Flying Squirrel Entertainment

Mount & Blade Warband: Napoleonic Wars => Released Modifications => North & South: First Manassas => Topic started by: Parrot on July 13, 2015, 02:25:47 pm

Title: North and South - 1.2 Weapon Stats
Post by: Parrot on July 13, 2015, 02:25:47 pm
Here is where you'll be able to find the majority of the weapon stats for the latest version of North and South



Pistols
Code
"Volcanic Pistol" 		weight(1.5) | difficulty(0) | spd_rtng(24) | shoot_speed(320) | thrust_damage(65 ,pierce) | max_ammo(6) | accuracy(72)
"Lefaucheaux Revolver" weight(1.5) | difficulty(0) | spd_rtng(32) | shoot_speed(280) | thrust_damage(60 ,pierce) | max_ammo(6) | accuracy(65)
"Beaumont Adams Revolver" weight(1.5) | difficulty(0) | spd_rtng(32) | shoot_speed(280) | thrust_damage(60 ,pierce) | max_ammo(6) | accuracy(65)
"Remington Revolver" weight(1.5) | difficulty(0) | spd_rtng(32) | shoot_speed(280) | thrust_damage(60 ,pierce) | max_ammo(6) | accuracy(72)
"Colt M1860 Army" weight(1.5) | difficulty(0) | spd_rtng(32) | shoot_speed(280) | thrust_damage(60 ,pierce) | max_ammo(6) | accuracy(65)
"Colt Dragoon" weight(1.5) | difficulty(0) | spd_rtng(32) | shoot_speed(280) | thrust_damage(60 ,pierce) | max_ammo(6) | accuracy(65)
"Partisan Revolver" weight(1.5) | difficulty(0) | spd_rtng(25) | shoot_speed(270) | thrust_damage(50 ,pierce) | max_ammo(6) | accuracy(50)
"Colt M1861 Navy" weight(1.5) | difficulty(0) | spd_rtng(24) | shoot_speed(280) | thrust_damage(65 ,pierce) | max_ammo(6) | accuracy(72)


 
Carbines
Code
"Burnside Carbine" 		weight(3.2) | difficulty(0) | spd_rtng(37) | shoot_speed(250) | thrust_damage(100 ,pierce) | max_ammo(1) | accuracy(70)
"Smith Carbine" weight(3.2) | difficulty(0) | spd_rtng(37) | shoot_speed(250) | thrust_damage(100 ,pierce) | max_ammo(1) | accuracy(70)
"French Carbine" weight(3.2) | difficulty(0) | spd_rtng(37) | shoot_speed(250) | thrust_damage(100 ,pierce) | max_ammo(1) | accuracy(70)
"Sharps Carbine" weight(3.2) | difficulty(0) | spd_rtng(37) | shoot_speed(250) | thrust_damage(100 ,pierce) | max_ammo(1) | accuracy(70)
"Enfield Carbine" weight(3.2) | difficulty(0) | spd_rtng(37) | shoot_speed(250) | thrust_damage(100 ,pierce) | max_ammo(1) | accuracy(70)

"Burnside Carbine Melee" weight(3.2) | difficulty(0) | spd_rtng(86) | weapon_length(68)| swing_damage (20 , blunt)  | thrust_damage(12,  blunt)
"Smith Carbine Melee" weight(3.2) | difficulty(0) | spd_rtng(86) | weapon_length(58)| swing_damage (20 , blunt)  | thrust_damage(12,  blunt)
"French Carbine Melee" weight(3.2) | difficulty(0) | spd_rtng(86) | weapon_length(88)| swing_damage (20 , blunt)  | thrust_damage(12,  blunt)
"Sharps Carbine Melee" weight(3.2) | difficulty(0) | spd_rtng(86) | weapon_length(68)| swing_damage (20 , blunt)  | thrust_damage(12,  blunt)
"Enfield Carbine Melee" weight(3.2) | difficulty(0) | spd_rtng(86) | weapon_length(68)| swing_damage (20 , blunt)  | thrust_damage(12,  blunt)

"Double Barrel Shotgun" weight(3.0) | difficulty(0) | spd_rtng(18) | shoot_speed(250) | thrust_damage(80,pierce)  | max_ammo(2) | accuracy(65)


