Flying Squirrel Entertainment

Developer's Corner => News & Announcements => Topic started by: Olafson on January 21, 2019, 12:44:01 pm

Title: Developer Blog 38 - Battle Cry of Freedom Part 9
Post by: Olafson on January 21, 2019, 12:44:01 pm
Title: Re: Developer Blog 38 - Battle Cry of Freedom Part 9
Post by: Steinmann on January 21, 2019, 12:47:52 pm
first
Title: Re: Developer Blog 38 - Battle Cry of Freedom Part 9
Post by: MadWolf on January 21, 2019, 12:51:38 pm
That looks really good!!
Title: Re: Developer Blog 38 - Battle Cry of Freedom Part 9
Post by: Romulus76 on January 21, 2019, 12:53:54 pm
Looking very fancy  :-*
Looking forward for Hurricane conditions!
Title: Re: Developer Blog 38 - Battle Cry of Freedom Part 9
Post by: Syncmaster667 on January 21, 2019, 01:15:40 pm
Loving the look of that weather along with the map.

Will snow effect the movement speed of units when it reaches a certain depth? Also could the wind effect speed aswell at higher speeds. If yes im guessing this will effect stamina?

Keep up the good work lads!
Title: Re: Developer Blog 38 - Battle Cry of Freedom Part 9
Post by: Fralla8 on January 21, 2019, 03:24:38 pm
first gif made me nut
Title: Re: Developer Blog 38 - Battle Cry of Freedom Part 9
Post by: Duuring on January 21, 2019, 04:23:28 pm
What is the maximum 'thickness' of the show in the game?
Title: Re: Developer Blog 38 - Battle Cry of Freedom Part 9
Post by: yecgga on January 21, 2019, 04:41:45 pm
selamın aleyküm
Title: Re: Developer Blog 38 - Battle Cry of Freedom Part 9
Post by: Duke Of LongTree on January 21, 2019, 05:31:25 pm
one of the best looking systems i have seen i like it 10/10 longtrees
Title: Re: Developer Blog 38 - Battle Cry of Freedom Part 9
Post by: ~Midnight~ on January 21, 2019, 05:46:55 pm
Honestly looks fantastic. It just makes me want to play the game now.  >:( >:( >:( >:(
Title: Re: Developer Blog 38 - Battle Cry of Freedom Part 9
Post by: Lawrence on January 21, 2019, 05:50:33 pm
one of the best looking systems i have seen i like it 10/10 longtrees
Title: Re: Developer Blog 38 - Battle Cry of Freedom Part 9
Post by: JonnyReb on January 21, 2019, 06:36:56 pm
very interesting HUzzah!
Title: Re: Developer Blog 38 - Battle Cry of Freedom Part 9
Post by: Olafson on January 21, 2019, 09:11:19 pm
Loving the look of that weather along with the map.

Will snow effect the movement speed of units when it reaches a certain depth? Also could the wind effect speed aswell at higher speeds. If yes im guessing this will effect stamina?

Keep up the good work lads!

Currently there are no effects on unit speed or stamina (We have not implemented stamina yet, but for aiming shake) but we do plan on a system like that. So right now different weather just affects the visibility and bullet physics.

What is the maximum 'thickness' of the show in the game?

Its basically 2D. I don't think we can make it get any higher. Maybe in the future, tho not very likely.
Title: Re: Developer Blog 38 - Battle Cry of Freedom Part 9
Post by: Shadow on January 21, 2019, 10:03:16 pm

What is the maximum 'thickness' of the show in the game?

Its basically 2D. I don't think we can make it get any higher. Maybe in the future, tho not very likely.

Is that an engine restriction, or something else?

