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Events / 41stNY Sunday Linebattle Rotational Event (Crosspost from BCOF Events NA)
« on: May 19, 2022, 04:05:22 am »41stNY Sunday Linebattle Rotational Event
Information:
Discord: https://discord.gg/41stny
Event Time: Sundays 8:00PM EST
Event Hosts:
Description: The event will last for one hour from 8pm EST to 9pm EST. Each round will be 12 minutes, with a respawn at the 6 minute mark. The event will be a pure linebattle. All Regiment Representatives are expected to join our Discord server by 7:45pm EST and give numbers. Info will be given 5 mins before the event starts.
Specialty applications be done on the 41st Discord (see link above) in the #Sunday-event-sign-ups channel, as well as this FSE thread. At 7pm EST before the event each Sunday, we will open specialty applications at which point specialties will be assigned on a first come, first serve basis.
Specialty applications be done on the 41st Discord (see link above) in the #Sunday-event-sign-ups channel, as well as this FSE thread. At 7pm EST before the event each Sunday, we will open specialty applications at which point specialties will be assigned on a first come, first serve basis.
Established at the start of game release in 2022, this will be a Sunday event for BCoF. Since this game is new and in development, our rules will continue to evolve and are very flexible to regimental feedback. We will provide as best a linebattle experience as we can.
Event Structure:
This event as of the release of the Age of Napoleon (AoN) will be a rotational event, alternating between BCoF native and AoN every week. The AoN ruleset is slightly different, to reflect the constraints of that era, so please review the rules below. The rotation will remain for as long as we see that there is a demand in both AoN and BCoF. If the popularity of one eclipses the other, we will commit to that era.
1: AoN Linebattle (with specs)
2: BCOF Linebattle (with specs)
3: Repeat
This event as of the release of the Age of Napoleon (AoN) will be a rotational event, alternating between BCoF native and AoN every week. The AoN ruleset is slightly different, to reflect the constraints of that era, so please review the rules below. The rotation will remain for as long as we see that there is a demand in both AoN and BCoF. If the popularity of one eclipses the other, we will commit to that era.
1: AoN Linebattle (with specs)
2: BCOF Linebattle (with specs)
3: Repeat
General Rules:
Obey all commands given by admins. | No Intentional team killing. | No ramboing. | No spamming chat/voice. | No using slurs in your username, chat or voip. | You must have appropriate regimental tags or be kicked. | VoIP is enabled during the whole event, but soundboards are prohibited.
All specialty unit caps are subject to admin discretion and may be reduced during events.
Obey all commands given by admins. | No Intentional team killing. | No ramboing. | No spamming chat/voice. | No using slurs in your username, chat or voip. | You must have appropriate regimental tags or be kicked. | VoIP is enabled during the whole event, but soundboards are prohibited.
All specialty unit caps are subject to admin discretion and may be reduced during events.
Linebattle Rules: BCoF Native
Any line or Sharpshooter unit failing to reach 3 members must retreat to a friendly line infantry unit and be absorbed into their numbers. These skirmishers then have to form up in close order formation. If no line unit remains then retreat to arty or charge. No Ramboing.
No Firing out of Line (FOL), Reloading out of Line (ROL)and Reloading on a Charge (ROC).
Garrisoning buildings is allowed, but max one line per building. Lines that are garrisoning or attacking a garrisoned building are allowed to FOL and FOC, when assaulting a garrisoned building and FOC/FOLing you must be in a reasonable range of the building to FOC/FOL. Sharpshooters and artillery can also garrison.
Beyond houses, troops may garrison any manmade cover such as fences, trenches, etc. Stones/Trees do not count. When garrisoning these objects, a reasonable spacing is expected.
An “all charge” will be called by the Admins at admin discretion depending on time and players alive. Firing on Charge (FOC) will be allowed during the round, but disallowed when all charge is called.
There will be a respawn wave at the 6 minute mark.
Any line or Sharpshooter unit failing to reach 3 members must retreat to a friendly line infantry unit and be absorbed into their numbers. These skirmishers then have to form up in close order formation. If no line unit remains then retreat to arty or charge. No Ramboing.
No Firing out of Line (FOL), Reloading out of Line (ROL)and Reloading on a Charge (ROC).
Garrisoning buildings is allowed, but max one line per building. Lines that are garrisoning or attacking a garrisoned building are allowed to FOL and FOC, when assaulting a garrisoned building and FOC/FOLing you must be in a reasonable range of the building to FOC/FOL. Sharpshooters and artillery can also garrison.
