Flying Squirrel Entertainment
Mount & Blade Warband: Napoleonic Wars => Released Modifications => Iron Europe => Topic started by: Tomäus on February 17, 2014, 12:50:36 pm
-
Does anybody know if bayonets change the accuracy of the guns ?
-
Does anybody know if bayonets change the accuracy of the guns ?
I dont think it does. I think its only to make you ready for melee.
-
I haven't noticed any difference.
-
I tested it on bots at long, medium and short distance it does not appear that it makes a difference though I might check item_kinds.txt if you want
-
Okay, thank you !
-
I haven't noticed any difference.
yea
-
I don't think it has a difference, the bayonet just makes you quick ready for melee
-
Does attaching a bayonet reduce accuracy?
Yes, however, only very slightly.
:)
-
But this time, not like on BI, charging with bayonets seems to make you move faster no?
-
But this time, not like on BI, charging with bayonets seems to make you move faster no?
Well, When I play with friends and I have my bayonet on and run they go faster without it on.
-
Was sure they looked to move faster than on BI :( will check it this evening.
-
From checking the item_kinds1.txt, there is no difference in accuracy between the bayoneted and unbayoneted rifles. Although intriguingly, all the rifles only have 75 accuracy, same as NW muskets. That means there is probably something else that factors the accuracy, maybe the troops but if it's that then the bayonet should still not affect accuracy.
-
From checking the item_kinds1.txt, there is no difference in accuracy between the bayoneted and unbayoneted rifles. Although intriguingly, all the rifles only have 75 accuracy, same as NW muskets. That means there is probably something else that factors the accuracy, maybe the troops but if it's that then the bayonet should still not affect accuracy.
Our shooting system adds a lot of extra variables which is not shown in item_kinds1.txt.
-
From checking the item_kinds1.txt, there is no difference in accuracy between the bayoneted and unbayoneted rifles. Although intriguingly, all the rifles only have 75 accuracy, same as NW muskets. That means there is probably something else that factors the accuracy, maybe the troops but if it's that then the bayonet should still not affect accuracy.
Pretty sure it's en entirely new shooting system
-
They should make the bayonets one hit kills.
-
They should make the bayonets one hit kills.
But then trench clubs are useless because they would do the same amount of damage as a bayonet but have no range in comparison.
-
They should make the bayonets one hit kills.
But then trench clubs are useless because they would do the same amount of damage as a bayonet but have no range in comparison.
1 hit kill melee weapons are really needed, since stabbing/hitting someone doesn't stop him from shooting you 0.1 seconds later since people aiming can't be interrupted by pretty much anything.
-
I seem to find that a bayonet seems to slow the boot action very slightly
-
All melee weapons should be one hit kills because melee in this mod is quite rare.
-
na mate then it will be too OP, just make it 60% or maybe a little more, but i think 1hit 1 kill is too much :)
-
na mate then it will be too OP, just make it 60% or maybe a little more, but i think 1hit 1 kill is too much :)
Have you seen the how many times people get into melee? It doesn't happen much at all.
-
na mate then it will be too OP, just make it 60% or maybe a little more, but i think 1hit 1 kill is too much :)
Have you seen the how many times people get into melee? It doesn't happen much at all.
http://www.youtube.com/watch?v=2jqv1XvysdI
-
na mate then it will be too OP, just make it 60% or maybe a little more, but i think 1hit 1 kill is too much :)
Have you seen the how many times people get into melee? It doesn't happen much at all.
http://www.youtube.com/watch?v=2jqv1XvysdI
To be fair, it is Belgian Forest, where the spawn positions make it basically TDM, on a more Conquest-y map, melee is indeed super rare.
Still think that the bayonets should at most do 60% of maximum health as damage though.