Author Topic: Mount & Blade II: Bannerlord  (Read 64785 times)

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Offline Audiate

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Re: Mount & Blade II: Bannerlord
« Reply #390 on: June 23, 2016, 04:55:10 am »
DEAD MOD GUYS DEAD MOD GAY BOY GAAAY BOY

Offline Rhen

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Re: Mount & Blade II: Bannerlord
« Reply #391 on: June 23, 2016, 01:02:53 pm »
What is Bannerlord really?

Offline Furrnox

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Re: Mount & Blade II: Bannerlord
« Reply #392 on: June 23, 2016, 02:22:54 pm »
DEAD MOD GUYS DEAD MOD GAY BOY GAAAY BOY

Kinky.  :-*

Offline Audiate

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Re: Mount & Blade II: Bannerlord
« Reply #393 on: June 23, 2016, 03:14:08 pm »
What is Bannerlord really?

Warband with the features and graphics they couldn't get in 2008-2010, and with a different time period, more factions, and an expanded world environment.

Offline BNS Marko

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Re: Mount & Blade II: Bannerlord
« Reply #394 on: June 23, 2016, 06:50:28 pm »
Who'd think a sequel to a game would look similar.

Offline Audiate

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Re: Mount & Blade II: Bannerlord
« Reply #395 on: June 23, 2016, 09:40:54 pm »
So, speaking mods/DLC, would you guys be more excited to see a Napoleonic mod or something else? What about a 15th-16th century mod done well, with a balance between swords, early guns, and cavalry, with of course some pikes in there if they work out well. I'd honestly be way more into that after how redundant NW has been. NW on Bannerlord would just be NW on Warband but with better visuals imo.

Offline StevenChilton

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Re: Mount & Blade II: Bannerlord
« Reply #396 on: June 23, 2016, 09:47:30 pm »
I want a GoT mod-the Warband 'Clash of Kings' mod is pretty good but obviously limited by the fact it's based off a 2010 game with 2008 graphics.

Offline Rutger Müller

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Re: Mount & Blade II: Bannerlord
« Reply #397 on: June 23, 2016, 10:26:08 pm »
So, speaking mods/DLC, would you guys be more excited to see a Napoleonic mod or something else? What about a 15th-16th century mod done well, with a balance between swords, early guns, and cavalry, with of course some pikes in there if they work out well. I'd honestly be way more into that after how redundant NW has been. NW on Bannerlord would just be NW on Warband but with better visuals imo.
we could call it, Mount and Blade With Fire and Sword

sounds good?

Offline Audiate

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Re: Mount & Blade II: Bannerlord
« Reply #398 on: June 23, 2016, 11:48:17 pm »
I want a GoT mod-the Warband 'Clash of Kings' mod is pretty good but obviously limited by the fact it's based off a 2010 game with 2008 graphics.

Absolutely. That new(ish) Valyrian reforge quest screams for that weapon customization feature. I really hope that whole thing is moddable so you can specify a specific vendor, like a guy in Qohor or King's Landing, to "reforge" Valyrian steel for you, ie. you bring what he needs and it opens up the ability to craft a new weapon. I would love that function in a GOT mod.

So, speaking mods/DLC, would you guys be more excited to see a Napoleonic mod or something else? What about a 15th-16th century mod done well, with a balance between swords, early guns, and cavalry, with of course some pikes in there if they work out well. I'd honestly be way more into that after how redundant NW has been. NW on Bannerlord would just be NW on Warband but with better visuals imo.
we could call it, Mount and Blade With Fire and Sword

sounds good?

The problem with With Fire and Sword was that it wasn't finished and that it was set in a time period too foreign for people in predominantly English speaking countries, as well as the French, Germans, Italians, etc. If you grew up in that area, like the development team had, the events may be far more relevant to you, like how the American Independence is here and the English Civil War is in England (if you couldn't guess, heh).

I meant more like a late Hundred Years War type thing.

Offline Jelly

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Re: Mount & Blade II: Bannerlord
« Reply #399 on: June 24, 2016, 12:06:28 am »
So Thirty Years War rather than that Eastern shite ye?

Offline Audiate

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Re: Mount & Blade II: Bannerlord
« Reply #400 on: June 24, 2016, 12:21:37 am »
Precisely, the setting of With Fire and Sword was cool, but irrelevant to most of the world because of the countries involved were so locked to that region at the time.

Offline Hinkel

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Re: Mount & Blade II: Bannerlord
« Reply #401 on: August 17, 2016, 11:53:37 am »
Defending a Siege :)


Offline Dazzer

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Re: Mount & Blade II: Bannerlord
« Reply #402 on: August 17, 2016, 12:01:34 pm »
DLC about Thirty years war would be cool. Somebody could make an English civil war mod for that

Defending a Siege :)


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« Last Edit: August 17, 2016, 12:04:10 pm by Dazzer »

Offline John Price

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Re: Mount & Blade II: Bannerlord
« Reply #403 on: August 17, 2016, 12:07:52 pm »
it does although I am not sure stunning graphics were what they were going for with the game. Aslong as there is an improvement over everything then its a better game for us regiments to play.
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Offline Frittentime

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Re: Mount & Blade II: Bannerlord
« Reply #404 on: August 17, 2016, 12:09:22 pm »
still 1 year away rip QQ