Author Topic: Anglo Zulu War: Reloaded: RELEASED  (Read 24369 times)

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Offline Willhelm

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Anglo Zulu War: Reloaded: RELEASED
« on: February 15, 2015, 11:44:54 pm »





What is this mod?

After two years, it's finally here, an update to the Anglo Zulu War. This mod is a total overhaul of Anglo Zulu war, rebuilt from the ground up. It aims to to be completely superior to the previous Anglo Zulu War while offering the familiar fun gameplay of fighting off endless Zulus.

The setting, if you're interested

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The Anglo-Zulu War was fought in 1879 between the British Empire and the Zulu Kingdom. Following a campaign by which Lord Carnarvon had successfully brought about federation in Canada, it was thought that similar combined military and political campaigns might succeed with the various African kingdoms, tribal areas and Boer republics in South Africa. In 1874, Sir Henry Bartle Frere was sent to South Africa as High Commissioner for the British Empire to bring the plans into being. Among the obstacles were the presence of the independent states of the South African Republic and the Kingdom of Zululand and its army. Frere, on his own initiative, without the approval of the British governmen and with the intent of instigating a war with the Zulu, had presented an ultimatum on 11 December 1878, to the Zulu king Cetshwayo with which the Zulu king could not comply. Cetshwayo did not comply and Bartle Frere sent Lord Chelmsford to invade Zululand.The war is notable for several particularly bloody battles, including a stunning opening victory by the Zulu at Isandlwana, as well as for being a landmark in the timeline of imperialism in the region.  The war pitted British troops equipped with Single shot breech loading Martini-Henry rifles, against vastly greater numbers of Zulu warriors, armed with short stabbing spears and cowhide shields. The Zulus were no savages though, having an organised system of supply and strategic tactics. The war eventually resulted in a British victory and the end of the Zulu nation's independence.
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Features

- Remade from the ground up
- Lots and lots of new maps
- Completely remade Zulus
- All new British uniforms
- Fixable bayonets
- Medics
- Ammunition boxes
- 5 different classes of Zulu, 30 different variants of Zulu warrior, and 30 shield variants.
- New weapon models
- New units (Original units are all reworked too)
- Dynamite "Grenades" for sappers
- No more buggy messy troop selection
- New UI, Menu screens, much better organization with map selection etc
- New environment textures
- New Atmospheric sound effects
- New faces and hair styles
- New Map props
- New animations including Lever action reload
- Awesome Music
- Tracer effects
- Hale Rockets
- No more 360 no scope xxSN1P3RZxx Zulu bots headshotting you from the other end of the map
- Vote for up to 750 bots

Gameplay changes

- Based on player vs bots from the ground up, rather than PVP
- Maps with proper AI meshes, bots will follow you through buildings etc
- Easier to kill bots, high accuracy and better melee skill for British
- Zulus are powerful in numbers rather than skill
The idea is to make it so that you compete with your teammates to kill the most Zulus


Heph's Preview Video


Screenshots

Main Menu
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Troop Selection Screens
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Zulu Troop Selection
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Rorkes Drift
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A Zulu Kraal
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Isandlwana
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A Boer farm with makeshift defences
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Throwing a Dynamite Stick, and the result
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Natal Native Warrior (British unit)
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24th Regiment lined up
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Durban Mounted Rifles
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Sailors of the HMS Shah
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Natal Native Horse
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Hale Rocket Launcher, you might remember it from Blood and Iron, it's also more accurate than NW rockets
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Ammunition boxes, give 20 bullets each time.
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New Units
All the other units are the same as in the current Anglo Zulu war mod, which have been reworked, but some new units have been added. These are

- Royal Marine Light Infantry
- Durban Mounted Rifles
- Victoria Mounted Rifles
- Buffalo Border Guard
- Combat engineer
- Natal Native Contingent (Warrior, Rifleman, Cavalry)
- Special Characters (Lt Bromhead, Lt Vereker, Chelmsford, Col Durnford)

DOWNLOAD

Download the mod here
http://www.mediafire.com/download/dovxlunwefhlp9i/AZW_Reloaded_V1.0.exe
Or at moddb
http://www.moddb.com/mods/azw-reloaded

Please join the Anglo Zulu Steam group. https://steamcommunity.com/groups/AngloZulu
http://www.moddb.com/mods/azw-reloaded
« Last Edit: March 03, 2015, 07:22:32 pm by Willhelm »

Offline Devmc99

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Re: Anglo Zulu War: Reloaded
« Reply #1 on: February 15, 2015, 11:45:29 pm »
Can't wait!

