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Messages - General Shepherd

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16
Regiments / Re: ♞ 4e Régiment de Hussards [EU]
« on: November 08, 2022, 10:22:22 pm »
According to what I heard, Sword & Musket 3D team started to model 4e Hussars.

17
Community / Re: NW Community - Where are they now???
« on: October 12, 2022, 06:47:26 pm »

Where you from? (Most notable regs/what group you were apart of): I retired in July 2019. Previously, I took part in the PRO Union, including the 82nd, 40th,27e, 26th and Nizam-ı Cedid Division and the Turkish Regiments Coalition
What games do you play now?: Bannerlord [Sword & Musket]
Any unit/regiment type infrastructure?:  N/A
Are you coming back to the community when BCoF or Bannerlord comes out? (>implying):  I am currently the creative producer(head) of the Sword & Musket project for Bannerlord. It will be a great job for Bannerlord and the NW Community.
What do you do in the real world (job/hobbies): Special

19
Sword & Musket - Developer Blog 1.1.0 'Multiplayer Surprise and Custom Servers'


  We, Sword&Musket developers: Creative Producer Lucon, Project Manager HyperCharge, Level Designer Team Leader Ted, Vanadium from Coding team and Morton from 3D artist team.




In this blog, we talked about some important developments regarding the recently announced Bannerlord Multiplayer Servers, as the Sword & Musket Coder Department, we are working as meticulously as possible and we are proud to be the mod community that has managed to add an official Custom Server to the mod in Bannerlord.






 In the further days, we will show you the La Haye Sainte. Be ready for 1.1.1 blog.

Viva le Revolution!!!

Discord: discord.gg/swordmusket

20
If theres anything making me return to FSE ofcourse its Mr Shepard AKA Lucon XD Yes lad

Hehehe :)
 8)  :-*

21
Community / Re: Player numbers on NW?
« on: May 22, 2022, 04:50:10 am »
beetween 1500-2500

25
Well done, damn boi

26
Our forum profile has been published in the community.


https://www.forums.swordmusket.com/

27
Awesome. We will see.

28
Familiar with quirks we aim for, otherwise what reason would there be to switch!

Absolutely.

29
We are currently testing the 2nd version of our Reload Animation works. Additionally it will be similar to 80% NW in terms of Bayonet mechanics.

But you know that guys, Bannerlord mechanics are different.

As a NW player, I'm thinking of a more familiar system instead of a more complex bayonet system in terms of making people better and more familiar with the optimized and bayonet system, and I'm sure everyone agrees with this thought, otherwise it will be trash. :D

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