Flying Squirrel Entertainment

Mount & Blade Warband: Napoleonic Wars => Released Modifications => Topic started by: Baillie on April 16, 2014, 01:32:54 am

Title: Baillie's Client-Side Immersion Mod Pack (Sounds,Smoke,Skins)
Post by: Baillie on April 16, 2014, 01:32:54 am

(https://www.fsegames.eu/forum/proxy.php?request=http%3A%2F%2Fi58.tinypic.com%2F15po0p3.png&hash=24cdc2a2e519ebfb8a71c130718ae32a40bb58ff)
Welcome to Baillie's Immersion Mod Pack for Napoleonic Wars!




Features
Lite:
-New particles for cartridge paper appearing during discharge.
-New particles for sparks at the pan.
-Enhanced and tweaked muzzle and pan flashes.
-New blood effects.
-New Cannon Effects.
-Enhanced and realistic smoke effects for firearms.
-New texture for projectiles.

Full:
-Again, new, softer, musket and pistol smoke effects, designed for realism.
-Reworked flash and spark effects for all firearms.
-Tweaked explosion effects.
-A blueish 'Fog of war' accumulating over the field with every shot.
-New Cannon artillery effects.
-Note: This version could lower performance. If you know your computer is not going to be up to this, I recommend the 'Lite' version. This version works fine for my computer however.
This is my personal choice.
Extras:
-Sounds, varied by range. For example, a far away shot sounds very different to a close by one.
-Aiming and reloading animation.
-New cannon textures.
-Royal Horse Artillery skin for British Artillery.

-Suggestions for the future are requested. Please post with any suggestions.

Performance Advice (https://www.fsegames.eu/forum/index.php?topic=15235.msg1152976#msg1152976)

Download (https://www.fsegames.eu/forum/index.php?topic=15235.msg587269#msg587269)

Demonstration Video -Outdated (Pre September 2015)
https://www.youtube.com/watch?v=NO5fmxJ_FtI

Screenshots
(Full)
Spoiler
(https://www.fsegames.eu/forum/proxy.php?request=http%3A%2F%2Fi57.tinypic.com%2Fr1ftl1.jpg&hash=8364880b415b70768572bb27949bdf23e44fdb09)
(https://www.fsegames.eu/forum/proxy.php?request=http%3A%2F%2Fi59.tinypic.com%2F14tub6d.jpg&hash=61b843dec68ad11c660e37c3c8612dc19bb5298b)
(https://www.fsegames.eu/forum/proxy.php?request=http%3A%2F%2Fi60.tinypic.com%2Fdq57ox.jpg&hash=9f8b7319da1e4e400543c53ced98373537bb771f)
(https://www.fsegames.eu/forum/proxy.php?request=http%3A%2F%2Fi58.tinypic.com%2F24xeucx.jpg&hash=60c5df468ef1b7387bd19c4045501c69b8ff9b62)
(https://www.fsegames.eu/forum/proxy.php?request=http%3A%2F%2Fi57.tinypic.com%2F2j0nlo5.jpg&hash=e4d642cead6cd405b9a22b432bacbc213dcc2d23)
(https://www.fsegames.eu/forum/proxy.php?request=http%3A%2F%2Fi61.tinypic.com%2Fs43uwx.jpg&hash=fa48f470401485ceb05eb1aba77393cb18493525)
(https://www.fsegames.eu/forum/proxy.php?request=http%3A%2F%2Fi59.tinypic.com%2F20st3dz.png&hash=525110f3b066d7491294bee997ee2870984ef1d0)
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Signatures
Spoiler
Code
[url=https://www.fsegames.eu/forum/index.php?topic=15235.0][img]http://i57.tinypic.com/zojs4o.png[/img][/url]
(https://www.fsegames.eu/forum/proxy.php?request=http%3A%2F%2Fi57.tinypic.com%2Fzojs4o.png&hash=3c778bdb7fe02da2bbbc64b8875f598dd8443672)
Code
[url=https://www.fsegames.eu/forum/index.php?topic=15235.0][img]http://i58.tinypic.com/2vhsnjm.png[/img][/url]
(https://www.fsegames.eu/forum/proxy.php?request=http%3A%2F%2Fi58.tinypic.com%2F2vhsnjm.png&hash=05f7ddca0cbe7711aa5c63735b8b00f916b13cd1)
Code
[url=https://www.fsegames.eu/forum/index.php?topic=15235.0][IMG]http://i57.tinypic.com/2lkz4ic.png[/IMG][/url]
(https://www.fsegames.eu/forum/proxy.php?request=http%3A%2F%2Fi57.tinypic.com%2F2lkz4ic.png&hash=1123211094068319db5357e905b3e208cd91554b)
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Credits
Spoiler
Thank you's go to:
Jelly: A big help on the PR side of things.
jacobhinds: Providing tips on how to improve the mod.
Madmanyo: Testing the mod alongside others.
JuanTheGreat: Long term support and mod testing.
Ragnosos: Long term support and mod testing.
Thank you to all who wear the signature and all who have posted a response on this thread! It always pleases me to hear people are enjoying my work!
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(https://www.fsegames.eu/forum/proxy.php?request=http%3A%2F%2Fi61.tinypic.com%2F2n7ebkj.jpg&hash=5bbd9fa2fd54d874cb501b441e136869e744d350)
Yes, this is a smoke mod.
(https://www.fsegames.eu/forum/proxy.php?request=http%3A%2F%2Fstatic.trustedreviews.com%2F94%2F000025e7f%2F5c9b%2FSteam-Logo.png&hash=4ee7a9fda5d4f95fc4d32f41964faff06a5d1898) (https://steamcommunity.com/sharedfiles/filedetails/?id=285530114&searchtext=) 
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement
Post by: Baillie on April 16, 2014, 01:34:01 am
Download
(~23.34Mb) Last updated: 26/09/15
Both versions now packed together.
Dropbox (https://www.dropbox.com/s/s5x0ljowj8pc2yy/Baillie%27s%20Client-Side%20Immersion%20Pack.zip?dl=0)

Mediafire (http://www.mediafire.com/download/drdyt1dxk087wyz/Baillie%27s+Client-Side+Immersion+Pack.zip)

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Installation:
Spoiler
In this update I've made it much easier to install!
All you have to do is extract the mod files, open that folder, and you should see Resource, Textures, Sounds, Textures, and a load of text files. Just copy all of them, and slap them straight into Napoleonic Wars. It should ask if you want to overwrite, to which the answer is yes!

Then, if you want the lite version, just copy the one text file from within '###Lite Version###' and put that into napoleonic wars afterwards.
job's a goodun!

You're done! Enjoy, feel free to leave feedback!
 -Baillie
[close]


Please give any constructive criticism! Comments welcome!
I will also be more than happy to take suggestions and requests for new particle systems!
(I apologise for my poor forum skills, not used to this!)

(https://www.fsegames.eu/forum/proxy.php?request=http%3A%2F%2Fi59.tinypic.com%2F34inzwz.jpg&hash=af17198dbc6fd3f24e6196ae7ce35ba7bc89a495)
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement
Post by: kpetschulat on April 16, 2014, 01:35:55 am
Pure sex. Downloading now.
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement
Post by: Killington on April 16, 2014, 02:21:57 am
Downloaded, epic! :D
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement
Post by: Dom13WorstNW on April 16, 2014, 03:22:24 am
Very nice     :D

Pure sex. Downloading now.
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement
Post by: MadManYo on April 16, 2014, 09:37:04 am
I know it's going to be good but there should really be a video showing it off
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement
Post by: Zzehth on April 16, 2014, 09:52:12 am
I know it's going to be good but there should really be a video showing it off
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement
Post by: Jelly on April 16, 2014, 10:17:29 am
pls baillie not more smoke i thought you left this phase  :'(

good luck bb
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement
Post by: Baillie on April 16, 2014, 10:19:45 am
Thanks for the response! I will try to get a video up and running shortly.
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement
Post by: Baillie on April 16, 2014, 01:56:59 pm
There we are! Demonstration video fully functioning!
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement
Post by: Hammerstout on April 16, 2014, 01:59:36 pm
Nice reload animation where to get?
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement
Post by: Jelly on April 16, 2014, 02:05:04 pm
30 minutes wasted doing that video Baillie  :-*
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement
Post by: Baillie on April 16, 2014, 02:06:47 pm
Nice reload animation where to get?
I didn't make the animation therefore it's not mine to give out. I took it from
Spoiler
http://forums.taleworlds.com/index.php?topic=196100.0
[close]
and coded it into Napoleonic Wars. But I agree, it's a superb animation!
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement
Post by: Baillie on April 16, 2014, 02:07:01 pm
30 minutes wasted doing that video Baillie  :-*
I said fankyou :)
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement
Post by: SeanBeansShako on April 16, 2014, 05:09:40 pm
Very very nice work.
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement
Post by: Baillie on April 16, 2014, 05:39:36 pm
Thank you sir!
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement
Post by: Baillie on April 16, 2014, 11:57:13 pm
Thread updated: I'm more than happy to take any suggestions and requests for new particle systems and/or tweaks for existing ones!
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement
Post by: Muffington on April 17, 2014, 12:03:48 am
Did you get the name from the E:TW modification, Whiff of Sulphur? ^^
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement
Post by: Crescent Glow on April 17, 2014, 12:09:48 am
This mod is fantastic, I highly recommend it to anyone who likes fire.

(https://i.imgur.com/u6pYj.gif)
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement
Post by: Baillie on April 17, 2014, 01:37:52 am
Did you get the name from the E:TW modification, Whiff of Sulphur? ^^
No, I wasn't actually aware, I certainly did not intend to plagiarise. My apologies! 
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement
Post by: Baillie on April 17, 2014, 01:45:49 am
Added two new mirrors ready for download: Dropbox and Mediafire. If anyone can think of any other good file sharing, feel free to suggest one to upload to.
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement
Post by: Muffington on April 17, 2014, 11:54:46 pm
Did you get the name from the E:TW modification, Whiff of Sulphur? ^^
No, I wasn't actually aware, I certainly did not intend to plagiarise. My apologies!

I don't think it's considered plagiarizing, very good nonetheless.
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement
Post by: Baillie on April 18, 2014, 12:19:59 am
Did you get the name from the E:TW modification, Whiff of Sulphur? ^^
No, I wasn't actually aware, I certainly did not intend to plagiarise. My apologies!

I don't think it's considered plagiarizing, very good nonetheless.
Good, I had never heard of a mod with the same name before. I probably should have checked but hey ho! Thank you very much!
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement
Post by: Crescent Glow on April 18, 2014, 12:45:22 am
Hey, where can I get that reloading animation that is used in the video?
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement
Post by: Dom13WorstNW on April 18, 2014, 12:57:28 am
Hey, where can I get that reloading animation that is used in the video?

Nice reload animation where to get?
I didn't make the animation therefore it's not mine to give out. I took it from
Spoiler
http://forums.taleworlds.com/index.php?topic=196100.0
[close]
and coded it into Napoleonic Wars. But I agree, it's a superb animation!
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement
Post by: Shredder on April 18, 2014, 01:02:24 am
Oh, looks nice. Do the English spell it sulphur because I've always read it as sulfur?
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement
Post by: Killington on April 18, 2014, 01:18:51 am
Oh, looks nice. Do the English spell it sulphur because I've always read it as sulfur?
Yep, and here in Canada we spell it Tszoulpfhurgh.
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement
Post by: Baillie on April 18, 2014, 01:21:41 am
Haha! I believe that is officially now the old way of spelling it. It certainly used to be the spelling, however it seems to have been Americanized and is now accepted to be sulfur. I think now you must spell it as sulfur in an exam. I prefer sulphur personally, but there you go, each to their own!
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement
Post by: Baillie on April 18, 2014, 01:32:55 am
Added a signature.
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement
Post by: Baillie on April 18, 2014, 12:47:05 pm
I have now added the details of the reloading animation to a spoiler under the video. Please let me know if it does not provide enough information.
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement
Post by: Jelly on April 18, 2014, 12:54:04 pm
Haha! I believe that is officially now the old way of spelling it. It certainly used to be the spelling, however it seems to have been Americanized and is now accepted to be sulfur. I think now you must spell it as sulfur in an exam. I prefer sulphur personally, but there you go, each to their own!
I think you get the mark for either spelling.
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement
Post by: Baillie on April 18, 2014, 01:01:49 pm
Haha! I believe that is officially now the old way of spelling it. It certainly used to be the spelling, however it seems to have been Americanized and is now accepted to be sulfur. I think now you must spell it as sulfur in an exam. I prefer sulphur personally, but there you go, each to their own!
I think you get the mark for either spelling.
Can't say I'm wrong.
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement
Post by: Carson on April 18, 2014, 02:02:19 pm
This is great, downloading it now!
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement
Post by: William Jones on April 18, 2014, 02:10:19 pm
Great work! I love it! Thanks ;D
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement
Post by: Baillie on April 18, 2014, 02:10:54 pm
Thank you, both! Glad you like it!
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement
Post by: Baillie on April 18, 2014, 06:46:08 pm
Added a poll to try to figure out whether the mod effects performance in any way. If the answer is no, I will look at expanding the mod with more particles.
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement - Important Poll!
Post by: Jelly on April 18, 2014, 08:31:31 pm
Particles for the Particle god!
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement - Important Poll!
Post by: Baillie on April 18, 2014, 09:07:21 pm
Particles for the Particle god!
Are you referring to me?
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement - Important Poll!
Post by: Jelly on April 18, 2014, 09:07:45 pm
I might be...
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement - Important Poll!
Post by: AeroNinja on April 18, 2014, 10:06:19 pm
Hm can you tell me how to code those animations into NW into a PM? :)
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement - Important Poll!
Post by: Killington on April 18, 2014, 10:07:41 pm
Someone should ask the guy that made them, and if he's okay with it they could be released.
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement - Important Poll!
Post by: Baillie on April 18, 2014, 10:20:00 pm
Well if he did give permission, I'd be more than happy to release the code.
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement - Important Poll!
Post by: Baillie on April 19, 2014, 02:58:43 pm
Currently working on cannon particle effects!
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement - Important Poll!
Post by: MadManYo on April 19, 2014, 03:51:23 pm
Currently working on cannon particle effects!
Hmmmmm can't wait
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement - Important Poll!
Post by: Baillie on April 19, 2014, 04:00:48 pm
Glad to hear that! I will do my best to release it as soon as I believe it is right. I'm also working on a big update for musket smoke. It is.... wait and see ;)
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement - Important Poll!
Post by: AeroNinja on April 19, 2014, 04:07:09 pm
Btw Baillie you did great job on this mod. I was actually waiting on something like this. Thank you so much! Makes NW more atmospheric. :)
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement - Important Poll!
Post by: Baillie on April 19, 2014, 04:25:27 pm
Thank you very much! There is nothing more pleasing than to see someone enjoying your work!
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement - Important Poll!
Post by: Baillie on April 19, 2014, 08:26:42 pm
Version 2 now released! This includes a lingering smoke effect in addition to all effects released previously! Please leave feedback. Enjoy!
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement - Important Poll!
Post by: Malkolm R. Lind on April 19, 2014, 09:30:21 pm
I tried version 2. It's amazing! Love how the smoke builds up and forms a big cloud over the men. Good job!  :D
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement - Important Poll!
Post by: kapersky71 on April 19, 2014, 11:15:15 pm
mmmmm....so the sequel to a whiff of cordite then ehh Baillie ;) <3
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement - Important Poll!
Post by: Baillie on April 20, 2014, 12:32:43 am
no Kapersky ;) I never released that ;)
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement - Important Poll!
Post by: Baillie on April 20, 2014, 12:47:51 am
Credits now added. Thanks to everyone who provides feedback on this mod! It's the most useful tool to finding how to improve a mod!
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement - Important Poll!
Post by: Baillie on April 20, 2014, 02:04:21 am
I tried version 2. It's amazing! Love how the smoke builds up and forms a big cloud over the men. Good job!  :D
Thank you very much! I'm glad you like it, and thanks for posting some feedback!
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement - Important Poll!
Post by: Crescent Glow on April 20, 2014, 02:18:17 am
I prefer Version 2
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement - Important Poll!
Post by: Baillie on April 20, 2014, 02:21:29 am
I think the majority of people who voted that the smoke lowers performance by a lot just have bad computers.  :P
You could be right there, which is the reason why I left the newest version separate to the first. I'd hate to exclude people just because they aren't as lucky as some.
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement - Important Poll!
Post by: Shredder on April 20, 2014, 02:32:47 am
I just tried it out, and the lite version worked really well for me.
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement - Important Poll!
Post by: Jelly on April 20, 2014, 10:21:39 am
You should add the download link for your Leicestershire skins Bail.  ;)
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement - Important Poll!
Post by: Baillie on April 20, 2014, 11:28:27 am
You should add the download link for your Leicestershire skins Bail.  ;)
Why? Only I live in Leicestershire ;D
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement - Important Poll!
Post by: Baillie on April 20, 2014, 11:49:09 am
I prefer Version 2
Yes, I feel it adds that extra atmosphere that was missing in NW.
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement - Important Poll!
Post by: Jelly on April 20, 2014, 12:07:10 pm
You should add the download link for your Leicestershire skins Bail.  ;)
Why? Only I live in Leicestershire ;D
Doesn't matter, still a nice reskin.
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement - Important Poll!
Post by: Baillie on April 20, 2014, 12:35:50 pm
Maybe at a later date.
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement - Important Poll!
Post by: Baillie on April 20, 2014, 01:37:23 pm
Thanks to madmanyo, I can now say this mod runs fine with epic enhancement!
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement - Important Poll!
Post by: SeanBeansShako on April 20, 2014, 02:54:20 pm
Oh that is great news :).
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement - Important Poll!
Post by: Baillie on April 20, 2014, 05:38:39 pm
yes, I am aware that many are users of NW epic enhancement, so it is important  for the mod to be integrated with others.
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement - Important Poll!
Post by: Malkolm R. Lind on April 20, 2014, 07:10:12 pm
I have a bug to report. When entering raining maps the rain particles landing on the ground turn MASSIVE and lasts for longer then usual. Looks weird and it lags. :P
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement - Important Poll!
Post by: Baillie on April 20, 2014, 08:45:12 pm
I have a bug to report. When entering raining maps the rain particles landing on the ground turn MASSIVE and lasts for longer then usual. Looks weird and it lags. :P
uh ohhh! This bug doesn't occur for me, so I don't know what the issue is there.
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement - Important Poll!
Post by: Malkolm R. Lind on April 20, 2014, 09:17:12 pm
Actually, it doesn't occur anymore for some weird reason... :p
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement - Important Poll!
Post by: Baillie on April 20, 2014, 09:29:44 pm
That is very odd indeed! Magic bug fixing, I'm not complaining. ;)
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement - Important Poll!
Post by: PlasmaBacon on April 20, 2014, 11:42:32 pm
Very Nice Smoke, I love it especially on night time maps    :D
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement - Important Poll!
Post by: Crescent Glow on April 20, 2014, 11:47:04 pm
^ hes right ya know, it looks very nice on night maps.
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement - Important Poll!
Post by: Baillie on April 21, 2014, 12:06:20 am
Blimey, you know, I believe quite the opposite!
Edit; Thank you both!
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement - Important Poll!
Post by: Malkolm R. Lind on April 21, 2014, 04:52:10 pm
Hey, is it possible to have this mod but with White smoke instead of grey? You know like in vanilla.
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement - Important Poll!
Post by: Baillie on April 21, 2014, 05:39:39 pm
Of course, just don't copy over the 'particles.DDS' texture.
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement - Important Poll!
Post by: Malkolm R. Lind on April 21, 2014, 06:21:27 pm
Awesome, I'll try that.
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement - Important Poll!
Post by: Lecourbe on April 22, 2014, 11:22:54 pm
Nice job ! I think it's very difficult to make it !

