Poll

Events have been canceled.

Events have been canceled.
0 (0%)
Events have been canceled.
0 (0%)
Events have been canceled.
0 (0%)
Events have been canceled.
0 (0%)
Events have been canceled.
0 (0%)
Events have been canceled.
0 (0%)

Total Members Voted: 0

Author Topic: [NA] Pyrots Weekly Public Linebattles [Event canceled]  (Read 23499 times)

0 Members and 1 Guest are viewing this topic.

Offline PyrotsGaming

  • Private
  • *
  • Posts: 22
    • View Profile
    • Pyrots' website
  • Side: Neutral
[NA] Pyrots Weekly Public Linebattles [Event canceled]
« on: February 12, 2013, 05:44:51 am »

After much thought and consideration, I have decided to cancel all events which were as follows: Tuesday 8pm (EST), Friday 8pm and Sunday 5pm. I would like to thank everyone, who has participated  in the event. I would also like to thank, commend and give much gratitude for the Admin's who have orchestrated the events for those to enjoy for many months on end. Pyrots Gaming Teamspeak, is still available if there are any questions or concerns.





Greetings and Welcome to the Pyrots' Gaming weekly Public linebattles.
We're providing a server (200 slots, and stress tested to ensure quality of play)
We will have a professional set of admins to ensure that no regiments breach the rules, and that all players enjoy their time, without being harassed by pesky admins.

This linebattle will start weekly on every Friday, Tuesday & Sunday (Details are in the schedule & Server information)

If you are interested in joining these events, Please go to the application section, and post your application (As a reply to the thread)
Once the application has been accepted, you may apply for a detachment slot for a specific day. (All detachment applications must be received at least 4 hours {or sooner!}before the event starts).
 


Rules
Spoiler
Last updated on: January 22, 2013, 11:44:26 pm »
To avoid confusion, the definitions of these rules will be available on the bottom of the post.

General Rules

1- No Firing out of formation (See more in the definitions section).

2- The chat must remain clean of spam or hostilities. Regiments who cannot control their members will be excluded from the event.

3- If you are the last person/group that's alive; you must hold ground, or charge.

4- If you have less than 3 people left in your regiment, you must join a friendly unit (Cavalry must dismount & then rejoin)

5- Only double ranked lines, Light Infantry, skirmishers may crouch (Lines may crouch if not not engaged in combat or is behind cover).

6- All players must stay in a line or formation, unless in melee (Exceptions include Officers & NCOs).

7- Musketoons are not allowed.

8- The minimum number for an individual line, is the minimum requirement for the unit. (Please see Role-Specific rules)

8- Sappers are not allowed

Role-Specific Rules

1- If you have more people show up for your assigned role; they must play as a non-combat unit such as flag-bearers, or musicians.

Line Infantry:
this unit acts as the main force and must fight in ranks and stay in close order formation

- 6-40 players
- Above 15 players must be in double ranks or split into another line
-No more than a half-man spacing

- Is only allowed to fire weapons in formation (So no firing when charging)
- Must stand in Close order Formation (except when charging)

Skirmishers:
Skirmishers are there to support the lines with accurate fire

- 6-10 players
- Must be using a rifleman class
- May crouch when in skirmish order
- No more than a 5 man spacing

Light Infantry:
Light infantry acts very similar to Skirmishers with a few additional rules

- 6-15 players
- Must be using the light infantry class (Or Line infantry)
- Must stay in formation but are allowed to form Loose order formations
-May crouch when in skirmish order
- No more than 2 man spacing

Cavalry:
The mounted unit of the field

- 6-14 players
- Dismounted horsemen are considered Line Infantry
- Dragoons are only allowed to fire whilst mounted ONLY if they are using a carbine (Or pistol).
- Dragoons must form a stationary line before firing their weapons.
- Dragoons must dismount, and act as Line infantry if the wish to fire if they are using Cavalry muskets.
- Cavalry sections above 5 men must have either a captain or a sergeant in the line
- Cavalry may play as only ONE unit for the duration of the map. If you wish to change Cavalry classes, you are only permitted to change before the beginning of the 1st round.
Artillery:
The Field Cannons

- 4-10 players ( Includes guards )
- Normaly 2 guns max
- Guards must be Line Infantry class but may use skirmish formations around the cannons (No more than 10 paces away)
- Sappers/Defenses are NOT allowed



-All rules are subject to change. Any changes will be publicly pointed out.




clarifications to the rules

Each regiment/Formation/section/platoon/or/firing team must maneuver around the map in a visibly organized fashion. IE A line, Column, staggered column, or any formation that resembles direct and clear organization (Blobs are not acceptable).
Any sort of 'new' formation must be officially approved by the Pyrot's Staff on the public forums.

