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Topics - TheDoctor

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16
Union / 1st Delaware Veteran Regiment
« on: February 14, 2016, 05:38:38 am »





The 1st Regiment Delaware Volunteer Infantry was a United States volunteer infantry regiment raised for Union Army service in the American Civil War. Part of the II Corps it served in the Eastern Theater of the American Civil War.
90-Day Volunteers
When the Civil War began in April 1861, there were only about 16,000 men in the U.S. Army, and many Southern soldiers and officers were already resigning and joining the new Confederate States Army. With this drastic shortage of men in the army, President Abraham Lincoln called on the states to raise a force of 75,000 volunteers for three months to put down the insurrection in the South. Accordingly, the 1st Delaware was raised at Wilmington, Delaware on May 22, 1861 and mustered into Federal service on May 28. The regiment comprised 37 officers and 742 enlisted men under the command of Colonel Henry H. Lockwood.
The original Field & Staff were:
Colonel: Henry H. Lockwood
Lieutenant Colonel: John W. Andrews
Major: Robert Lamott
Surgeon: R. W. Johnson
Assistant-Surgeon: James Knight
Adjutant: Lieutenant W. P. Seville
Quartermaster: H. Alderdice
The original Company Commanders were:
Co. A (Delaware Blues): Cpt. Evans Watson
Co. B: Cot. Charles Lamott
Co. C: Cpt. James Bare
Co. D: Cpt. James Green
Co. E (Wilmington Rifles): Cpt. Robert Mulligan
Co. F: Cpt. Thomas Crossley
Co. G (Sussex Volunteers): Cpt. J. Rodney Layton
Co. H: Cpt. S.H. Jenskins
Co. I: Cpt. James Leonard
Co. K: Cpt. Smith
The regiment was attached to the command of Major General John Dix ('Dix's Command", Department of the Potomac) and assigned to duty along the line of the Philadelphia, Wilmington and Baltimore Railroad. The regiment mustered out on August 30, 1861.

3-Years Volunteers
On July 22, 1861, the United States Congress authorized a volunteer army of 500,000 men. When in August the enlistment term for the regiment ended a new 1st Regiment was raised for a term of three years at Wilmington, Delaware between September 10 and October 19, 1861. This time the regiment had 37 officers and 846 enlisted men under the command of Colonel John W. Andrews.
The Field & Staff were:
Colonel: John W. Andrews
Lieutenant Colonel: 0. Hopkinson
Major: Thomas A. Smyth
Surgeon: D. W. Maull
Chaplain: Thomas G. Murphey
Assistant-Surgeon: S. D. Marshall
Adjutant: First Lieutenant W. P. Saville
Quartermaster: First Lieutenant T. Y. England
Sergeant-Major: James Lewis
Quartermaster's Sergeant: Frank Wilson
Commissary Sergeant: Charles S. Sehocffer
Hospital Steward: Archibald D. O'Mera
Drum-Major: Patrick Dooley
The Company Commanders were:
Co. A: Cpt. Evans S. Watson
Co. B: Cpt. James Leonard
Co. C: Cpt. Neal Ward
Co. D: Cpt. Enoch J. Smithers
Co. E: Cpt. Edward P. Harris
Co. F: Cpt. Daniel Woodall
Co. G: Cpt. Allen Shortledge
Co. H: Cpt. John B. Tanner
Co. I: Cpt. Charles Lesper
Co. K: Cpt. Thomas Crassley

Veteran Volunteers
On July 1, 1864 the 3 years enlistment would have ended and the regiment would be mustered out. Instead in July 1863 the men, still having nine months[clarification needed] of their enlistment left, got the chance to reenlist for another 3 years from now on. On December 19, 1863, three quarters of the regiment reenlisted. The 1st Delaware was upgraded to veteran status as 1st Delaware Veteran Volunteer Infantry Regiment. The 1st Delaware claimed to be first regiment in the Union to receive the coveted veteran status.
In April 1864 the 1st Delaware absorbed the remnants of the 2nd Delaware Infantry, a number of recruits and veterans with two complete companies.

