Author Topic: E-Sports and Business  (Read 4191 times)

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Offline Octanidas

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Re: E-Sports and Business
« Reply #15 on: September 11, 2021, 01:37:22 pm »
Very fascinated in e-sports and the potential to make money. I’d almost even want to start my own e-sports team or invest in one if possible. Or even work somewhere in e-sports now before it gets even bigger. If any of y’all know more about it I’d love to hear it. Like what is untapped on this scene that hasn’t been done yet either.

Do you also consider some games that just have many tournaments with high prize money?  :)

That’s kinda broad. Do you mean like dota or something

I would consider Dota to be one of the most featured e sport games, but i could be wrong of course. I talk about games which have a very high competitive activity in the community but didn't take the step into official e sport yet. One example could be Knockout City.

Offline Murhpy

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Re: E-Sports and Business
« Reply #16 on: September 11, 2021, 02:50:52 pm »
I'm also looking for a good e-sport game to start working on, I'm quite young so I have my chances the problem is that I can't find any game that I really like in the top e sport games  :(

Fuck Esports not that i dont like it, but the chance of being in the top is like 1/100.000. Live stream on twitch and do something stupid, clip it and send it to a *famous youtube channel that makes compilation of clips* and try to grind your way in there thats probly your best bet i guess.

Offline Dan the Seagull Chef

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Re: E-Sports and Business
« Reply #17 on: September 11, 2021, 03:00:34 pm »
halo
All of my favorite games are no longer top tier esports titles smh
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Offline Kore

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Re: E-Sports and Business
« Reply #18 on: September 11, 2021, 03:20:29 pm »
ngl just need some sort of medieval fighting game to become huge

Never gonna happen
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Offline Fartknocker

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Re: E-Sports and Business
« Reply #19 on: September 11, 2021, 08:53:39 pm »
halo
All of my favorite games are no longer top tier esports titles smh

I used to have an MLG Grifball team lmaooo. We would compete in tournaments every weekend
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Re: E-Sports and Business
« Reply #20 on: September 12, 2021, 03:26:13 pm »
halo
All of my favorite games are no longer top tier esports titles smh

I used to have an MLG Grifball team lmaooo. We would compete in tournaments every weekend
Those were the days

Offline Zeyden 狼

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Re: E-Sports and Business
« Reply #21 on: September 12, 2021, 06:17:58 pm »
I'm also looking for a good e-sport game to start working on, I'm quite young so I have my chances the problem is that I can't find any game that I really like in the top e sport games  :(

Fuck Esports not that i dont like it, but the chance of being in the top is like 1/100.000. Live stream on twitch and do something stupid, clip it and send it to a *famous youtube channel that makes compilation of clips* and try to grind your way in there thats probly your best bet i guess.
It is true that it is difficult but it is also what makes the beauty of E-Sport, I am currently tryharding Valorant I think I have my chances if I spend a lot of time and especially intelligently
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Offline Fwuffy

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Re: E-Sports and Business
« Reply #22 on: September 12, 2021, 11:06:05 pm »
I'm also looking for a good e-sport game to start working on, I'm quite young so I have my chances the problem is that I can't find any game that I really like in the top e sport games  :(

Fuck Esports not that i dont like it, but the chance of being in the top is like 1/100.000. Live stream on twitch and do something stupid, clip it and send it to a *famous youtube channel that makes compilation of clips* and try to grind your way in there thats probly your best bet i guess.
It is true that it is difficult but it is also what makes the beauty of E-Sport, I am currently tryharding Valorant I think I have my chances if I spend a lot of time and especially intelligently
well there's your problem ::)

Offline Zeyden 狼

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Re: E-Sports and Business
« Reply #23 on: September 13, 2021, 12:54:57 am »
I'm also looking for a good e-sport game to start working on, I'm quite young so I have my chances the problem is that I can't find any game that I really like in the top e sport games  :(

Fuck Esports not that i dont like it, but the chance of being in the top is like 1/100.000. Live stream on twitch and do something stupid, clip it and send it to a *famous youtube channel that makes compilation of clips* and try to grind your way in there thats probly your best bet i guess.
It is true that it is difficult but it is also what makes the beauty of E-Sport, I am currently tryharding Valorant I think I have my chances if I spend a lot of time and especially intelligently
well there's your problem ::)
>:(
This is the competition, everyone insulting french players and i don't care, we will prove it in tournament - LeBrave "The Precursor"

NW is mental game, I have said what need to be said... you all bad and rue day you mess with me big anime profile man