Chat is reserved purely for communication. You are not allowed to post irreverent texts, or banter.
Compliments or material directly related to the event are allowed.
You may NOT spam chat, In forms of a regimental or individual level. GG spam is not acceptable.

Team-killing

Intentional team-killing is strictly forbidden.
You may NOT intentional team-killing/wounding anyone (Even in self defense)  If you are being attacked your only response should be reporting it to the administrator. The administrator will then punish the offender accordingly.
Those who do retaliate will be treated as equally as the offender.

Slander, Defamation, or libel is not acceptable during the Pyrot's teamspeak, or Ingame servers.
If you have a problem with another regiment, you must report it to the admin, Do NOT take anything into your own hands.


If your regiment drops below 6 at the start of the round, you must join a friendly line, till you have enough numbers to fight on your own.


Do not disrespect the Staff. We work tirelessly to ensure that the linebattle is a professional, friendly, smooth, and functional environment, and experience. Be patient with us.
If you ever do experience a problem, Feel free to hop onto teamspeak to talk to us, and we'll be more than glad to attend to your issues.


[close]

Applications
Spoiler


Read this before applying.
Due to the number of attending regiments (And their sizes) The Tuesday Linebattle and Friday Linebattle are currently considered 'Full', and we'll no longer be accepting applicants for Tuesday.

Also, We we not be accepting any applications for special units, also due to an overload.

In summary, You can only apply to join as line infantry, on Sundays & Fridays only.




Code: Application to join the event
[b]Regiment name:[/b]
[b]Events that you'll be attending:[/b]
[b]Primary Role:[/b] (Ex: Line Infantry/ Light Infantry / Skirmishers / Artillery / Cavalry / Dragoons)
[b]Secondary roles:[/b]
[b]Steam profile URL:[/b]
[b]How many active members do you have?[/b]
[b]Have you read, and accepted the rules on behalf of your regiment?[/b]


Please keep in mind that this application is for a permanent priority for a special unit: Light, Skirmishers, artillery, cavalry, or dragoons.
Code: Permanent detachment Application
[b]Regiment Name:[/b]
[b]Detachment role:[/b]
[b]Events that you'd like to be part of[/b]
[b]Expected attendance:[/b]
    [close]
    Currently attending Regiments

    Friday 8:00pm EST

    • Special units
    • 1° Reggimento Bersaglieri    - Light Infantry
    • 16thIFI - Artillery
    • *Secondary role*29th Worcestershire - Artillery/or/Cavalry
    • 89th Royal Gaurd - Skirmishers
    • 8thKGL( Kings German Legion) -  Skirmishers
    • Bataillon des Marins de la Garde Impériale - Light Infantry

    • Special units reserves
    • *Secondary role*1° Reggimento Bersaglieri - Artillery
    • 88th (Connaught Rangers) Regiment of FootCavalry
    • *Secondary role*36th King's German Legion Cavalry
    • *Secondary role*7th Marines - Artillery
    • 12th East Suffolk Regiment - Light Infantry /or/ Artillery
    • 89th Royal Skirmishers -  Skirmishers
    • Pulk Sibirskii  - Artillery
    • Bataillon des Marins de la Garde Impériale - Artillery
    • 12th East Suffolk Regiment  - Artillery
    [li]98th Regiment of Foot [/li][/list]

    [/li][/list]

    • Line Infantry
    • 29th Worcestershire
    • 10thBI
    • 95th Kolberg Regiment
    • 36th King's German Legion
    • 21st Royal North British Fusiliers
    • 89th Royal Guard
    • 14th Buckinghamshire Regiment of Foot
    • 8thKGL( Kings German Legion)
    • oOo_4th_RG
    • Pulk Sibirskii
    • 88th (Connaught Rangers) Regiment of Foot
    • Husaren-Regiment "Graf Radetzky" Nr.5
    • VIe Corps d'Armee | 4e Regiment d'Infanterie de Ligne
    • VIe Corps d'Armee | 1er Regiment d'Infanterie de Ligne
    • Infanterie-Regiment 'Graf Erbach-Schonberg’ Nr. 4
    • 7th Marines
    • 44steHM
    • 4th King's German Legion
    • 93rd Regiment of Foot
    • 55th_Unit
    • 98th Regiment of Foot
    [close]