Independent Artillery Company
Nield's Independent Company, Light Artillery (officially known as the 1st Delaware Light Artillery) Was a light artillery battery that served in the Union army in the American Civil War. The company was created at Wilmington Delaware in August 30, 1862. The company was quickly sent to Washington DC attached to Camp Barry as a Defense for Washington. The company served in the Defense of Washington from September 1862 to February 1863 which then it was connected to the 22nd Army Corps until April 1863. The company then became an unattached artillery unit serving with the 7th Army Corps in the Battles in Virginia until June 1863. Between June and July of 1863 the company took on providing support for the 1st Division however after June the company was reattached to Camp Barry and the 22nd Army Corps to August 1863. The Company saw its last days in the eastern theater during this time because in in August the Company began to be transferred to the Eastern Theater. The Company finished being transferred to the Eastern theater in February 1864. Soon after being moved to the eastern theater the company was moved to take part in the Defense of New Orleans until July 1864. The Company remained under the department of the Gulf attached to the 1st Division artillery until August 1864 where it was moved to be attached to the 3rd Division and the 19th Army Corps. until November 1864. The company was again maid an unattached battery and placed in the reserve corps in the Military Division West Mississippi until December 1864. The Company was then attached to the 2nd Division, 7th Army Corps under the Dpt. of Arkansas until June 1865. The Company was mustered out June 23 and the company was discharged July 5, 1865.
[/font]





The 1st Delaware Veteran Regiment was formed January 2016 but the regiment itself has been around for 1 year starting out on the Confederacy as the 11th Mississippi. When the original Colonel TheDoctor went abroad for a month for school the second in command (Cago) changed the name us to Union and took the name 13th Vermont. We fought as the 13th VT up until TheDoctors return which due to schooling Cago remained in charge but the name was changed to the 1st Delaware. The 1st Delaware with TheDoctor's charisma grew fast and strong as three companies of 15 men arose. This lasted for around 2 months until Cago left and still due to school TheDoctor was unable to take full command. This resulted in the Commission of Jester. Shortly into his career Somone from Levy's army of the ANV offered him brig gen if our regiment left the DA. A civil war emerged in the regiment resulting in TheDoctor's Company remaining in the DA and the rest leaving together or forming their own regiments. The ANV became the AOS and then the AOS died resulting in all of the 1stDE deserters to return to the DA but as separate and very small regiments. When the 1stDE finally stabilized with Mageus as the new Colonel (TheDoctor still second), we were placed in the Eastern Iron Brigade of the DA and TheDoctor was made General's staff. Our regiment, due to its rapid decrease in size, became all arty and is now the EIB (eastern Irish brigades) only artillery battery.
Mageus Coming Soon


Officers
Colonel   Col
Lieutenant-Colonel   Lt-Col
Major   Maj
Captain   Cpt
1st Lieutenant   Lt
Second Lieutenant   2Lt
NCOs
Sergeant-Major   Sgt-Maj
First Sergeant   1stSgt
Sergeant   Sgt
Corporal   Cpl
Enlisted
Private First Class   Pfc
Private   Pvt
Volunteer   Vol



|1st Delaware Veteran Muster Roll| 




|A Company|

Commissioned Officers


- Colonel Mageus
- Lieutenant Colonel TheDoctor
- 2nd Lieutenant Scarface



Non-Commissioned Officers

- Corporal GenJan

Enlisted Men


- Lance Corporal Maxlink231
- Private First Class Ballsack
- Private SuperZebra


Recruits


 - Volunteer




Commissioned Officers: 3
NCO's: 1
Enlsited: 9
Recruits: 2
Total Strength: 14





17
Servers / 1stDE_Official_CommanderBattle
« on: February 09, 2016, 10:07:02 pm »
Like commander battle or some Humans vs Bots?
Come check out the 1stDE_Official_CommanderBattle server on North and South to experience some of the best Humans vs Bots, and Commander battle maps in North and south.

Maps
Many of the maps are edited to run commander battle by our very own 1stDE_Cpt_TheDoctor and many more are made or edited by him for Humans Vs Bots.
Functional Commander Battle Maps Include
Shenandoah Valley
Gettysburg peach orchard (custom map)
Rebel Village (custom version)
Any random plains map
MORE MAPS COMING SOON

Functional Humans vs Bots Maps
Hampton's Roads (custom version)
Fort Hohenfel (coming soon) (custom version)
Fort Niagara (coming soon) (custom version
Woods of Tennessee (custom made map)
Fort Boyd (Custom Made map)
Alamo (Custom Made map) (coming soon)

