Author Topic: A Naval Idea  (Read 5322 times)

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Offline Dekkers

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Re: A Naval Idea
« Reply #15 on: April 02, 2013, 05:20:44 pm »
I've tried some stuff though :p


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Both the ships have a deck and a main thingy idk how you call it. It has around 36 cannons :) *The map is lost though because my old pc burned out* xD

Edit: I'll search through my steam screenshots list for more screenshots (I have 1657 screenshots though :/)
Dekkers has become the community's designated old man with alzheimers who sits in the corner reminiscing about simpler times, happier times... "The spins" he wails "do you remember the SPINS!!!"

Offline saturnplanet

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Re: A Naval Idea
« Reply #16 on: April 02, 2013, 05:25:57 pm »
I've tried some stuff though :p


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Both the ships have a deck and a main thingy idk how you call it. It has around 36 cannons :) *The map is lost though because my old pc burned out* xD

Edit: I'll search through my steam screenshots list for more screenshots (I have 1657 screenshots though :/)
If you find it let us know :D

Offline Dekkers

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Re: A Naval Idea
« Reply #17 on: April 02, 2013, 05:26:23 pm »
Here they are

The first ship battle I made
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My first ship in progress
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My first ship on the water
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Ship I made for historical battle
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« Last Edit: April 02, 2013, 07:13:35 pm by Dekkers »
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Offline TORN

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Re: A Naval Idea
« Reply #18 on: April 02, 2013, 07:27:38 pm »
What about PW? The ships that they use are they a single model?
because i've been in event were it was 2 ships vs 2 ships with a fair amount of people on both ships.
I didn't experience lag.

Offline MackCW

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Re: A Naval Idea
« Reply #19 on: April 02, 2013, 07:33:27 pm »
What about PW? The ships that they use are they a single model?
because i've been in event were it was 2 ships vs 2 ships with a fair amount of people on both ships.
I didn't experience lag.

These 2v2 ships were controllable and moving were they?

Offline Dekkers

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Re: A Naval Idea
« Reply #20 on: April 02, 2013, 07:33:43 pm »
What about PW? The ships that they use are they a single model?
because i've been in event were it was 2 ships vs 2 ships with a fair amount of people on both ships.
I didn't experience lag.

These 2v2 ships were controllable and moving were they?

PW ships are moveable indeed ;)
Dekkers has become the community's designated old man with alzheimers who sits in the corner reminiscing about simpler times, happier times... "The spins" he wails "do you remember the SPINS!!!"

Offline TORN

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Re: A Naval Idea
« Reply #21 on: April 02, 2013, 08:18:38 pm »
What about PW? The ships that they use are they a single model?
because i've been in event were it was 2 ships vs 2 ships with a fair amount of people on both ships.
I didn't experience lag.

These 2v2 ships were controllable and moving were they?
yup. you had a guy at the steering row and a guy at the mast. at the mast controlled speed.
you needed atleast 2 people to man 1 ship.

Offline Dekkers

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Re: A Naval Idea
« Reply #22 on: April 02, 2013, 08:20:29 pm »
What about PW? The ships that they use are they a single model?
because i've been in event were it was 2 ships vs 2 ships with a fair amount of people on both ships.
I didn't experience lag.

These 2v2 ships were controllable and moving were they?
yup. you had a guy at the steering row and a guy at the mast. at the mast controlled speed.
you needed atleast 2 people to man 1 ship.

it would be cool if they did that but 1 guy to controll and like 5 for the speed i'd say. BUT... trolls will take a ship and just go away and they will waste allot of time  :-[
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Offline saturnplanet

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Re: A Naval Idea
« Reply #23 on: April 02, 2013, 10:34:21 pm »
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