    Sunday 5:00pm EST

    • Special units
    • 1° Reggimento Bersaglieri - Light Infantry
    • 66th Berkshire Regiment of Foot - Artillery
    • 60th American Rifles  - Skirmishers

    • Special units reserves
    • *Secondary role*29th Worcestershire - Artillery/or/Cavalry
    • *Secondary role*1° Reggimento Bersaglieri - Artillery
    • *Secondary role*
    • 16th (Bedfordshire) Regiment of Foot - Light Infantry 
      • 1er Regiment de Chasseurs de La Garde Imperiale.Artillery

      • Line Infantry
      • 29th Worcestershire
      • 1er Grenadiers 2e Company
      • The 48th Northampton shire Regiment of Foot
      • 1st Svea LivGardet
      • 1er Regiment de Voltigeurs de la Garde
      • 98th Regiment of Foot
      • 66th Berkshire Regiment of Foot
      • Pulk Sibirskii
      • 16th (Bedfordshire) Regiment of Foot
    [close]
    Blacklisted/Banned regiments
    • Regiments that have been kicked out/Blacklisted
    .
    .
    • 15e Temp banned all members within the 1st 15 minutes, for failure to follow ANY rules. Including spawning spamming obscene language, Spawning in sappers & blowing their own & other regiments up, ramboing, and the other offenses go on. For your own sake, I do recommend not letting this regiment into your events.
    .
    .
    • OGN  Removed in a decision after a few linebattles, for failing to follow the rules on a general basis, and trolling.
    .
    .
    • 29e Bordeaux Régiment d'Infanterie Légère Removed after the linebattle, for general disrespect towards the admins, and failure to follow the rules.
    .
    .
    • UFC_9th_UV  Removed from the linebattle for refusing to switch out of a Light Infantry unit, Insulting the admins, and spamming. Their actions forced us to Permanently ban the leader, and temp ban all the members (After refusing to follow the rules, after the leader was removed)
    [close]


    Contact Information
    Spoiler

    Tuesday--- 8:00pm EST
    Wednesday---9:00pm EST
    Friday --- 8:00pm EST
    Sunday --- 5:00pm EST



    The server, and password will be distributed at 7:40 on our teamspeak server: 199.195.212.44
    to all regimental representatives.

    Upon joining the event, you will be invited to a steam group, and will be reminded to hop on teamspeak, Moments before the password is given out.

    All representatives must remain in teamspeak (Even if they mute themselves) for ease of contact.
    [close]

    Photo Album
    Spoiler












    [close]
    [/list][/list][/list]
    « Last Edit: May 28, 2013, 03:02:19 am by PyrotsGaming »

    Offline PyrotsGaming

    • Private
    • *
    • Posts: 22
      • View Profile
      • Pyrots' website
    • Side: Neutral
    Re: [NA] Pyrots Weekly Public Linebattles
    « Reply #1 on: February 12, 2013, 05:45:14 am »

    Friday
    March        
            Skirmishers                Artillery                        Cavalry
         
    8th     1stBE v.s 89th        29th v.s 10thBI                88th v.s 40th
    15th   89th v.s 8thKGL      29th v.s 1stBE                 40th v.s 36th
    22nd  8thKGL v.s 1stBE    7th v.s 10thBI                  36th v.s 29th
    29th   1stBE v.s 89th        7th v.s 10thBI                  29th v.s 88th


    [close]
       
    Sunday

              Skirmishers              Artillery
     
    3rd    1stBE v.s 60th     66th v.s 29th
    10th  60th  v.s 16th    29th v.s 1stBE
    17th  16th v.s 1stBE   1er v.s 66th
    24th  1stBE v.s 60th   
    31st   60th  v.s 16th    1stBE v.s
    [close]


    Tuesday
    March
     

            Skirmishers             Artillery                 Cavalry
                   
    5th    89th v.s 1stBE     10thBI v.s 29th      40th v.s 36th
    12th  1stBE v.s 89th     10thBI  v.s 29th     40th v.s 36th
    19th  89th v.s 1stBE     10thBI v.s 29th      40th v.s 36th
    26th  1steBE v.s 89th   10thBI v.s 29th      40th v.s 36th
     


    [close]



    Regiments waiting list:

    Spoiler


    [close]
    « Last Edit: April 12, 2013, 10:12:21 pm by PyrotsGaming »

    Offline rocknok2

    • Second Lieutenant
    • *
    • Posts: 294
    • Hasan
      • View Profile
    • Side: Neutral
    Re: [NA] Pyrots Weekly Public Linebattles
    « Reply #2 on: February 12, 2013, 06:16:23 am »
    Bumping!

