Author Topic: Mount & Blade II: Bannerlord  (Read 64828 times)

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Offline EdwardC

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Re: Mount & Blade II: Bannerlord
« Reply #120 on: September 28, 2014, 06:15:42 am »

Offline BNS Marko

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Re: Mount & Blade II: Bannerlord
« Reply #121 on: September 28, 2014, 10:27:04 am »
Yeah it's really good. Hope they remove the ground tessellation though.

Offline Crunk

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Re: Mount & Blade II: Bannerlord
« Reply #122 on: September 28, 2014, 12:17:16 pm »
Oh myyy.
My plan is to crowdsource a plan.

Offline AlekoTheGreek

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Re: Mount & Blade II: Bannerlord
« Reply #123 on: September 28, 2014, 01:31:05 pm »
oh btw,

Captain Lust [Taleworlds] has killed Zaszx

don't tell me you didn't freeze the frame to see the names :)

Offline Vespasian

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Re: Mount & Blade II: Bannerlord
« Reply #124 on: September 28, 2014, 04:07:44 pm »
oh btw,

Captain Lust [Taleworlds] has killed Zaszx

don't tell me you didn't freeze the frame to see the names :)
+1

Offline KL4R1N0G4MPR0S

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Re: Mount & Blade II: Bannerlord
« Reply #125 on: September 28, 2014, 04:08:55 pm »
oh btw,

Captain Lust [Taleworlds] has killed Zaszx

don't tell me you didn't freeze the frame to see the names :)

+2 observant
<3

Offline Nipplestockings

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Re: Mount & Blade II: Bannerlord
« Reply #126 on: September 28, 2014, 04:48:40 pm »
That music... It's by that guy who allows his work in a number of current Warband mods. Don't remember his name, but I'm glad they're using it because it's really good. Was never really a fan of the native warband sound track.

Offline BNS Marko

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Re: Mount & Blade II: Bannerlord
« Reply #127 on: September 28, 2014, 04:59:28 pm »
I think it's Theretor.

Offline Dom13WorstNW

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Re: Mount & Blade II: Bannerlord
« Reply #128 on: September 28, 2014, 05:18:59 pm »
That music... It's by that guy who allows his work in a number of current Warband mods. Don't remember his name, but I'm glad they're using it because it's really good. Was never really a fan of the native warband sound track.

The guy that made the deluge soundtrack is Sławomir Jabłoński. Im not sure if hes the one you're talking about.

Offline KL4R1N0G4MPR0S

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Re: Mount & Blade II: Bannerlord
« Reply #129 on: September 28, 2014, 05:19:36 pm »
On a serious note, I  honestly think that this game is gonna fucking rek face when it comes out

DX11 Graphics
plus +A really powerful map editor which offers so many paramters to set for absolutely everything
+Huge maps
+The great melee system which we know and love
+Hundreds of ppl in multiplayer (hopefully without the lag this time)
+A renewed campaign in Calradia after the death of  the Old King, with RPG stats etc etc (I spent 250 hours on the old one in Native to conquer the whole kingdom - worth every second)
+MODDABILITY

=All time classic. Can't wait 'til it's released.
<3

Offline Nipplestockings

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Re: Mount & Blade II: Bannerlord
« Reply #130 on: September 28, 2014, 06:02:46 pm »
That music... It's by that guy who allows his work in a number of current Warband mods. Don't remember his name, but I'm glad they're using it because it's really good. Was never really a fan of the native warband sound track.

The guy that made the deluge soundtrack is Sławomir Jabłoński. Im not sure if hes the one you're talking about.

No, it's not him. His music is in Prophesy of Pendor and a few other mods. I think some of his stuff is on youtube as well.

Offline AlekoTheGreek

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Re: Mount & Blade II: Bannerlord
« Reply #131 on: September 28, 2014, 06:48:12 pm »
On a serious note, I  honestly think that this game is gonna fucking rek face when it comes out

DX11 Graphics
plus +A really powerful map editor which offers so many paramters to set for absolutely everything
+Huge maps
+The great melee system which we know and love
+Hundreds of ppl in multiplayer (hopefully without the lag this time)
+A renewed campaign in Calradia after the death of  the Old King, with RPG stats etc etc (I spent 250 hours on the old one in Native to conquer the whole kingdom - worth every second)
+MODDABILITY

=All time classic. Can't wait 'til it's released.

indeed my dear

Offline BNS Marko

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Re: Mount & Blade II: Bannerlord
« Reply #132 on: September 28, 2014, 07:24:41 pm »

Offline Amit_

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Re: Mount & Blade II: Bannerlord
« Reply #133 on: September 28, 2014, 08:09:38 pm »
Yeah it's really good. Hope they remove the ground tessellation though.

Why would you want them to remove ground tessellation?
Who the fug am I? Read up here.

Offline Nipplestockings

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Re: Mount & Blade II: Bannerlord
« Reply #134 on: September 28, 2014, 08:22:32 pm »
Yeah it's really good. Hope they remove the ground tessellation though.

Why would you want them to remove ground tessellation?

Because it looks bad and there are better ways to deal with performance issues.