Author Topic: Developer Blog 3 - Status Update  (Read 23824 times)

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Offline Audiate

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Re: Developer Blog 3 - Status Update
« Reply #30 on: December 02, 2012, 07:48:47 pm »
 Not my favorite newsletter, but it covered some things I've been looking out for. Keep up the amazing work, guys!

Offline Jacob

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Re: Developer Blog 3 - Status Update
« Reply #31 on: December 02, 2012, 10:09:34 pm »
I'm waiting for the one with a video of artillery in it :P

Offline McEwan

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Re: Developer Blog 3 - Status Update
« Reply #32 on: December 02, 2012, 10:34:10 pm »
I'm waiting for the one with a video of artillery in it :P
Oh my god yes. I NEED some clue as to how it's going to work!

Nice blogs by the way. I'm really learning a lot.  :D


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Offline The Norseman

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Re: Developer Blog 3 - Status Update
« Reply #33 on: December 02, 2012, 10:47:54 pm »
I agree with Jacob and Ewan Mcgregor. I want to see some artillery! :)
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Offline Jacob

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Re: Developer Blog 3 - Status Update
« Reply #34 on: December 02, 2012, 11:17:13 pm »
Obviously we will have to wait for that :P I'm not asking for it, I'm merely stating that I am waiting for that magical moment when I spot it :P

Offline TheGeekful

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Re: Developer Blog 3 - Status Update
« Reply #35 on: December 03, 2012, 02:05:35 am »
Awesome progress, loving how you are doing the environment and maps. Great work and keep it up!  ;D

Offline Jacob

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Re: Developer Blog 3 - Status Update
« Reply #36 on: December 03, 2012, 08:45:47 am »
Looking awshum btw
« Last Edit: December 03, 2012, 05:12:32 pm by Jacob »

Offline Chequered

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Re: Developer Blog 3 - Status Update
« Reply #37 on: December 03, 2012, 03:00:02 pm »
Can't wait for it, Good job guys! :D
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Offline The Norseman

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Re: Developer Blog 3 - Status Update
« Reply #38 on: December 03, 2012, 04:25:57 pm »
As long as it does not lagg I am alrigth with anything you can come up with!
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Offline Jacob

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Re: Developer Blog 3 - Status Update
« Reply #39 on: December 03, 2012, 05:12:37 pm »
Quick question on the map side of thing. Given that the server sizes are planned to 500 ish, will there be extremely large maps set in city environments to have a different style of battle to open ground, and will there be lots of enter-able buildings to equate for 250 players a side?

Offline tedstery

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Re: Developer Blog 3 - Status Update
« Reply #40 on: December 03, 2012, 09:33:59 pm »
Feels like i'm in college when you talk about baking, seeing as i'm doing a Game Development Course, and doing all of this stuff :P

Offline Costello

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Re: Developer Blog 3 - Status Update
« Reply #41 on: December 03, 2012, 10:20:56 pm »
These letters make for interesting reading. Shows how much work you are putting into it. The devil is in the detail. You've got me reviewing my bookshelf! More Civil war books needed!

Offline Mercer

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Re: Developer Blog 3 - Status Update
« Reply #42 on: December 04, 2012, 03:56:11 am »
That's pretty nice.

Progress is being done, that's what's important

Offline Olafson

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Re: Developer Blog 3 - Status Update
« Reply #43 on: December 04, 2012, 11:25:31 am »
Quick question on the map side of thing. Given that the server sizes are planned to 500 ish, will there be extremely large maps set in city environments to have a different style of battle to open ground, and will there be lots of enter-able buildings to equate for 250 players a side?

We will not have any buildings that can not be entered.

Offline Karth

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Re: Developer Blog 3 - Status Update
« Reply #44 on: December 04, 2012, 05:06:51 pm »
Quick question on the map side of thing. Given that the server sizes are planned to 500 ish, will there be extremely large maps set in city environments to have a different style of battle to open ground, and will there be lots of enter-able buildings to equate for 250 players a side?

We will not have any buildings that can not be entered.

Wow that should be interesting  :D