Author Topic: Anglo Zulu War: Reloaded: RELEASED  (Read 24362 times)

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Offline Wolfgang

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Re: Anglo Zulu War: Reloaded: RELEASED
« Reply #75 on: March 09, 2015, 01:25:09 pm »
Awesome update for a great mod.

One little bug though. When you use the reload boxes, your hat/head wear dissapears :P.
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Offline BSM 'Shut up' Williams

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Re: Anglo Zulu War: Reloaded: RELEASED
« Reply #76 on: March 09, 2015, 03:59:12 pm »
I've noticed a few Mainwarings running about :)

If you don't know who that is, search it ;)

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Offline Major Sharpe

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Re: Anglo Zulu War: Reloaded: RELEASED
« Reply #77 on: March 09, 2015, 07:59:50 pm »

I've noticed a few Mainwarings running about :)

If you don't know who that is, search it ;)

I thought you were talking about pompous officers before reading the post above yours :P

Offline BSM 'Shut up' Williams

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Re: Anglo Zulu War: Reloaded: RELEASED
« Reply #78 on: March 09, 2015, 08:06:02 pm »
Haha! Good you saw the above post xD

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Offline Wolfgang

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Re: Anglo Zulu War: Reloaded: RELEASED
« Reply #79 on: March 16, 2015, 02:13:01 am »
The weird texture/lighting glitch also appears to happen in the War of 1812 Mod. Seems to happen when you look at a light source ie the sun.

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"He who joyfully marches to music in rank and file has already earned my contempt. He has been given a large brain by mistake, since for him the spinal cord would suffice." ~Albert Einstein ~

Offline hairywarhero

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Re: Anglo Zulu War: Reloaded: RELEASED
« Reply #80 on: March 16, 2015, 02:14:26 am »
Great Mod!  ;D

Offline Bravescot

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Re: Anglo Zulu War: Reloaded: RELEASED
« Reply #81 on: March 18, 2015, 09:48:40 am »
"Sixty! We dropped at least 60, wouldn't you say?"
"That leaves only 3,940."
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Offline JUAN THE GREAT!

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Re: Anglo Zulu War: Reloaded: RELEASED
« Reply #82 on: March 20, 2015, 01:46:33 pm »
You know what would make this mod even better? A Cook class. I don't care if it will have no use at all, I know it would make it better.

Offline turanafon

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Re: Anglo Zulu War: Reloaded: RELEASED
« Reply #83 on: March 22, 2015, 02:39:24 pm »
love the mod , and love the turn out.

shame about the ppl that use TNT
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Offline BSM 'Shut up' Williams

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Re: Anglo Zulu War: Reloaded: RELEASED
« Reply #84 on: March 22, 2015, 02:44:02 pm »
Especially when they spam them, lags the whole game.

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Offline turanafon

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Re: Anglo Zulu War: Reloaded: RELEASED
« Reply #85 on: March 22, 2015, 02:51:45 pm »
And its just so unreal so to speak.

on the 24th server some do it when the admins are not about, i will have a word and see if tnt can be removed ?
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Offline BSM 'Shut up' Williams

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Re: Anglo Zulu War: Reloaded: RELEASED
« Reply #86 on: March 22, 2015, 02:57:24 pm »
I was gonna say for it to be worth more points, but people will use it up for TNT, and no defences, I think removing them is better, a lot better. Besides, we've got hand held dynamite.

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Offline turanafon

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Re: Anglo Zulu War: Reloaded: RELEASED
« Reply #87 on: March 22, 2015, 04:08:01 pm »
ok now for the staff special charecters, i like to use these. Bromhead, Chrd and Sgt Bourn.

now the Sgt and Bromhead sounds are correct, but when i tried Chard and pressed C , his voice was the sgt Bourns ??

any ideas >??

but a player next to me who was Chard, i heard him when he pressed C and he was in fact Chard ....

Is there anything i have to do to the voices ?
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Offline lolman1c

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Re: Anglo Zulu War: Reloaded: RELEASED
« Reply #88 on: March 22, 2015, 04:36:50 pm »
Epic!