Top notch work!!
Title: Re: Developer Blog 38 - Battle Cry of Freedom Part 9
Post by: Olafson on January 21, 2019, 10:14:45 pm
Just limitations of what we can do.
Title: Re: Developer Blog 38 - Battle Cry of Freedom Part 9
Post by: GTAMAN on January 22, 2019, 12:54:13 am
hoping to freeze to death before the bullets get to me.  :o
Title: Re: Developer Blog 38 - Battle Cry of Freedom Part 9
Post by: ~Midnight~ on January 22, 2019, 04:09:26 am
The GOAT has spoken.
Title: Re: Developer Blog 38 - Battle Cry of Freedom Part 9
Post by: chisledcarpet66 on January 22, 2019, 06:33:47 am
Looks Great. :D
Title: Re: Developer Blog 38 - Battle Cry of Freedom Part 9
Post by: Keita on January 22, 2019, 09:21:20 am
looks sick
Title: Re: Developer Blog 38 - Battle Cry of Freedom Part 9
Post by: PorishMounds on January 23, 2019, 02:02:39 am
Early Alpha Test? Shall it be closed or open?
Title: Re: Developer Blog 38 - Battle Cry of Freedom Part 9
Post by: Dius on January 23, 2019, 10:28:10 am
Very nice job  ;)

Early Alpha Test? Shall it be closed or open?
Title: Re: Developer Blog 38 - Battle Cry of Freedom Part 9
Post by: Savolainen5 on January 23, 2019, 10:41:15 am
Very nice! Will the weather settings affect shooting or bullet physics?
Title: Re: Developer Blog 38 - Battle Cry of Freedom Part 9
Post by: Olafson on January 23, 2019, 10:53:44 am
From the Blog: "The weather and time of day will dynamically adjust the temperature, humidity, water vapor density etc.. These values also affect our bullet systems physics. If you want to know more about how this all ties together please read our Developer Blog 31."

Early Alpha Test? Shall it be closed or open?

We start with closed and over the course of the next month or so, we will try to open it up more and more.
Title: Re: Developer Blog 38 - Battle Cry of Freedom Part 9
Post by: Eamon on January 23, 2019, 02:55:45 pm
Hey give me and my regiment alpha keys please NANWL season 8 winners btw YouTube famous
Title: Re: Developer Blog 38 - Battle Cry of Freedom Part 9
Post by: ~Midnight~ on January 23, 2019, 03:43:29 pm
Hey give me and my regiment alpha keys please NANWL season 8 winners btw YouTube famous
Title: Re: Developer Blog 38 - Battle Cry of Freedom Part 9
Post by: Dredd on January 25, 2019, 07:28:52 am
Ooohhh very nice
Title: Re: Developer Blog 38 - Battle Cry of Freedom Part 9
Post by: Steinmann on February 02, 2019, 03:48:58 am
Will this game include bullet drop
Title: Re: Developer Blog 38 - Battle Cry of Freedom Part 9
Post by: Thunderstormer on February 02, 2019, 07:14:18 am
gravity does effect bullets.
Title: Re: Developer Blog 38 - Battle Cry of Freedom Part 9
Post by: Siwi on February 02, 2019, 10:56:22 pm
I’m guessing it won’t be in the initial release but is there a plan for a map editor?
Title: Re: Developer Blog 38 - Battle Cry of Freedom Part 9
Post by: Olafson on February 03, 2019, 02:17:56 pm
Most likely not at release, as you said. If ever. It is a huuuge undertaking.
Title: Re: Developer Blog 38 - Battle Cry of Freedom Part 9
Post by: Steinmann on February 04, 2019, 01:31:19 am
Give me alpha ty
Title: Re: Developer Blog 38 - Battle Cry of Freedom Part 9
Post by: Wursti on February 04, 2019, 11:02:06 am
Give me alpha ty

dont u need a PC to play an alpha?
Title: Re: Developer Blog 38 - Battle Cry of Freedom Part 9
Post by: Steinmann on February 04, 2019, 03:22:55 pm
Give me alpha ty

dont u need a PC to play an alpha?
!!!
Title: Re: Developer Blog 38 - Battle Cry of Freedom Part 9
Post by: Miller786 on February 06, 2019, 12:39:01 pm
Will you be able to generate randomized maps like in NW?
Title: Re: Developer Blog 38 - Battle Cry of Freedom Part 9
Post by: Olafson on February 06, 2019, 01:05:16 pm
Not at the moment.
Title: Re: Developer Blog 38 - Battle Cry of Freedom Part 9
Post by: Coldstreamer on February 28, 2019, 03:45:33 am
It sucks that it will never come out, but looks amazing..