Offline William

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Re: Anglo Zulu War: Reloaded
« Reply #2 on: February 15, 2015, 11:46:14 pm »
Yeah!
Check out my YT channel where I post NW www.youtube. com/c/CluelessWill
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god damn, Anthony is smart, he was able to get the shit AEF to tie with the best reg in the game. The tactical geniusness needed to pull off such a feat is insane. He's the Erwin Rommel of NW.
i always get an erection when i check my subscrptions and see that phresh cluelesswill vid
It won't be FSE developing it, so it will come out!
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Offline BSM 'Shut up' Williams

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Re: Anglo Zulu War: Reloaded
« Reply #3 on: February 16, 2015, 12:19:14 am »
Hell yes, Willhelm! Hell yes!

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Offline usnavy30

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Re: Anglo Zulu War: Reloaded
« Reply #4 on: February 16, 2015, 12:36:18 am »
Nice, nice, nice nice.
How To Run A Mod Installer.exe
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Hello.. I have a problem... It says I don't have Mount&Blade Warband: Napoleonic War and I have to buy it
Try joining a regular Napoleonic Wars server and then re-running the installer.

Offline Parrot

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Re: Anglo Zulu War: Reloaded
« Reply #5 on: February 16, 2015, 12:52:19 am »
What you didn't see in the trailer was the new tunic meshes; which are shown nicely on this image:

This Image
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These new tunics have female torso support, which means no more women on steroids!
Check out mods I've worked on: Blood and Iron: Age of Imperialism, and North and South!

Offline HWMHall

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Re: Anglo Zulu War: Reloaded
« Reply #6 on: February 16, 2015, 03:41:32 am »
Looking good Willhelm and Co. Keep up the good work.

Offline Lord_John

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Re: Anglo Zulu War: Reloaded
« Reply #7 on: February 16, 2015, 07:09:46 am »
Nice stuff

Offline Josh Faraday

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Re: Anglo Zulu War: Reloaded
« Reply #8 on: February 16, 2015, 12:19:05 pm »
Nice Stuff :)
Arminius/Dennis Bergkamp/Tristan Bouvier/J.P. ...

All my life I’ve been fearful of defeat. But now that it has come it’s not near as terrible as I’d expected. The sun still shines, water still tastes good…glory is all well and good but life is enough, nay?

Offline Hinkel

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Re: Anglo Zulu War: Reloaded
« Reply #9 on: February 16, 2015, 12:28:27 pm »
Well, I am speechless, as always, when I see your work, Willhelm :)

Offline Willhelm

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Re: Anglo Zulu War: Reloaded
« Reply #10 on: February 16, 2015, 03:23:42 pm »
Thanks guys.

Any suggestions for map ideas?


Offline BSM 'Shut up' Williams

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Re: Anglo Zulu War: Reloaded
« Reply #11 on: February 16, 2015, 04:13:33 pm »
Have you got Ishandlawana?

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Offline Willhelm

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Re: Anglo Zulu War: Reloaded
« Reply #12 on: February 16, 2015, 04:16:33 pm »
Yeah it's in the screenshots. I'm doing all the historical maps, so i need ideas for made up ones.

Offline Major Sharpe

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Re: Anglo Zulu War: Reloaded
« Reply #13 on: February 16, 2015, 04:28:40 pm »
Yeah it's in the screenshots. I'm doing all the historical maps, so i need ideas for made up ones.

Where the British Ford the river (can't remember its name) and enter Zululand.
-There's basically the British supply train on a flat plain on one side while on the other it's a rocky, forested slope where there was a small skirmish getting into Zululand.

Offline BSM 'Shut up' Williams

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Re: Anglo Zulu War: Reloaded
« Reply #14 on: February 16, 2015, 04:56:13 pm »
I know something about that. Frontier Light horsemen were involved, I think.

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