But...
Spoiler
Where you finded this beautiful reloading animation  :-*
[close]
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement - Important Poll!
Post by: Baillie on April 22, 2014, 11:32:06 pm

Thank you!
And right here, as mentioned in the main post ;)

Quote
Regarding the reload animations
Spoiler
I'm aware a lot of people have been asking about the reloading animations, so I'll explain them here.
It is an animation I took from talworlds and coded into Napoleonic Wars. I did not make these animations and so have
no right to publish them. Here is a link to the forum post: http://forums.taleworlds.com/index.php?topic=196100.0
Sorry to be no more help!
[close]
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement - Important Poll!
Post by: Baillie on April 23, 2014, 03:29:42 pm
Thanks to everyone who has voted in the poll!
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement - Important Poll!
Post by: AeroNinja on April 23, 2014, 03:30:42 pm
Please tell us how to code it  into NW :(
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement - Important Poll!
Post by: Baillie on April 23, 2014, 03:32:31 pm
The animation?
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement - Important Poll!
Post by: AeroNinja on April 23, 2014, 03:33:09 pm
The animation?
Yus :D
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement - Important Poll!
Post by: Baillie on April 23, 2014, 03:36:40 pm
https://www.dropbox.com/s/smhpxjxkhtzo69d/Animation.zip Download this, and put the files into the correct places. This is not my animation, I simply coded it in. Taken from this thread and ported to NW: http://forums.taleworlds.com/index.php?topic=196100.0 (http://forums.taleworlds.com/index.php?topic=196100.0)  There you go, please respect that the maker of this animation has done a great job!
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement + RELOAD ANIMATION!
Post by: AeroNinja on April 23, 2014, 03:43:29 pm
Oh thanks man! :o the rightfull owners did a great job
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement + RELOAD ANIMATION!
Post by: Baillie on April 23, 2014, 05:07:44 pm
They did indeed.
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement + RELOAD ANIMATION!
Post by: AeroNinja on April 23, 2014, 05:20:41 pm
Oh and baillie good luck with the battle of europe mod! :)  Seems very nice already.
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement + RELOAD ANIMATION!
Post by: Baillie on April 23, 2014, 05:30:25 pm
Thanks, I'm only a very new recruit the development team. Their work is breathtaking, even at such an early stage!
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement + RELOAD ANIMATION!
Post by: Jelly on April 23, 2014, 05:31:55 pm
Their work is breathtaking, even at such an early stage!
+1
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement + RELOAD ANIMATION!
Post by: ZuS on April 23, 2014, 06:02:03 pm
Thanks <3
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement + RELOAD ANIMATION!
Post by: Crunk on April 23, 2014, 06:20:06 pm
Hmm, visual chocolate Baillie. Nice work indeed!
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement + RELOAD ANIMATION!
Post by: Baillie on April 23, 2014, 07:03:05 pm
Thanks Crunk!
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement + RELOAD ANIMATION!
Post by: usnavy30 on April 24, 2014, 12:31:57 am
I'll be looking into trying this sometime. Looks great for new particles and effects.
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement + RELOAD ANIMATION!
Post by: Baillie on April 24, 2014, 01:32:09 am
Thank you very much!
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement + RELOAD ANIMATION!
Post by: Barraclough on April 25, 2014, 03:23:39 pm
Looks good, gonna download it and test it out when I come back from work tonight.
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement + RELOAD ANIMATION!
Post by: Baillie on April 25, 2014, 04:38:48 pm
Looks good, gonna download it and test it out when I come back from work tonight.
Cool, let me know how you get on!
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement + RELOAD ANIMATION!
Post by: Millander on April 28, 2014, 11:29:04 pm
I really dig your mod bud. Could I include it in my 15e uniform mod that I circulate between my members? Of course credit will be given.
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement + RELOAD ANIMATION!
Post by: Baillie on April 28, 2014, 11:34:00 pm
Thank you! Yes, of course you may! Hope it goes down well within your chaps! Let me know how they get on!

Thanks for the feedback!
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement + RELOAD ANIMATION!
Post by: Ser Thomas on April 29, 2014, 02:56:24 am
Downloaded. enjoying this a ton  8)
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement + RELOAD ANIMATION!
Post by: Baillie on April 29, 2014, 05:07:16 pm
Thank you very much! I'm glad to hear it!
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement + RELOAD ANIMATION!
Post by: Josef Lenin on April 30, 2014, 08:27:52 pm
Fantastic mod, really adds atmosphere to LB volleys.  :D
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement + RELOAD ANIMATION!
Post by: Baillie on April 30, 2014, 11:45:13 pm
Thank you very much! I agree! ;)
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement + RELOAD ANIMATION!
Post by: DennisJK76 on May 03, 2014, 01:31:18 am
Downloaded it now after I got to it by the signature of Pro-spammer Jelly :-*

more particles in smoke, yeeeaaahhh, 8) One of the reasons why I play this game

ThankyouThankyouThankyou :-* :-* :-*
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement + RELOAD ANIMATION!
Post by: Baillie on May 03, 2014, 01:37:51 am
Haha! Thats my boy jelly! Im very glad to hear you enjoy it! Thank you very much sir!
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement + RELOAD ANIMATION!
Post by: AeroNinja on May 03, 2014, 08:31:45 am
Hm yeah. How do u fix it when there is rain? I get those huge rain drops too when they hit the ground. :o
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement + RELOAD ANIMATION!
Post by: Malkolm R. Lind on May 03, 2014, 11:25:38 am
Hm yeah. How do u fix it when there is rain? I get those huge rain drops too when they hit the ground. :o

Yeah, I get does 2
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement + RELOAD ANIMATION!
Post by: Jelly on May 03, 2014, 11:51:23 am
Downloaded it now after I got to it by the signature of Pro-spammer Jelly :-*

more particles in smoke, yeeeaaahhh, 8) One of the reasons why I play this game

ThankyouThankyouThankyou :-* :-* :-*
Surely you mean pro-informative poster and PR God? ;)
Haha! Thats my boy jelly! Im very glad to hear you enjoy it! Thank you very much sir!
Told you it would work bby
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement + RELOAD ANIMATION!
Post by: Baillie on May 03, 2014, 12:27:22 pm
Right, I dont get this magic bug, so im starting to think it might be on certain maps... do you remember which map you saw it on?

Thanks jelly   :-*
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement + RELOAD ANIMATION!
Post by: AeroNinja on May 03, 2014, 12:41:41 pm
Random Forrest I believe with much grass. :)
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement + RELOAD ANIMATION!
Post by: Baillie on May 03, 2014, 12:46:00 pm
Right, thank you, I'll take a look and try to get a patch out as soon as possible!
If anyone has seen it on a different map, please let me know.
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement + RELOAD ANIMATION!
Post by: AeroNinja on May 03, 2014, 12:46:33 pm
Right, thank you, I'll take a look and try to get a patch out as soon as possible!
If anyone has seen it on a different map, please let me know.
Ok, thanks Baillie! :)
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement + RELOAD ANIMATION!
Post by: Crunk on May 03, 2014, 12:59:48 pm
Right, thank you, I'll take a look and try to get a patch out as soon as possible!
If anyone has seen it on a different map, please let me know.

I was on 33rd siege with this rain-plosion going on. Cant recall the map name, but it was a custom built fortress in a rainstorm.
Hope it helps!
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement + RELOAD ANIMATION!
Post by: Baillie on May 03, 2014, 08:28:45 pm
Thanks Crunk, I'd better pay 33rd a visit for a bit.
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement + RELOAD ANIMATION!
Post by: Moldplayer on May 04, 2014, 11:41:49 pm
Pretty good, thankyou  :)
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement + RELOAD ANIMATION!
Post by: Baillie on May 05, 2014, 12:13:08 am
Im glad you like it! Thank you!
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement + RELOAD ANIMATION!
Post by: Barraclough on May 05, 2014, 12:23:59 am
I forgot to ever actually tell you what I thought about it, but im really pleased with it! overall nice changes to the game!
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement + RELOAD ANIMATION!
Post by: Baillie on May 05, 2014, 12:26:56 am
I forgot to ever actually tell you what I thought about it, but im really pleased with it! overall nice changes to the game!
Thank you very much! Its always nice to hear that!
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement + RELOAD ANIMATION!
Post by: Frederik on May 05, 2014, 08:41:59 pm
This happened at the DL-Monday LB today:
(https://www.fsegames.eu/forum/proxy.php?request=http%3A%2F%2Fcloud-3.steampowered.com%2Fugc%2F451794407842043788%2FFE541A12AD80067B36CE7FD7C2073E7260278AE5%2F&hash=568a98924bce3bff3b50abe24e771c9c840a3909)
I am sure it happened because of the rain.
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement + RELOAD ANIMATION!
Post by: PlasmaBacon on May 07, 2014, 06:42:28 am
After using this mod for a while, i noticed weird particle affects with the rain.(It only happens on Raining maps)

Examples(Pics)
http://cloud-3.steampowered.com/ugc/469809447025397351/4122F207384428186648580FFF053F3468774AA4/


http://cloud-4.steampowered.com/ugc/469809447025399104/CF16D41C7C4868068CAB89E3871ED76E77B23BBE/

Video (SKIP TO 7:18)
https://www.youtube.com/watch?v=498CCuGbcws

I really hate this because it drops my frames but I like the smoke mod so i don't know what to do.  :-\


Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement + RELOAD ANIMATION!
Post by: Baillie on May 07, 2014, 09:18:57 pm
I'm trying to get a fix out as soon as I get a free moment.
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement + RELOAD ANIMATION!
Post by: CharlieWJM on May 09, 2014, 11:33:10 pm
Hi, I just downloaded the mod yesterday and so far I'm very happy with it. I haven't experienced any performance drops as of yet however I'm still to play an event with it, so fingers crossed.
I also have a question for you, I use Parrots' Enhancement pack and in said pack there are idle animations that I really like however I also love the new reload animation that you have linked to. Unfortunately these are not compatible and I have no knowledge or experience to make them so, I was wondering if you knew if there was a way or if it is even possible to do so.
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement + RELOAD ANIMATION!
Post by: Baillie on May 09, 2014, 11:37:46 pm
It is easily possible, you would need to copy the relevant text from actions.txt and from the animations brf
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement + RELOAD ANIMATION!
Post by: Millander on May 10, 2014, 10:31:19 am
A video of the new 15e custom uniform I mentioned thats in production. As well shows it paired with your mod.

https://www.youtube.com/watch?v=ApZ-Iggzsgo
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement + RELOAD ANIMATION!
Post by: Baillie on May 10, 2014, 02:10:17 pm
Nice video! I love that uniform by the way! very nice! Thanks for sharing that.

Also, for me, some of the video is just a black screen? Don't know if it's just me.

Nice uniform all the same! :)
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement + RELOAD ANIMATION!
Post by: usnavy30 on May 10, 2014, 05:14:13 pm
Same, the black screen happens early in the video length.

Can you fix the rain particles? It's lagging hard on raining maps and making it difficult to see around obstacles. Other than that though there are no issues with the mod.
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement + RELOAD ANIMATION!
Post by: Baillie on May 10, 2014, 07:28:58 pm
Yes, as I said before, I am currently working to fix this, however the imminent start of my exams means my time is extremely limited.
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement + RELOAD ANIMATION!
Post by: usnavy30 on May 10, 2014, 07:35:50 pm
Yeah of course, I understand I am just eager to see it fixed. For now ill avoid raining maps while using it.
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement + RELOAD ANIMATION!
Post by: JUAN THE GREAT! on May 14, 2014, 04:26:17 pm
I really like this modification you made here. Can it be possible that you can do the same with the cannons?
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement + RELOAD ANIMATION!
Post by: Baillie on May 14, 2014, 04:33:25 pm
Yes, potentially,  however my time is very limited due to exams.
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement + RELOAD ANIMATION!
Post by: JUAN THE GREAT! on May 15, 2014, 12:14:21 am
I understand. Also jut to let you know whenever I smash in a window, a small puff of smoke comes out. Its not much of an issue but I think its easy to fix.
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement + RELOAD ANIMATION!
Post by: CharlieWJM on May 16, 2014, 01:14:34 am
This is what happens when I delete my backup Particles file and replaced it with this mod and not reading the forums indicating that it is bugged with the rain.
It was... different to say the least having my second in command having to be my eyes in today's event hehe (Note that somewhere among the smoke is the rest of my team consisting of 85 people.):
Spoiler
(https://www.fsegames.eu/forum/proxy.php?request=http%3A%2F%2Fcloud-2.steampowered.com%2Fugc%2F595910945631626100%2FED2921DC79F99D694E90E3F4BC3DC01DCA9E09F1%2F&hash=23dc7018ce3793971e84e14c93e06763f24b76f8)
[close]
- Larry also has the mod installed.

I'm still really enjoying this mod however, very nice work !  :)
Spoiler
(https://www.fsegames.eu/forum/proxy.php?request=http%3A%2F%2Fcloud-4.steampowered.com%2Fugc%2F595910945638537025%2F71D2C21CDAAD4C723F5EC5B30FF5D1A1CF9AB1F8%2F&hash=45d05a590957c1c543e7092b0785be21bb19520b)
[close]
Spoiler
(https://www.fsegames.eu/forum/proxy.php?request=http%3A%2F%2Fcloud-4.steampowered.com%2Fugc%2F595910945638541565%2F8EB1F208FB38226BCD3641AD732A574F6871A36F%2F&hash=1774d3686013c513907199ae961f72db17438c36)
[close]
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement + RELOAD ANIMATION!
Post by: Parrot on May 16, 2014, 02:48:01 am
I remember coming across that bug when adding new smoke to my NW mod. I had to remove the smoke lod effect to fix all the other particle effect bugs, which is why you won't see the smoke from the musket muzzel.
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement + RELOAD ANIMATION!
Post by: Conway on May 18, 2014, 05:22:38 pm
I do not know if it is directly linked to a whiff of sulphur but rain hitting the ground causes smoke making it impossible to see.
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement + RELOAD ANIMATION!
Post by: Forest on May 18, 2014, 11:25:55 pm
What happened to the dirt particles from round shot impact? I'm barely able to identify where my shots land at a distance.
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement + RELOAD ANIMATION!
Post by: Baillie on May 19, 2014, 08:35:32 am
Thats interesting... I haven't noticed them being any different at aall ...
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement + RELOAD ANIMATION!
Post by: Baillie on May 28, 2014, 12:17:35 pm
Removed
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement + BUG FIX
Post by: Crunk on May 28, 2014, 03:23:59 pm
Yes! Thanks Baillie!
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement + BUG FIX
Post by: Baillie on May 28, 2014, 04:36:46 pm
Most welcome crunk, sorry about the wait!
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement + BUG FIX
Post by: JUAN THE GREAT! on May 28, 2014, 04:48:28 pm
The bug fix has caused the smoke to look much different from before. It builds up by itself and it doesn't have the paper spraying out. Other than that though it did fix the large large clouds.
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement + BUG FIX
Post by: JUAN THE GREAT! on May 28, 2014, 04:54:32 pm
Also I found out that the cannon is now shooting out paper instead of the musket.
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement + BUG FIX
Post by: Baillie on May 28, 2014, 05:05:23 pm
Okay, that is a very odd thing to happen. Is anyone else getting that when using the bug fix?
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement + BUG FIX
Post by: JUAN THE GREAT! on May 28, 2014, 06:56:09 pm
Plus the sparks last longer than usual.
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement + BUG FIX
Post by: Crunk on May 28, 2014, 07:44:56 pm
I have the sparks lasting a good 5 to 6 seconds yeah, cannonfire is working fine for me.
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement + BUG FIX
Post by: Baillie on May 28, 2014, 07:48:41 pm
Okay, there is obviously an issue here, and it has me stumped! Back to the drawing board! Sorry about this!
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement + BUG FIX SOON
Post by: Forest on May 29, 2014, 02:27:01 pm
Musket fire is just fine in my opinion, but my personal issue is the absense of dirt particles from roundshot that appear when roundshot impacts the earth.
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement + BUG FIX SOON
Post by: JUAN THE GREAT! on May 29, 2014, 02:39:15 pm
He did fix that while also fixing the glass breaking effect and the big clouds of water/dust with a bug fix. The problem was that it messed up the musket when it fired.
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement + BUG FIX SOON
Post by: Baillie on May 29, 2014, 06:56:32 pm
I am about to release another new version, with no bugs! This is the one I use personally. Coming very shortly! I have also found the fix and will be updating the other two versions.
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement BUGFIX+NEW VERSION
Post by: JUAN THE GREAT! on May 30, 2014, 03:59:53 pm
Extreme is more sexy than the word "Bedlam".
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement BUGFIX+NEW VERSION
Post by: Baillie on May 30, 2014, 04:01:04 pm
Extreme is more sexy than the word "Bedlam".
I beg to differ, the word 'Bedlam' has a place reserved in my heart, a place which cannot be removed.

