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News & Announcements / Re: Developer Blog 38 - Battle Cry of Freedom Part 9
« on: February 06, 2019, 12:39:01 pm »
Will you be able to generate randomized maps like in NW?
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Calm it down there budskie.You can't tell me what do, you're not my real dad!
Oh yea, so that's the reason that every "experienced player" only chambers because other attacks are not even worth it since chambering is so easy, so good and so OP. Yea right, gotcha.I personally don't understand the big deal about chambering, it's risky and requires pretty good timing to pull off.
New players will be clubbed even without chambering by experienced players that know how to melee, that's just the way it is. Also in my opinion chambering adds a layer of depth to melee combat that would otherwise be boring, it is useful to break the attack/block stalemate that always happens between two experienced players, the ability to chamber could be the factor that determines the better one and will prevent a fight from lasting 20 minutes.
I don't see how this feature is any different from learning the normal melee system...
chambering is literally braindead and not risky if you know how to play the game
To be fair, I think the M1 is very unpractical to carry straight on the shoulder. They didn't even do this in the ww2 era.That rifle looks like an M14, not a garand but i could be wrong...