 
Rifles - No bayonets
Code
"1854 Lorenz Rifle" 		weight(4.2) | difficulty(0) | spd_rtng(20) | shoot_speed(300) | thrust_damage(100 ,pierce) | max_ammo(1) | accuracy(83)
"Sharps Rifle" weight(3.5) | difficulty(0) | spd_rtng(17) | shoot_speed(300) | thrust_damage(100 ,pierce) | max_ammo(1) | accuracy(88)
"Scoped Sharps Rifle" weight(4.0) | difficulty(0) | spd_rtng(19) | shoot_speed(300) | thrust_damage(100 ,pierce) | max_ammo(1) | accuracy(92)
"Scoped Springfield Rifle" weight(4.5) | difficulty(0) | spd_rtng(18) | shoot_speed(300) | thrust_damage(100 ,pierce) | max_ammo(1) | accuracy(92)
"Hawken Rifle" weight(4.5) | difficulty(0) | spd_rtng(17) | shoot_speed(300) | thrust_damage(100 ,pierce) | max_ammo(1) | accuracy(90)
"Kentucky Rifle" weight(3.0) | difficulty(0) | spd_rtng(18) | shoot_speed(300) | thrust_damage(100 ,pierce) | max_ammo(1) | accuracy(87)
"Colt Repeating Rifle" weight(3.0) | difficulty(0) | spd_rtng(20) | shoot_speed(300) | thrust_damage(100 ,pierce) | max_ammo(6) | accuracy(88)
"M1841 Mississippi Rifle" weight(4.3) | difficulty(0) | spd_rtng(20) | shoot_speed(300) | thrust_damage(100 ,pierce) | max_ammo(1) | accuracy(85)

"1854 Lorenz Melee" weight(4.2) | difficulty(0) | spd_rtng(82) | weapon_length(104) | swing_damage(15, blunt) | thrust_damage(12,  blunt)
"Sharps Melee" weight(3.5) | difficulty(0) | spd_rtng(82) | weapon_length(86)  | swing_damage(15, blunt) | thrust_damage(12,  blunt)
"Scoped Sharps Melee" weight(4.0) | difficulty(0) | spd_rtng(82) | weapon_length(86)  | swing_damage(15, blunt) | thrust_damage(12,  blunt)
"Scoped Springfield Melee" weight(4.5) | difficulty(0) | spd_rtng(82) | weapon_length(102) | swing_damage(15, blunt) | thrust_damage(12,  blunt)
"Hawken Melee" weight(4.5) | difficulty(0) | spd_rtng(82) | weapon_length(92)  | swing_damage(15, blunt) | thrust_damage(12,  blunt)
"Whitworth Melee" weight(3.0) | difficulty(0) | spd_rtng(82) | weapon_length(102) | swing_damage(15, blunt) | thrust_damage(12,  blunt)
"Colt Repeating Melee" weight(3.0) | difficulty(0) | spd_rtng(82) | weapon_length(86)  | swing_damage(15, blunt) | thrust_damage(12,  blunt)
"M1841 Mississippi Melee" weight(4.3) | difficulty(0) | spd_rtng(82) | weapon_length(95)  | swing_damage(15, blunt) | thrust_damage(12,  blunt)



Muskets - Ranged
Code
"Enfield Rifle" 		weight(4.0) | difficulty(0) | spd_rtng(22) | shoot_speed(280) | thrust_damage(100 ,pierce) | max_ammo(1) | accuracy(80)
"Harpers Ferry Rifle" weight(4.0) | difficulty(0) | spd_rtng(22) | shoot_speed(280) | thrust_damage(100 ,pierce) | max_ammo(1) | accuracy(80)
"P1851 Minie Rifle" weight(4.0) | difficulty(0) | spd_rtng(22) | shoot_speed(280) | thrust_damage(100 ,pierce) | max_ammo(1) | accuracy(80)
"Springfield M1842" weight(4.0) | difficulty(0) | spd_rtng(23) | shoot_speed(280) | thrust_damage(100 ,pierce) | max_ammo(1) | accuracy(65)
".69 cal. (Buck and Ball)" weight(3.5) | difficulty(0) | spd_rtng(23) | shoot_speed(280) | thrust_damage(100 ,pierce) | max_ammo(1) | accuracy(72)

"Enfield Bayonet" weight(4.5) | difficulty(0) | spd_rtng(20) | shoot_speed(280) | thrust_damage(100 ,pierce) | max_ammo(1) | accuracy(65)
"Harpers Ferry Bayonet" weight(4.5) | difficulty(0) | spd_rtng(20) | shoot_speed(280) | thrust_damage(100 ,pierce) | max_ammo(1) | accuracy(65)
"P1851 Minie Bayonet" weight(4.5) | difficulty(0) | spd_rtng(20) | shoot_speed(280) | thrust_damage(100 ,pierce) | max_ammo(1) | accuracy(65)
"Springfield Bayonet" weight(4.5) | difficulty(0) | spd_rtng(21) | shoot_speed(280) | thrust_damage(100 ,pierce) | max_ammo(1) | accuracy(63)
".69 cal. Bayonet" weight(3.5) | difficulty(0) | spd_rtng(23) | shoot_speed(280) | thrust_damage(100 ,pierce) | max_ammo(1) | accuracy(60)