    Offline storm0711

    • Donator
    • *
    • Posts: 36
      • View Profile
    • Nick: 10thBI_Lt_Walter
    • Side: Union
    Re: [NA] Pyrots Weekly Public Linebattles
    « Reply #3 on: February 13, 2013, 12:07:35 am »
    10thBI is now cav and skirm as well as artillery

    Offline Windbusche

    • Donator
    • *
    • Posts: 2062
    • American Vocabulary Trooper
      • View Profile
    • Nick: Windbusche
    • Side: Confederacy
    Re: [NA] Pyrots Weekly Public Linebattles
    « Reply #4 on: February 13, 2013, 02:31:23 am »
    Loving the LB today. 11-2 second round or so on the desert map. Great server, great players!

    Offline SeanBeansShako

    • Major
    • *
    • Posts: 3185
      • View Profile
    • Side: Union
    Re: [NA] Pyrots Weekly Public Linebattles
    « Reply #5 on: February 13, 2013, 10:18:16 pm »
    Is this dismounting to fire as dragoons rule even needed? If your worried about dragoons fighting as skirms instead of line just have them line up and shoot on foot.

    It is a terrible rule seeing as mounted while shooting stationary your a bigger target. This rule makes British Cav even more limited and unfun to play. Amazing, but possible.


    Offline Windbusche

    • Donator
    • *
    • Posts: 2062
    • American Vocabulary Trooper
      • View Profile
    • Nick: Windbusche
    • Side: Confederacy
    Re: [NA] Pyrots Weekly Public Linebattles
    « Reply #6 on: February 13, 2013, 10:46:21 pm »
    SeanBeans has a point.

    The imbalance last night was not at all due to the imbalance of the skill of individual regiments, rather that of the factions. You allowed cavalry in a match where it was Britain vs France. There was no chance for the British Cavalry to stand a chance against the Lancers, when even British Heavies are unarmoured.

    I for one would prefer it if that rule applied to all Dragoons except Britain's, unless both cavalry regiments were Dragoons. It was a fun event regardless, however I must say any imbalances were largely due to the presence of cavalry on the field, and the different classes of those cavalrymen.

    Offline storm0711

    • Donator
    • *
    • Posts: 36
      • View Profile
    • Nick: 10thBI_Lt_Walter
    • Side: Union
    Re: [NA] Pyrots Weekly Public Linebattles
    « Reply #7 on: February 14, 2013, 12:50:15 am »
    Lancers have there own weaknesses. It depends how the unit is used. Heavy cav can beat lancers, even British heavy. I do wish that the dragoons had less harsh rules, but it is not for me to decide. There had been an unbalance because of the factions, but as said it also comes down to tactics. The lancers during the event had waited till the other British cav unit was either alone or there was infantry to support the lancers. These are the occasions when the factions excuse for a unbalance was not a factor, but a miscalculation of tactics on the British side.

    Offline maddyman10

    • Volunteer
    • *
    • Posts: 2
      • View Profile
    • Side: Neutral
    Re: [NA] Pyrots Weekly Public Linebattles
    « Reply #8 on: February 14, 2013, 01:03:24 am »
    The obvious argument here is that if you look up at the top of this forum thread there is a VOTE on which factions to use. You should have your regiment vote on the factions you wish to see, instead of trying to destroy a fair and long-used method of choosing factions.

    Offline SeanBeansShako

    • Major
    • *
    • Posts: 3185
      • View Profile
    • Side: Union
    Re: [NA] Pyrots Weekly Public Linebattles
    « Reply #9 on: February 14, 2013, 05:18:16 am »
    How is the skill between Lancers and Heavy Cav and their use during the line battle at all relevant to silly rules with dragoons?

    Let dragoons fire on horseback whilst stationary. You might as well not use them at all if they can't even do that.

    Offline storm0711

    • Donator
    • *
    • Posts: 36
      • View Profile
    • Nick: 10thBI_Lt_Walter
    • Side: Union
    Re: [NA] Pyrots Weekly Public Linebattles
    « Reply #10 on: February 14, 2013, 03:59:14 pm »
    I was simply mashing 2 replies into 1. I do agree that the dragoon rules are a little to strict, and should allow for stationary fire, but you should have known the rules on dragoons and voted for a faction that would have been more beneficial to how you wanted to proceed, knowing the limitations of the cavalry.
    « Last Edit: February 14, 2013, 04:01:48 pm by storm0711 »

    Offline rocknok2

    • Second Lieutenant
    • *
    • Posts: 294
    • Hasan
      • View Profile
    • Side: Neutral
    Re: [NA] Pyrots Weekly Public Linebattles
    « Reply #11 on: February 14, 2013, 04:02:08 pm »
    The main reason the rule was changed in the first place, was because a certain regiment leader assured us that it was impossible to form a line on horseback, quick enough to make it stationary (In order to fire).

