Author Topic: Dan's Custom Stuff  (Read 17989 times)

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Offline Mailman653

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Re: Dan's Custom Stuff
« Reply #30 on: June 18, 2013, 01:12:24 am »
Wow! That running animation is amazing.

Offline Burakkuada

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Re: Dan's Custom Stuff
« Reply #31 on: June 20, 2013, 08:21:30 am »
Anymore animations coming?


Offline Dekkers

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Re: Dan's Custom Stuff
« Reply #32 on: June 20, 2013, 11:33:03 am »
Ooh. I got it and I love it, but I had a shooting animation that put the head a bit to the right so it would aim realistic. Could you add that aswell?

Example of my old animation
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Offline Joseph Graham

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Re: Dan's Custom Stuff
« Reply #33 on: June 20, 2013, 05:07:41 pm »
It'd be nice to see a shooting animation where the butt of the musket/rifle doesn't sink into your body.

Offline Burakkuada

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Re: Dan's Custom Stuff
« Reply #34 on: June 20, 2013, 11:17:26 pm »
It'd be nice to see a shooting animation where the butt of the musket/rifle doesn't sink into your body.
+1


Offline Moskito

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Re: Dan's Custom Stuff
« Reply #35 on: June 20, 2013, 11:25:49 pm »
Great animation , looks a bit like the animation in MM :)
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Offline Killington

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Re: Dan's Custom Stuff
« Reply #36 on: June 20, 2013, 11:37:36 pm »
Love the new animations! Could you make it so that the bayonet position doesn't change when you strafe?
« Last Edit: June 20, 2013, 11:45:47 pm by Killington »
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Offline DirtyFlame

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Re: Dan's Custom Stuff
« Reply #37 on: July 01, 2013, 02:01:30 pm »
Great animation , looks a bit like the animation in MM :)

Yeah it was inspired by MM.

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« Last Edit: August 12, 2013, 01:55:08 am by DirtyFlame »
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Offline Thvle

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Re: Dan's Custom Stuff
« Reply #38 on: July 01, 2013, 03:10:54 pm »
The trouble is that this animation affect when you take the banner, or two-handed ax, or stick the gunners to reload the cannons, etc ... not be done just for the muskets?

Offline DanP346

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Re: Dan's Custom Stuff
« Reply #39 on: July 01, 2013, 03:37:04 pm »
No, they use the same animations.

Offline Thvle

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Re: Dan's Custom Stuff
« Reply #40 on: July 01, 2013, 03:42:34 pm »
Then what a shit ... it is dont nice to see how you go with the ax like a musket: :(

Offline Hawke

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Re: Dan's Custom Stuff
« Reply #41 on: July 01, 2013, 11:13:13 pm »
It looks smart.
Also, it's spelt 'Axe'.

Offline Thvle

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Re: Dan's Custom Stuff
« Reply #42 on: July 01, 2013, 11:30:40 pm »
With this animation occurs to me as with that of other modder (the other thread), Standing animation character is not straight. I mean?

Offline Hawke

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Re: Dan's Custom Stuff
« Reply #43 on: July 01, 2013, 11:52:40 pm »
Eh, what? ???

Offline Thvle

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Re: Dan's Custom Stuff
« Reply #44 on: July 01, 2013, 11:59:09 pm »
Eh, what? ???

With the animation of this thread, the "Standing" position, the character (soldier) is not kept straight, but crooked.