Flying Squirrel Entertainment

Mount & Blade Warband: Napoleonic Wars => Released Modifications => The Anglo-Zulu War => Topic started by: Guardian on January 05, 2013, 11:01:11 pm

Title: A Suggestion
Post by: Guardian on January 05, 2013, 11:01:11 pm
Would it be possible to decrease the range of the sharpshooters (forgot their name) of the Zulus? As I was playing earlier with a couple of people and we would almost always get shot almost a couple seconds from when you spawn, this is against bots however and I'm sure it would be just as accurate in events.
Title: Re: A Suggestion
Post by: James Grant on January 05, 2013, 11:04:08 pm
Bots are indeed in some cases ridiculously lucky with their shots but this is no reason to punish the human players.
Title: Re: A Suggestion
Post by: Guardian on January 05, 2013, 11:10:45 pm
I agree but it's weird I didn't encounter this problem before the update, only after the update?
Title: Re: A Suggestion
Post by: James Grant on January 05, 2013, 11:11:33 pm
No it certainly happened.
Title: Re: A Suggestion
Post by: Guardian on January 05, 2013, 11:12:10 pm
Hmm, okay.
Title: Re: A Suggestion
Post by: Flash on January 05, 2013, 11:50:25 pm
British need to learn to get their heads down. You can't stand in the open anymore :V
Title: Re: A Suggestion
Post by: Guardian on January 05, 2013, 11:51:18 pm
British need to learn to get their heads down. You can't stand in the open anymore :V
Yeah, tried that but the split second I stand up to shoot I'm already shot. :P
Title: Re: A Suggestion
Post by: Flash on January 05, 2013, 11:57:07 pm
British need to learn to get their heads down. You can't stand in the open anymore :V
Yeah, tried that but the split second I stand up to shoot I'm already shot. :P

THEN YOU'RE DOING IT WRONG
Title: Re: A Suggestion
Post by: Guardian on January 05, 2013, 11:58:26 pm
I LIKE YOU'RE CAPS LOCK.
Title: Re: A Suggestion
Post by: Flash on January 06, 2013, 12:03:28 am
I LIKE YOU'RE CAPS LOCK.

CAPS LOCK IS CRUISE CONTROL FOR COOL
Title: Re: A Suggestion
Post by: Willhelm on January 06, 2013, 12:09:31 am
No, In fact they hardly hit at all. Their accuracy is worse than NW muskets. It's just that you think you're all safe behind your sandbag and suddenly you get shot, it doesn't mean they have sniper accuracy, they just continually shoot and there is a lot of them. Their numbers will be reduced in later updates when more units are in.
Title: Re: A Suggestion
Post by: Scrat555 on January 06, 2013, 04:04:16 am
Yah, the number of Zulu skirms in this update is WAYYYYY out of preportion bot-wise.
Title: Re: A Suggestion
Post by: James Grant on January 06, 2013, 10:47:25 am
Yah, the number of Zulu skirms in this update is WAYYYYY out of preportion bot-wise.

Thats because the ability has been removed for the bots becoming anything but finished classes.
Title: Re: A Suggestion
Post by: Guardian on January 06, 2013, 11:54:20 am
Oh and every time I press tab I get this showing up (A lot of other players have mentioned it too)

Spoiler
(https://www.fsegames.eu/forum/proxy.php?request=http%3A%2F%2Fcloud-2.steampowered.com%2Fugc%2F900984706556333714%2FA2098B38A86FE7CD52E9BC0CA50DC16B03E96443%2F&hash=69b02a920eb3cdb9b1c6a95317b1749c8c33ef8e)
[close]
Title: Re: A Suggestion
Post by: Flash on January 06, 2013, 11:56:13 am
We've found a hotfix for it in my regiment.

Spoiler
Don't press tab.
[close]
Title: Re: A Suggestion
Post by: Guardian on January 06, 2013, 12:00:10 pm
Yeah but it's rather annoying, no need for a pointless comment like that to be honest.
Title: Re: A Suggestion
Post by: Flash on January 06, 2013, 12:12:16 pm
Yeah but it's rather annoying, no need for a pointless comment like that to be honest.

I'm British, there's every need...