Beyond houses, troops may garrison any manmade cover such as fences, trenches, etc. Stones/Trees do not count. When garrisoning these objects, a reasonable spacing is expected.
An “all charge” will be called by the Admins at admin discretion depending on time and players alive. Firing on Charge (FOC) will be allowed during the round, but disallowed when all charge is called.
There will be a respawn wave at the 6 minute mark.
Linebattle Rules: Age of Napoleon
The rules for the AoN portions are listed in this document: https://docs.google.com/document/d/1OescsS1MHlq3SpbS0hl8kEyOx0KLDTANbYPTkneGaQ0/edit
In short, these are the following rule changes from BCOF Native:
Rule of 3: When either team drops below 3 members, relevant team rules are turned off.
FoC is disallowed during the duration of the event.
Pistols may be fired on the charge, but not reloaded.
Crouching is allowed as long as the entire unit crouches, if 1 man is standing it will be considered crouching out of line (CoL) and the entire line is forfeit to a slay
Officer Aim (OA) is discouraged
No using buckshot with the pistol
The rules for the AoN portions are listed in this document: https://docs.google.com/document/d/1OescsS1MHlq3SpbS0hl8kEyOx0KLDTANbYPTkneGaQ0/edit
In short, these are the following rule changes from BCOF Native:
Rule of 3: When either team drops below 3 members, relevant team rules are turned off.
FoC is disallowed during the duration of the event.
Pistols may be fired on the charge, but not reloaded.
Crouching is allowed as long as the entire unit crouches, if 1 man is standing it will be considered crouching out of line (CoL) and the entire line is forfeit to a slay
Officer Aim (OA) is discouraged
No using buckshot with the pistol
Unit Linebattle Rules:
Line Infantry
Minimum of 3 people in a line.
Must maintain shoulder to shoulder spacing unless entering melee or a rout. Officers may break out of line, but have to stay close. Not allowed to crouch in combat except for double rank formation, or behind a fence.
1 Music/Flag unit is allowed per regiment.
1 Medic is allowed per regiment.
Maximum of 2 officers per regiment.
Specialists such as officers, medics, flags, and musicians must remain close to the line.
Sharpshooters
Minimum of 5 people in a line. Maximum of 15 in a line. Maximum of 1 officer.
Maximum of 5 man spacing is allowed. Allowed to crouch at all times including combat.
May RoC/RoL/FoL/FoC.
Artillery
Maximum of 12 people and 2 cannons (max per team). No Whitworth or Gatling guns allowed.
If there are more than 1 artillery regiment on a team, they will share the 2 gun cap.
The artillery crew must stay near their cannon at all times.
Artillery Guards must maintain a maximum of 10 man spacing from an active cannon. (An active cannon is a cannon being aimed, pushed, or reloaded).
Engineers
Must be attached to Artillery maximum of 2. Build points will be set to 600.
Thanks to NickyJ for the template
Line Infantry
Minimum of 3 people in a line.
Must maintain shoulder to shoulder spacing unless entering melee or a rout. Officers may break out of line, but have to stay close. Not allowed to crouch in combat except for double rank formation, or behind a fence.
1 Music/Flag unit is allowed per regiment.
1 Medic is allowed per regiment.
Maximum of 2 officers per regiment.
Specialists such as officers, medics, flags, and musicians must remain close to the line.
Sharpshooters
Minimum of 5 people in a line. Maximum of 15 in a line. Maximum of 1 officer.
Maximum of 5 man spacing is allowed. Allowed to crouch at all times including combat.
May RoC/RoL/FoL/FoC.
Artillery
Maximum of 12 people and 2 cannons (max per team). No Whitworth or Gatling guns allowed.
If there are more than 1 artillery regiment on a team, they will share the 2 gun cap.
The artillery crew must stay near their cannon at all times.
Artillery Guards must maintain a maximum of 10 man spacing from an active cannon. (An active cannon is a cannon being aimed, pushed, or reloaded).
Engineers
Must be attached to Artillery maximum of 2. Build points will be set to 600.
Application
Code
[b]Regiment name:[/b]
[b]Regiment leader and Steam (or Discord) Profile:[/b]
[b]Average attendance:[/b]
[b]Do you understand the rules?[Y/N]:[/b]
Specialty Applications
Code
[b]Regiment name:[/b]
[b]Role Requested:[/b]
[b]Average attendance:[/b]
Admin Applications
Code
[b]Steam (or Discord) profile:[/b]
[b]Associated regiment:[/b]
[b]Do you acknowledge that you fully understand all the rules and will obey and enforce them?: [/b]
[b]Previous event admin experience (if any):[/b]
Thanks to NickyJ for the template