Author Topic: New patch, test it before it's out!  (Read 38151 times)

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Offline Vincenzo

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New patch, test it before it's out!
« on: August 31, 2018, 05:38:59 pm »
Patch is released;
https://www.fsegames.eu/forum/index.php?topic=39903.0

Spoiler
Hey guys,

Since we got the OK to finish up the patch, we decided to give it to you guys first to try it out and see how it is, if anything needs fixing still and if we forgot something... or made new bugs... :)
Please tell us!

So the changelog is incomplete right now but gives some idea of what happened since 1.2:


New features:
- Added a button to the left of the map selection that when clicked, brings up a menu of all of the available maps. When you select a map, it will take you back to the admin panel with that map selected. this will make navigating the map list easier, especially with number of custom maps selectable in the panel being fixed.
- Added automatic friendly fire on and off depending on when you want it. If you leave the number at 0, it will not toggle the settings off and no. FF will turn off when the round ends.
- Added the ability for admins to ban admins. this will have to be done through scripting by uncommenting the code.
- Added a new admin weapon; Cannonball launcher.

Balance:
- Improved the player hitbox, should reduce pokes.
- Redone the cannonball hit detection a bit, balls hit much more acurate now both buildings and players/horses. if you crouch it is taken in account and a horse can be shot away under you.
- Revered some of the changes of last patch in regards to melee
- Reduced number of light infantry, partizani, and pirate numbers in cb
- Gave rhine artillery train the correct swords.
- Lights and rifles have the same stats in CB
- All arty troops should receive a buff from the arty officer.
- Bandages swing faster and can no longer do a down attack.(cant block)
- Build props were changed to make it easier to see where they will be when built. also changed their col meshes to make building easier. (example, the fence posts can be hit to build them)

Fixed Bugs:
- Fixed an issue with skirmishers with regards to class limits.
- Fixed competitive scoring. in combination with for instance slays.
- Fixed a bunch of issues with the admin panel setting the wrong settings.
- Fixed an error message regarding highlanders in CB.
- Improved teleporting doors.
- Improved Rambo feature. you have an increase of 50% range of the rambo range when you have less than 4 bots. so if the range was 50 meters, you now have 75 meters. if you are the last one, you can attack where you please.
- Fixed a bug with the royal prop boxes + fixed some strings for them.
- Fixed doors not having physics after reset in some game modes.
- Changed officer bonus to cav to only work on horseback and tweaked the bonus it provides in non CB modes. It now increases the speed of horses.
- Made default custom maps better.
- Fixed issue with the amount of custom maps you can select in the admin panel.
- Fixed preset arty not working on the first round of a map.
- Added some new sapper messages for planting props to show if your planting too fast, or on a bad location.
- Fixed issue with musicians speed changing when it shouldn't while playing a song after getting a speed buff.
- Fixed auto beacon not working properly when there were 2 players left.
- Fixed birds not moving.


To test it, simply download this zip file:
https://www.fsegames.eu/mmdev.zip

Unpack the mm dev folder in your mount and blade warband/Modules folder
And run the game with the mm dev module selected.

It will work on servers too. in the same way, run the server with -m mm dev

If you wanted to test around with it, here is the current source for this patch; it will change more naturally but you could have a peek and see what is changed.
https://www.fsegames.eu/trunk.zip

if you have any questions ask them here:
[close]
« Last Edit: October 09, 2018, 05:46:06 pm by Vincenzo »

Offline Herishey

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Re: New patch, test it before it's out!
« Reply #1 on: August 31, 2018, 05:40:29 pm »
Sounds awesome. Good idea to let us test it first this time too. :)
I won lots of things, I came 2nd and 3rd in lots of things, I guess I did some other shit too........ I'm also an FSE legend, probably most commonly described as a cunt. If the shit I do doesn't make sense in your head, well fuck you because it makes sense in mine.

Which i did, against known and reputed player, some of them considered legend, such as, Mandarin, Ledger, Tiberias, Herishey, Hokej, Troister, Axiom, Evanovic, Stark, Eddie, Jammo, Bagins, Freddie, Python. I didn't had a good relationship with most of them, but i congratulate them for what they did, and i had pleasure facing them.

Offline Aztir

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Re: New patch, test it before it's out!
« Reply #2 on: August 31, 2018, 05:43:24 pm »
Woop woop less pokes!

yecgga

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Re: New patch, test it before it's out!
« Reply #3 on: August 31, 2018, 05:44:11 pm »
will servers get automatically updated when it's official?