Rules
Commander Battle
1) Do not vote to change the map until the end or VERY beginning of the next round
2) Do not vote for Rebel village CB or Rebel Village until we fix the broken map
3) Admins word is final
4) If you have a complaint come say it on the forums
5) Apply for unban on the forums
6) Recruiting is aloud if there is no 1stDE member already recruiting
7) No racism, sexism, nazi terms etc
8 ) No cursing in chat

Humans Vs Bots
1) Max 3 bot commanders
2) Bots must volley to fire
3) When the bots enter the fort they must be set to melee only and NOT EVER SHOOT
4) If a bot commander dies he must pull all his bots back to SPAWN after respawning
5) If a bot commander looses a substantial amount of men he must fall back to spawn (there is technically nothing regulating this rule; however if an admin tells a commander to he must comply)
6) Defenders mus not spawn TNT
7) Defenders must not blow up the fort with TNT
8 ) People must refrain from team killing, excessive team killing will result in a kick / ban
9) Trolling on either the attacking or defending team is not aloud and will result in a kick / ban
10) Sappers are not aloud to Block cannons with dirt or glitch dirt mounds to block doorways (as long as a player can still get through the door / opening it is still permitted
11) try your best not to be stupid

18
North & South: First Manassas / New Troop requests
« on: February 09, 2016, 01:49:02 pm »
Want a new unit in NaS?

1) Leave the Regiment / Companies name
2) Leave an image of the uniform
3) Leave a brief history of the unit
4) Pray that your unit is significant enough to gain interest from the devs.
Tip : If you unit doesn't require completely new textures it is more likely to be considered.

(to clarify the fact that posting here does not mean they will get in it just means there is a higher chance)

19
The Continental Ghosts NA / EU Saturday Line Battle Event
There is a possible siege or naval battle round(s) at the end of the event
[/cente]
This event will be held at 5:30 pm EST EVERY Saturday and Sunday on the TCG_Official_server on the Whigs and Tories Mod. Regiments may sign up for this event in the Dixieland Army TeamSpeak (217.79.181.97:9995) (team speak to be determined) up at the Top in the "Event Signup NA" channel. Signups start at roughly 5:00 pm before every event, and it will be first-come-first-serve signup system. We run on a 80 slot server (hopefully soon it will become 200).

NOTICE: Regiments must have at LEAST 3 people to signup!!!!

The rules go as follows:

Line Infantry:
Lines must form double ranks when 8 or more people (colonels do not count towards the 8). If the line’s numbers fall below 8 people they may form a single line.
Fire On The Charge is permitted. (FOC).
Max of 2 ensigns per line.
Max of 1 man Spacing at all times.
Max of 1 colonel per line.
Line Infantry MUST have at least 3 people halted in a formation to reload (dont need to be in formation if behind a house. If a line’s numbers fall below 3 people, those last people must find another regiment and join their line. If a line is taking cover behind a fence they do not need to follow the double rank rule. If garrisoning a house no line formation is needed.

Light Infantry:
No more than 3 man spacing (remember you are not skirms you still follow some line rules).
If you have 8 or more you must make it double rank (the 3 man spacing between each guy still applies)
Max 1 Native Guides.
Regiments MAY crouch when in formation and/or firing.
Max 1 colonel.
NEED 3 or more men to reload (no tight formation needed like the line requires)
Fire On The Charge is permitted. (FOC)

Cavalry:
(there will be no cav unless both teams have it and the server is near full when we have 200 slots it will be offered every event)
Max of 15 Cavalry men on the field per team.
If the amount of mounted cav drops to 1 he/she must either dismount, or stay near a friendly unit (if there are 2 dismounted cav and one mounted they still may not reload, at least 3 must be dismounted and near eah other to reload).
Delaying as cavalry will result in slays.
Max of 1 colonel.
Firing On The Charge as cavalry will not be tolerated.
Firing on Horseback (FOH) is allowed only when stationary
RELOADING ON HORSEBACK IS NOT PERMITTED.
When dismounted, the cavalry regiment must act as Line (this means you can Fire on charge).

!!!!!!!!!!Skirmishers / Militia !!!!!!!!!!!
Only available to units playing as ONLY militia units (ONLY THE UNITS CLASSIFIED AS MILITIA).
Can have up to 5 man spacing.
Need 2 people to reload, however if they have less they must find a friendly as unit SOON as possible.


Artillery:
All artillerymen MUST stay with their artillery (unless there is no ramrod resulting in you now acting as line).
Regiments may have only 1 Colonel per cannon.

