Author Topic: The Council's Melee Rankings | Official | 2019  (Read 16269 times)

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Offline Knightmare

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Re: The Council's Melee Rankings | Official | 2019
« Reply #45 on: July 25, 2019, 09:11:27 am »
higen beats rikkert but he's not on the list
i carry every gf but im not on the list
ok
at least put knightmare somewhere on the list
Groupfighting not duels. Otherwise Gi should also be on this list eh.
i thought it was obvious i wasnt being rly serious since i asked to put knightmare on the list (although he would trash everyone in EU if he had a decent ping)

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Re: The Council's Melee Rankings | Official | 2019
« Reply #46 on: July 25, 2019, 04:41:13 pm »
Groupfighting skill doesn't exist, same for duel skills.
There's only one set of skill, which is your melee habits/pattern of bayonet handling and capacities, and regularity excuting these capacities which you operate in both of theses combat format, since we operate the same movements every time in very short moments whatever the format, skill is in fact vastly more tested under duel situations than groupfighting situation, both can be interesting, in fact gf is a set of very fast paced one on one situations, long story short, your list is fatally flawed by an partial ignorance of the actual skill nature (which is indivisible).


Offline Golden.

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Re: The Council's Melee Rankings | Official | 2019
« Reply #47 on: July 25, 2019, 05:05:44 pm »
Groupfighting skill doesn't exist, same for duel skills.
There's only one set of skill, which is your melee habits/pattern of bayonet handling and capacities, and regularity excuting these capacities which you operate in both of theses combat format, since we operate the same movements every time in very short moments whatever the format, skill is in fact vastly more tested under duel situations than groupfighting situation, both can be interesting, in fact gf is a set of very fast paced one on one situations, long story short, your list is fatally flawed by an partial ignorance of the actual skill nature (which is indivisible).

What you are saying is barely even comprehensible, but if i'm trying my hardest I can strain about the smallest amount of tenuous sense out of it. First of all don't talk about melee as if it's some kind of contemporary socialistic philosophy or as if you should be lecturing it at Oxford.

There is vastly more to group fighting then dueling, proven by anyone who is able to look at it without bias. If you could shed your ego and your only last hope for remaining relevant you might understand the dueling is completely patience based at high level.

There is no such thing as no skill in either and no such thing as pattern mastering or whatever other nonsensical nonsense you and your gang want to come up with. The fact is group fighting is pretty simple but when at higher levels you can reach some more complex situations. Most of it however is based upon teamwork at this level since I would expect any player playing in semi-finals or above to have mastered the game. The only thing deciding who is winning is teamwork and play styles. It's as simple as that. And as recent tournaments show and recent performances show you and ak47 are weak and are currently playing at a far, far worse team synergy and team work level than any other teams. So stop making up stupid excuses and reasons and change your team/playstyle thanks. Btw this list is not flawed for any of those reasons just opinionated doesn't mean it's wrong it's an opinion.

Offline Fralla8

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Re: The Council's Melee Rankings | Official | 2019
« Reply #48 on: July 25, 2019, 05:10:03 pm »
It wouldn't make any sense if there "one skill" instead of gf skill and duel skill since people can be better at one compared to the other...
Lit triple post enyoy ban noob
Im a noob because your mad about what I post lol thats toxic as fuck and your a hypocrite to trying to team up with me with mad people your the noob kid, you wouldn't be acting this big by yourself. Go run back to your posse you pussy you ain't shit by yourself.

Offline Kore

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Re: The Council's Melee Rankings | Official | 2019
« Reply #49 on: July 25, 2019, 05:12:55 pm »
Agree with fralla
have u seen voluble win duel tournaments? Me neither
Have u seen voluble carry "HIGH LEVEL" gfs big time? Yes
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Offline Eamon

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Re: The Council's Melee Rankings | Official | 2019
« Reply #50 on: July 25, 2019, 05:13:46 pm »
Only relevant list is the one in the 15th YR teamspeak. Change my mind

Yeah the ban list

Haze

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Re: The Council's Melee Rankings | Official | 2019
« Reply #51 on: July 25, 2019, 06:10:53 pm »
Groupfighting skill doesn't exist, same for duel skills.
There's only one set of skill, which is your melee habits/pattern of bayonet handling and capacities, and regularity excuting these capacities which you operate in both of theses combat format, since we operate the same movements every time in very short moments whatever the format, skill is in fact vastly more tested under duel situations than groupfighting situation, both can be interesting, in fact gf is a set of very fast paced one on one situations, long story short, your list is fatally flawed by an partial ignorance of the actual skill nature (which is indivisible).

What you are saying is barely even comprehensible, but if i'm trying my hardest I can strain about the smallest amount of tenuous sense out of it. First of all don't talk about melee as if it's some kind of contemporary socialistic philosophy or as if you should be lecturing it at Oxford.

