Author Topic: Developer Blog 23 - Sounds -  (Read 26144 times)

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Offline Danik

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Re: Developer Blog 23 - Sounds -
« Reply #75 on: April 16, 2014, 04:37:08 pm »
reloading when proning should be really slow at least

Offline Olafson

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Re: Developer Blog 23 - Sounds -
« Reply #76 on: April 18, 2014, 05:48:26 pm »
We were thinking of making reload 100% while standing, 120% while crouching, and impossible while lying on the ground.

Offline ClearlyInvsible

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Re: Developer Blog 23 - Sounds -
« Reply #77 on: April 18, 2014, 05:51:56 pm »
If you add a Sharpshooter class, you should give them the ability to reload on the ground at the rate of 150%.
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Offline William

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Re: Developer Blog 23 - Sounds -
« Reply #78 on: April 19, 2014, 04:13:39 am »
I think prone would be a little too OP unless they added the ability to run them over with the hooves of my horses.
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Offline ClearlyInvsible

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Re: Developer Blog 23 - Sounds -
« Reply #79 on: April 19, 2014, 04:17:32 am »
Run over? Please, curbstomps.
"No man will make a great leader who wants to do it all himself or get all the credit for doing it."- Andrew Carnegie
“A man who has no conscience, no goodness, does not suffer.” - Khaled Hosseini
Faggots will burn in hell anyway, who cares.

Offline Colbac

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Re: Developer Blog 23 - Sounds -
« Reply #80 on: April 20, 2014, 02:17:32 pm »
This sounds strange, but I thought a horse would refuse to run over human bodies lying on the ground, alive or otherwise?


Offline ClearlyInvsible

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Re: Developer Blog 23 - Sounds -
« Reply #81 on: April 20, 2014, 05:23:27 pm »
No you're right. Horses don't like going onto unsmooth land.
"No man will make a great leader who wants to do it all himself or get all the credit for doing it."- Andrew Carnegie
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Offline SwissGronkh

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Re: Developer Blog 23 - Sounds -
« Reply #82 on: April 21, 2014, 12:22:32 am »
Please give us a trailer. :) :) :)

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Offline George385

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Re: Developer Blog 23 - Sounds -
« Reply #83 on: May 24, 2014, 12:56:03 am »
reje, you said that tomahawkau helped you get into the event.. he did nothing.. lol. he was going to go, but he didnt end up going. you can remove his name  ::)

Offline Olafson

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Re: Developer Blog 23 - Sounds -
« Reply #84 on: May 24, 2014, 01:37:17 am »
Oh, who was it then? You?
I will edit it immediately!


Offline George385

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Re: Developer Blog 23 - Sounds -
« Reply #85 on: May 24, 2014, 02:23:57 am »
Oh, who was it then? You?
I will edit it immediately!

it was me and zac. theres a thread somewhere about it.

Offline Rejenorst

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Re: Developer Blog 23 - Sounds -
« Reply #86 on: May 24, 2014, 03:15:37 am »
Its true that the the two of you specifically helped me get into the event. I just wanted to thank the three of you for any assistance provided including information and discussion. Cheers.

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Offline George385

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Re: Developer Blog 23 - Sounds -
« Reply #87 on: May 24, 2014, 03:19:55 am »
Its true that the the two of you specifically helped me get into the event. I just wanted to thank the three of you for any assistance provided including information and discussion. Cheers.

But he didn't even give you any info or discussion.. If you want to credit him, by means go ahead, all in saying is that there is no need.

Offline Rejenorst

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Re: Developer Blog 23 - Sounds -
« Reply #88 on: May 24, 2014, 03:30:10 am »
Its true that the the two of you specifically helped me get into the event. I just wanted to thank the three of you for any assistance provided including information and discussion. Cheers.

But he didn't even give you any info or discussion.. If you want to credit him, by means go ahead, all in saying is that there is no need.

I spoke to him on steam, either way better safe than sorry I guess.

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Offline AllowedRaven

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Re: Developer Blog 23 - Sounds -
« Reply #89 on: August 21, 2014, 11:34:01 pm »
Once again, it looks amazing. Keep up the good work!