To extend on to the above question, will there also be the option of sprinting? After playing on a custom trench map on NW I realised it is near impossible to run at a group of entrenched infantrymen with muskets let alone accurate bolt action rifles and machine guns, so I hope there will be a sprint mode so my Sturmtruppen can raid trenches and get into hand to hand combat before being shot to bits when they climb out the trench.
You obviously never played Battlefield 1916 during an event .
Machine gun posts are the prime targets during a charge, the rifles have got average accuracy to take them out from long range, just hop from cover to cover like real ww1
I won't want any sprinting option this shouldn't be a cod-look-a-like the normal running speed is just fine, if you get killed fast isn't that obvious during a trench war.
He does have a point.
EDIT: Will the sappers be able to build new things such as barbed wire, trenches and mines?
Lets take the map Strangefields (Fog) on NW for example. Perfect WWI Early War map, small french village, the autumn fog, forest to the sides, cornfields and a farmhouse. Now I made a small trench quickly using the ground elevation tool on the map making tools, chose a soldier with a rifle, dropped my briquet and tried to re-enact 'going over the top'. Dependant on how far away the enemy trenches are, the first chance of death is the top of the ladder due to the slow walk. But that is inevitable, once up-top, it took me a while to reach where I imagined the enemy trenches using the standard run, I certainly couldn't imagine a machine gunner being threatened by a storm trooper having a little jog up to his gun. Now we could have a go at Sanadas tactics of hiding behind things back and forth till you reach the trench, but what is there as cover? Tree stumps, a log, a small cornfield that bullets can fly through, maybe one or two burnt out trees left standing and maybe the odd crater. But most of the craters won't be like the Hawthorn ridge, where a whole regiment can sit in it, theyll only be big enough for about one or two men if you're being historically accurate, so still, hopping in the crater there is a chance it will be re-bombarded or the moment you hop up, someones been camping you the moment they saw you enter it and boom, your head flys off. So as I said before, I think the option for the sprint should be included, but have rules imposed on it. Much like the rules of firing out of line unless your a skirmisher or non-officer aiming which don't make it impossible to do it because I'm sure you'll find it's better to have an option than to have no options.