(Thanks ;D)
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement BUGFIX+NEW VERSION
Post by: Conway on May 31, 2014, 01:42:42 am
Did you by chance fix the rain? Because its impossible to see with the modifications.
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement BUGFIX+NEW VERSION
Post by: JUAN THE GREAT! on May 31, 2014, 05:30:10 am
Its fixed. Now the large dust of water is now small bursts.
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement BUGFIX+NEW VERSION
Post by: Baillie on May 31, 2014, 11:18:25 am
Yes, all bugs have been fixed in all versions. The rain is back to how it was in vanilla NW.
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement BUGFIX+NEW VERSION
Post by: Baillie on May 31, 2014, 03:36:20 pm
Just made this pretty cool gif!  8)

(https://www.fsegames.eu/forum/proxy.php?request=http%3A%2F%2Fi57.tinypic.com%2Foptwkz.gif&hash=e27df78fd26f962c698b2ec3310f13524ad84d6a)
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement BUGFIX+NEW VERSION
Post by: AeroNinja on May 31, 2014, 03:37:03 pm
It's nice. :D
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement BUGFIX+NEW VERSION
Post by: Baillie on May 31, 2014, 03:38:25 pm
Which version do you use? :) Or are you referring to the gif?  ;D
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement BUGFIX+NEW VERSION
Post by: AeroNinja on May 31, 2014, 03:38:55 pm
The bugfix and the Gif :D
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement BUGFIX+NEW VERSION
Post by: Baillie on May 31, 2014, 03:40:19 pm
Haha! Brilliant, glad you like it! The gif is just a gimic, but I'm glad everything is working okay for you now! Have you tried extreme?
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement BUGFIX+NEW VERSION
Post by: AeroNinja on May 31, 2014, 03:40:56 pm
Yep, I tried Extreme it runs good. 100+ fps. :)
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement BUGFIX+NEW VERSION
Post by: Baillie on May 31, 2014, 03:47:04 pm
Really? Wow! That's a lot of frames! What are your specs?!  :o
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement BUGFIX+NEW VERSION
Post by: AeroNinja on May 31, 2014, 03:48:34 pm
haha. xD well I don't know all my specs. but i got the latest ATI radeon Graphics card for gaming. i7 and that is everything i know actually :P
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement BUGFIX+NEW VERSION
Post by: Baillie on May 31, 2014, 03:49:02 pm
I run on an R9 280x, is your card anything similar?
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement BUGFIX+NEW VERSION
Post by: JUAN THE GREAT! on June 01, 2014, 05:25:35 pm
Their seems to be a problem with the lite and full versions of the pack. They shoot out blood and larger smoke, the smoke effect where it stays for some time for full is not appearing, and when the bullets hits the ground, a large bust of water come out. Extreme doesn't seem to have the problems instead that when a fuse box is lit a large light come out from it until it explodes.
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement BUGFIX+NEW VERSION
Post by: Baillie on June 01, 2014, 05:31:52 pm
Oh no! D: How do you find these bugs!? Did you update the scripts.txt properly?
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement BUGFIX+NEW VERSION
Post by: Forest on June 01, 2014, 05:41:41 pm
The extreme version causes a considerable amount of lag for me, and I would assume others are experiencing similar issues in terms of lag. The lag of course only occurs when your engulfed in the smoke cloud, but this is sadly the case during line battles when your firing in the line. The effects are absolutely amazing and I feel a tiny bit more optimization would allow this mod to reach perfection. :D
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement BUGFIX+NEW VERSION
Post by: Baillie on June 01, 2014, 05:45:01 pm
Yeah, im with you there, although it sounds like the other versions are messed up, so i think i whole deal with them first! But once they are fixed, then I will try to optimize extreme!!
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement BUGFIX+NEW VERSION
Post by: AeroNinja on June 01, 2014, 06:56:02 pm
No lag with me on extreme at all..  :-\

and I don't know what i run on Baillie :/ i dont know what you mean there sorry :/
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement BUGFIX+NEW VERSION
Post by: JUAN THE GREAT! on June 01, 2014, 07:17:00 pm
I did what the directions told me. 1. put the mmparticals in the rescorce files. 2. put the textures in the textures file 3. replaced the action and particle system with the mod's.
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement BUGFIX+NEW VERSION
Post by: Baillie on June 01, 2014, 08:36:20 pm
Haha, It's okay NeoX :) These bugs are doing my head in! Im in the middle of exams at the moment, so it'll have to wait 2 weeks before I can fix it.
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement BUGFIX+NEW VERSION
Post by: JUAN THE GREAT! on June 02, 2014, 01:17:18 am
Yes the extreme causes lag whenever I'm in front or near my men firing or in large clouds of smoke. Its pretty kinky though.
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement BUGFIX+NEW VERSION
Post by: Baillie on June 02, 2014, 09:43:11 am
Yeah, I occasionally get the odd bit of lag, but I played in a linebattle the other day to try it out, and there was no lag at all!
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement BUGFIX+NEW VERSION
Post by: JUAN THE GREAT! on June 02, 2014, 05:28:45 pm
Me too. Just today I was playing commander battle 30 bots and their was no lag whenever I was in the smoke.
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement BUGFIX+NEW VERSION
Post by: Malkolm R. Lind on June 03, 2014, 07:01:59 am
Both light and full versions are destroyed...  :-\
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement BUGFIX+NEW VERSION
Post by: Baillie on June 03, 2014, 03:04:35 pm
Oh dear. What have I done! I will have to fix this, But I'm afriad it will have to wait till I have finished my exams: 2 weeks.
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement + NEW VERSION RELEASED
Post by: Malkolm R. Lind on June 03, 2014, 04:34:11 pm
There's a patch? c:
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement + NEW VERSION RELEASED
Post by: Baillie on June 03, 2014, 05:05:51 pm
The patch seems to have destroyed the Full and Lite versions.
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement + NEW VERSION RELEASED
Post by: Forest on June 04, 2014, 12:06:46 am
Lol  :D extremes all we need
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement + NEW VERSION RELEASED
Post by: Baillie on June 04, 2014, 12:22:00 am
Extreme works fine, so i recommend using that. If you can't run it, I apologize, and please wait while i fix life and full.
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement + NEW VERSION RELEASED
Post by: JUAN THE GREAT! on June 04, 2014, 07:48:42 pm
I have noticed that the gif has the new reloading animation from Ranger's mod. I am trying to put the animation in the NW module but I am having a hard time coding it in.
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement + NEW VERSION RELEASED
Post by: Baillie on June 04, 2014, 08:09:07 pm
How observant of you ;) they are indeed the new ones
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement + NEW VERSION RELEASED
Post by: JUAN THE GREAT! on June 04, 2014, 09:07:45 pm
Can you help me code it into the action text?

Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement + NEW VERSION RELEASED
Post by: Baillie on June 05, 2014, 10:47:28 am
Code
670
 stand 0 16777216  4
  3.000000 anim_human 50 52 1342177280 0 0.000000 0.000000 0.000000  0.250000
  3.000000 anim_human 60 62 1342177280 0 0.000000 0.000000 0.000000  0.750000
  3.000000 anim_human 70 72 1342177280 0 0.000000 0.000000 0.000000  0.250000
  3.000000 anim_human 80 82 1358954496 0 0.000000 0.000000 0.000000  0.500000
 stand_man 0 16777216  1
  11.000000 stand_man 0 315 1342177280 0 0.000000 0.000000 0.000000  0.250000
 stand_player_first_person 0 16777216  2
  3.500000 anim_human 90 100 1342177280 0 0.000000 0.000000 0.000000  0.250000
  3.500000 anim_human 110 120 1342177280 0 0.000000 0.000000 0.000000  0.250000
 jump 1024 2197815298  1
  1.000000 jump 22 46 2 0 0.0 0.0 0.0 0.0
 jump_loop 1024 50331650  1
  0.500000 jump_loop 0 14 268435460 0 0.0 0.0 0.0 0.0
 jump_end 1024 50331681  1
  0.300000 jump 48 55 3 0 0.0 0.0 0.0 0.0
 jump_end_hard 1024 50331681  1
  0.600000 jump_end_hard 36 54 2 0 0.0 0.0 0.0 0.0
 stand_unarmed 0 16777216  1
  8.000000 french_officer 0 148 1342177280 0 0.000000 0.000000 0.000000  0.250000
 stand_single 0 16777216  1
  6.000000 general_officer_idle 0 74 1342177297 0 0.000000 0.000000 0.000000  0.250000
 stand_greatsword 0 16777216  1
  7.000000 flag_idle 0 134 1342177280 0 0.000000 0.000000 0.000000  0.250000
 stand_staff 0 16777216  1
  4.000000 staff_cstance_musket 0 59 1342177297 0 0.000000 0.000000 0.000000  0.000000
 stand_crossbow 0 16777216  1
  4.000000 staff_cstance_musket 0 59 1342177297 0 0.000000 0.000000 0.000000  0.000000
 turn_right 256 50331648  1
  0.950000 stand_man 0 30 1342177280 0 0.000000 0.000000 0.000000  0.250000
 turn_left 256 50331648  1
  0.950000 stand_man 0 30 1342177280 0 0.000000 0.000000 0.000000  0.250000
 turn_right_single 256 50331648  1
  0.950000 turn_man_onehanded 0 23 268435716 58726 0.000000 0.000000 0.000000  0.000000
 turn_left_single 256 50331648  1
  0.950000 turn_man_onehanded 30 53 268435716 58726 0.000000 0.000000 0.000000  0.000000
 turn_right_staff 256 50331648  1
  0.950000 turn_man_staff 0 20 268435716 58726 0.000000 0.000000 0.000000  0.000000
 turn_left_staff 256 50331648  1
  0.950000 turn_man_staff 30 50 268435716 58726 0.000000 0.000000 0.000000  0.000000
 turn_right_greatsword 256 50331648  1
  0.950000 turn_man_greatsword 0 20 268435716 58726 0.000000 0.000000 0.000000  0.000000
 turn_left_greatsword 256 50331648  1
  0.950000 turn_man_greatsword 30 50 268435716 58726 0.000000 0.000000 0.000000  0.000000
 prepare_kick_0 256 2197815329  1
  0.050000 kick_rightleg 10 12 4 0 0.0 0.0 0.0 0.0
 prepare_kick_1 256 2197815329  1
  0.050000 kick_rightleg 12 12 4 0 0.0 0.0 0.0 0.0
 prepare_kick_2 256 2197815329  1
  0.050000 kick_rightleg 12 12 4 0 0.0 0.0 0.0 0.0
 prepare_kick_3 256 2197815329  1
  0.050000 kick_rightleg 12 12 4 0 0.0 0.0 0.0 0.0
 kick_right_leg 256 50331681  1
  0.700000 kick_rightleg 12 33 2 0 0.0 0.0 0.0 0.0
 kick_left_leg 256 50331681  1
  0.700000 kick_rightleg 12 33 2 0 0.0 0.0 0.0 0.0
 run_forward 256 17825792  1
  0.800000 run_man_forward 0 24 805306628 58726 0.000000 0.000000 0.000000  0.400000
 run_forward_onehanded 256 17825792  1
  0.800000 run_man_forward_onehanded 0 24 805306624 58726 0.000000 0.000000 0.000000  0.400000
 run_forward_staff 256 17825792  1
  0.800000 AoN_run_forward_staff 0 24 805306624 58726 0.000000 0.000000 0.000000  0.400000
 run_forward_greatsword 256 17825792  1
  0.800000 AoN_run_forward_staff 0 24 805306624 58726 0.000000 0.000000 0.000000  0.400000
 run_forward_hips_right 256 17825792  1
  0.800000 run_forward_hips_right 0 22 805306624 58726 0.000000 0.000000 0.000000  0.400000
 run_forward_hips_left 256 17825792  1
  0.800000 run_forward_hips_left 0 22 805306624 58726 0.000000 0.000000 0.000000  0.400000
 run_forward_right 256 17825792  1
  0.800000 run_man_forward_right 0 24 805306628 58726 0.000000 0.000000 0.000000  0.400000
 run_forward_right_onehanded 256 17825792  1
  0.800000 run_man_forward_right_onehanded 0 24 805306628 58726 0.000000 0.000000 0.000000  0.400000
 run_forward_right_staff 256 17825792  1
  0.800000 AoN_run_forward_right_staff 0 24 805306628 58726 0.000000 0.000000 0.000000  0.400000
 run_forward_right_greatsword 256 17825792  1
  0.800000 AoN_run_forward_right_staff 0 24 805306628 58726 0.000000 0.000000 0.000000  0.400000
 run_forward_right_hips_right 256 17825792  1
  0.800000 run_forward_right_hips_right 0 22 805306628 58726 0.000000 0.000000 0.000000  0.400000
 run_forward_right_hips_left 256 17825792  1
  0.800000 run_forward_right_hips_left 0 19 805306628 58726 0.000000 0.000000 0.000000  0.400000
 run_forward_left 256 17825792  1
  0.800000 run_man_forward_left 0 24 805306628 58726 0.000000 0.000000 0.000000  0.400000
 run_forward_left_onehanded 256 17825792  1
  0.800000 run_man_forward_left_onehanded 0 24 805306628 58726 0.000000 0.000000 0.000000  0.400000
 run_forward_left_staff 256 17825792  1
  0.800000 AoN_run_forward_left_staff 0 24 805306628 58726 0.000000 0.000000 0.000000  0.400000
 run_forward_left_greatsword 256 17825792  1
  0.800000 AoN_run_forward_left_staff 0 24 805306628 58726 0.000000 0.000000 0.000000  0.400000
 run_forward_left_hips_right 256 17825792  1
  0.600000 run_forward_left_hips_right 0 19 805306628 58726 0.000000 0.000000 0.000000  0.400000
 run_forward_left_hips_left 256 17825792  1
  0.800000 run_forward_left_hips_left 0 22 805306628 58726 0.000000 0.000000 0.000000  0.400000
 run_backward 256 17825792  1
  0.700000 run_backward 0 21 2415919364 58726 0.000000 0.000000 0.000000  0.400000
 run_backward_onehanded 256 17825792  1
  0.700000 run_backward 0 21 2415919364 58726 0.000000 0.000000 0.000000  0.400000
 run_backward_staff 256 17825792  1
  0.700000 AoN_run_backward_staff 0 21 2415919364 58726 0.000000 0.000000 0.000000  0.400000
 run_backward_greatsword 256 17825792  1
  0.700000 AoN_run_backward_staff 0 21 2415919364 58726 0.000000 0.000000 0.000000  0.400000
 run_backward_hips_right 256 17825792  1
  0.700000 run_backward_hips_right 0 21 2415919364 58726 0.000000 0.000000 0.000000  0.400000
 run_backward_hips_left 256 17825792  1
  0.700000 run_backward_hips_left 0 21 2415919364 58726 0.000000 0.000000 0.000000  0.400000
 run_backward_right 256 17825792  1
  0.700000 run_backward_right 0 21 2415919364 58726 0.000000 0.000000 0.000000  0.400000
 run_backward_right_onehanded 256 17825792  1
  0.700000 run_backward_right 0 21 2415919364 58726 0.000000 0.000000 0.000000  0.400000
 run_backward_right_staff 256 17825792  1
  0.700000 AoN_run_backward_staff_right 0 21 2415919364 58726 0.000000 0.000000 0.000000  0.400000
 run_backward_right_greatsword 256 17825792  1
  0.700000 AoN_run_backward_staff_right 0 21 2415919364 58726 0.000000 0.000000 0.000000  0.400000
 run_backward_right_hips_right 256 17825792  1
  0.700000 run_backward_right_hips_right 0 19 2415919364 58726 0.000000 0.000000 0.000000  0.400000
 run_backward_right_hips_left 256 17825792  1
  0.700000 run_backward_right_hips_left 0 22 2415919364 58726 0.000000 0.000000 0.000000  0.400000
 run_backward_left 256 17825792  1
  0.700000 run_backward_left 0 21 2415919364 58726 0.000000 0.000000 0.000000  0.400000
 run_backward_left_onehanded 256 17825792  1
  0.700000 run_backward_left 0 21 2415919364 58726 0.000000 0.000000 0.000000  0.400000
 run_backward_left_staff 256 17825792  1
  0.700000 AoN_run_backward_staff_left 0 21 2415919364 58726 0.000000 0.000000 0.000000  0.400000
 run_backward_left_greatsword 256 17825792  1
  0.700000 AoN_run_backward_staff_left 0 21 2415919364 58726 0.000000 0.000000 0.000000  0.400000
 run_backward_left_hips_right 256 17825792  1
  0.700000 run_backward_left_hips_right 0 22 2415919364 58726 0.000000 0.000000 0.000000  0.400000
 run_backward_left_hips_left 256 17825792  1
  0.700000 run_backward_left_hips_left 0 19 2415919364 58726 0.000000 0.000000 0.000000  0.400000
 run_right 256 17825792  1
  0.800000 run_man_right 0 24 805306628 58726 0.000000 0.000000 0.000000  0.000000
 run_right_onehanded 256 17825792  1
  0.800000 run_man_right_onehanded 0 24 805306628 58726 0.000000 0.000000 0.000000  0.000000
 run_right_twohanded 256 17825792  1
  0.800000 run_man_right_greatsword 0 24 805306628 58726 0.000000 0.000000 0.000000  0.000000
 run_right_polearm 256 17825792  1
  0.800000 AoN_run_right_staff 0 24 805306628 58726 0.000000 0.000000 0.000000  0.000000
 run_right_hips_right 256 17825792  1
  0.800000 AoN_run_right_staff 0 24 805306628 58726 0.000000 0.000000 0.000000  0.000000
 run_right_hips_left 256 17825792  1
  0.800000 run_right_hips_left 0 24 805306628 58726 0.000000 0.000000 0.000000  0.000000
 run_left 256 17825792  1
  0.800000 run_man_left 0 24 805306628 58726 0.000000 0.000000 0.000000  0.000000
 run_left_onehanded 256 17825792  1
  0.800000 run_man_left_onehanded 0 24 805306628 58726 0.000000 0.000000 0.000000  0.000000
 run_left_twohanded 256 17825792  1
  0.800000 run_man_left_greatsword 0 24 805306628 58726 0.000000 0.000000 0.000000  0.000000
 run_left_polearm 256 17825792  1
  0.800000 AoN_run_left_staff 0 24 805306628 58726 0.000000 0.000000 0.000000  0.000000
 run_left_hips_right 256 17825792  1
  0.800000 run_left_hips_right 0 24 805306628 58726 0.000000 0.000000 0.000000  0.000000
 run_left_hips_left 256 17825792  1
  0.800000 AoN_run_left_staff 0 24 805306628 58726 0.000000 0.000000 0.000000  0.000000
 walk_forward 256 17825792  1
  1.000000 man_walk 0 32 805306628 58726 0.000000 0.000000 0.000000  0.000000
 walk_forward_onehanded 256 17825792  1
  1.000000 man_walk 0 32 805306628 58726 0.000000 0.000000 0.000000  0.000000
 walk_forward_staff 256 17825792  1
  1.000000 man_walk_staff 0 32 805306628 58726 0.000000 0.000000 0.000000  0.000000
 walk_forward_greatsword 256 17825792  1
  1.000000 man_walk_greatsword 0 32 805306628 58726 0.000000 0.000000 0.000000  0.000000
 walk_forward_hips_right 256 17825792  1
  1.000000 walk_forward_hips_right 0 32 805306628 58726 0.000000 0.000000 0.000000  0.000000
 walk_forward_hips_left 256 17825792  1
  1.000000 walk_forward_hips_left 0 32 805306628 58726 0.000000 0.000000 0.000000  0.000000
 walk_backward 256 17825792  1
  1.000000 walk_backward 0 30 2415919364 58726 0.000000 0.000000 0.000000  0.000000
 walk_backward_onehanded 256 17825792  1
  1.000000 man_walk 32 0 2415919364 58726 0.000000 0.000000 0.000000  0.000000
 walk_backward_staff 256 17825792  1
  1.000000 man_walk_staff 32 0 2415919364 58726 0.000000 0.000000 0.000000  0.000000
 walk_backward_greatsword 256 17825792  1
  1.000000 man_walk_greatsword 32 0 2415919364 58726 0.000000 0.000000 0.000000  0.000000
 walk_backward_hips_right 256 17825792  1
  1.000000 walk_backward_hips_right 0 30 2415919364 58726 0.000000 0.000000 0.000000  0.000000
 walk_backward_hips_left 256 17825792  1
  1.000000 walk_backward_hips_left 0 30 2415919364 58726 0.000000 0.000000 0.000000  0.000000
 walk_right 256 17825792  1
  1.000000 walk_right_normal 0 32 805306628 58726 0.000000 0.000000 0.000000  0.000000
 walk_right_onehanded 256 17825792  1
  1.000000 walk_right_onehanded_r 0 32 805306628 58726 0.000000 0.000000 0.000000  0.000000
 walk_right_twohanded 256 17825792  1
  1.000000 walk_right_greatsword_r 0 32 805306628 58726 0.000000 0.000000 0.000000  0.000000
 walk_right_polearm 256 17825792  1
  1.000000 walk_right_staff_r 0 32 805306628 58726 0.000000 0.000000 0.000000  0.000000
 walk_right_hips_right 256 17825792  1
  1.000000 walk_right_staff_r 0 32 805306628 58726 0.000000 0.000000 0.000000  0.000000
 walk_right_hips_left 256 17825792  1
  1.000000 walk_right_hips_left 0 32 805306628 58726 0.000000 0.000000 0.000000  0.000000
 walk_left 256 17825792  1
  1.000000 walk_left_normal 0 32 805306628 58726 0.000000 0.000000 0.000000  0.000000
 walk_left_onehanded 256 17825792  1
  1.000000 walk_left_onehanded_r 0 32 805306628 58726 0.000000 0.000000 0.000000  0.000000
 walk_left_twohanded 256 17825792  1
  1.000000 walk_left_greatsword 0 32 805306628 58726 0.000000 0.000000 0.000000  0.000000
 walk_left_polearm 256 17825792  1
  1.000000 walk_left_staff 0 32 805306628 58726 0.000000 0.000000 0.000000  0.000000
 walk_left_hips_right 256 17825792  1
  1.000000 walk_left_hips_right 0 32 805306628 58726 0.000000 0.000000 0.000000  0.000000
 walk_left_hips_left 256 17825792  1
  1.000000 walk_left_staff 0 32 805306628 58726 0.000000 0.000000 0.000000  0.000000
 walk_forward_right 256 17825792  1
  1.000000 walk_crossright_normal 0 32 805306628 58726 0.000000 0.000000 0.000000  0.000000
 walk_forward_right_onehanded 256 17825792  1
  1.000000 walk_crossright_onehanded 0 32 805306628 58726 0.000000 0.000000 0.000000  0.000000
 walk_forward_right_twohanded 256 17825792  1
  1.000000 walk_crossright_greatsword 0 32 805306628 58726 0.000000 0.000000 0.000000  0.000000
 walk_forward_right_polearm 256 17825792  1
  1.000000 walk_crossright_staff 0 32 805306628 58726 0.000000 0.000000 0.000000  0.000000
 walk_forward_right_hips_right 256 17825792  1
  1.000000 walk_forward_right_hips_right 0 32 805306628 58726 0.000000 0.000000 0.000000  0.000000
 walk_forward_right_hips_left 256 17825792  1
  1.000000 walk_forward_right_hips_left 0 32 805306628 58726 0.000000 0.000000 0.000000  0.000000
 walk_forward_left 256 17825792  1
  1.000000 walk_crossleft_normal 0 32 805306628 58726 0.000000 0.000000 0.000000  0.000000
 walk_forward_left_onehanded 256 17825792  1
  1.000000 walk_crossleft_onehanded 0 32 805306628 58726 0.000000 0.000000 0.000000  0.000000
 walk_forward_left_twohanded 256 17825792  1
  1.000000 walk_crossleft_greatsword 0 32 805306628 58726 0.000000 0.000000 0.000000  0.000000
 walk_forward_left_polearm 256 17825792  1
  1.000000 walk_crossleft_staff 0 32 805306628 58726 0.000000 0.000000 0.000000  0.000000
 walk_forward_left_hips_right 256 17825792  1
  1.000000 walk_forward_left_hips_right 0 32 805306628 58726 0.000000 0.000000 0.000000  0.000000
 walk_forward_left_hips_left 256 17825792  1
  1.000000 walk_forward_left_hips_left 0 32 805306628 58726 0.000000 0.000000 0.000000  0.000000
 walk_backward_left 256 17825792  1
  1.000000 walk_crossright_normal 32 0 805306628 58726 0.000000 0.000000 0.000000  0.000000
 walk_backward_left_onehanded 256 17825792  1
  1.000000 walk_crossright_onehanded 32 0 805306628 58726 0.000000 0.000000 0.000000  0.000000
 walk_backward_left_twohanded 256 17825792  1
  1.000000 walk_crossright_greatsword 32 0 805306628 58726 0.000000 0.000000 0.000000  0.000000
 walk_backward_left_polearm 256 17825792  1
  1.000000 walk_crossright_staff 32 0 805306628 58726 0.000000 0.000000 0.000000  0.000000
 walk_backward_left_hips_right 256 17825792  1
  1.000000 walk_backward_left_hips_right 0 32 805306628 58726 0.000000 0.000000 0.000000  0.000000
 walk_backward_left_hips_left 256 17825792  1
  1.000000 walk_backward_left_hips_left 0 32 805306628 58726 0.000000 0.000000 0.000000  0.000000
 walk_backward_right 256 17825792  1
  1.000000 walk_crossleft_normal 32 0 805306628 58726 0.000000 0.000000 0.000000  0.000000
 walk_backward_right_onehanded 256 17825792  1
  1.000000 walk_crossleft_onehanded 32 0 805306628 58726 0.000000 0.000000 0.000000  0.000000
 walk_backward_right_twohanded 256 17825792  1
  1.000000 walk_crossleft_greatsword 32 0 805306628 58726 0.000000 0.000000 0.000000  0.000000
 walk_backward_right_polearm 256 17825792  1
  1.000000 walk_crossleft_staff 32 0 805306628 58726 0.000000 0.000000 0.000000  0.000000
 walk_backward_right_hips_right 256 17825792  1
  1.000000 walk_backward_right_hips_right 0 32 805306628 58726 0.000000 0.000000 0.000000  0.000000
 walk_backward_right_hips_left 256 17825792  1
  1.000000 walk_backward_right_hips_left 0 32 805306628 58726 0.000000 0.000000 0.000000  0.000000
 walk_forward_crouch 256 0  1
  1.700000 low_walk 0 48 536870912 58726 0.0 0.0 0.0 0.0
 stand_to_crouch 256 0  1
  1.300000 crouch_down 0 50 2 0 0.000000 0.000000 0.000000  0.0
 crouch_to_stand 256 0  1
  1.000000 crouch_down 56 91 2 0 0.000000 0.000000 0.000000  0.0
 ride_0 256 16777216  1
  15.000000 stand_onhorse 0 456 268435456 0 0.0 0.0 0.0 0.0
 ride_1 257 16777216  1
  1.000000 anim_human_02 0 31 268435456 0 0.0 0.0 0.0 0.0
 lancer_ride_1 257 50331650  1
  1.000000 lancer_ride1 0 31 268435456 0 0.0 0.0 0.0 0.0
 lancer_charge_parried 256 35651599  1
  1.000000 anim_human 10210 10220 33 0 0.0 0.0 0.0 0.0
 ride_2 257 16777216  1
  0.800000 anim_human_02 50 69 268435456 0 0.0 0.0 0.0 0.0
 ride_3 257 16777216  1
  0.600000 anim_human_02 100 116 268435456 0 0.0 0.0 0.0 0.0
 ride_4 257 16777216  1
  0.500000 anim_human_02 150 165 268435489 0 0.0 0.0 0.0 0.0
 lancer_ride_4 505413889 50368514  1
  0.500000 lancer_ride4 0 15 268435585 0 0.0 0.0 0.0 0.0
 lancer_ride_4_no_shield 505413889 50368514  1
  0.500000 lancer_ride4_no_shield 0 15 268435585 0 0.0 0.0 0.0 0.0
 ride_rear 33024 50331712  1
  1.700000 anim_human_02 265 297 9 0 0.0 0.0 0.0 0.0
 ride_spur 256 33554434  1
  0.300000 anim_human 10860 10865 9 0 0.0 0.0 0.0 0.0
 ride_jump 256 16777216  1
  1.600000 anim_human_02 205 222 5 0 0.0 0.0 0.0 0.0
 ride_jump_end 1024 16777216  1
  0.100000 anim_human_02 222 224 17 0 0.0 0.0 0.0 0.0
 ride_turn_right 257 16777216  1
  1.000000 anim_human_02 500 533 268435456 0 0.0 0.0 0.0 0.0
 ride_turn_left 257 16777216  1
  1.000000 anim_human_02 450 483 268435456 0 0.0 0.0 0.0 0.0
 mount_horse 1024 50331712  1
  1.300000 anim_human 11003 11045 2 0 0.000000 0.000000 0.000000  0.0
 dismount_horse 16640 58720320  1
  1.100000 anim_human 11103 11145 2 0 -0.500000 0.000000 0.000000  0.0
 lancer_ride_0 256 50331650  1
  43.000000 stand_onhorse_staff 0 1300 301989888 0 0.0 0.0 0.0 0.0
 equip_default 0 184549446  1
  0.600000 equip_arms 206 221 1 0 0.0 0.0 0.0 0.0
 unequip_default 0 184549446  1
  0.300000 equip_arms 207 200 1 0 0.0 0.0 0.0 0.0
 equip_sword 0 184549446  1
  0.800000 equip_sword 0 27 1 0 0.0 0.0 0.0 0.0
 unequip_sword 0 184549446  1
  0.300000 equip_sword 6 0 1 0 0.0 0.0 0.0 0.0
 equip_greatsword 0 184549446  1
  1.200000 draw_greatsword 0 35 1 0 0.0 0.0 0.0 0.0
 unequip_greatsword 0 184549446  1
  0.300000 draw_greatsword 10 0 1 0 0.0 0.0 0.0 0.0
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Make a backup of your actions.txt  Then overwrite the whole file with that I have written here. Sorry in advance if it messes everything up. Make sure you keep a backup!
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement + NEW VERSION RELEASED
Post by: JUAN THE GREAT! on June 05, 2014, 02:16:27 pm
thanks  :D
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement + NEW VERSION RELEASED
Post by: Baillie on June 05, 2014, 02:26:45 pm
No worries
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement + NEW VERSION RELEASED
Post by: JUAN THE GREAT! on June 09, 2014, 09:31:03 pm
Between you and me, I only typed in this. Nothing game breaking happened when I reloaded So I think it might work.

 reload_musket_full 0 35651644  1
  3.000000 line_musket_reload_ani 0 634 67109380 65305 0.0 0.0 0.0 0.0
 reload_musket_two_third 0 35651644  1
  1.900000 line_musket_reload_ani 172 634 67108868 0 0.0 0.0 0.0 0.0
 reload_musket_one_third 0 35651644  1
  0.800000 line_musket_reload_ani 550 634 67108868 0 0.0 0.0 0.0 0.0

 
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement + NEW VERSION RELEASED
Post by: Baillie on June 09, 2014, 09:43:46 pm
Yeah, thats all i changed. I decided to make it easy for you ;)
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement + NEW VERSION RELEASED
Post by: AeroNinja on June 09, 2014, 10:04:53 pm
Can you explain a bit of these codes. :o


Sorry I just understand brainless pork from it. :P
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement + NEW VERSION RELEASED
Post by: Malkolm R. Lind on June 09, 2014, 10:20:02 pm
Between you and me, I only typed in this. Nothing game breaking happened when I reloaded So I think it might work.

 reload_musket_full 0 35651644  1
  3.000000 line_musket_reload_ani 0 634 67109380 65305 0.0 0.0 0.0 0.0
 reload_musket_two_third 0 35651644  1
  1.900000 line_musket_reload_ani 172 634 67108868 0 0.0 0.0 0.0 0.0
 reload_musket_one_third 0 35651644  1
  0.800000 line_musket_reload_ani 550 634 67108868 0 0.0 0.0 0.0 0.0
That code... What does it do??? :p
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement + NEW VERSION RELEASED
Post by: Baillie on June 09, 2014, 11:23:36 pm
Thats from the actions.txt. its the entry for the musket reloading animation, and will tell the game things such as the number of frames etc... the code will also correspond with an entry in the .brf. in this example, the code 'musket_line_ani' is the file within the brf.
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement + NEW VERSION RELEASED
Post by: JUAN THE GREAT! on June 10, 2014, 02:13:21 am
All you need to do is to type in the numbers that are green. You will have to find the code in the action text.
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement + NEW VERSION RELEASED
Post by: Baillie on June 10, 2014, 08:40:56 am
No, no, no. You should change all of it just to be sure. 'line_musket_reload_ani' Is a very important bit that I had to change when I did it! It's no quicker to just replace those 3 digits. ;)
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement + NEW VERSION RELEASED
Post by: AeroNinja on June 10, 2014, 01:09:00 pm
That is just Alien language for meh. :o
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement + NEW VERSION RELEASED
Post by: JUAN THE GREAT! on June 10, 2014, 03:13:43 pm
Oh ok then. Well it doesn't matter to me now since it works fine for me whenever I reload.
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement + NEW VERSION RELEASED
Post by: Baillie on June 10, 2014, 07:20:42 pm
Haha, but with the right animation? ;)
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement + NEW VERSION RELEASED
Post by: JUAN THE GREAT! on June 10, 2014, 08:15:54 pm
Yas. I found the reloading animation from rangers mod.

Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement + NEW VERSION RELEASED
Post by: Millander on June 11, 2014, 11:44:08 am
Sorry I haven't rEally been keeping up with this thread. The front page said the mod was broken? What's up?
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement + NEW VERSION RELEASED
Post by: Baillie on June 11, 2014, 12:02:49 pm
Yes, I made a rather large 'boo-boo' with my update. Unfortunately all versions, other than the new 'extreme' are broken. I am currently doing exams, however as soon as they are over, I will work on a fix.
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement + NEW VERSION RELEASED
Post by: Killington on June 13, 2014, 04:03:10 am
There's no rush, we can wait :)
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement + NEW VERSION RELEASED
Post by: Baillie on June 14, 2014, 11:25:17 am
I've now finished my exams, so i am now working on a big fix. This time I will do it properly! Fingers crossed...
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement + NEW VERSION RELEASED
Post by: JUAN THE GREAT! on June 20, 2014, 03:38:48 pm
I Should have posted this sooner but Whenever a fuse box is lit large gigantic sparks come out of it until it explodes.
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement + NEW VERSION RELEASED
Post by: JUAN THE GREAT! on June 28, 2014, 03:36:15 pm
I've also noticed that if theirs any sort of big lake or something like that in a storm map, instead of small puffs of the cute little clouds, the big body of water would instead shoot out pellets.
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement + NEW VERSION RELEASED
Post by: JUAN THE GREAT! on July 03, 2014, 03:08:20 am
BUMP
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement + NEW VERSION RELEASED
Post by: Conway on July 04, 2014, 05:47:01 am
If rain would be returned to its normal state then I would gladly get this again....but until rain drops don't shoot five feet into the air then I'm probably not going to get this again.
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement + NEW VERSION RELEASED
Post by: Baillie on July 10, 2014, 08:42:46 pm
Okay, I would like some information on all of the issues. I would like to know where EXACTLY you found these bugs, in order for me to be able to make sure they are gone. I am planning on re-coding the whole mod. The sooner you give me these details, the sooner I can fix the issues.

Thankyou.
Title: Re: A Whiff of Sulphur: A Client-Side Particles Enhancement + Details of Bugs needed
Post by: Baillie on July 11, 2014, 01:25:20 am
Updated the main thread.
Title: Re: A Whiff of Sulphur: DETAILS OF ALL KNOWN BUGS NEEDED
Post by: JUAN THE GREAT! on July 11, 2014, 03:18:08 am
Bug: Small pellets fly out from large bodies of water.They kinda look like the same pellets that fly out when a musket ball hits the ground. I notice them Whenever I near or in the large body of water
Map: Rainy or Stormy maps
Other events occurring at that time: none
Title: Re: A Whiff of Sulphur: DETAILS OF ALL KNOWN BUGS NEEDED
Post by: Baillie on July 11, 2014, 01:26:26 pm
Thank you Juan, I'll add it to the list.

