Here is map draft 4. McLovin kept sending more updated maps, which makes me sad considering he's the only person who sent me maps this whole time. I edited what I knew enough about to be true or whatever was acceptable for the game. 99% of the changes were to the same region of the HRE, I also flipped another province to France because I was looking at more maps and the French border didn't match up exactly. It is the province above Alsace Lorraine, bordering Hesse, Baden, and those German States.
Everything else was too insignificant, involved province cutting, etc for me to worry about. I think this is the last map draft I will do. I've wasted too much time in the HRE for non-player nations. I'll let Furrnox and the German Electorate players figure that out if they want to partition, expand, Confederation of the Rhine, etc. (Or any other European powers who might take an alt. path through history...)
Currently adding all of the game info and rules into the page. I'll also add the prologue event and PM Furrnox the beginning events I have planned for him, then I'll unlock the thread and post here to alert that the game is starting. I'll be continually researching and archiving more information as time goes on, so if you have any minor questions feel free to ask or ask another player, considering certain people might know more about certain areas.
Just a heads up, I think I said this before but I want to try to interfere as little as possible, considering we're all knowledgeable in this area (most of us anyway). Like I said, the only systems I want are battle systems, which our simple little equation fills the role of. Everything else I'll just control and note down, it won't be like 1914 with equations for every little facet. I like it better that way, that's how I ran my forum games after 1914 and it worked out better.
Thanks in advance for all help and thanks to Raddeo for making those headers. If you want still want to submit a header feel free to do so; signatures and banners would also be greatly appreciated.