And the Simps are a good team made mostly of players who are used to cav vs cav fights. They got their second kill in 6th round.
I would like to thank the event organizers for providing yet another solid proof that NW patch 1.2 changes to hussar and heavy cav classes brought horrible imbalance,
to the point that these classes should fight in separate categories and never mix.
These changes were lobbied for by certain heavy cav players (who are, by nature of their mentality, always on the lookout for any advantage they can grab) and approved and implemented by FSE, who either have no clue about how their own game works or just didn't give a damn.
Just to recoup what changes we are talking about:
Hussars:
-reduction in light sabre range (supposedly to fix "ghost length" issue, which was the worst way to go about it, and it didn't really fix it, nor did heavy swords receive same treatment)
Heavy cav:
-increase in horse maneuver (thereby taking away from hussars the only advantage they had over other classes, also this increases the speed of sword swing if used right),
-increase in hit points (the effect of this in team fights shouldn't need an explanation)
The effect of these changes multiply with skill*number of players in team.
Heavy cav players are victims of these changes as well, for their successes will be rightfully disputed by experienced players. Of course advantages don't compensate for skill, but watching skilled heavy cav players patting themselves on their helmets, denying the OPness of their class and organizing mixed category tournaments is just, ugh... Truth be told, the ones we should be really angry at is FSE.
Now call me toxic because I am, but what are you?