Offline SophieVaughan

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Re: E-Sports and Business
« Reply #24 on: December 02, 2021, 11:44:37 am »
It is never too late to start something that you are passionate about and that you know it has a long-term perspective. I work in the field of e-sports as a marketing specialist. I even started a company that specializes in this niche. From the beginning, I expected to be successful, with as many clients as possible, but this did not come true so quickly. And even though I had a few clients initially, I still had to turn to a factoring company to cover my expenses until the client paid me for my services. So if it weren't for those from factorforyou.com , I wouldn't be able to bring my company a double profit this year. The risks of customers not paying you are high so that a factoring company can reduce these risks.
« Last Edit: December 03, 2021, 01:23:22 pm by SophieVaughan »

Offline GovernerPancake

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Re: E-Sports and Business
« Reply #25 on: December 02, 2021, 05:38:40 pm »
Esports are fascinating. I've kept mostly up to date with the general concept/growth and marketing, went through a phase of following CS:GO Esports for a while but stopped a bit recently as games are a bit long.

I think with the rise of the Metaverse it's going to kick off massively if it can keep up to date and adjust with it. Metaverse is something I've followed very closely and it's incredible what the possibilities are. There are already Esports tournaments for VR games like Onward so I am very hopeful and I think waiting for Metaverse's plots to sell and games to develop would be the clever idea.

Who knows though! Exciting times though.
« Last Edit: December 02, 2021, 10:07:09 pm by GovernerPancake »

Offline Lesycont

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Re: E-Sports and Business
« Reply #26 on: September 28, 2022, 04:56:48 pm »
Before creating your esports team, you need to learn more about esports and investments. It's not so easy to promote someone in a competitive field. In esports, there are both independent gamers and teams with serious sales.  Gamers get the most money for Dota 2 tournaments since, at the moment, it is one of the most popular games. Before seriously deciding to invest in esports, I advise you to contact www.mcgeewm.com. It is necessary to weigh your capabilities, analyze your assets, and do something.  In addition, it is necessary to study additional literature in finance.
« Last Edit: September 28, 2022, 05:09:25 pm by Lesycont »

Offline IcePimpDaddy

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Re: E-Sports and Business
« Reply #27 on: September 28, 2022, 06:40:24 pm »
I kinda been following the eSports scene for a long time now, especially OpTic and FaZe. My early remembrance of eSports kinda originated around the days where every gamer would try to get an upload, especially montages, onto Machinima as it was one of the biggest hubs for gaming back in the early 2010s. Couple of OpTic gamers left to work for Machinima back in the day. Howver, there was not much money flowing around the industry yet, but the early days saw teams such as OpTic and FaZe where they had sniping/trickshotting divisions dropping montages. OpTic dropped their sniping divisions early and focused on their competitive Call of Duty team with names such as Nadeshot and Scump being the bigger names representing their brand. Both players were growing in popularity due to their on-stream personalities. On the other hand, FaZe kept doing their trickshotting and sniping montages, but several of their players began doing IRL videos. Both teams were growing in popularity due to their on-stream/camera personas. Each team recognized that having relatable personas helped grow their organizations massively. OpTic getting a team house in the Chicago area in 2013, and FaZe getting a team house in 2014 were big time changers for their teams as it allowed for their members to live under the same roof and make IRL content together. FaZe was growing at a rapid rate with the team house and their FaZe 5 Recruitment challenges that so many people were going for. After COD: Advanced Warfare, OpTic's popularity dropped off, but FaZe continued to stay strong as they had various members dropping content on their personal channels.

One thing I have enjoyed is seeing how post-COD Nadeshot, took a big risk by starting an organization in 100 Thieves.  The good thing about Nadeshot was that his following was huge after his departure from OpTic. He was the huge reason why people were drawn into the competitive Call of Duty scene. Using his knowledge from OpTic, Nadeshot was able to see what draws viewers to teams were getting content creators with relatable personas. He invested into getting streamers, Courage and Valkyrae, as one of the very first additions to 100 Thieves. These two streamers were growing drastically during the Fortnite days. 100 Thieves still has competitive teams in both COD and League of Legends, I think, but the 100 Thieves name has been built due to the fact that Nadeshot has been picking up more Twitch personalities. 100 Thieves also began releasing merchandise that people would actually wear in public as well as collabing with Gucci. I do remember Drake also investing into 100 Thieves in their early days as well.

FaZe continues to be a big name in the eSports scene with offices in LA and hundreds of members worldwide. They have various rappers and athletes invested into the team such as Ben Simmons, Offset, and others. They even have members such as Lil Yachty and Bronny Jr. apart of the team. FaZe has been quite popular due to the fact they had FaZe Banks running the Clout House with a lot of other personalities and Sommer Ray. Their members were able to collaborate easily due to that. 

