Author Topic: Siege Map I made  (Read 1842 times)

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Offline JohannBrahms

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Siege Map I made
« on: January 15, 2016, 01:37:47 pm »
After having made several maps that were un-playable due to their size and prop count (big file) I've decided to make a map with a simple easy idea. It's just over 100kb right now.



Album: https://i.imgur.com/a/vTpU4 (contains old pictures)

This is a siege map. The attackers spawn in a little cave (top right corner 2nd pic). They can go the long way around with a lot of cover (left side 2nd pic), or they can go a short way around (right side 2nd pic) that has less cover but also has a siege ladder to cross onto the defender's little island about 3/4ths the way through.

I am considering adding a little wooden rampart at the "front" of the island (the part of the defender island closest to you in the 1st pic) so the defenders can spawn there. Currently, they spawn outside of and behind the tiny square wooden redoubt. This might make it a bit too difficult for the attackers, what do you guys think? Maybe just give defenders a high respawn time since they spawn so close to the action?


I'll put the map up for free use as soon as I've finished testing it (I haven't tested the spawns since I rearranged them, or tested the door into the redoubt.)
« Last Edit: January 15, 2016, 08:18:19 pm by JohannBrahms »

Offline JohannBrahms

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Re: Siege Map I made
« Reply #1 on: January 15, 2016, 08:22:36 pm »
Alright, feel free to use this map guys. I've tested the doors, they open for defenders, don't open for Frenchies, flag spawns where it's supposed to, spawns worked when I tested them. Cannons spawn their ammo, presumably this means they work.

Album has been updated: https://i.imgur.com/a/vTpU4

Here's the terrain code. 0x000000013000248000030cc3000041ef00005ae800003c55


edit: fucking forgot the download ayy lmao https://www.dropbox.com/s/fisyu3dfcdpg3ly/scn_mp_custom_map_13.sco?dl=0
« Last Edit: January 16, 2016, 01:29:04 am by JohannBrahms »