Author Topic: Developer Blog #4 - Balloons, Bullets, and Bombs  (Read 38524 times)

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Offline EdwardC

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Re: Developer Blog #4 - Balloons, Bullets, and Bombs
« Reply #45 on: August 26, 2014, 11:43:57 pm »

Offline Baillie

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Re: Developer Blog #4 - Balloons, Bullets, and Bombs
« Reply #46 on: August 27, 2014, 01:55:05 am »
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Offline Rigadoon

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Re: Developer Blog #4 - Balloons, Bullets, and Bombs
« Reply #47 on: August 27, 2014, 03:22:33 am »
Would about the Irish and Scottish, and other Commonwealth troops, will there be multiple infantries to select for the Commonwealth faction?

Yes. Regiments to represent them will be voted on in future polls.

Offline kpetschulat

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Re: Developer Blog #4 - Balloons, Bullets, and Bombs
« Reply #48 on: August 27, 2014, 04:07:07 am »
Would about the Irish and Scottish, and other Commonwealth troops, will there be multiple infantries to select for the Commonwealth faction?

Yes. Regiments to represent them will be voted on in future polls.

Excellent.

Offline FrapesSalonika

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Re: Developer Blog #4 - Balloons, Bullets, and Bombs
« Reply #49 on: August 27, 2014, 12:35:06 pm »
Just add in some tanks, a gunboat, a fighter and a bomber and this mod would be a game of its own.

Btw its just Awesome. I always dreamed about seeing a zeppelin over the battlefield, and in due time, this will become true!

Offline Baillie

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Re: Developer Blog #4 - Balloons, Bullets, and Bombs
« Reply #50 on: August 27, 2014, 01:49:33 pm »
Just add in some tanks, a gunboat, a fighter and a bomber and this mod would be a game of its own.

Btw its just Awesome. I always dreamed about seeing a zeppelin over the battlefield, and in due time, this will become true!

Haha, we'd all love to see that! Unfortunately, it's not as easy as it sounds 'Just add in some tanks, a gunboat, a fighter and a bomber'. Especially as the team is now stuck with me!

Thank you though :)
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Offline Xanderman

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Re: Developer Blog #4 - Balloons, Bullets, and Bombs
« Reply #51 on: September 02, 2014, 02:02:02 pm »
Will we need 1.21 or will this be a standalone update?

Offline DanyEle

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Re: Developer Blog #4 - Balloons, Bullets, and Bombs
« Reply #52 on: September 02, 2014, 03:23:02 pm »
I'd like to add that until we manage to fix the crashes, adding more features (AKA more possible crash sources) is pointless



Offline Dekkers

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Re: Developer Blog #4 - Balloons, Bullets, and Bombs
« Reply #53 on: September 02, 2014, 03:25:02 pm »
Good work Bailie me boyoh

love from dek :-*
Dekkers has become the community's designated old man with alzheimers who sits in the corner reminiscing about simpler times, happier times... "The spins" he wails "do you remember the SPINS!!!"

Offline Baillie

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Re: Developer Blog #4 - Balloons, Bullets, and Bombs
« Reply #54 on: September 02, 2014, 06:51:31 pm »
Good work Bailie me boyoh

love from dek :-*

Thanks Dekkers! Not seen you in a long time! Pop onto teamspeak soon! :)
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Offline hardcorefreestyleboy

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Re: Developer Blog #4 - Balloons, Bullets, and Bombs
« Reply #55 on: September 02, 2014, 11:13:45 pm »
Nuuuuuuu! Give me Somerset! NAO!
Gerry is butiful!!!

Offline Baillie

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Re: Developer Blog #4 - Balloons, Bullets, and Bombs
« Reply #56 on: September 03, 2014, 12:02:08 am »
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Offline Rigadoon

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Re: Developer Blog #4 - Balloons, Bullets, and Bombs
« Reply #57 on: September 03, 2014, 07:56:04 am »
Nuuuuuuu! Give me Somerset! NAO!

I'll let the poll go for a little bit longer. Final votes people!

Offline lolman1c

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Re: Developer Blog #4 - Balloons, Bullets, and Bombs
« Reply #58 on: September 03, 2014, 10:27:08 am »
Tbh, the Leeds balls basically became a part of the west yorks and I live in West Yorkshire so I think most people could agree I would be happy if either of them got a place. Although ss leader of the Leeds Pals here my regiment might get over run if Leeds Pals win. :P

Offline Baillie

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Re: Developer Blog #4 - Balloons, Bullets, and Bombs
« Reply #59 on: September 03, 2014, 05:27:55 pm »
Leeds won't win ;)
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