Edit: I can't find this one, do you have a picture?
Title: Re: A Whiff of Sulphur: DETAILS OF ALL KNOWN BUGS NEEDED
Post by: JUAN THE GREAT! on July 11, 2014, 04:20:47 pm
https://steamcommunity.com/profiles/76561198119443366/screenshots/?appid=48700

you can see the little tiny paticles coming out from the lake.
Title: Re: A Whiff of Sulphur: DETAILS OF ALL KNOWN BUGS NEEDED
Post by: Baillie on July 11, 2014, 04:24:35 pm
I've just checked and cannot see them on my version at all, but I will be sure to check they are gone after I recode. Thanks again Juan!

By the way, what version are you currently running?
Title: Re: A Whiff of Sulphur: DETAILS OF ALL KNOWN BUGS NEEDED
Post by: MadManYo on July 11, 2014, 04:42:00 pm
Bug: Frame rate issues
Full and extreme lower fps alot when only 1 musket is fired
Title: Re: A Whiff of Sulphur: DETAILS OF ALL KNOWN BUGS NEEDED
Post by: Baillie on July 11, 2014, 05:12:36 pm
I'd say that is a system problem, as some people can run it perfectly on extreme.
Title: Re: A Whiff of Sulphur: DETAILS OF ALL KNOWN BUGS NEEDED
Post by: JUAN THE GREAT! on July 11, 2014, 05:27:37 pm
I am running the Extreme version.
Title: Re: A Whiff of Sulphur: DETAILS OF ALL KNOWN BUGS NEEDED
Post by: Baillie on July 11, 2014, 05:44:08 pm
Hmm, are you running any other mods?
Title: Re: A Whiff of Sulphur: DETAILS OF ALL KNOWN BUGS NEEDED
Post by: MadManYo on July 11, 2014, 06:47:30 pm
Hmm, are you running any other mods?
Epic Enhancement
Title: Re: A Whiff of Sulphur: DETAILS OF ALL KNOWN BUGS NEEDED
Post by: Baillie on July 11, 2014, 07:20:28 pm
Alright. Ill take that into account. What are your specs?
Title: Re: A Whiff of Sulphur: DETAILS OF ALL KNOWN BUGS NEEDED
Post by: Neom on July 11, 2014, 11:29:37 pm
You are already know this error https://steamcommunity.com/sharedfiles/filedetails/?id=284678481 , but in the second version, something happens, as if a bullet callera down and smoke rise.
Title: Re: A Whiff of Sulphur: DETAILS OF ALL KNOWN BUGS NEEDED
Post by: Baillie on July 12, 2014, 12:09:22 am
Alright, thank you. Well, I have re-coded the whole mod now, I hope to release this new version shortly. I am now just bug checking.
Title: Re: A Whiff of Sulphur: DETAILS OF ALL KNOWN BUGS NEEDED
Post by: OttoFIN on July 12, 2014, 10:44:54 am
Bug: Huge flashing light when you or someone else fires a musket.
Picture:
Spoiler
(https://www.fsegames.eu/forum/proxy.php?request=http%3A%2F%2Fi57.tinypic.com%2F2lwxcea.jpg&hash=875245013bf7100d6b5224e6bc7aac6b8a17ebf0)
[close]
Map: All maps
Other events occurring at that time: All the time
When did this start: Yesterday I replaced Extreme version of Whiff of Sulphur's files as not-extreme version, after that bug appeared.
Title: Re: A Whiff of Sulphur: DETAILS OF ALL KNOWN BUGS NEEDED
Post by: Baillie on July 12, 2014, 02:13:50 pm
Alright, thank you. I'll be sure to check that that isn't there.
Title: Re: A Whiff of Sulphur: DETAILS OF ALL KNOWN BUGS NEEDED
Post by: Baillie on July 12, 2014, 04:44:10 pm
Finally fixed that damn explosion crate fuse bug - What a pain in the arse that was!
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particles Enhancement. FIXED+OUT
Post by: Baillie on July 12, 2014, 06:25:59 pm
Mod is now fully released and, as far as I can tell with vigorous testing, bug free!

Thank you for your patience, I would say happy smoking, but you might get the wrong message...

   Baillie
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particles Enhancement. FIXED+OUT
Post by: Neom on July 13, 2014, 12:19:36 am
No because if you fixed this bug.
Bug: Smoke TNT is dust
Maps: All
Picture: https://steamcommunity.com/sharedfiles/filedetails/?id=285210662
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particles Enhancement. FIXED+OUT
Post by: Baillie on July 13, 2014, 02:39:34 am
That is fixed :)
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particles Enhancement. FIXED+OUT
Post by: Malkolm R. Lind on July 13, 2014, 03:53:12 pm
The full lags just as much as the extreme now. I have the full version installed. All bugs are gone though.
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particles Enhancement. FIXED+OUT
Post by: Baillie on July 13, 2014, 03:57:30 pm
I have removed extreme, full has all of the features. Try turning off high detail particles.
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particles Enhancement. FIXED+OUT
Post by: Baillie on July 13, 2014, 04:06:08 pm
Just created this new picture!  8)
 (https://www.fsegames.eu/forum/proxy.php?request=http%3A%2F%2Fi60.tinypic.com%2F23ti8tu.png&hash=aefcd1c1d9e8d5c63c492ccbe2a21d0d06332cc7)
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particles Enhancement. FIXED+OUT
Post by: Baillie on July 13, 2014, 04:14:56 pm
... Which I have now added as a new signature!

Thank you to everyone who shows their support for the mod by wearing this signature!

Code
[url=https://www.fsegames.eu/forum/index.php?topic=15235.0][img]http://i58.tinypic.com/2vhsnjm.png[/img][/url]
(https://www.fsegames.eu/forum/proxy.php?request=http%3A%2F%2Fi58.tinypic.com%2F2vhsnjm.png&hash=05f7ddca0cbe7711aa5c63735b8b00f916b13cd1)
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particles Enhancement. FIXED+OUT
Post by: Baillie on July 13, 2014, 05:22:18 pm
Just put the mod up on steam workshop. Unfortunately, files don't get overwrited, so the subscribe button won't work. It's another step on the way to spreading the word though :)
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particles Enhancement. FIXED+OUT
Post by: Killington on July 13, 2014, 05:51:38 pm
Tried it out again, it's really awesome, nice work! :D
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particles Enhancement. FIXED+OUT
Post by: Baillie on July 13, 2014, 06:05:35 pm
Im very glad to hear you're enjoying it once again!

Let me know if you have any suggestions etc!

Thank you for posting feedback!

   Baillie
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particles Enhancement. FIXED+OUT
Post by: Nany on July 14, 2014, 07:04:32 pm
Hey Baille can ya put this mod on the steam workshop? This mod needs more attention <3
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particles Enhancement. FIXED+OUT
Post by: Baillie on July 14, 2014, 07:05:59 pm
Hey Baille can ya put this mod on the steam workshop? This mod needs more attention <3

I'm one step ahead of you! :) Unfortunately steam workshop is very wierd, so it won't be installed from there. The mod is on it though! :)
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particles Enhancement. FIXED+OUT
Post by: Malkolm R. Lind on July 14, 2014, 07:07:27 pm
I have suggestion. If possible, could you make the artillery smoke last longer like all the other particles?
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particles Enhancement. FIXED+OUT
Post by: Baillie on July 14, 2014, 07:10:53 pm
I have suggestion. If possible, could you make the artillery smoke last longer like all the other particles?

Alright, I will work towards this, and hopefully release it in a patch alongside changes to lower the increase the FPS! :)
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particles Enhancement. FIXED+OUT
Post by: Malkolm R. Lind on July 14, 2014, 07:30:22 pm
I have suggestion. If possible, could you make the artillery smoke last longer like all the other particles?

Alright, I will work towards this, and hopefully release it in a patch alongside changes to lower the increase the FPS! :)
Sounds awesome!  ;D
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particles Enhancement. FIXED+OUT
Post by: Nany on July 14, 2014, 07:49:36 pm
Hey Baille can ya put this mod on the steam workshop? This mod needs more attention <3

I'm one step ahead of you! :) Unfortunately steam workshop is very wierd, so it won't be installed from there. The mod is on it though! :)

<3 Luv U
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particles Enhancement. FIXED+OUT
Post by: Conway on July 14, 2014, 08:16:04 pm
Glad the rain has been fixed, I'm going to be using this mod for a long time :D
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particles Enhancement. FIXED+OUT
Post by: Baillie on July 14, 2014, 08:39:28 pm
Thank you all for posting feedback! I am very glad to hear you are getting on well with the mod!

Keep the feedback and suggestions coming!

Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particles Enhancement. FIXED+OUT
Post by: Baillie on July 20, 2014, 12:23:09 pm
Updated the features list.
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particles Enhancement. FIXED+OUT
Post by: Newkirk on July 23, 2014, 08:31:09 pm
Would anyone happen to know where I can find the reload animation in that video?
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particles Enhancement. FIXED+OUT
Post by: Baillie on July 23, 2014, 08:39:06 pm
I can tell you that! :)

The animations are by a chap called Ranger_SLO.

They are beautiful animations which can be found here:
http://forums.taleworlds.com/index.php/topic,196100.0.html

The ones features in the video are found on the 1st page of that thread.

More recently, I have added his update to NW, this can be found here:
http://forums.taleworlds.com/index.php/topic,196100.msg6899651.html#msg6899651

I hand coded all of these into NW, but the actual animations were made by Ranger_SLO. He has done a fantastic job, don't you agree?

Thanks,
 Baillie.
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particles Enhancement. FIXED+OUT
Post by: Newkirk on July 23, 2014, 09:04:48 pm
Thanks, I am just a tad confused a bit though, the downloads on the front page of the link you gave me, will they themselves work in NW or do they need to be coded in? (I personally have no idea how to code anything of the sort, so just making sure.)
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particles Enhancement. FIXED+OUT
Post by: Baillie on July 23, 2014, 09:29:01 pm
Okay, don't worry!

Animations come in two parts.

One part is in a .brf file. This is the data containing the animation itself.

Another part is several lines of code which contain things such as the timings.

Sometime, I will put up a download for both of these.
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particles Enhancement. FIXED+OUT
Post by: Newkirk on July 23, 2014, 09:37:50 pm
Alright, much appreciated!
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particles Enhancement. FIXED+OUT
Post by: Baillie on July 23, 2014, 10:50:57 pm
You're most welcome.
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particles Enhancement. FIXED+OUT
Post by: Baillie on July 27, 2014, 03:58:41 pm
Remember to rate and favourite on Steam workshop ;)
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particles Enhancement. FIXED+OUT
Post by: Baillie on July 30, 2014, 09:38:59 pm
Captured this from a linebattle today! Made my day!

Thanks Penis Paladin!

(https://www.fsegames.eu/forum/proxy.php?request=http%3A%2F%2Fi57.tinypic.com%2F2lkz4ic.png&hash=1123211094068319db5357e905b3e208cd91554b)

I have added this as a signature for no apparent reason.

Thanks,
 Baillie.
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particles Enhancement. FIXED+OUT
Post by: penispaladin on July 30, 2014, 10:16:42 pm
best
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particles Enhancement. FIXED+OUT
Post by: Baillie on July 30, 2014, 10:19:56 pm
if 1 isn't good enough, try 3
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particles Enhancement. FIXED+OUT
Post by: penispaladin on August 01, 2014, 11:06:46 am
are you being cheeky
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particles Enhancement. FIXED+OUT
Post by: Baillie on August 01, 2014, 12:02:50 pm
No, sorry :(
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particles Enhancement. FIXED+OUT
Post by: AeroNinja on August 01, 2014, 12:15:14 pm
If you can't see shit because of Baillie his mod. Why install it? ;)
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particles Enhancement. FIXED+OUT
Post by: Baillie on August 01, 2014, 12:16:10 pm
Because it's beautiful, and more realistic ;)
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particles Enhancement. FIXED+OUT
Post by: AeroNinja on August 01, 2014, 12:17:26 pm
Indeed. He better buy some glasses or clean his current ones. :P
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particles Enhancement. FIXED+OUT
Post by: Baillie on August 01, 2014, 12:18:17 pm
Haha! Perhaps he should! :)
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particles Enhancement. FIXED+OUT
Post by: AeroNinja on August 01, 2014, 12:19:29 pm
Yes. ;) .
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particles Enhancement. FIXED+OUT
Post by: Tyrionpk on August 02, 2014, 09:57:34 pm
The smoke stops me from seeing people not blocking
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particles Enhancement. FIXED+OUT
Post by: AeroNinja on August 02, 2014, 09:58:30 pm
Actually if you set High detailed particles off by Graphical settings, it gives a nice effect also and you have less smoke. I use that always and I find it beautiful.
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particles Enhancement. FIXED+OUT
Post by: Baillie on August 02, 2014, 10:19:28 pm
The smoke stops me from seeing people not blocking


It sounds to me, chum, that the problem is the lingering smoke. If this is the case, try the lite version. It has the same effects, just without the lingering smoke! :)
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particles Enhancement. FIXED+OUT
Post by: usnavy30 on August 06, 2014, 09:13:00 pm
Posting this here for people that want to use the reload animation and needed some instructions after I figured out how to use it, if and only if you have the free time to kill Baillie could you please tell me if I did this right regarding the animation? I know you get this related question a lot so do I on 1812 mod thread so I decided to do this to finish that matter.
Medium amount of text
You all really like that reload animation huh? I was going to research that on Baillie's smoke enhancement mod thread to fix the rigid turning on the animation. As well as later today give his 'A Whiff of Sulphur' another go with the rain being fixed.

The animation itself is really nice indeed, the only thing that irks me is the rigid repositioning of the feet, as you can see it turns at a slightly noticeable angle. But if some of you really want it.

Spoiler
(https://www.fsegames.eu/forum/proxy.php?request=http%3A%2F%2Fcloud-4.steampowered.com%2Fugc%2F37472115391674971%2FE3E49A10C355B4B4B7ACD555993356676DAA022D%2F&hash=6ca1c5435d69debe86fc69492c15e2c44de57403)
[close]

Edit: this must be the few frames that I overlooked when I made a copy of actions.txt discovering the line for musket reload was renamed
actions.txt (copy) snippet
Code
 reload_musket_full 0 35651644  1
  3.000000 line_musket_reload_ani 0 634 67109380 65305 0.0 0.0 0.0 0.0
 reload_musket_two_third 0 35651644  1
  1.900000 line_musket_reload_ani 172 634 67108868 0 0.0 0.0 0.0 0.0
 reload_musket_one_third 0 35651644  1
  0.800000 line_musket_reload_ani 550 634 67108868 0 0.0 0.0 0.0 0.0
[close]

I renamed the musket_ani animation in the mmanimations.brf to line_musket_reload_ani and apparently there are new parts to the reload animation I did not see but it is still slightly 'unfinished' feeling for use in-game.
Spoiler
(https://www.fsegames.eu/forum/proxy.php?request=http%3A%2F%2Fcloud-4.steampowered.com%2Fugc%2F37472115392277321%2F0D806A5D290E0B780E874B7D9E1DDD5FF6B1FF4C%2F&hash=ca794ceb4c96041ce9018b651b68aae5de7c423d)
(https://www.fsegames.eu/forum/proxy.php?request=http%3A%2F%2Fcloud-4.steampowered.com%2Fugc%2F37472115392281615%2FFE174D32488A39CB950209B5A47C4BF6F764EAC3%2F&hash=0c1bdc0c0d387b4c1a59c34d88e9f4c36b1b51df)
(https://www.fsegames.eu/forum/proxy.php?request=http%3A%2F%2Fcloud-4.steampowered.com%2Fugc%2F37472115392282964%2FC94DE3498CE7A681B24583F4F80F4830E3D34DC7%2F&hash=1b3604578c6dd4ada6abdc34ff4875a36fbc71a0)
[close]
It feels slightly faster reload now, this is just a test this reload will be optional I would like to work out the quirks for a new reload animation useable for the game.

For those of you that want to give this reload animation a spin.

Spoiler
Download this file, mmanimations.brf
(Newer reload animation added, should work) https://drive.google.com/file/d/0B_XEt5J8_HVnMlduRElkcXlONGc/edit?usp=sharing

(Older reload animation) https://drive.google.com/file/d/0B_XEt5J8_HVnWXMwM0pRbXNPLTg/edit?usp=sharing

Download this file, actions.txt
https://drive.google.com/file/d/0B_XEt5J8_HVnWVp2TTBjbm5nSDA/edit?usp=sharing

I CANNOT stress this enough make sure to make a COPY of the Napoleonic Wars module folder DO NOT test this on your only NW module folder! It takes only a couple of minutes to make a copy module.

For your Napoleonic Wars - Copy module folder located in Modules now.
Copy the downloaded mmanimations.brf and paste it inside your Napoleonic Wars - Copy mod folder in the Resource sub folder, click Copy and Replace to overwrite.

Copy the downloaded actions.txt file and paste it inside your Napoleonic Wars - Copy mod folder in the main folder where all the other text files are, click Copy and Replace to overwrite.

Enjoy, PM me if you have any problems if after reading this little instruction spoiler you do not have it working yet. You will notice if it works right or not.
[close]

Quote
As well as later today give his 'A Whiff of Sulphur' another go with the rain being fixed. (me being a slowpoke which was a long time ago since)
I shall do that right now in fact, I reinstalled Parrot's Epic Enhancement Mod for the EN mod and the client side particles enhancement mod here, giving the 'A Whiff of Sulphur' smoke enhancement mod another go  :D
[close]

At the same time I have secured page 18 for this matter, that's funny. I will edit this post if I find any problem with 'A Whiff of Sulphur' but hopefully I do not, thank you very much for the hard work on the smoke enhancement and reload animation coding Baillie!  ;D

Some first impressions of the new version of the mod:
I noticed you added an edit to the main menu, that is actually really useful if the player forgets what mods are installed on NW.
I may try the Full version but first I'm testing Lite version, see how well it goes for performance.
Hell, going to try Full Version on a linebattle soon.
I am so glad the rain is normal again, looks nice.
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particles Enhancement. FIXED+OUT
Post by: AeroNinja on August 06, 2014, 09:31:21 pm
Thank you so much man. Always wanted these Reloading Animations back :D
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particles Enhancement. FIXED+OUT
Post by: usnavy30 on August 06, 2014, 09:37:49 pm
Thank you so much man. Always wanted these Reloading Animations back :D
Modding large total conversions to mini mods for the smallest thing is what I live for. Let me know if you find any bizzare problems, and thank you I hope we get to see the reload animation in videos soon, Ranger did a fantastic job on the animation just abit of ironing out could be done for NW porting, aka polishing. The small things to make an animation smooth in-game.
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particles Enhancement. FIXED+OUT
Post by: AeroNinja on August 06, 2014, 09:56:15 pm
Well coding is chinese for me :P
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particles Enhancement. FIXED+OUT
Post by: Baillie on August 06, 2014, 11:12:43 pm
Haha, nice one! Thanks for your comments and your feedback, it's much appreciated!