Muskets - Melee
Code
"Enfield Melee" 		weight(4.0) | difficulty(0) | spd_rtng(70) | weapon_length(104) | swing_damage(15 ,  blunt) | thrust_damage(20 ,  blunt)
"Harpers Ferry Melee" weight(4.0) | difficulty(0) | spd_rtng(70) | weapon_length(104) | swing_damage(15 ,  blunt) | thrust_damage(20 ,  blunt)
"P1851 Minie Melee" weight(4.0) | difficulty(0) | spd_rtng(70) | weapon_length(114) | swing_damage(15 ,  blunt) | thrust_damage(20 ,  blunt)
"Springfield Melee" weight(4.0) | difficulty(0) | spd_rtng(70) | weapon_length(114) | swing_damage(15 ,  blunt) | thrust_damage(20 ,  blunt)
".69 cal. Melee" weight(3.5) | difficulty(0) | spd_rtng(70) | weapon_length(136) | swing_damage(15 ,  blunt) | thrust_damage(20 ,  blunt)

"Enfield Bayonet" weight(4.5) | difficulty(0) | spd_rtng(85) | weapon_length(146) | swing_damage(40 , pierce) | thrust_damage(45 , pierce)
"Harpers Ferry Bayonet" weight(4.5) | difficulty(0) | spd_rtng(85) | weapon_length(146) | swing_damage(40 , pierce) | thrust_damage(45 , pierce)
"P1851 Minie Bayonet" weight(4.5) | difficulty(0) | spd_rtng(85) | weapon_length(154) | swing_damage(40 , pierce) | thrust_damage(45 , pierce)
"Springfield Bayonet" weight(4.5) | difficulty(0) | spd_rtng(85) | weapon_length(158) | swing_damage(40 , pierce) | thrust_damage(45 , pierce)
".69 cal. Bayonet" weight(3.5) | difficulty(0) | spd_rtng(85) | weapon_length(178) | swing_damage(40 , pierce) | thrust_damage(45 , pierce)

Edit by Wüsti: Changed version number to 1.2, as weaponstats didnt change with new version.
Title: Re: North and South - 1.0 Weapon Stats
Post by: Adamov on July 13, 2015, 04:38:16 pm
Very useful information, thanks for posting it.
Title: Re: North and South - 1.0 Weapon Stats
Post by: Sethja8 on July 13, 2015, 06:22:08 pm
love it!
Title: Re: North and South - 1.0 Weapon Stats
Post by: MaxLam on July 13, 2015, 10:13:48 pm
What is "weight"?
Title: Re: North and South - 1.0 Weapon Stats
Post by: Arkansan on July 14, 2015, 05:58:23 am
Thank you very much for this!

"Springfield Bayonet"       weight(4.5) |  weapon_length(158)
".69 cal. Bayonet"               weight(3.5) |  weapon_length(178)

Why are these different? I thought it was the same weapon that shot different cartridges.
Title: Re: North and South - 1.0 Weapon Stats
Post by: Hinkel on July 14, 2015, 10:35:14 am
Thank you very much for this!

"Springfield Bayonet"       weight(4.5) |  weapon_length(158)
".69 cal. Bayonet"               weight(3.5) |  weapon_length(178)

Why are these different? I thought it was the same weapon that shot different cartridges.

Its a bug.. it should have the same, but it was one of the last things, which was added..
It was added, after all weapon stats were rebalanced. And since its based on the shotgun code, which wasnt used.. we forgot to check the stats.
Title: Re: North and South - 1.0 Weapon Stats
Post by: Parrot on July 14, 2015, 10:41:20 am
"Springfield Bayonet"       weight(4.5) |  weapon_length(158)
".69 cal. Bayonet"               weight(3.5) |  weapon_length(178)

Why are these different? I thought it was the same weapon that shot different cartridges.

Oh shit :P that's the one thing I forgot to check when adding that gun... But the one point of weight difference shouldn't really do much.
Title: Re: North and South - 1.0 Weapon Stats
Post by: Wigster600 on July 14, 2015, 12:36:04 pm
Buck&Ball best gun.
Title: Re: North and South - 1.0 Weapon Stats
Post by: preussen6 on July 14, 2015, 10:46:56 pm
Can we have Dreyse for Prussians ?
Title: Re: North and South - 1.0 Weapon Stats
Post by: Siberian Cossack on July 15, 2015, 12:37:38 am
Can we have Dreyse for Prussians ?

how about this mod?  ;)
Spoiler
https://www.fsegames.eu/forum/index.php?board=111.0 
[close]
Title: Re: North and South - 1.0 Weapon Stats
Post by: Arkansan on July 15, 2015, 03:22:38 am
@ Parrot & Hinkel
Ok, thanks for the response!
Title: Re: North and South - 1.0 Weapon Stats
Post by: TheDoctor on February 09, 2016, 10:13:13 pm
Why is it that the Union howitzer doesn't have a texture resulting in it not spawning in game?
Title: Re: North and South - 1.0 Weapon Stats
Post by: Bob_Rabbit on March 03, 2016, 05:35:22 pm
i love the way buck&ball is so OP that it has a longer weapon reach, weighs less and is more accurate than a springfield  ;D
Title: Re: North and South - 1.0 Weapon Stats
Post by: Hinkel on March 03, 2016, 06:34:44 pm
i love the way buck&ball is so OP that it has a longer weapon reach, weighs less and is more accurate than a springfield  ;D