General Rules:
NO Officer aiming (unless officer is in charge or his men are in charge).
NO Ramboing.*** This means reloading/fighting the enemy either alone when Line (if your reg is mid charge and you drop below 3 you may continue the charge either until death of you or the enemy, or you find a friendly Unit) !
NO Trolling. (I.E. Chat spam, hate messages, teamkilling, etc.)
NO Sappers.
NO Mel Gibson Units.***Exceptions may occur (SKIRM regiments are aloud 1 mel gibson if they choose).

IF YOU NEED TO ASK ME ANY QUESTIONS, DO SO BY ADDING ME ON STEAM
https://steamcommunity.com/profiles/76561198039517787/
TEAMSPEAK (217.79.181.97:9995) .


HAVE FUN AND I WILL SEE YOU ON THE BATTLEFIELD!!!!   ;)


IF YOU WANT TO SIGN UP !!! (HOPEFULLY THE TS WILL BE FUNCTIONAL SOON)
Reg name -
how many men-
what you want to play as-
leader's steam-

20
Confederates / 11th Mississippi (N&S) (WaT)(WoW)(BCoF)
« on: August 18, 2015, 05:27:43 pm »
11th Mississippi Regiment
On top of being a WaT regiment we are also a N&S regiment, so by joining one it by no means, means you are forced to be in the other but if you choose to searve in both then your rank will be carried over between the two regiments.
We are a regiment, formed in April. We are part of the DA, have our own server and host multiple mod events. In game we are either skirms or infintry. In most battles we stand true to our history by holding our line, not retreating, and pushing on to victory or straight into a bloodbath. When charging we will make it the farthest, however we may sustain heavy losses. We have a ton of fun and are always looking for more members. So come join us.

Regiment History


The Eleventh Mississippi, one of the first regiments formed in Mississippi as part of the Confederate Army, was composed of volunteers from the older and more developed counties in North Mississippi.

The 11th served for the duration of the Civil War and participated in nearly all of the major campaigns in the East. Battles include First Manassas, Seven Pines, Gaines' Mill, Second Manassas, Sharpsburg, Gettysburg, Falling Waters, Bristoe Station, Wilderness, Talley's Mill, Spotsylvania Court House, Hanover Junction, Bethesda Church, Weldon Railroad, Davis' Farm, Hawke's Farm, and Hatcher's Run.
                       
The University Greys were students in the University and therefore were rather widely drawn from the State. Since the personnel was not limited to Lafayette County men, that county claimed the right to contribute another company to the regiment. This company was the Lamar Rifles. At that period of the war to contribute a company to a glamourous regiment such as the Eleventh was considered a privilege.

July 3, 1863 during the Pickett/Pettigrew charge at Gettysburg, the 11th Mississippi had 386 men present in the ten companies and regimental staff. The 11th suffered a total of 336 casualties during this charge (87% of the men fell). The 11th Mississippi Regiment sustained the highest casualty percentage of any regiment at the battle of Gettysburg, North or South.
   



"  Company G "Lamar Rifles"



Information
Company G "Lamar Rifles" of the 11th Mississipi, wears the grey coats with eight red chest bars with a button on each end and grey trousers with a red stripe down the legs. They also wear "Hardee" style hats with an infantry bugle on the front. Company G are excellent shots and have accurate weapons and hence serve as our Light Infantry company.


Company History
The unit was formed in Oxford, Mississippi, and practiced military maneuvers and rifle tactics. The company decided to adopt the nickname, "Lamar Rifles" in honor of L.Q.C. Lamar, who was a popular local congressman. They also adopted the motto, "Semper Paratus," or "Always Ready!".

The regiment earned a hard fighting and dependable reputation, but they were also somewhat unruly. For these reasons they were often put in positions of vital military importance. During the Battle of Gettysburg the 11th filled the left flank of Pickett's charge and was one of only a few units to breach the Union lines. The 11th's soldiers were also reputed to have been excellent marksmen, and the men of Company G considered among the finest. Because of this prowess, they were often deployed as skirmishers for the regiment. Company G was the last company of the Confederate army to cross back into Virginia after the Battle of Gettysburg.

In all, the Lamar Rifles participated in 30 battles. Of the men that were in any battle, 20 were never wounded; 30 were wounded more than once; one man was wounded eight times; and one man made it through twenty-five battles without sustaining any wounds.