Regarding the reload animation, the maker has released an update which makes it much more realistic, but is quite sped up to fit into NW's time frames. here you go!

Just a heads up, the reload animations you're using are pretty old. I've re-done them twice since the first version, and they are much more fluid and realistic now.

Might want to check them out:
Quote
Download:
http://www.gamefront.com/files/24202640/RanGer_animations.rar (http://www.gamefront.com/files/24202640/RanGer_animations.rar)

Mirror:
https://www.mediafire.com/?be6yjt20m0yfl05 (https://www.mediafire.com/?be6yjt20m0yfl05)

Major change from the first release, each animation now has it's own SMD file. It's all in the module_animations.py provided in the folder.

BTW, good job on getting them into NW.
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particles Enhancement. FIXED+OUT
Post by: usnavy30 on August 07, 2014, 01:03:06 am
I downloaded it but when I try to import the SMD files to openBRF in mmanimations.brf it says no mesh found error. Is there a way these files can be put into a brf? It used to work fine before to import an SMD file.

Never mind reimport animation and import skeletal animation works. Thanks.

Edit: that newer faster frames on the more realistic animation is not bad, not bad at all.
I'll update the mmanimations so people can give it a test.
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particles Enhancement. FIXED+OUT
Post by: Baillie on August 07, 2014, 01:47:48 am
Thanks a lot! :)
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particles Enhancement. FIXED+OUT
Post by: Forest on August 08, 2014, 01:28:22 am
Texture files alone produce nice effects with the original particle systems. If your computer can't hand handle the smokey atmosphere just use the texture files.  ;)
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particles Enhancement. FIXED+OUT
Post by: Baillie on August 08, 2014, 01:29:43 am
I guess I should say thanks? :D

I made the textures softer, so you couldn't see any 'balls' of smoke anymore.
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particles Enhancement. FIXED+OUT
Post by: Conway on August 11, 2014, 03:54:18 am
Is there anyway to make a explosion bigger? I find that the explosions or like little balls of smoke with sparks for a split second. I remember when you fired a musket your screen went completely red with the flash. Do you think you could improve Explosions in this way?
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particles Enhancement. FIXED+OUT
Post by: Baillie on August 13, 2014, 08:10:06 pm
Hmmm, do you mean the muzzle flashes, or the actual explosions from howitzers?
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particles Enhancement. FIXED+OUT
Post by: Conway on August 13, 2014, 08:45:14 pm
Exoplosions
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particles Enhancement. FIXED+OUT
Post by: Baillie on August 14, 2014, 12:49:01 am
Well I could change it, yes, but I didn't think it was realistic? I may be wrong :)
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particles Enhancement. FIXED+OUT
Post by: Conway on August 14, 2014, 01:14:09 am
Well I'm assuming they made somewhat of a boom also it would look epic :3
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particles Enhancement. FIXED+OUT
Post by: Baillie on August 14, 2014, 01:30:32 am
Haha, you may be right. Unfortunately, I am somewhat focusing on Iron Europe at the moment, so haven't worked on this in a while.
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particles Enhancement. FIXED+OUT
Post by: Conway on August 14, 2014, 02:48:02 am
Wow didn't realise you were an Iron Europe dev! Please work on that and not listen to my stupid suggestions :P
If you ever get around to it thought I think improving the explosions could make this pack a lot cooler because getting killed by a big ball of flames, sparks and smoke that's very bright is more entertaining than a ball of smoke that flings sh*t nuggets and kills you :3
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particles Enhancement. FIXED+OUT
Post by: Baillie on August 14, 2014, 03:26:08 am
Haha, yeah, I am :) You're suggestions aren't stupid! They're very good! :) I think you're right! :) I will work on them after I have done with IE :)
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particles Enhancement. FIXED+OUT
Post by: usnavy30 on August 14, 2014, 03:43:03 am
Godspeed on Iron Europe Baillie.
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particles Enhancement. FIXED+OUT
Post by: Baillie on August 14, 2014, 03:59:52 am
Thank you very much, if you wanted to help, you could let all your friends know about 2.0 and even wear IE signatures ;)
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particles Enhancement. FIXED+OUT
Post by: Killington on August 14, 2014, 04:03:02 am
Thank you very much, if you wanted to help, you could let all your friends know about 2.0 and even wear IE signatures ;)
You got it boss ;)
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particles Enhancement. FIXED+OUT
Post by: Baillie on August 14, 2014, 04:08:36 am
Good lad, its all very much appreciated! The mod is I  working order at the moment, so please do tell all your mates and spread the word about iron europe! We can't make a game without a community to play it! :)
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particles Enhancement. FIXED+OUT
Post by: usnavy30 on August 14, 2014, 04:13:33 am
If I can make my signature hold more than one sig like on Taleworlds definitely. There we go, tables are great.
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particles Enhancement. FIXED+OUT
Post by: Baillie on August 14, 2014, 02:45:28 pm
Haha! Good show! looks great! ;)
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particles Enhancement. FIXED+OUT
Post by: Baillie on August 24, 2014, 02:29:59 am
Feedback and suggestions on the mod are still greatly appreciated!
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particles Enhancement. FIXED+OUT
Post by: Baillie on September 03, 2014, 10:55:25 pm
I will get down to some optimising soon, I promise  :-*
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particles Enhancement. FIXED+OUT
Post by: Baillie on September 11, 2014, 10:07:37 pm
Just noticed, it looks nice, and runs better if you play on non-high detail particles.

Try it if you're getting some lag.
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particles Enhancement. FIXED+OUT
Post by: KweqPL on September 13, 2014, 12:03:43 pm
I love this smoke! But i have question, why animation freeze. I mean if i shoot and stand , everything work.But when he put "cartridge" and start to tamp (animation ends)  if i start to run,and start to reload then animation freeze.
Sorry for my English.
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particles Enhancement. FIXED+OUT
Post by: Baillie on September 13, 2014, 01:35:23 pm
I'm glad you like it! Hmm, I don't know, however there are no animations included in this mod, so I don't know what the problem is.
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particles Enhancement. FIXED+OUT
Post by: InUrBase, EatingUrBacon on September 13, 2014, 09:32:25 pm
Hello guys, I have the lite version but this is still an awesome mod, but unfortunately I go from about 80-90 fps to 20 whenever I get close to some lingering smoke. Is their some way to uninstall just this mod without having to un then reinstall NW as a whole? That would be fantastic because I have a ton of other small custom mods that I don't even remember the names of installed and losing them would be annoying as hell.
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particles Enhancement. FIXED+OUT
Post by: Conway on September 13, 2014, 10:36:45 pm
Do you have Backups? Look at all the files the mod replaces and then replace them with the backups!
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particles Enhancement. FIXED+OUT
Post by: Baillie on September 14, 2014, 11:12:44 am
Backups is the only way unfortunately. If you forgot however, don't despair! Rename your current NW module. Then head to steam, and verify the integrity of the steam cache. now you'll have a vanilla NW and your copied version. rename the vanilla version to backup or something. Now you can rename your copied version back to Napoleonic Wars.

So now you have a  backup version of NW. Therefore, all you need to do is find all the files that my mod changed in the backup, and then just overwrite them to your copied folder :)

I hope that makes sense....

Baillie.
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particles Enhancement. FIXED+OUT
Post by: KweqPL on September 15, 2014, 12:44:06 pm
Sorry, I am asking for this same but  can i fix this animation in any way?
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particles Enhancement. FIXED+OUT
Post by: Baillie on September 15, 2014, 12:48:04 pm
I dont know why there is an issue with the animations, this mod only changes particles. however your problem could also be fixed by using the same backup process as described above.
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particles Enhancement. FIXED+OUT
Post by: Malkolm R. Lind on September 15, 2014, 01:07:09 pm
I dont know why there is an issue with the animations, this mod only changes particles. however your problem could also be fixed by using the same backup process as described above.
He probably means the musket reloading animation you tweaked so it could fit in NW. There's a bug with it if you stop reloading in the middle of the animation it gets messed up. To fix that you have to go to the brf file "mmanimations" and open it. Then you have to duplicate the file called musket_ani. Find a file called man_reload. Delete man_reload and then rename the copy of musket_ani to man_reload. That will fix the bug.
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particles Enhancement. FIXED+OUT
Post by: KweqPL on September 15, 2014, 06:24:41 pm
Thanks so much! It helped.Anyway now i have awesome smoke and cool animation, thanks guys.
So happy now  ;D
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particles Enhancement. FIXED+OUT
Post by: Baillie on September 15, 2014, 06:51:37 pm
I dont know why there is an issue with the animations, this mod only changes particles. however your problem could also be fixed by using the same backup process as described above.
He probably means the musket reloading animation you tweaked so it could fit in NW. There's a bug with it if you stop reloading in the middle of the animation it gets messed up. To fix that you have to go to the brf file "mmanimations" and open it. Then you have to duplicate the file called musket_ani. Find a file called man_reload. Delete man_reload and then rename the copy of musket_ani to man_reload. That will fix the bug.

Thank you for your help! :) Spared me a lot of time!

Thanks so much! It helped.Anyway now i have awesome smoke and cool animation, thanks guys.
So happy now  ;D

Very glad to hear it :)
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particles Enhancement. FIXED+OUT
Post by: Malkolm R. Lind on September 15, 2014, 08:38:12 pm
I dont know why there is an issue with the animations, this mod only changes particles. however your problem could also be fixed by using the same backup process as described above.
He probably means the musket reloading animation you tweaked so it could fit in NW. There's a bug with it if you stop reloading in the middle of the animation it gets messed up. To fix that you have to go to the brf file "mmanimations" and open it. Then you have to duplicate the file called musket_ani. Find a file called man_reload. Delete man_reload and then rename the copy of musket_ani to man_reload. That will fix the bug.

Thank you for your help! :) Spared me a lot of time!

Thanks so much! It helped.Anyway now i have awesome smoke and cool animation, thanks guys.
So happy now  ;D

Very glad to hear it :)
Glad I could help! :D
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particles Enhancement. FIXED+OUT
Post by: Baillie on September 20, 2014, 04:54:30 pm
Ooooh, just made some new smoke textures, looking pretty sexy!
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particles Enhancement. FIXED+OUT
Post by: Malkolm R. Lind on September 20, 2014, 05:42:02 pm
Ooooh, just made some new smoke textures, looking pretty sexy!
Nice! Could we get any screenshots of it?  8)
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particles Enhancement. FIXED+OUT
Post by: Baillie on September 20, 2014, 05:50:07 pm
Certainly, I'll pop on now and take some!

I'm going to make a new video, it's time.
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particles Enhancement. FIXED+OUT
Post by: Malkolm R. Lind on September 20, 2014, 06:10:47 pm
Certainly, I'll pop on now and take some!

I'm going to make a new video, it's time.
  :D
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particles Enhancement. FIXED+OUT
Post by: Baillie on September 20, 2014, 06:18:45 pm
(https://www.fsegames.eu/forum/proxy.php?request=http%3A%2F%2Fi58.tinypic.com%2F257eypx.jpg&hash=b292d2db0517e1982995355130ef1abed613871a)

What do you think of the new banner?
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particles Enhancement. FIXED+OUT
Post by: AeroNinja on September 20, 2014, 06:20:21 pm
Looks epic. Maybe light slightly the text up. But it is very nice. :D
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particles Enhancement. FIXED+OUT
Post by: Baillie on September 20, 2014, 07:28:28 pm
Thank you! I don't know, I think it adds a nice feel to it :)

Just done a few hours of recording! Now to edit it all up!
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particles Enhancement. FIXED+OUT
Post by: AeroNinja on September 20, 2014, 07:32:09 pm
Can't wait. :D
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particles Enhancement. FIXED+OUT
Post by: Baillie on September 20, 2014, 07:50:32 pm
Nice picture from the recording!

(https://www.fsegames.eu/forum/proxy.php?request=http%3A%2F%2Fi57.tinypic.com%2Fet9rlt.png&hash=198f20f7308508e02a4808140a42bf1ec596e72f)
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particles Enhancement. FIXED+OUT
Post by: AeroNinja on September 20, 2014, 07:52:54 pm
Now, I really want to see the video. D:
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particles Enhancement. FIXED+OUT
Post by: Baillie on September 20, 2014, 07:54:02 pm
Haha, hold that thought, as I may attempt to rope in large numbers of my regiment to make some pretty nice scenes... We'll see.
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particles Enhancement. FIXED+OUT
Post by: Malkolm R. Lind on September 20, 2014, 08:23:21 pm
I see there's a new reloading animation!  :o
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particles Enhancement. FIXED+OUT
Post by: Baillie on September 20, 2014, 08:33:12 pm
Indeed there is, my game is very heavily tweaked, there's probably many differences that you will notice in the video.

It is ranger_slo's animation, I coded it in for NW.
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particles Enhancement. FIXED+OUT
Post by: Crescent Glow on September 20, 2014, 08:34:15 pm
Will that animation ever be incorporated into the mod?
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particles Enhancement. FIXED+OUT
Post by: Baillie on September 20, 2014, 08:35:43 pm
Will that animation ever be incorporated into the mod?

Well, presuming it is acceptable to do so with the maker, I could potentially include it, yes.
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particles Enhancement. FIXED+OUT
Post by: Buxton on September 21, 2014, 04:42:29 pm
Post my sexi bod Ballie pls  :-*
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particles Enhancement. FIXED+OUT
Post by: Baillie on September 21, 2014, 05:10:31 pm
You're probably in this somewhere Buxton!

(https://www.fsegames.eu/forum/proxy.php?request=http%3A%2F%2Fi61.tinypic.com%2F2ag0s41.jpg&hash=74e155b266dbeccecaa731c4f268abdbd3171777)
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particles Enhancement. FIXED+OUT
Post by: Baillie on September 21, 2014, 10:27:19 pm
Ta daa! Here's the new video! Enjoy, gentlemen!

https://www.youtube.com/watch?v=NO5fmxJ_FtI

Please, please, please post suggestions and feedback!
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particles Enhancement. NEW VIDEO!
Post by: Ry1459 on September 21, 2014, 10:48:12 pm
Is it ready to be downloaded?
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particles Enhancement. NEW VIDEO!
Post by: Baillie on September 21, 2014, 10:49:57 pm
Is it ready to be downloaded?

Oh yeah, oops, Ill do that now! Haha!
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particles Enhancement. NEW VIDEO!
Post by: Ry1459 on September 21, 2014, 10:59:28 pm
Is it ready to be downloaded?

Oh yeah, oops, Ill do that now! Haha!
Don't mean to rush you but, have you uploaded it? I'm just dying to get my hands on it lol.
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particles Enhancement. NEW VIDEO!
Post by: Conway on September 21, 2014, 11:05:59 pm
Ye know what this mod needs? BIG HUMONGOUS GIGANTIC THROBING BUBLOUS VIOLENT Explosions, Srsly giant fireballs of death :P
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particles Enhancement. NEW VIDEO!
Post by: William Jones on September 21, 2014, 11:09:39 pm
Amazing video Baillie
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particles Enhancement. NEW VIDEO!
Post by: Baillie on September 21, 2014, 11:15:46 pm
New download is up chaps! Hope it works well for you! Animations are also included within the download.

Amazing video Baillie

Cheers mate, thanks for your help! :)

Ye know what this mod needs? BIG HUMONGOUS GIGANTIC THROBING BUBLOUS VIOLENT Explosions, Srsly giant fireballs of death :P

Haha, I'll work on explosions next, thanks ;)

Is it ready to be downloaded?

Oh yeah, oops, Ill do that now! Haha!
Don't mean to rush you but, have you uploaded it? I'm just dying to get my hands on it lol.

Don't worry about it, all is sorted! Thanks for reminding me ;)

Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particles Enhancement. NEW VIDEO!
Post by: William Jones on September 21, 2014, 11:33:20 pm
Quote
Amazing video Baillie

Cheers mate, thanks for your help! :)

No problem mate, anytime ;)
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particles Enhancement. NEW VIDEO!
Post by: Mebphis on September 22, 2014, 12:20:10 am
Thanks to the smoke I can't see how bad I am in melee. thanks, Baillie.
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particles Enhancement. NEW VIDEO!
Post by: Buxton on September 22, 2014, 12:20:35 am
Rainbows fuck yes
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particles Enhancement. NEW VIDEO!
Post by: Baillie on September 22, 2014, 05:06:00 pm
Thanks to the smoke I can't see how bad I am in melee. thanks, Baillie.

Made it with you in mind pal!