There is vastly more to group fighting then dueling, proven by anyone who is able to look at it without bias. If you could shed your ego and your only last hope for remaining relevant you might understand the dueling is completely patience based at high level.

There is no such thing as no skill in either and no such thing as pattern mastering or whatever other nonsensical nonsense you and your gang want to come up with. The fact is group fighting is pretty simple but when at higher levels you can reach some more complex situations. Most of it however is based upon teamwork at this level since I would expect any player playing in semi-finals or above to have mastered the game. The only thing deciding who is winning is teamwork and play styles. It's as simple as that. And as recent tournaments show and recent performances show you and ak47 are weak and are currently playing at a far, far worse team synergy and team work level than any other teams. So stop making up stupid excuses and reasons and change your team/playstyle thanks. Btw this list is not flawed for any of those reasons just opinionated doesn't mean it's wrong it's an opinion.
Your post is mostly non-sense, trying to argue with things not related to my initial message, your message features also personal opinion about me and my team, which might be the sign of underneath bias. Regarding ak47 and recent relevance, the last community tournament, has actually be won by ak47 members, it's a fact which you can verify.
So let's get back to the initial mean, which was that this lists tries to elaborate a mechanical skill list based on the fact that there would be "groupfighting skills", then lists up "block, chambers, etc.." which are the game skill, not gf skill, my whole point, is to say we have the same game mechcanical skill in both gf and duel and every other combat format, that skill is indivisible, pattern, camera moves, mouse handling are the same, that mechcanical skill is more accurately seen and evaluated under duel and 1v1 situation for simple reasons.

1) Extra-influence by other players in the final results.
2) In fact, whether you want it or not, GF is a compilation of one one situation, what happen in GF is the result of 2 dependant sources that influence each other at a given time t, Player A and Player B, you can kill only one person at a time, you will and can impact only one skeleton hitbox at a time, there's very fast 1v1 everytime. the "Groupfighting" and "Duel" are simple semantic to refers to combat type, the combat take place in the very same matrice, with the same rules, regarding speed, precision, blocking, etc....? Your mastering is globally the same, now the ending results might differs because of variables, which develop differently in GF or Duel situation.
3) Individual skill list, mean having an individual points of view, means we need to reduce the scope to one individual actions. in term of who's better than who, that means we get to see what people execute technically reduced to their own self only, without extra player influence, and then evaluate the viability and quality of the say moves and skills in the final results of the contest.
It's the basis of the game melee, but in gf, you got multi-source influx to decide who's winning. You can't extrapolate accurately individual mechanical skill from an unindividual contest.


My point is also to say that GF is a mostly, not totally, but mostly flawed scope for judging mechanical game skill mastering accurately such as blocking, kicking, chambering, speed, range with way better solutions existing to do it accurately good.
Though, GF can be used as the top (and unique) way to judge others type of non-technical competence, behavioral competence, like teamwork, but this very list doesn't only do that, it tries to judge what it can't : it's flawed.
« Last Edit: July 25, 2019, 06:16:13 pm by Drake »

Offline Shadey

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Re: The Council's Melee Rankings | Official | 2019
« Reply #52 on: July 25, 2019, 06:16:44 pm »
Spoiler
Groupfighting skill doesn't exist, same for duel skills.
There's only one set of skill, which is your melee habits/pattern of bayonet handling and capacities, and regularity excuting these capacities which you operate in both of theses combat format, since we operate the same movements every time in very short moments whatever the format, skill is in fact vastly more tested under duel situations than groupfighting situation, both can be interesting, in fact gf is a set of very fast paced one on one situations, long story short, your list is fatally flawed by an partial ignorance of the actual skill nature (which is indivisible).

What you are saying is barely even comprehensible, but if i'm trying my hardest I can strain about the smallest amount of tenuous sense out of it. First of all don't talk about melee as if it's some kind of contemporary socialistic philosophy or as if you should be lecturing it at Oxford.

There is vastly more to group fighting then dueling, proven by anyone who is able to look at it without bias. If you could shed your ego and your only last hope for remaining relevant you might understand the dueling is completely patience based at high level.