Its a bug.. and was not planned :(
Title: Re: North and South - 1.0 Weapon Stats
Post by: Bob_Rabbit on March 03, 2016, 08:26:58 pm
i love the way buck&ball is so OP that it has a longer weapon reach, weighs less and is more accurate than a springfield  ;D

Its a bug.. and was not planned :(

nay. buck and ball is clearly superior by default
Title: Re: North and South - 1.0 Weapon Stats
Post by: AtomicChicken on March 05, 2016, 05:24:07 pm
i love the way buck&ball is so OP that it has a longer weapon reach, weighs less and is more accurate than a springfield  ;D

Its a bug.. and was not planned :(

nay. buck and ball is clearly superior by default

Agreed, just accept Buck and ball as your overlord and no blood shall be spilt! Simples!
Title: Re: North and South - 1.0 Weapon Stats
Post by: TheDoctor on March 07, 2016, 03:28:04 pm
Is the witworth suppose to be less accurate then the hawkin?
Title: Re: North and South - 1.1 Weapon Stats
Post by: TheDoctor on April 23, 2016, 10:33:32 pm
Parrott, you have a small error. The Hawken rifle has a accuracy of 88 not 90.  It is only 1 point higher then the Kentucky
Title: Re: North and South - 1.1 Weapon Stats
Post by: 19th Texas on December 11, 2016, 03:11:01 pm
"Enfield Rifle"       weight(4.0) | difficulty(0) | spd_rtng(22) | shoot_speed(280) | thrust_damage(100 ,pierce) | max_ammo(1) | accuracy(80)
"Harpers Ferry Rifle"       weight(4.0) | difficulty(0) | spd_rtng(22) | shoot_speed(280) | thrust_damage(100 ,pierce) | max_ammo(1) | accuracy(80)
"P1851 Minie Rifle"       weight(4.0) | difficulty(0) | spd_rtng(22) | shoot_speed(280) | thrust_damage(100 ,pierce) | max_ammo(1) | accuracy(80)
"Springfield M1842"       weight(4.0) | difficulty(0) | spd_rtng(23) | shoot_speed(280) | thrust_damage(100 ,pierce) | max_ammo(1) | accuracy(65)
".69 cal. (Buck and Ball)"    weight(3.5) | difficulty(0) | spd_rtng(23) | shoot_speed(280) | thrust_damage(100 ,pierce) | max_ammo(1) | accuracy(72)

"Enfield Bayonet"       weight(4.5) | difficulty(0) | spd_rtng(20) | shoot_speed(280) | thrust_damage(100 ,pierce) | max_ammo(1) | accuracy(65)
"Harpers Ferry Bayonet"    weight(4.5) | difficulty(0) | spd_rtng(20) | shoot_speed(280) | thrust_damage(100 ,pierce) | max_ammo(1) | accuracy(65)
"P1851 Minie Bayonet"       weight(4.5) | difficulty(0) | spd_rtng(20) | shoot_speed(280) | thrust_damage(100 ,pierce) | max_ammo(1) | accuracy(65)
"Springfield Bayonet"       weight(4.5) | difficulty(0) | spd_rtng(21) | shoot_speed(280) | thrust_damage(100 ,pierce) | max_ammo(1) | accuracy(63)
".69 cal. Bayonet"       weight(3.5) | difficulty(0) | spd_rtng(23) | shoot_speed(280) | thrust_damage(100 ,pierce) | max_ammo(1) | accuracy(60)


Ok so you are telling me that whenever the Confederates are using a Line Infantry Musket - Springfield , it is much less accurate then the Harpers Ferry Rifle and the Enfield Rifle and the Union use those as basic weapons. How is that balanced? And don't tell me it's because the Confederates get Buck and Ball instead, because the Union do too. Now that is just terrible balancing, because on events unless you sign up as Skirmishers on the Confederates you get a Springfield with the accuracy of 65 and on the Union you get the Hapers Ferry Rifle and the Enfield and both of those can attach beyonets and are 80 accuracy.
Title: Re: North and South - 1.1 Weapon Stats
Post by: szolnok999 on February 16, 2017, 06:44:10 pm
Can u link the unit stats? :P
Title: Re: North and South - 1.2 Weapon Stats
Post by: Kubus on April 19, 2020, 02:04:24 pm
For Buck And Ball Huzzah! :D