BTW, update Turkish translations too pls, it's horrible atm
« Last Edit: August 31, 2018, 05:47:05 pm by Gatts »

Offline Herishey

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Re: New patch, test it before it's out!
« Reply #4 on: August 31, 2018, 05:46:20 pm »
I imagine must like the last patch you will need to update the server(s) yourself.
I won lots of things, I came 2nd and 3rd in lots of things, I guess I did some other shit too........ I'm also an FSE legend, probably most commonly described as a cunt. If the shit I do doesn't make sense in your head, well fuck you because it makes sense in mine.

Which i did, against known and reputed player, some of them considered legend, such as, Mandarin, Ledger, Tiberias, Herishey, Hokej, Troister, Axiom, Evanovic, Stark, Eddie, Jammo, Bagins, Freddie, Python. I didn't had a good relationship with most of them, but i congratulate them for what they did, and i had pleasure facing them.

Offline Vincenzo

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Re: New patch, test it before it's out!
« Reply #5 on: August 31, 2018, 05:46:47 pm »
will servers get automatically updated when it's official?
no.
When the patch drops it will be pushed over steam as usual, however servers need to manually update as always.

BTW, update Turkish translations too pls, it's horrible atm
Is the one in this mm dev better?
If not, your free to fix the translations and send us a better one, you can find it under languages/tr folder
« Last Edit: August 31, 2018, 05:49:37 pm by Vincenzo »

Offline Light

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Re: New patch, test it before it's out!
« Reply #6 on: August 31, 2018, 05:55:31 pm »

BTW, update Turkish translations too pls, it's horrible atm
Is the one in this mm dev better?
If not, your free to fix the translations and send us a better one, you can find it under languages/tr folder

I'll do it. It was about time someone fixed it.

Offline Fralla8

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Re: New patch, test it before it's out!
« Reply #7 on: August 31, 2018, 06:01:57 pm »
- Fixed auto bacon not working properly when there were 2 players left.

Delicious :D
Lit triple post enyoy ban noob
Im a noob because your mad about what I post lol thats toxic as fuck and your a hypocrite to trying to team up with me with mad people your the noob kid, you wouldn't be acting this big by yourself. Go run back to your posse you pussy you ain't shit by yourself.

Offline Sleek

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Re: New patch, test it before it's out!
« Reply #8 on: August 31, 2018, 06:04:11 pm »
Excuse me but I don't see that double x was reintroduced into the game, could that be added for quick paced fights?????????????
Quote from: Theodin
Sleek somehow only attacks when he’s successfully pulled a dude away and his team is coming to help - as in, the most reasonable time to continue blocking

Quote
Sleek plays like he's underwater - slow

Offline Vincenzo

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Re: New patch, test it before it's out!
« Reply #9 on: August 31, 2018, 06:07:44 pm »
Excuse me but I don't see that double x was reintroduced into the game, could that be added for quick paced fights?????????????
no.

Offline Sleek

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Re: New patch, test it before it's out!
« Reply #10 on: August 31, 2018, 06:43:04 pm »
Excuse me but I don't see that double x was reintroduced into the game, could that be added for quick paced fights?????????????
no.

Nw down the drain
Quote from: Theodin
Sleek somehow only attacks when he’s successfully pulled a dude away and his team is coming to help - as in, the most reasonable time to continue blocking

Quote
Sleek plays like he's underwater - slow

Offline Killler

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Re: New patch, test it before it's out!
« Reply #11 on: August 31, 2018, 06:57:13 pm »
Cannon rifle is cool. who did this?

Offline Unitater

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Re: New patch, test it before it's out!
« Reply #12 on: August 31, 2018, 07:01:59 pm »
Glad to see this! I’m excited
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Offline J. Campbell

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Re: New patch, test it before it's out!
« Reply #13 on: August 31, 2018, 07:22:13 pm »
I didn't even know you were still updating this game after the Rhine patch. Sweet!

Offline tired

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Re: New patch, test it before it's out!
« Reply #14 on: August 31, 2018, 07:34:59 pm »
This is actually an old bug, but prop mm_hugo_12 has a spot that people get stuck on, it's pointed out here, I've fixed it with just barriers in some of my maps, but I forget where I have it in all of my maps.
Spoiler

[close]



Also people get stuck on mm_la_haye1 almost the same spot upstairs
Spoiler
[close]


So I'm not sure if you're doing client side things again, but I'd at least point it out.

Thanks for all the hard work!