✙ Company A "University Greys" ✙



Information
Company A "University Greys" of the 11th Mississippi, can be recognized by the grey jackets they wear and serves as our line infantry. They are expected to fare well in Melee rather than shooting, they charge and lead the way to glory for other to follow. The university greys are a disciplined force, holding the line when being charged and receiving shots, the pride of the regiment.


Company History
The "University Greys" were an "all-state" unit composed of students from the University of Mississippi at Oxford. They formed Company A of the 11th Mississippi Infantry Regiment and saw hard fighting in most of its major battles.

Their name "University Greys" derived from the gray color of the men's uniforms and from the fact that almost all of the Greys were students at the University of Mississippi.

The most famous engagement of the University Greys was at Pickett's Charge during the Battle of Gettysburg, when the Confederates made a desperate frontal assault on the Union entrenchments atop Cemetery Ridge. he Greys penetrated further into the Union position than any other unit, but at the terrible cost of sustaining 100% casualties—every soldier was either killed or wounded." (said by hardy when he ran the regiment in 2012). Those that survived were turned back over into Company G and continued to fight until the final days of the war.

Roster (38 Men)
Officers
NCO's
Enlisted Men
Colonel TheDoctor
First Sergeant KronicMeerkat
Sergeant Hellraiser
Corporal Cago
Private First Class Burnout
Private First Class TheCatMan
Private First Class KoolKid
Private First Class TheHoboLord
Private Second Class Dylthedude
Private Second Class Trotsky
Private Pooderd
Private Andaru
Private Bluethunder
Private Harrison
Private Jacob
Private Jast
Private Jayden
Cadet Julius
Cadet Swoop
Cadet EvilJohnpop
Cadet KingOcto
Cadet Petrovix
Recruit Burgundy
Recruit Matt
Recruit Currency
Recruit Jacobe
Recruit LilNick
Recruit Bedford
Volunteer Metaloviec
Volunteer Carson
Cadet Snickerdoodle
Cadet mr.kgb
Cadet Dixie
Cadet spooky
Cadet Alasmeladdeys
Cadet Sabertash
Cadet Jacob harding

Schedule
Monday: Training / Recruitment
Tuesday: Line Battle 8pm est
Wednesday: None
Thursday: Line Battle 8pm est
Friday: Line Battle 8pm est
Saturday: Line Battle 4pm est   Line Battle 8pm est
Sunday: Siege 4pm est    Line Battle 8pm est


For My Youtube Channel and Footage from our regiment check out this link


WE ARE STILL ALIVE BOYS (2016 May 2,) However in June we will be changing to entirely EU

21
THE CONTINENTAL GHOSTS
We are the Oldest and the most Awesome Wigs and Tories Regiment

We are a Wigs and Tories regiment built around our love for freedom and US History. Now I know this regiment wasnt a real one, but as many militia groups of the day we have a nick name for ourselves and that is that we are the Ghosts. Our initial founder "The Ghost" Col of the South Carolina Militia in the Motion Picture "The Patriot" otherwise known as Mel Gibson has made an appearance in the game as our regiment has. We plan on running as a Line or Light Infantry through the battles of Wigs and Tories mod. As our current Colonel (TheDoctor) is one of the map makers for the mod we will not only aid the community by standing as a strong, fearless regiment but also as a contributor to the mod which the community surrounds.


Do you Wish to Sign up? Just fill out the application
APPLICATION
Steam Name:
Any Previous Regimental Experience?:
Why Do You Want To Join?:

Roster (38 Men)
Officers
NCO's
Enlisted Men
Colonel TheDoctor
Lt Colonel CaptainArtard
First Sergeant KronicMeerkat
Sergeant Hellraiser
Corporal Cago
Private First Class Burnout
Private First Class TheCatMan
Private First Class KoolKid
Private Second Class Dylthedude
Private Second Class Trotsky
Private Pooderd
Private Andaru
Private Bluethunder
Private Harrison
Private Jacob
Private Jast
Private Jayden
Cadet Julius
Cadet Swoop
Cadet EvilJohnpop
Cadet KingOcto
Cadet Petrovix
Recruit Burgundy
Recruit Matt
Recruit Currency
Recruit Jacobe
Recruit LilNick
Recruit Bedford
Volunteer Metaloviec
Volunteer Carson
Cadet Snickerdoodle
Cadet mr.kgb
Cadet Dixie
Cadet spooky
Cadet Alasmeladdeys
Cadet Sabertash
Cadet Jacob harding




