Can you go into detail about the melee for us? For me that is gonna be the dominant factor of if im going to buy it.
Unfortunately I can not and I am pretty sure they are still getting community feedback from the people who have tested it to improve it further.
Graf_Maximus, they are constantly answering questions on the Discord. And I would recommend taking a look at the dev blog that was posted earlier today.http://www.holdfastgame.com/News/Post?p=1021
This begs the question with all these new "linebattle" games such at holdfast, wigs and torries, War of rights, and the thing that will never come out BCOF is will it support a minimum of 200 players in a server? With how elaborate some of the graphics are and the sort of engines some are using I'm very doubtful and that will be the downfall of some of these games in my opinion.
Unity games can have a wide range of player count so if the team wished they could set it at a reasonable number and could also increase it after Early Release once they have more time on their hands. And I think we all know that BCoF and their 500 player count was just a big meme. Good joke guys!