*Thread is a Work in Progress*
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Basic Rules.
-Officers and NCOs are responsible for enforcing the event rules within their ranks. Failure to do so will result in the entire regiment being punished. -Don't officer aim if you can avoid it. It is frowned upon for skirmishers and light infantry to do so but not forbidden. (It's historical, it happened. There is a chain of command for a reason.) -All regiments must agree that they understand and intend to follow the event rules before they are allowed to attend. -Violation of any written event rule will result in an automatic slay. This is your warning. -If either side has 3 soldiers or less alive, the rules governing combat may be ignored in order to expedite an end to the round. -Postponing defeat will result in an automatic slay.
Line infantry.
-Lines of more than 8 musket armed soldiers must fight in two ranks -If less than 4 men must join another line if possible. -No crouching whilst firing unless in a double rank or behind a wall. -If an Infantry regiment splits into two separate lines during battle, both lines must fight in two ranks regardless of numbers. -If only 2 men remain in a line, they must immediately join a friendly line OR charge directly toward their enemy into melee -Infantry should have less than 1 space between them if in two ranks, and no space between them if in one rank -Anyone who fires out of formation and scores a kill may be immediately slain, and then slain again at the start of the following round -Soldiers should only fire their muskets while in a properly spaced line formation (skirmishers must use a skirmish line)
Cavalry & Dragoons.
-Cavalry units may never exceed 13 soldiers (one officer and one musician do not count toward this total -Cavalry may fire muskets from horseback, but must be in a line as with Infantry. -Unhorsed/dismounted Cavalry are considered Light Infantry.. -Cavalry must stay together and fight as a cohesive group. Lone cavalry who are fighting far from the rest of their unit may be slain for ramboing.
Light Infantry & Skirmishers.
-Skirmisher units may never exceed 13 armed soldiers (one officer and musician do not count toward this total unless they pickup a rifle/musket). -When below 4 men must join an allied line. -Skirmishers (riflemen or light infantry) may crouch at any time, but Infantry may only crouch if they are out of combat, or in the front of a two rank line (even behind cover, earthworks, sandbags, etc.) -Light Infantry may have 3 spaces between them -Riflemen may have up to 5 spaces between them
Artillery.
-Each faction's artillery detachment may contain 9 total members, including the artillery crew and guard. -Only 2 cannons are allowed. -Artillery Bodyguards may kneel and fire as long as they are within 5 paces of an active cannon. -If only artillery units are alive at the end of a battle, both sides must charge.
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Joining the event.
This is a private event and as such we expect good behavior from all who attend, join the teamspeak meeting at 7:45 pm EST on the Saturday this event will take place on.
Regiment Name:
Leader's Steam
Preferred Faction :
Class (Inf, Skirm, Art or Cav):
Expected Attendance:
Teamspeak address for pre-meeting.
74.91.116.171
Thank you to Jezza for letting me use this thread.
Attending Regiments:
1stEPI- Line Infantry 15-20
4teSLR- Line Infantry 15-20
19te- Line Infantry 10-15
12th- Artillery 9
I plan for this event to be on Saturday November 23 if I can gather enough interest!