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Competitive EU Events/Tournaments / Infantry Battle Tournament | FINAL --> 96y vs 45e
« on: November 23, 2023, 04:45:57 pm »Start Date : 20/01/2024
Groups Stage End : 03/02/2024
Plays off Ends : 02/03/2024
End Date : 21/04/2024
Sign Up Close : 15/01/24
Groups Stage End : 03/02/2024
Plays off Ends : 02/03/2024
End Date : 21/04/2024
Introduction
The aim of this tournament is to show which regiment is the best of them all! The tournament will be double-elimination, over a period of 5 to 6 weeks few months !
Group Stages: Best of 10 rounds, If there is a tie, we add 3 extra rounds
Plays-Off: Best of 10 rounds. In the event of a tie, we'll add 3 rounds.
Semi-Final and Final: Best of 10 rounds. In the event of a tie, we'll add 4 rounds with a side swap.
Group Stages: Best of 10 rounds, If there is a tie, we add 3 extra rounds
Plays-Off: Best of 10 rounds. In the event of a tie, we'll add 3 rounds.
Semi-Final and Final: Best of 10 rounds. In the event of a tie, we'll add 4 rounds with a side swap.
Informations I.Matches should be completed within 5-6 weeks of the tournament start date. You should agree on a date with your opponent and inform the tournament administration team so they can take note. II. It is possible to postpone a match by a maximum of one week. If you are unable to attend your match after postponement, you will be penalized with a forfeit of 0 to 10. In order to postpone a match, you must have a good reason for doing so. III. If a regiment withdraws from the tournament, a 10 - 0 will be given to the regiments that fought against them, win or lose, play or not. IV. The rosters will be updated every Friday, and transfers are allowed up to 5 people per regiment. V.Maps will evolve as you move up the tournament ladder. It's only in the final match that the finalists get to choose which map to play on. VI.The admin password is reserved for referees. It can be given to regimental leaders or to the person in charge of events, if there are no referees. But the match will have to be registered if one of the two regiment members is refereeing, with mutual agreement of course. VII.Each regiment must have at least one default referee who can referee another regiment's match or his own if there are no other referees available. VIII. A MINIMUM OF 10 PEOPLE ATTENDANCE IS REQUIERD TO PARTICIPATE. IX.The +1 rule only applies to groups of 12 or more. The minimum number of players is 12, if there are fewer than 12, the +1 rule does not apply. If you end up with 8, it will be 8 against 12 X. General chat is forbidden to use except for the officer. XI. Multiple firearms are prohibited. XII.For quarter, semi-final and final matches, transfers will no longer be possible. Rules
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Officer rules & OA | | | Camp Timer | | | Referee's |
Officers and ranks must respect the same spacing rules when shooting. Officers must stand to the side of their lines at a maximum distance of 3 men.
If the officer walks in a column towards his opponent, passes in front of his own line or is at a distance of more than 3 men, this will not be considered as an OA. If the officer moves to the front or back of his line, this is not considered an OA. The officer unit can only be used by the lead officer; officers at the end of the line during U-turns are not allowed to use this class. When in charge the officer should still be following spacing rules, therefor he must be within 3 spaces of his closest ranker, unless that ranker is far away from his line/ramboing. The officer must be with his main body of troops. If an officer breaks the 3 men spacing rule and breaks the formation of a shooting enemy regiment, this will NOT be considered Fire in Charge depending on the situation. This is to prevent the rampant officer Rambo which has become more and more of an issue. Beware of Rambo officers who can be caused. If he's in charge, he's not allowed to shoot, only when the line is in formation. If you think the officer has committed a Rambo during the charge, stop firing and let the charge finish so that the admin can process what has just happened and, if necessary, contest the round. If the receiving regiment is at a numerical disadvantage, it can request a reset. | | | A regiment is not allowed to stay in a position for more than 5 min, but can be reduced to 2 min depending on the situation and arbitration. Both sides can request that it be automatically reduced to 2 min if possible. | | | Referees are not authorized to referee their own regiment's match if the latter is participating in the tournament. However, if no other referees are present at the match, they will be authorized to referee the match, send a video or score picture (before and after side swap) as proof. But if no referee is present, then it will be up to the 2 regiments to agree who will referee the match. |
Templates
Regiment Sign Ups Regiment Name: Regiment Leaders (Links are required): Regimental Referee (At least 1): Regiment Steam Group: Regiment Roster (With GUID's): [close] | | | Referee's register Name : Link : Regiment : Past Event admin experience: GUID (for Whitelist) : [close] |
Roster Update Regiment Name: Player(s) to add (GUID's): Player(s) to remove (GUID's): [close] | | | Transfer Request Regiment Name (from): Regiment Name (to): Player(s): [close] |
Accepted regiments
XVe_1erFusGre Leaders : Foster & Thomasso WIP [close] | 96y Leaders : Desant WIP [close] | 45thN Leaders : Marksman WIP [close] | 1tesMB Leaders : Stanislav WIP [close] |
87th Leaders : Marat Varuh WIP [close] | [L-G]Preobraz Leaders : Dileas WIP [close] | FKG Leaders : Filson WIP [close] | 63rd Leaders : Eternal & CezzarPasha WIP [close] | 28th Leaders : Movement WIP [close] |
[Legion_SvD] Leaders : Timitix & Niki4 WIP [close] | Nr13 Leaders : Nightwing & NotOnly WIP [close] | 45e Leaders : Syrcrim WIP [close] | 33rd Leaders : Kincaid WIP [close] |
List of referees
Foster | Souvo |
Ronaldinho | Magnus |
Nams | Pahom |
Dileas | Bellator |
Filson | Nightwing |
NotOnly | Dams |
Kincaid |
Organizer
Foster
Moderators
Souvorov | Ronaldinho |
Ri0T |
Maps
TBA