Schedule
Monday: Training / Recruitment
Tuesday: TO BE ANNOUNCED
Wednesday: TO BE ANNOUNCED
Thursday: TO BE ANNOUNCED
Friday: TO BE ANNOUNCED
Saturday:TO BE ANNOUNCED
Sunday: TO BE ANNOUNCED

22
Confederates / 11th Mississippi Regiment
« on: June 03, 2015, 10:45:59 pm »
11th Mississippi


We are a newer regiment, formed in late March. We are part of the DA, have our own server and host multiple mod events. In game we are either skirms or infintry. In most battles we stand true to our history by holding our line, not retreating, and pushing on to victory or straight into a bloodbath. When charging we will make it the farthest, however we may sustain heavy losses. We have a ton of fun and are always looking for more members. So come join us.


" ✙ Company G "Lamar Rifles" ✙



Information
Company G "Lamar Rifles" of the 11th Mississipi, wears the grey coats with eight red chest bars with a button on each end and grey trousers with a red stripe down the legs. They also wear "Hardee" style hats with an infantry bugle on the front. Company G are excellent shots and have accurate weapons and hence serve as our Light Infantry company.


Company History
The unit was formed in Oxford, Mississippi, and practiced military maneuvers and rifle tactics. The company decided to adopt the nickname, "Lamar Rifles" in honor of L.Q.C. Lamar, who was a popular local congressman. They also adopted the motto, "Semper Paratus," or "Always Ready!".

The regiment earned a hard fighting and dependable reputation, but they were also somewhat unruly. For these reasons they were often put in positions of vital military importance. During the Battle of Gettysburg the 11th filled the left flank of Pickett's charge and was one of only a few units to breach the Union lines. The 11th's soldiers were also reputed to have been excellent marksmen, and the men of Company G considered among the finest. Because of this prowess, they were often deployed as skirmishers for the regiment. Company G was the last company of the Confederate army to cross back into Virginia after the Battle of Gettysburg.

In all, the Lamar Rifles participated in 30 battles. Of the men that were in any battle, 20 were never wounded; 30 were wounded more than once; one man was wounded eight times; and one man made it through twenty-five battles without sustaining any wounds.



✙ Company A "University Greys" ✙




Information
Company A "University Greys" of the 11th Mississippi, can be recognized by the grey jackets they wear and serves as our line infantry. They are expected to fare well in Melee rather than shooting, they charge and lead the way to glory for other to follow. The university greys are a disciplined force, holding the line when being charged and receiving shots, the pride of the regiment.


Company History
The "University Greys" were an "all-state" unit composed of students from the University of Mississippi at Oxford. They formed Company A of the 11th Mississippi Infantry Regiment and saw hard fighting in most of its major battles.

Their name "University Greys" derived from the gray color of the men's uniforms and from the fact that almost all of the Greys were students at the University of Mississippi.

The most famous engagement of the University Greys was at Pickett's Charge during the Battle of Gettysburg, when the Confederates made a desperate frontal assault on the Union entrenchments atop Cemetery Ridge. he Greys penetrated further into the Union position than any other unit, but at the terrible cost of sustaining 100% casualties—every soldier was either killed or wounded." (said by hardy when he ran the regiment in 2012). Those that survived were turned back over into Company G and continued to fight until the final days of the war.

Youtube : https://www.youtube.com/channel/UCSag2jfRtrynoi4ETAsC_kg

(if anyone knows how to compress fraps files please message me)


To join

Name (in game) :
Steam name:
steam page url :
Any prior regimental experience, if so where and what ( we will verify your story so dont lie) :
Why do you want to join our raggedy band of artards :

23
Modifications / How do I cheer with my arm up
« on: April 30, 2015, 10:47:26 pm »
I always see the AI stick whatever they have in their hand up in the air and they cheer. How do I make my character perform the action?

24
Modifications / Genediers are not grenediers
« on: April 30, 2015, 10:45:34 pm »
Well according to the time period the grenadier unit carried grenades which shot shrapnel in all directions. Why doesn't NW have this. Of course they wouldn't be as powerful as the admin grenade but what if they were like a howitzer shot except A LOT smaller and had more shrapnel. I think this would be cool and make grenadier detachments more fun. I also think that rules would need to come with it, such as you have to volley throw, and that each Grd would only get like 3. Also the range should be dramatically decreased from what the admin grenade is, so that its more realistic. What do you think would happen if they were added in? Do you think it would be ever possible for the producers to add it to the game?

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