event] EU Tuesday Battle
Post by: Fabbels on January 30, 2013, 02:04:57 pm
Our members didn't really like the map. They said it was too small and they hate night maps. You couldn't even see the zulus because of their skin color.
Title: Re: [Event] EU Tuesday Battle
Post by: IWelly on February 05, 2013, 05:47:50 pm
is it on tonight?
Title: Re: [Event] EU Tuesday Battle
Post by: Flash on February 05, 2013, 08:17:58 pm
Battle is not on tonight.

The past couple of events have had too many people ragequit just because they dont like map/team or whatever. So this week I'm taking a break from hosting it,
Title: Re: [Event] EU Tuesday Battle
Post by: Flash on February 12, 2013, 06:45:44 pm
Battle is not on tonight.

The past couple of events have had too many people ragequit just because they dont like map/team or whatever. So this week I'm taking a break from hosting it,

Same goes for tonight. I'll probably restart it next week.
Title: Re: [Event] EU Tuesday Battle
Post by: MadManYo on August 24, 2013, 04:20:19 pm
Are these events still happening?