Rainbows fuck yes

I'm a man of my word Buxton!
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particles Enhancement. NEW VIDEO!
Post by: hairywarhero on September 23, 2014, 08:01:32 am
Thanks to the smoke I can't see how bad I am in melee. thanks, Baillie.
I thought we are just bad fullstop?
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particles Enhancement. NEW VIDEO!
Post by: Baillie on September 23, 2014, 06:13:10 pm
Indeed Hairy, but more smoke = less visible mistakes.
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particles Enhancement. NEW VIDEO!
Post by: AeroNinja on September 23, 2014, 06:17:29 pm
Just came home from college installing this now. Looks amazing. :o
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particles Enhancement. NEW VIDEO!
Post by: Baillie on September 23, 2014, 06:18:22 pm
Just came home from college installing this now. Looks amazing. :o

Thank you! I hope you enjoy the effects :)

The animations are also stored within the download.
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particle and Smoke Enhancement.
Post by: AeroNinja on September 23, 2014, 06:25:46 pm
Enjoying them and the blood. It's just amazing. :D
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particle and Smoke Enhancement.
Post by: Baillie on September 23, 2014, 06:42:08 pm
Enjoying them and the blood. It's just amazing. :D
I am truly glad to hear it! Let me know if you come across any problems, or if you have any suggestions! :)
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particle and Smoke Enhancement.
Post by: AeroNinja on September 23, 2014, 06:44:25 pm
Sure! :D . Yea when u aim the handpalm is covering the hole backpart of the gun. xD Looks a bit funny.
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particle and Smoke Enhancement.
Post by: Baillie on September 23, 2014, 07:08:37 pm
Sure! :D . Yea when u aim the handpalm is covering the hole backpart of the gun. xD Looks a bit funny.

yeah :( Unfortunately, that's because of how the mesh of the musket is, not the animation.
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particle and Smoke Enhancement.
Post by: AeroNinja on September 23, 2014, 07:11:14 pm
Oh ok. But it looks good though. :D
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particle and Smoke Enhancement.
Post by: Baillie on September 23, 2014, 07:12:10 pm
You're right it does look weird, but for me, I prefer having the arms right, than having one hand slightly wrong :)
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particle and Smoke Enhancement.
Post by: AeroNinja on September 23, 2014, 07:28:50 pm
Yeah. But yeah it's a nice mod. :D Gotta love enjoy big lb's now :D
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particle and Smoke Enhancement.
Post by: Baillie on September 23, 2014, 07:35:29 pm
Yeah. But yeah it's a nice mod. :D Gotta love enjoy big lb's now :D
Haha! Of course, I would recommend turning high details particles off by he way ;)
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particle and Smoke Enhancement.
Post by: AeroNinja on September 23, 2014, 07:46:52 pm
How come :D
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particle and Smoke Enhancement.
Post by: Baillie on September 23, 2014, 08:14:26 pm
Well, I would like to be assured that my performance will be 100%, I guess a lot of volley could potentially lag me, not sure. And it might make it easier to see slightly ;)
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particle and Smoke Enhancement.
Post by: AeroNinja on September 23, 2014, 08:17:18 pm
I don't get lag D: . Only internet problems sometimes. :D
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particle and Smoke Enhancement.
Post by: Baillie on September 24, 2014, 06:29:06 pm
I don't get lag D: . Only internet problems sometimes. :D
Ahh, that's good. I also get internet lag a lot :(
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particle and Smoke Enhancement.
Post by: Mr_Muffin on September 24, 2014, 11:35:05 pm
Hey Baille, love the mod 10/10 for it ;) However the only problem is that has already been mentioned is the hand clipping through the musket when aiming it, it is really annoying when shooting because I shoot in first person and all I see is a hand in my face XD So would there be any possible way to alter it??
But apart from that love it :)
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particle and Smoke Enhancement.
Post by: Malkolm R. Lind on September 25, 2014, 06:53:50 am
Hey Baille, love the mod 10/10 for it ;) However the only problem is that has already been mentioned is the hand clipping through the musket when aiming it, it is really annoying when shooting because I shoot in first person and all I see is a hand in my face XD So would there be any possible way to alter it??
But apart from that love it :)
Why can't lil Baillie put in the old animation you had? (Not the vanilla one)
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particle and Smoke Enhancement.
Post by: Baillie on September 25, 2014, 06:13:13 pm
The animations are totally optional, no ones making you install them ;)
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particle and Smoke Enhancement.
Post by: Malkolm R. Lind on September 25, 2014, 07:39:16 pm
The animations are totally optional, no ones making you install them ;)
Of course! I just thought about it and realized that I can mod the files myself to fit my needs... :P
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particle and Smoke Enhancement.
Post by: Baillie on October 23, 2014, 01:39:54 pm
The animations are totally optional, no ones making you install them ;)
Of course! I just thought about it and realized that I can mod the files myself to fit my needs... :P
There you go ;)
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particle and Smoke Enhancement.
Post by: Conway on October 28, 2014, 04:28:58 am
There is not a more delightful sound than listening to my two friends complain about this smoke mod that I linked them to :D All event "I can see shit Conway how do I get rid of this?"                             But srsly big booms plz or make dem in iron europa
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particle and Smoke Enhancement.
Post by: Ry1459 on October 30, 2014, 03:58:44 am
Not sure if this has been addressed before, but why is there a green tint to the smoke when it starts to fade away?
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particle and Smoke Enhancement.
Post by: Michael Sparks on November 06, 2014, 07:09:28 pm
10/10

turned the wooden toilet into a hotbox with my pistol
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particle and Smoke Enhancement.
Post by: Baillie on November 06, 2014, 07:18:50 pm
I love a good smokey sauna
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particle and Smoke Enhancement.
Post by: Conway on November 06, 2014, 08:26:12 pm
I luv explosive dumps so plz bally gib booms :P
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particle and Smoke Enhancement.
Post by: Baillie on November 06, 2014, 08:28:24 pm
all in good time
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particle and Smoke Enhancement.
Post by: regwilliam on November 12, 2014, 07:17:47 am
does this mod come with that reload animation i saw in the trailer ?
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particle and Smoke Enhancement.
Post by: Jdc308 on November 12, 2014, 12:47:11 pm
Baillie you are a genius! These FX's are fantastic! I run the epic mod and your mod and have only come across one issue. I tried to use Rangers reload animation but it seems to cause a problem. They briefly put their arms to the side and kind of crouch down not moving. Then bear their arms to fire within the normal time. Any idea what could be causing that? Its not a big deal really. But it would be nice to have the proper reload animation to truly make it a realistic experience. The reload in Epic is decent, but the upside down musket when pouring powder in the pan drives my OCD crazy!
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particle and Smoke Enhancement.
Post by: Baillie on November 15, 2014, 03:41:32 pm
does this mod come with that reload animation i saw in the trailer ?
Sure thing

Baillie you are a genius! These FX's are fantastic! I run the epic mod and your mod and have only come across one issue. I tried to use Rangers reload animation but it seems to cause a problem. They briefly put their arms to the side and kind of crouch down not moving. Then bear their arms to fire within the normal time. Any idea what could be causing that? Its not a big deal really. But it would be nice to have the proper reload animation to truly make it a realistic experience. The reload in Epic is decent, but the upside down musket when pouring powder in the pan drives my OCD crazy!

Thankyou! Right, I'm not sure what exactly is causing this off the top of my head, however I've certainly had it before. There are two parts to an animation. The file within the .brf, and the line of code within actions.txt.

Therefore, two points to check:

Make sure the animation you want to use is present in mmanimations.brf

Make sure the lines of code beginning with reload_musket_full..... have all been changed so the name of the animation they are using has been renamed to the name of the animation you want to use. (The one in Openbrf)
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particle and Smoke Enhancement.
Post by: Jdc308 on November 15, 2014, 05:09:17 pm
Thanks for the reply! I will try that and see if its successful

I tried it before without using the epic mod and it all worked perfectly, the particles and reload were all as they should be.
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particle and Smoke Enhancement.
Post by: BSM 'Shut up' Williams on November 15, 2014, 05:19:03 pm
The lite version won't work for me.
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particle and Smoke Enhancement.
Post by: Baillie on November 15, 2014, 05:20:20 pm
Thanks for the reply! I will try that and see if its successful

I tried it before without using the epic mod and it all worked perfectly, the particles and reload were all as they should be.

Sorry it was so late! Don't be afraid to ask me for help on steam if necessary!

The lite version won't work for me.

It won't? Can anyone else confirm that the Lite version isn't working?
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particle and Smoke Enhancement.
Post by: Jdc308 on November 15, 2014, 05:24:08 pm
When I tried it worked fine, didn't have any issues at all
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particle and Smoke Enhancement.
Post by: Baillie on November 15, 2014, 05:25:41 pm
The lite version won't work for me.

When I tried it worked fine, didn't have any issues at all

Try reinstalling it on a fresh copy of NW. It seems this problem is unique to you. What is the exact problem?
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particle and Smoke Enhancement.
Post by: BSM 'Shut up' Williams on November 15, 2014, 06:03:50 pm
The musket fires a smoke cloud that keeps generating smoke for about five seconds and two big fire bollocks, with the musket playing the you know what.
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particle and Smoke Enhancement.
Post by: Baillie on November 16, 2014, 05:34:46 pm
I can't tell if you're joking or not... Do you actually have an issue with the mod?
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particle and Smoke Enhancement.
Post by: BSM 'Shut up' Williams on November 16, 2014, 06:09:13 pm
I'm not actually joking,  ;D

But I have the issue with the Lite version only.
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particles Enhancement. NEW VIDEO!
Post by: hairywarhero on November 17, 2014, 12:33:04 am
Thanks to the smoke I can't see how bad I am in melee. thanks, Baillie.
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particle and Smoke Enhancement.
Post by: Baillie on November 22, 2014, 02:41:35 am
So I just wrote some code that played a different sound depending upon the range of the shot... It's probably the coolest thing I have experienced in this game so far...
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particle and Smoke Enhancement.
Post by: Jdc308 on November 22, 2014, 06:46:47 am
You must show us! That sounds great!

More sound variation would make the game even more immersive
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particle and Smoke Enhancement.
Post by: Baillie on November 22, 2014, 02:57:58 pm
You must show us! That sounds great!

More sound variation would make the game even more immersive

It's on it's way.
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particle and Smoke Enhancement.
Post by: AeroNinja on November 22, 2014, 02:58:43 pm
Like in Shogun 2 from the distance? wow :o
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particle and Smoke Enhancement.
Post by: Baillie on November 22, 2014, 03:28:02 pm
I've never played that, however it is similar to the system in fire and sword. However mine has more different ranges.
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particle and Smoke Enhancement.
Post by: AeroNinja on November 22, 2014, 03:28:38 pm
Ahhh yeah. Nice :D you have that in Shogun 2 too. How higher you go the sound changes more. :)
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particle and Smoke Enhancement.
Post by: Baillie on November 22, 2014, 03:31:25 pm
Yeah, I believe it's in many games. It works very well with NW, gives it a new depth!
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particle and Smoke Enhancement.
Post by: AeroNinja on November 22, 2014, 03:32:53 pm
Indeed. All your mods and idea's are always making me wanting to play NW. :D
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particle and Smoke Enhancement.
Post by: Baillie on November 22, 2014, 03:48:52 pm
Haha! I'm glad to hear it! A change is always good for a game, makes you want to play it again!
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particle and Smoke Enhancement.
Post by: AeroNinja on November 22, 2014, 04:02:07 pm
Indeed. There is only one game i didn't need mods for wich was Star wars battlefront :D
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particle and Smoke Enhancement.
Post by: Baillie on November 22, 2014, 05:11:13 pm
Hahaha! That was a good game to be fair!
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particle and Smoke Enhancement.
Post by: AeroNinja on November 22, 2014, 05:15:28 pm
Still playing it. :)

Can't wait for 2015 as DICE & EU make a new one but oh hey. :P

Can you give us a video about the new feature sounds that you will implement into the mod? :D
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particle and Smoke Enhancement.
Post by: Baillie on November 22, 2014, 06:15:16 pm
Still playing it. :)

Can't wait for 2015 as DICE & EU make a new one but oh hey. :P

Can you give us a video about the new feature sounds that you will implement into the mod? :D

Not yet, hold your horses. Good things come to those who wait. I will say that it is totally finished though. I may add more things and release a bigger update... who knows?
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particle and Smoke Enhancement.
Post by: AeroNinja on November 22, 2014, 06:27:57 pm
Noice. I will wait. :D
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particle and Smoke Enhancement.
Post by: Conway on November 22, 2014, 06:31:19 pm
Big boom?
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particle and Smoke Enhancement.
Post by: Baillie on November 22, 2014, 06:32:06 pm
Not as of yet....
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particle and Smoke Enhancement.
Post by: joer5835 on November 22, 2014, 08:24:10 pm
To anyone that wants to enhance their experience with this mod, I have a little tip:

Find some gunpowder, place it in an open spot not far from your computer and light it on fire. Now, enjoy the smell of burned sulphur while you play. Oh and don't worry, The powder will only burn, not explode, as long as it is not trapped in a small closed off space.
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particle and Smoke Enhancement.
Post by: Jdc308 on November 23, 2014, 11:31:02 am
Await the masters work, you know it will be impressive!
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particle and Smoke Enhancement.
Post by: Baillie on November 23, 2014, 05:44:58 pm
Await the masters work, you know it will be impressive!

Haha, not quite!
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particle and Smoke Enhancement.
Post by: Conway on November 23, 2014, 05:59:05 pm
To anyone that wants to enhance their experience with this mod, I have a little tip:

Find some gunpowder, place it in an open spot not far from your computer and light it on fire. Now, enjoy the smell of burned sulphur while you play. Oh and don't worry, The powder will only burn, not explode, as long as it is not trapped in a small closed off space.
Heres what I said during a event...... "This guy said that with the smoke mod me and Conway998 got to burn gunpowder infront of your face to make it seem more real" And a cadet replied of yes I Heard of that mod"
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particle and Smoke Enhancement.
Post by: AeroNinja on November 23, 2014, 05:59:55 pm
"A cadet replied" omg
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particle and Smoke Enhancement.
Post by: Baillie on November 23, 2014, 06:00:11 pm
To anyone that wants to enhance their experience with this mod, I have a little tip:

Find some gunpowder, place it in an open spot not far from your computer and light it on fire. Now, enjoy the smell of burned sulphur while you play. Oh and don't worry, The powder will only burn, not explode, as long as it is not trapped in a small closed off space.
Heres what I said during a event...... "This guy said that with the smoke mod me and Conway998 got to burn gunpowder infront of your face to make it seem more real" And a cadet replied of yes I Heard of that mod"

Hahahaha! That's great! ;)
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particle and Smoke Enhancement.
Post by: The Mighty McLovin on January 11, 2015, 09:27:42 pm
I don't know if this is a glitch or if it's just something I did wrong..

I tried to install the lite version because the full version was too much for my computer but the smoke was massive?
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particle and Smoke Enhancement.
Post by: Baillie on January 12, 2015, 06:41:47 pm
How big is massive, screenshot?
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particle and Smoke Enhancement.
Post by: Mogu on February 11, 2015, 06:42:25 am
Hey Baillie, love your mod! I tried the 'Full' but this made the game a bit unplayable during linebattles. I gave the 'Lite' version a try but when I used it, my character erupts in a ring of fire. Anything I can do?
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particle and Smoke Enhancement.
Post by: Baillie on February 11, 2015, 05:12:23 pm
Seems several people are finding that. I'll have to look into it when I find time.
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particle and Smoke Enhancement.
Post by: Der Canonier on February 11, 2015, 06:04:38 pm
nice
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particle and Smoke Enhancement.
Post by: Baillie on February 11, 2015, 07:08:23 pm
Thank you!
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particle and Smoke Enhancement.
Post by: CedarRust on March 03, 2015, 11:06:48 pm
I know technically you didn't make the animations but the right hand weirdly clips on the rifle when you aim it

not a huge thing but it kinda bugs me

other than that it's really good mod.  I love seeing the  wadding fly out when you fire the gun!!!
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particle and Smoke Enhancement.
Post by: Baillie on March 05, 2015, 06:22:47 pm
I did make the animation.

You don't have to install the animation, just leave that bit out :)
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particle and Smoke Enhancement.
Post by: CedarRust on March 05, 2015, 11:26:02 pm
eh ive gotten used to it anyway :3
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particle and Smoke Enhancement.
Post by: Baillie on March 21, 2015, 04:45:36 pm
Good lad! ;)
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particle and Smoke Enhancement.
Post by: CedarRust on March 27, 2015, 11:22:20 pm
I did make the animation.

I'm sorry but I thought he did
http://forums.taleworlds.com/index.php/topic,196100.120.html
and you ported the animation over?
Just curious, really not trying to be rude. :-[
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particle and Smoke Enhancement.
Post by: Baillie on March 28, 2015, 12:15:36 am
The animation being referred to was the aiming animation, which I made.
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particle and Smoke Enhancement.
Post by: Ry1459 on March 28, 2015, 12:21:47 am
Do you know how to install your animation into the Epic Enhancement mod?
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particle and Smoke Enhancement.
Post by: Baillie on March 28, 2015, 12:51:37 am
Does epic enhancement have its own animations? If so, in order to have both my animation and epic enhancement's animations, you would have to go into the BRf and the txt files and compile the relevant bits by hand. There's no shortcuts I'm afraid.
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particle and Smoke Enhancement.
Post by: CedarRust on March 28, 2015, 01:18:52 am
The animation being referred to was the aiming animation, which I made.
oh, okay.

So considering this screenshot, is my version bugged or is this normal.
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particle and Smoke Enhancement.
Post by: Baillie on March 28, 2015, 01:36:15 am
That is normal. The right hand position is sacrificed for the overall posture when aiming. If you don't like it, don't use it :) It's only optional!
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particle and Smoke Enhancement.
Post by: Baillie on May 24, 2015, 02:58:23 pm
Bump.
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particle and Smoke Enhancement.
Post by: Dipington on July 01, 2015, 09:44:57 pm
what is the difference with: animations, full, and lite?
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particle and Smoke Enhancement.
Post by: Baillie on July 02, 2015, 01:10:53 am
The features are listed above, lite and full are the particle conversions, animations is just a small addon that you are welcome to use if you like!
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particle and Smoke Enhancement.
Post by: GrayDog58 on July 26, 2015, 02:16:40 am
SHOOT THE SILHOUETTES!
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particle and Smoke Enhancement.
Post by: Baillie on July 26, 2015, 05:00:18 am
SHOOT THE SILHOUETTES!
I approve of your signatures!
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particle and Smoke Enhancement.
Post by: Miller786 on August 01, 2015, 01:17:16 pm
How about fixing the lite version?
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particle and Smoke Enhancement.
Post by: Baillie on August 01, 2015, 02:34:34 pm
How about telling me what's wrong before demanding a fix? Seeing as it's been released for a long time and you're the first to complain, I think it's probably you that's at fault, not my files. Did you install it correctly?
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particle and Smoke Enhancement.
Post by: Miller786 on August 02, 2015, 11:27:09 am
As far as i remember in this thread it was already mentioned and you had already noticed it and it's completely bugged, try to test and you'll see maybe?
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particle and Smoke Enhancement.
Post by: Malkolm R. Lind on August 02, 2015, 07:43:19 pm
As far as i remember in this thread it was already mentioned and you had already noticed it and it's completely bugged, try to test and you'll see maybe?
Just be a nice person and tell him what the f*ck is wrong with it? What's the problem?
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particle and Smoke Enhancement.
Post by: Baillie on August 02, 2015, 08:07:19 pm
Quite. As Johan correctly points out, you still haven't told me what is wrong with the version? Does smoke come out of the guns and you expected MLP? I've seen you posting similarly stupid questions on mods before.
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particle and Smoke Enhancement.
Post by: Miller786 on August 02, 2015, 09:41:46 pm
nevermind the nevermind, sorry if you felt insulted didnt mean to be rude however if you install the lite version the fire from the locks will be a nuke and various other obviously bugged things, as i sad im talking about the LITE version
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particle and Smoke Enhancement.
Post by: Miller786 on August 06, 2015, 12:31:17 pm
have you checked it?  oh and btw do you still have the reload anim from older versions? it looks good  ::)
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particle and Smoke Enhancement.
Post by: Miller786 on August 11, 2015, 09:46:09 pm
ummm, you have no plans of fixing the lite version?
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particle and Smoke Enhancement.
Post by: AeroNinja on August 11, 2015, 09:58:10 pm
You could also modify your post. Please don't spam.
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particle and Smoke Enhancement.
Post by: Ragnosos on August 28, 2015, 05:12:42 pm
An absolutely amazing mod Baillie :D, One of my favorites.
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particle and Smoke Enhancement.
Post by: Baillie on August 28, 2015, 06:26:19 pm
Thank you sir! Update coming out very very soon!
Title: Re: Baillie's 'A Whiff of Sulphur': A Client-Side Particle and Smoke Enhancement.
Post by: Malkolm R. Lind on August 28, 2015, 09:28:13 pm
Thank you sir! Update coming out very very soon!
I'm excited. I mean, who doesn't love musket smoke???  ;)
Title: Re: Baillie's 'A Whiff of Sulphur': BIG UPDATE COMING VERY SOON!
Post by: Miller786 on August 28, 2015, 10:53:33 pm
Thank you sir! Update coming out very very soon!
let me guess you're gonna add distant musket sounds? hype!
Title: Re: Baillie's 'A Whiff of Sulphur': BIG UPDATE COMING VERY SOON!
Post by: Malkolm R. Lind on August 28, 2015, 11:42:00 pm
Thank you sir! Update coming out very very soon!
let me guess you're gonna add distant musket sounds? hype!
Hyyyyype. ;_;
Title: Re: Baillie's 'A Whiff of Sulphur': BIG UPDATE COMING VERY SOON!
Post by: Baillie on August 29, 2015, 01:14:47 am
To be honest, I'm still undecided whether I'll release that or not.

