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Events: EU / ♛Royal Regiment of Artillery- Thursday Linebattle♛ Canceled
« on: January 06, 2017, 02:53:41 pm »Royal Thursday Linebattle
Thursdays 7 PM GMT
Event Information
The Royal Thursday Linebattle will be held at 7 PM GMT on Thursdays.
We feature every unit type [Line - Lights - Rifles - Cavalry - Artillery].
Furthermore, there may only be 2 of every Specialist Class [2 Lights - 2 Rifles - 2 Artillery - 2 Cavalry]
Event information will be given out over steam, attendants are required to add the head-admin on steam. It would be wise to add assisting admins as well.
Applications can be filled out as follows on the forum:
Regiment Name:
Unit type:
Expected Attendance:
Once or weekly?:
Regiment Representative's Steam:
Rules of Engagement
Rules of Engagement
- Officer Aim is not allowed, will only be punished when it's clearly on purpose.
- Any issues in-game have to be forwarded to the Admin over Steam.
- When All-Charge is called, no firing is allowed, regardless of unit type. Cavalry also have to dismount.
- Lancers and Dragoons are not allowed, unless given permission by Head Admin.
- Ramboing is not allowed and will be met with slay.
- Units cannot fire when in anti-cav formation.
- Lights, Rifles and Artillery Guard may crouch in the open field. Line Infantry may crouch behind walls (Sandbags - Stonewalls - Fences) But not rocks.
Line Infantry
- Line Infantry - 7-20 (Officer included)
- Line Infantry may not Fire in Charge - Reload in Charge - Fire out of Line
- Line Infantry must move in cohesion - They cannot use spacing in their line
- Line Infantry may only have 2 Officers
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Light Infantry
- Light Infantry - 5-12 (Officer Included)
- Light Infantry may Fire in Charge, but may not Reload in Charge or Fire out of Line
- Light Infantry may have 2 man spacing, but must move as a Line when not firing
- Light Infantry may have 2 Officers
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Rifles
- Rifles - 6-10 (Officer Included)
- Rifles may Fire in Charge, but may not Reload in Charge
- Rifles may have 3 man spacing, but should still maintain cohesion
- Rifles may only have 1 Officer
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Cavalry
- Cavalry - 7-14 (Officer Included)
- Cavalry must dismount at 3 or less
- Cavalry Officers cannot roam and fire their pistol when too far away from their company (5-8 man spaces)
- Cavalry may only have 1 Officer
- Dragoons and Lancers are not allowed, unless permission is granted by Head Admin
- In Case of Dragoons, Dragoons have to line up before firing
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Artillery
- Artillery - 4-8 (Officers included) Artillery Guard - 2-6
- Artillery defenses must be constructed realistically. This means you cannot make floating constructions no matter how awesome they look. Doing so will result in a warning, failure to comply will get the Sapper slain
- Artillery may field 2 Officers, 1 per Cannon
- Artillery may field 2 Cannons if numbers are sufficient
- Artillery Guard may not roam too far away from the cannon piece, doing so will result in slay due to Rambo
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Weekly Attendants
Cannon 1 | Royal Regiment of Artillery - 1st Battery ~ 10 |
Cannon 2 | Divisione Italiana ~ 5-7 |
Cannon 3 | 10. Pułk Kirasjerów ~ 8 |
Cannon 4 | 10. Pułk Kirasjerów ~ 7 |
Light Infantry 1 | 1er Régiment de Voltigeurs ~ 7 |
Light Infantry 2 | |
Rifles 1 | RgtRA_CCS ~ 8 |
Rifles 2 | |
Cavalry 1 | Royal Regiment of Artillery - 10th Royal Hussars ~ 10 |
Cavalry 2 | Nr8 Husaren "1st Westfälisches" Regiment ~ 7 |
Line Infantry 1 | RgtRA_CG ~ 11 |
Line Infantry 2 | |
Line Infantry 3 | |
Line Infantry 4 |
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Admins and Relevant Officers