Kinda sucks to see OpTic's popularity drop off after Nadeshot's departure. H3CZ selling the organization in 2019 didn't help either. But glad to see H3CZ regaining control of the team.

Overall, it's pretty crazy to see how the eSports scene has grown in the past decade, and it will continue to grow. There are other eSports teams out there, but I don't follow them as closely as these teams.

TLDR: imo, teams should invest more into building their brand around content creators as they are marketable
CoC > any other team

Offline Dan the Seagull Chef

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Re: E-Sports and Business
« Reply #28 on: October 01, 2022, 02:53:18 am »
I kinda been following the eSports scene for a long time now, especially OpTic and FaZe. My early remembrance of eSports kinda originated around the days where every gamer would try to get an upload, especially montages, onto Machinima as it was one of the biggest hubs for gaming back in the early 2010s. Couple of OpTic gamers left to work for Machinima back in the day. Howver, there was not much money flowing around the industry yet, but the early days saw teams such as OpTic and FaZe where they had sniping/trickshotting divisions dropping montages. OpTic dropped their sniping divisions early and focused on their competitive Call of Duty team with names such as Nadeshot and Scump being the bigger names representing their brand. Both players were growing in popularity due to their on-stream personalities. On the other hand, FaZe kept doing their trickshotting and sniping montages, but several of their players began doing IRL videos. Both teams were growing in popularity due to their on-stream/camera personas. Each team recognized that having relatable personas helped grow their organizations massively. OpTic getting a team house in the Chicago area in 2013, and FaZe getting a team house in 2014 were big time changers for their teams as it allowed for their members to live under the same roof and make IRL content together. FaZe was growing at a rapid rate with the team house and their FaZe 5 Recruitment challenges that so many people were going for. After COD: Advanced Warfare, OpTic's popularity dropped off, but FaZe continued to stay strong as they had various members dropping content on their personal channels.

One thing I have enjoyed is seeing how post-COD Nadeshot, took a big risk by starting an organization in 100 Thieves.  The good thing about Nadeshot was that his following was huge after his departure from OpTic. He was the huge reason why people were drawn into the competitive Call of Duty scene. Using his knowledge from OpTic, Nadeshot was able to see what draws viewers to teams were getting content creators with relatable personas. He invested into getting streamers, Courage and Valkyrae, as one of the very first additions to 100 Thieves. These two streamers were growing drastically during the Fortnite days. 100 Thieves still has competitive teams in both COD and League of Legends, I think, but the 100 Thieves name has been built due to the fact that Nadeshot has been picking up more Twitch personalities. 100 Thieves also began releasing merchandise that people would actually wear in public as well as collabing with Gucci. I do remember Drake also investing into 100 Thieves in their early days as well.

FaZe continues to be a big name in the eSports scene with offices in LA and hundreds of members worldwide. They have various rappers and athletes invested into the team such as Ben Simmons, Offset, and others. They even have members such as Lil Yachty and Bronny Jr. apart of the team. FaZe has been quite popular due to the fact they had FaZe Banks running the Clout House with a lot of other personalities and Sommer Ray. Their members were able to collaborate easily due to that. 

Kinda sucks to see OpTic's popularity drop off after Nadeshot's departure. H3CZ selling the organization in 2019 didn't help either. But glad to see H3CZ regaining control of the team.

Overall, it's pretty crazy to see how the eSports scene has grown in the past decade, and it will continue to grow. There are other eSports teams out there, but I don't follow them as closely as these teams.

TLDR: imo, teams should invest more into building their brand around content creators as they are marketable
Wanna help the Wiki, join the Discord! Here are also the FSE Thread and Taleworlds Thread.

Offline laurenttrevino

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Re: E-Sports and Business
« Reply #29 on: February 27, 2023, 03:44:38 pm »
It's cool to see someone else fascinated by e-sports and the potential to make money in the industry! It's definitely a growing scene with a lot of untapped potentials. I've been following OpTic and FaZe for a while, too. Interestingly, they evolved and built their brands through relatable on-screen/camera personas. Nadeshot taking a risk and starting 100 Thieves was a game-changer, and FaZe is still a big name in the scene. If you're thinking about starting your own e-sports team or investing in one, it might be a good idea to get some advice from independent business management advisors. I accidentally discovered https://www.successionresource.com , and they seem to have some great resources for entrepreneurs looking to start or acquire a business.
« Last Edit: February 28, 2023, 02:17:31 pm by laurenttrevino »