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Messages - profy

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16
No unfortunately, there are limitations like spawn with cannon horses or not, 100% infantry / cavalry, explosives disabled and two other three things ... but to have winter skins, you have to put a skinpack client side

17
Mapping / Re: Profy's Maps
« on: May 07, 2018, 09:41:10 pm »



Fort Marie-Christine



For the little story ...

At the beginning of XIX century, the kingdom of Piedmont-Sardinia decides the construction of a set of fortification to prevent a possible French invasion, the Barrière de l'Esseillon.
Between 1830 and 1860, five forts were built on the site of Esseillon, so Fort Marie Christine, the fortification dominates all 4 other forts, And the village of Aussois.
In 1860, the annexation of Savoy to France, then the breakthrough of the Frejus rail tunnel (commissioned in 1871) completely changed the strategic data: the forts lose their usefulness and will have then only a limited utility .

Spoiler


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The context

I suggest you making a voucher in alternative past, in which after X events, the French troops find themselves blocked at the foot of the barrier of Esseillon. with no other choice but to assault the fort in very rough weather conditions... Having very few artillery, the French troops will have other choices only to attack the garrison in the bayonet ....

To bring to a successful conclusion the attack, you have 4 pieces of ordnance among which howitzers 2, to use explosive charges maybe one the more but the more to risk for the troops.
Your scouts indicate you that several manners to attack are possible: by the main entrance, by the hidden door in the ditch , either by the tunnel acessible since one of the casmates. or you can hope to make a breach in the wall with your artillery !



Screenshots









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Gamemode : Siege


Quote
http://www.mediafire.com/file/ol898mj07njipvd/%5BSiege%5D%20Fort%20Marie-Christine.rar

18
General Discussion / Re: Player Biography, post yours now!
« on: April 30, 2018, 12:21:10 pm »
When did you start playing MM/NW?

April 2011

First regiments ?

IVe Corps - Caporal of 45e reg  (2011 --> 2017)

Have you done anything notable?

Maps, maps and more maps !

Current Regiment/rank?

I have no more regiments, I play occasionally as a guest but I continue to make maps for the community

19
Modifications / Re: Les Maps de Lord-gax (NW)
« on: April 16, 2018, 05:04:11 pm »
Jour '

ils veulent dire par " un seul thread " un seul topic pour toutes tes maps idéalement située dans " Modifications " du forum général, tu aura plus de visibilité et tu peut éditée ton topic quand tu le souhaite.

Par exemple :

https://www.fsegames.eu/forum/index.php?topic=934.0

https://www.fsegames.eu/forum/index.php?topic=26077.0

https://www.fsegames.eu/forum/index.php?topic=3104.0

20
Mapping / Re: Profy's Maps
« on: March 15, 2018, 06:37:24 pm »
Hello !

Advanced work on the map of Fort Marie-Christine, For-BTW this is the first of a series of 5 fortifications named "The barrier of Esseillon" in Savoy.



Place to the pictures!

Spoiler




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[/spoiler]

21
Community / Re: Your first Experience with a Regiment in NW?
« on: March 12, 2018, 08:40:53 am »
I remember, it was a day in March 2011, at the time I was discovering the joys of M & B Warband in multiplayer, and I discovered mmrussia at the same time.

So I join the 45eme régiment d'infanterie of the very young IVe Coprs, after a basic interview on Ts, it was the baptism of fire that evening, 200 players, all in formation and me in the middle, small insignificant rookie without any training. First round, after a few bursts where I was just shooting in the same direction as my comrades, we soon found ourselves alone in front of the terrible double line 33rd and a unit of cavalry, seeing my comrades fall in front of devastating bursts of the 33rd made me want to hide behind a tree but our officers were determined to fight ... ensued a charge to the epic melee or I do not know by what miracle I came alive.
This was my best lb in 7 years of IVe Corps, the one that made me fall in love with this game

22
Mapping / Re: Profy's Maps
« on: February 25, 2018, 07:12:06 pm »
Hello !

New event on the map Fort-Les-Bancs V2 by the 84th (York and Lancaster) Brigade! Thanks to them for playing on this map :)


I do my best to eliminate the bug and your feedback is very important for me, it allows me to track down the bugs on the maps and improved by taking account of your remarks. If you play on one of my maps and you film the event, do not hesitate to send me a link, It allows me to see how the game unfolds and what has improved on a map . Thank you


Patch Note !

Quote from: Citadelle de Montmélian V1.02 - 25/02/2018

- Corrections of some visual bugs

- Fixed a spawn defenders bug, players no longer spawned behind enemy lines

- Add new royal props ( experimental )

- Adding a harrow to the main door, as well as a wooden door to the bastion at the front of the citadel

- Addition of some props to allow better shooting angles to the soldiers posted on the bastions



Quote from:  First Topic


- Citadelle de Montmélian : Link updated

- Add screenshots on " Wavre "



I will soon start a campaign to update already existing cards to make it as enjoyable as possible. Some date of 2014! if you have remarks concerning some maps, I'm interested

Excellent stuff! Can't wait to see the end result!

Thx :D

24
The Mess Hall / Re: Rate the Avatar Mk. 2
« on: February 15, 2018, 05:50:28 pm »
5/10

25
Mapping / Re: Profy's Maps
« on: February 15, 2018, 05:35:35 pm »
Hey ! A new Wip !

Fort Marie-Christine, Barrier of the Esseillon, Savoy, France





Others Screenshots :
Spoiler



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26
M&B: Warband - Napoleonic Wars / Re: IVe Corps d'Armée Français (2010)
« on: February 13, 2018, 06:35:52 pm »
J'en ai pas, c'est bien connu

27
M&B: Warband - Napoleonic Wars / Re: IVe Corps d'Armée Français (2010)
« on: February 13, 2018, 06:12:41 pm »

Vous êtes pitoyables ...

28
Mapping / Re: Profy's Maps
« on: February 07, 2018, 12:07:18 pm »
Thank you ! Personally I made the game run in ultra with the NW Epic Enhancement, I also modify some textures of walls, to add a more realistic side to my Forts

And from above I added SweetFx ( https://sfx.thelazy.net/games/game/147/ )

29
You are not supposed to test stuff in scene edit mode. It is not intended to work. That is why there is a scene edit mode. It disables all scripts. Test your maps in a real gamemode.

Personally I never work in editing mode, it is completely useless except to move a cannon ... But I reconfirm the statements of my colleague mapper, the object mm_wall1 is bugged when it is destroyed--> ?invalid object?. And let it be in siege, battle, conquest ect ...

And I dare to ask for a hotfix to fix once and for all the bugs ....   or is it too much to ask?

And, Why can the guns have a certain size when they have a pose, and once the card is restarted, the cannon has reduced by about 20%? I specify that the boxes "random rotation" and "random size" are not checked

30
I have exactly the same problem since the update

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