There is no such thing as no skill in either and no such thing as pattern mastering or whatever other nonsensical nonsense you and your gang want to come up with. The fact is group fighting is pretty simple but when at higher levels you can reach some more complex situations. Most of it however is based upon teamwork at this level since I would expect any player playing in semi-finals or above to have mastered the game. The only thing deciding who is winning is teamwork and play styles. It's as simple as that. And as recent tournaments show and recent performances show you and ak47 are weak and are currently playing at a far, far worse team synergy and team work level than any other teams. So stop making up stupid excuses and reasons and change your team/playstyle thanks. Btw this list is not flawed for any of those reasons just opinionated doesn't mean it's wrong it's an opinion.
Your post is mostly non-sense, trying to argue with things not related to my initial message, your message features also personal opinion about me and my team, which might be the sign of underneath bias. Regarding ak47 and recent relevance, the last community tournament, has actually be won by ak47 members, it’s a fact which you can verify.
So let's get back to the initial mean, which was that this lists tries to elaborate a mechanical skill list based on the fact that there would be "groupfighting skills", then lists up "block, chambers, etc.." which are the game skill, not gf skill, my whole point, is to say we have the same game mechcanical skill in both gf and duel and every other combat format, that skill is indivisible, pattern, camera moves, mouse handling are the same, that mechcanical skill is more accurately seen and evaluated under duel and 1v1 situation for simple reasons.

1) Extra-influence by other players in the final results.
2) In fact, whether you want it or not, GF is a compilation of one one situation, what happen in GF is the result of 2 dependant sources that influence each other at a given time t, Player A and Player B, you can kill only one person at a time, you will and can impact only one skeleton hitbox at a time, there's very fast 1v1 everytime. the "Groupfighting" and "Duel" are simple semantic to refers to combat type, the combat take place in the very same matrice, with the same rules, regarding speed, precision, blocking, etc....? Your mastering is globally the same, now the ending results might differs because of variables, which develop differently in GF or Duel situation.
3) Individual skill list, mean having an individual points of view, means we need to reduce the scope to one individual actions. in term of who's better than who, that means we get to see what people execute technically reduced to their own self only, without extra player influence, and then evaluate the viability and quality of the say moves and skills in the final results of the contest.
It's the basis of the game melee, but in gf, you got multi-source influx to decide who's winning. You can't extrapolate accurately individual mechanical skill from an unindividual contest.


My point is also to say that GF is a mostly, not totally, but mostly flawed scope for judging mechanical game skill mastering accurately such as blocking, kicking, chambering, speed, range with way better solutions existing to do it accurately good.
Though, GF can be used as the top (and unique) way to judge others type of non-technical competence, behavioral competence, like teamwork, but this very lists doesn't do that, it tries to judge what it can't : it's flawed.

[close]

Wait what tournament did AK members recently win? Did i miss something?

Offline Tardet

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Re: The Council's Melee Rankings | Official | 2019
« Reply #53 on: July 25, 2019, 06:18:07 pm »
He meant the last 1v1 tournament where the top 2 (and potentially top 3) will be claimed by AK47 members.
Don't worry about what people think, they don't do it very often.




Offline Shadey

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Re: The Council's Melee Rankings | Official | 2019
« Reply #54 on: July 25, 2019, 06:20:26 pm »
He meant the last 1v1 tournament where the top 2 (and potentially top 3) will be claimed by AK47 members.

Ah yes, the tournament which is completely irrelevant here.

Please note this is a list of CURRENT groupfighting ability, deduced from what has been shown in the competitive scene (tournaments, leagues and other types of official matches).

Offline Tardet

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Re: The Council's Melee Rankings | Official | 2019
« Reply #55 on: July 25, 2019, 06:35:09 pm »
I didn't say that makes sense, just clarified. Yeah AK47 members won the last community tournament, and this tournament was in duels, which is indeed irrelevant to the current list based on groupfighting skills. With that being said, if you follow his logic:

Groupfighting skill doesn't exist, same for duel skills.

So yeah, have fun going full circles.
Don't worry about what people think, they don't do it very often.




Offline Fwuffy

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Re: The Council's Melee Rankings | Official | 2019
« Reply #56 on: July 25, 2019, 06:36:30 pm »
@Drake surely if GF and duel skills are the same then you have no reason to make the distinction here about the categories? It renders everything you say pointless

Offline Shadey

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Re: The Council's Melee Rankings | Official | 2019
« Reply #57 on: July 25, 2019, 06:36:49 pm »
Groupfighting skill doesn't exist, same for duel skills.

Sounds like an excuse to me  ::)

Offline Kore

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Re: The Council's Melee Rankings | Official | 2019
« Reply #58 on: July 25, 2019, 06:42:07 pm »
imagine having more than 1 star in your forum rank
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Offline Fralla8

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Re: The Council's Melee Rankings | Official | 2019
« Reply #59 on: July 25, 2019, 07:16:34 pm »
NW is a team based game. One could argue Mount & Blade in and of itself is a team based game.
Just like in CS or League. Sure there are 1v1s in both those games but that doesn't define the game, it's only a part of it.
Lit triple post enyoy ban noob
Im a noob because your mad about what I post lol thats toxic as fuck and your a hypocrite to trying to team up with me with mad people your the noob kid, you wouldn't be acting this big by yourself. Go run back to your posse you pussy you ain't shit by yourself.