    And another reason was due to the historical input, However that isn't more important than balance.

    If you'd like to put in more points about why the rule should be changed back; please do.
    I'll make sure Hexon is informed about the rule by tonight.

    Offline SeanBeansShako

    • Major
    • *
    • Posts: 3185
      • View Profile
    • Side: Union
    Re: [NA] Pyrots Weekly Public Linebattles
    « Reply #12 on: February 14, 2013, 04:23:46 pm »
    If you want a valid point, consider what the British and half the dragoons are armed with. The short carbine is the gun with the smallest range next to the pistol and Musketoon. You cannot really hit anything unless you get insanely close enough and move as soon as you fire on foot or horse back.

    Getting off your horse together then moving to get in a decent line, you might as well just die right there as somebody will notice you unless the guys your trying to kill are desperately occupied. So this regulates the Light Dragoons to the worst Hussars ever. So British Cav essentially becomes Two Identical lines of Heavies and terrible Hussars with rubbish guns. This would reduce the desire of anyone to play already lame Cavalry (Seriously FSE, fix British cav this isn't funny) and causes problems in line battles when nobody wants to play them despite the faction being chosen for the week. Meaning some poor sods will be stuck with them or everyone cav wise loses out as cav are dropped from the LB for the night.

    A certain regiment leader is incredibly wrong too. You CAN get a good line together on horse back. It won't be a perfect line with no spaces but a half assed line is better than no line at all. I guess he hasn't heard of the whole Ctrl-J rearing feature.

    Also, I'd ignore any historical input on line battle rules. The basic rules we have now are good enough, Historically these wars were fought with hundreds of thousands of men that used a high amount of heavy guns with light mobile cannon to secure territory. To be technical we're fighting line skirmishes. Not line battles. All Cavalry were armed with firearms and used them at liberty too, whether on foot or horseback. While the incidents of regiments of dragoons trained to fire all their guns together on the move or stationary are rare to non existant I'd really not let them get in the way of fun or balance in line battles.

    So yeah, let dragoons fire mounted on still horses again. If they get off let them fight as a line on foot instead of skirmishing. Though considering the accuracy of the carbines and light muskets nobody really is going to lose sleep losing half their regiment to sniping dragoons unless they ignored the brightly dressed men on horses riding close to them, getting off and forming up at medium to close range without killing them. That is really their own fault.

    So in summary, British Light Dragoons are already rubbish with light guns, Brit cav is already a lame duck that could cost everyone cav in a line battle and you can do a decent looking stationary line with Ctrl J. Let dragoons be sitting ducks in a stationary line once again so people can at least try and play effective British Light Dragoons.

    Also history is irrelevant to line battles, stop listening to those people. They really have picked the wrong game for historical accuracy outside the appearinces of the uniforms.
    « Last Edit: February 14, 2013, 04:28:20 pm by SeanBeansShako »

    Offline rocknok2

    • Second Lieutenant
    • *
    • Posts: 294
    • Hasan
      • View Profile
    • Side: Neutral
    Re: [NA] Pyrots Weekly Public Linebattles
    « Reply #13 on: February 14, 2013, 05:11:12 pm »
    Thanks for the details Sean! I'll be sure to get those points across.

    A certain regiment leader is incredibly wrong too. You CAN get a good line together on horse back. It won't be a perfect line with no spaces but a half assed line is better than no line at all. I guess he hasn't heard of the whole Ctrl-J rearing feature.

    No, He's heard of the Ctrl-J instead of lining up properly with it: A halt sounds more like a "Everyone press Ctrl-J at the same time! And that's what a stationary line is!"

    So you get a really weird looking formation, that resembles nothing close to a line.

    Offline storm0711

    • Donator
    • *
    • Posts: 36
      • View Profile
    • Nick: 10thBI_Lt_Walter
    • Side: Union
    Re: [NA] Pyrots Weekly Public Linebattles
    « Reply #14 on: February 14, 2013, 05:32:01 pm »
    You don't get perfect lines, but as long as it is attempted and looks like a line, I see no fault. I would agree that the cav muskets are inaccurate and forcing them to dismount makes them more vulnerable then they already are. As stated though, you should have voted for another Faction so that you did not get stuck with a faction that you did not want to see in the battle.