Please tell your mates that an update is coming! The forums are much quieter than they used to be!
Title: Re: Baillie's 'A Whiff of Sulphur': BIG UPDATE COMING VERY SOON!
Post by: Miller786 on August 29, 2015, 09:37:34 am
im gonna spread the hype around my steam friend list and regiment members :P
Title: Re: Baillie's 'A Whiff of Sulphur': BIG UPDATE COMING VERY SOON!
Post by: AeroNinja on August 29, 2015, 09:46:12 am
Oh my pls make it glorious like the the first releases of this mod.  :-*
Title: Re: Baillie's 'A Whiff of Sulphur': BIG UPDATE COMING VERY SOON!
Post by: Baillie on August 29, 2015, 02:41:33 pm
Thank you Miller, that would help a lot! :)

I will do my best to make it great! I have gone for overall improvements, better optimisation, and several extras. I think I will release my sound modification also.
Title: Re: Baillie's 'A Whiff of Sulphur': BIG UPDATE COMING VERY SOON!
Post by: AeroNinja on August 29, 2015, 02:44:47 pm
Can't wait.  ;D
Title: Re: Baillie's 'A Whiff of Sulphur': BIG UPDATE COMING VERY SOON!
Post by: Baillie on August 29, 2015, 03:09:25 pm
Good stuff! Keep spreading the word!
Title: Re: Baillie's 'A Whiff of Sulphur': BIG UPDATE COMING VERY SOON!
Post by: Miller786 on August 29, 2015, 04:07:39 pm
Thank you Miller, that would help a lot! :)

I will do my best to make it great! I have gone for overall improvements, better optimisation, and several extras. I think I will release my sound modification also.
Sounds awesome!
Title: Re: Baillie's 'A Whiff of Sulphur': BIG UPDATE COMING VERY SOON!
Post by: wiener_snitzel on August 30, 2015, 04:32:45 pm
I will do my best to make it great! I have gone for overall improvements, better optimisation, and several extras. I think I will release my sound modification also.

Wauw i cant wait! i have been using this mod for a few months, and it makes NW so much cooler, even though i have to sacrifice alot FPS, because the lite is bugged, but its so worth it!
I really hope the new verison will help on the FPS drop :)
Title: Re: Baillie's 'A Whiff of Sulphur': BIG UPDATE COMING VERY SOON!
Post by: Baillie on August 30, 2015, 04:39:33 pm
The FPS drops is my primary concern now, it's just difficult because I can't check how other people's systems cope!
Title: Re: Baillie's 'A Whiff of Sulphur': BIG UPDATE COMING VERY SOON!
Post by: Miller786 on August 31, 2015, 02:27:14 pm
Thank you Miller, that would help a lot! :)

I will do my best to make it great! I have gone for overall improvements, better optimisation, and several extras. I think I will release my sound modification also.
Sounds awesome!
just noticed the pun, it was not intentional xD, hope everything is coming along nicely for the release
Title: Re: Baillie's 'A Whiff of Sulphur': BIG UPDATE COMING VERY SOON!
Post by: Baillie on August 31, 2015, 02:35:26 pm
Yup! I think it's about ready! Just bug testing! Has anyone got any suggestions as to additions?
Title: Re: Baillie's 'A Whiff of Sulphur': BIG UPDATE COMING VERY SOON!
Post by: AeroNinja on August 31, 2015, 02:36:44 pm
Where can we choose from? :P
Title: Re: Baillie's 'A Whiff of Sulphur': BIG UPDATE COMING VERY SOON!
Post by: Baillie on August 31, 2015, 02:38:35 pm
Anywhere, your imagination I suppose! Don't expect it to be done, but it's always good to have some suggestions!
Title: Re: Baillie's 'A Whiff of Sulphur': BIG UPDATE COMING VERY SOON!
Post by: AeroNinja on August 31, 2015, 02:42:49 pm
Uuhm Well actually if you include those sounds and everthing* you had imagined. Would be nice.

Edit sorry My English grammar is sometimes not that great. :P
Title: Re: Baillie's 'A Whiff of Sulphur': BIG UPDATE COMING VERY SOON!
Post by: Miller786 on August 31, 2015, 03:11:07 pm
just saying i got very curious when you mentioned some "extras"  ::)
Title: Re: Baillie's 'A Whiff of Sulphur': BIG UPDATE COMING VERY SOON!
Post by: Baillie on August 31, 2015, 04:54:06 pm
Well as always, if you think of any suggestions - let me know!
Title: Re: Baillie's 'A Whiff of Sulphur': BIG UPDATE COMING VERY SOON!
Post by: dukeofwellington on August 31, 2015, 07:17:44 pm
Maybe a little less intensity with the giant blue fog of war? I know it is a pretty graphical feature but It can cost a regiment it's life in a line battle when you cannot even see where the enemy is, and in sieges it makes the FPS drop a bit, and I just got a brand new gaming computer custom built so even with the mod I usually get 60+ FPS but in Siege I get between 47-55 on smaller maps.
Title: Re: Baillie's 'A Whiff of Sulphur': BIG UPDATE COMING VERY SOON!
Post by: Baillie on August 31, 2015, 07:21:46 pm
Yep, optimisation was a big goal. I'm testing this new version a lot at the moment, and checking the difference between high detail particles on and off. that being said, this is a mod designed to immerse and create a more realistic experience. During the Napoleonic Wars, there would be smoke much thicker, and longer lasting than I have added.

The High Detail button can be flicked on and off at any time however, so if you need more vision or more frames, just hit the switch :)
Title: Re: Baillie's 'A Whiff of Sulphur': BIG UPDATE COMING VERY SOON!
Post by: Miller786 on August 31, 2015, 07:27:43 pm
i currently play with high detail off because it lags on my toaster, but ive always been curious about what that button actually does, do you like script an high detail and low detail version of the particle that gets replaced each time you hit hat button or does the game automatically reduces the particle density or something like that?
Title: Re: Baillie's 'A Whiff of Sulphur': BIG UPDATE COMING VERY SOON!
Post by: Baillie on August 31, 2015, 07:28:31 pm
It halves the number of particles.
Title: Re: Baillie's 'A Whiff of Sulphur': BIG UPDATE COMING VERY SOON!
Post by: Miller786 on August 31, 2015, 07:46:20 pm
It halves the number of particles.
thanks for clearing my doubts :)
bring on da release da hype is getting real! xD
Title: Re: Baillie's 'A Whiff of Sulphur': BIG UPDATE COMING VERY SOON!
Post by: Baillie on August 31, 2015, 07:53:25 pm
 :-*

Just testing to go!
Title: Re: Baillie's 'A Whiff of Sulphur': BIG UPDATE COMING VERY SOON!
Post by: Jdc308 on September 01, 2015, 06:34:07 am
Baillie your mod work is nothing short of stellar

I can't wait to see what you've done with this already great modification!
Title: Re: Baillie's 'A Whiff of Sulphur': BIG UPDATE COMING VERY SOON!
Post by: Baillie on September 01, 2015, 08:21:52 am
Thank you mate, you are too kind! It's for people like you i do this!
Title: Re: Baillie's 'A Whiff of Sulphur': BIG UPDATE COMING VERY SOON!
Post by: Miller786 on September 01, 2015, 01:06:56 pm
hows the testing going? squashed any bugs yet? :P
Title: Re: Baillie's 'A Whiff of Sulphur': BIG UPDATE COMING VERY SOON!
Post by: Baillie on September 01, 2015, 04:31:14 pm
Aye, I think so! It's going well :) shouldn't be too long!
Title: Re: Baillie's 'A Whiff of Sulphur': BIG UPDATE COMING VERY SOON!
Post by: Shadow on September 02, 2015, 03:58:27 pm
I'm looking forward to this. 8)
Title: Re: Baillie's 'A Whiff of Sulphur': BIG UPDATE COMING VERY SOON!
Post by: AeroNinja on September 02, 2015, 04:20:59 pm
I'm looking forward to this. 8)
Me too!
Title: Re: Baillie's 'A Whiff of Sulphur': BIG UPDATE COMING VERY SOON!
Post by: Miller786 on September 02, 2015, 04:36:52 pm
same here :P
Title: Re: Baillie's 'A Whiff of Sulphur': BIG UPDATE COMING VERY SOON!
Post by: Baillie on September 02, 2015, 06:33:38 pm
I hope it does not disappoint! Not long now!
Title: Re: Baillie's 'A Whiff of Sulphur': BIG UPDATE COMING VERY SOON!
Post by: Miller786 on September 02, 2015, 06:42:47 pm
the waiting is killing me xD
Title: Re: Baillie's 'A Whiff of Sulphur': BIG UPDATE COMING VERY SOON!
Post by: AeroNinja on September 02, 2015, 06:43:30 pm
I hope its before sunday. Cause hard work for school starts then. :(
Title: Re: Baillie's 'A Whiff of Sulphur': BIG UPDATE COMING VERY SOON!
Post by: Baillie on September 02, 2015, 07:59:58 pm
Haha!I will do my best!
Title: Re: Baillie's 'A Whiff of Sulphur': BIG UPDATE COMING VERY SOON!
Post by: Miller786 on September 04, 2015, 11:16:45 am
hows it going? :P
Title: Re: Baillie's 'A Whiff of Sulphur': BIG UPDATE COMING VERY SOON!
Post by: Baillie on September 05, 2015, 07:02:26 pm
Unfortunately I have come across a bug, which is delaying things somewhat.
Title: Re: Baillie's 'A Whiff of Sulphur': BIG UPDATE COMING VERY SOON!
Post by: Miller786 on September 05, 2015, 07:10:09 pm
bugger,rather unfortunate, good luck fixing it!
Title: Re: Baillie's 'A Whiff of Sulphur': BIG UPDATE COMING VERY SOON!
Post by: Johny_Nawalony on September 05, 2015, 09:35:20 pm
I love the mod but is it bug that i have the animation going so fast?
Title: Re: Baillie's 'A Whiff of Sulphur': BIG UPDATE COMING VERY SOON!
Post by: Baillie on September 05, 2015, 10:01:44 pm
Hmmmm, not sure, I'd have to see it! If you don't want to use the animations, you don have to of course!
Title: Re: Baillie's 'A Whiff of Sulphur': BIG UPDATE COMING VERY SOON!
Post by: usnavy30 on September 05, 2015, 10:11:59 pm
I love the mod but is it bug that i have the animation going so fast?
The reload animation picks up speed with the bonuses enabled when a fifer is near when playing as a ranker.
Title: Re: Baillie's 'A Whiff of Sulphur': BIG UPDATE COMING VERY SOON!
Post by: Earth Bby on September 06, 2015, 06:18:18 am
Baille come chop trees
Title: Re: Baillie's 'A Whiff of Sulphur': BIG UPDATE COMING VERY SOON!
Post by: Miller786 on September 06, 2015, 10:29:29 am
Baille come chop trees
away with you! baillie is ours now!
Title: Re: Baillie's 'A Whiff of Sulphur': BIG UPDATE COMING VERY SOON!
Post by: wiener_snitzel on September 06, 2015, 04:56:19 pm
Yup! I think it's about ready! Just bug testing! Has anyone got any suggestions as to additions?

Better gun sounds and more blood would be epic :)
Also the aiming animation for muskets looks abit weird in vanilla napoleonic wars
They aim form the chest, https://i.imgur.com/Ca2zuWi.png
It would look better if they aim looking down the barrel :) like so https://i.imgur.com/DJVw5KA.jpg


Title: Re: Baillie's 'A Whiff of Sulphur': BIG UPDATE COMING VERY SOON!
Post by: Miller786 on September 06, 2015, 05:11:41 pm
Yup! I think it's about ready! Just bug testing! Has anyone got any suggestions as to additions?

Better gun sounds and more blood would be epic :)
Also the aiming animation for muskets looks abit weird in vanilla napoleonic wars
They aim form the chest, https://i.imgur.com/Ca2zuWi.png
It would look better if they aim looking down the barrel :) like so https://i.imgur.com/DJVw5KA.jpg
the animation is already included in the current version, look in the animation folder of the zip
Title: Re: Baillie's 'A Whiff of Sulphur': BIG UPDATE COMING VERY SOON!
Post by: wiener_snitzel on September 06, 2015, 06:20:24 pm
Wauw thats pretty sick, thanks dude
Title: Re: Baillie's 'A Whiff of Sulphur': BIG UPDATE COMING VERY SOON!
Post by: Miller786 on September 06, 2015, 06:33:55 pm
you're welcome! anyways, suggestion for the mod: better weapon models/textures for firearms and vertex animations for pistols
Title: Re: Baillie's 'A Whiff of Sulphur': BIG UPDATE COMING VERY SOON!
Post by: Baillie on September 06, 2015, 06:40:54 pm
Cheers Miller!

Unfortunately I'm not a modeller, so i don't think I'd be able to do that I'm afraid!
Title: Re: Baillie's 'A Whiff of Sulphur': BIG UPDATE COMING VERY SOON!
Post by: Miller786 on September 08, 2015, 09:26:50 am
figured out how to fix that bug yet? ;)
Title: Re: Baillie's 'A Whiff of Sulphur': BIG UPDATE COMING VERY SOON!
Post by: Baillie on September 08, 2015, 05:12:41 pm
No luck yet... I honestly can't even begin to think of a possible cause!
Title: Re: Baillie's 'A Whiff of Sulphur': BIG UPDATE COMING VERY SOON!
Post by: Miller786 on September 08, 2015, 05:37:36 pm
take your time then, you might want to ask help to the other modders, maybe they came across the same issue somehow, who knows, good luck!
Title: Re: Baillie's 'A Whiff of Sulphur': UPDATE PAUSED WHILE FIXING BUGS
Post by: Ry1459 on September 15, 2015, 03:13:40 am
Have you squashed that bug yet Baillie?
Title: Re: Baillie's 'A Whiff of Sulphur': UPDATE PAUSED WHILE FIXING BUGS
Post by: AeroNinja on September 15, 2015, 09:35:18 am
Spoiler
(https://www.fsegames.eu/forum/proxy.php?request=http%3A%2F%2Fwww.troll.me%2Fimages%2Fbaby-godfather%2Ffix-it-now.jpg&hash=77708cbe7eb3d486f89e95831ee8662a1143602d)
[close]

Jk. Can't wait for it. Will be awesome. :D
Title: Re: Baillie's 'A Whiff of Sulphur': UPDATE PAUSED WHILE FIXING BUGS
Post by: Baillie on September 15, 2015, 10:14:50 am
Well I'm finding more out about it, it only happens when there's bad fps, which is now only occasionally on maxed siege sever with full graphics. I'm still optimising as well, with less lingering particles, but more opaque ones, so the effect is basically the same, but more efficient performance wise.
Title: Re: Baillie's 'A Whiff of Sulphur': UPDATE PAUSED WHILE FIXING BUGS
Post by: Jdc308 on September 15, 2015, 01:20:04 pm
I'm excited about the sound portion you are working on.

Id love to hear those different distant firing sounds implemented!
Title: Re: Baillie's 'A Whiff of Sulphur': UPDATE PAUSED WHILE FIXING BUGS
Post by: Baillie on September 15, 2015, 01:58:45 pm
It really does help to improve the immersion, which is the aim of this mod I suppose! I'm thinking of redoing the actually sounds though, as at the moment I have simply edited sounds from another game.
Title: Re: Baillie's 'A Whiff of Sulphur': UPDATE PAUSED WHILE FIXING BUGS
Post by: Jdc308 on September 16, 2015, 12:46:30 pm
That sounds great sir

I can't wait to see what you do with it
Title: Re: Baillie's 'A Whiff of Sulphur': UPDATE PAUSED WHILE FIXING BUGS
Post by: Miller786 on September 19, 2015, 02:44:45 pm
any news on the bug :D?
Title: Re: Baillie's 'A Whiff of Sulphur': UPDATE PAUSED WHILE FIXING BUGS
Post by: Baillie on September 19, 2015, 03:42:04 pm
Well, I've sent a version to a few mates, and they all agree that it's only when laggy. Therefore, my mission is to improve optimisation even more! I'm a little short on time at the moment, but I'll do my best to squeeze in some modding time! Sorry about the delay!
Title: Re: Baillie's 'A Whiff of Sulphur': UPDATE PAUSED WHILE FIXING BUGS
Post by: Baillie on September 19, 2015, 05:48:27 pm
Okay, I'm uploading files now!
Title: Re: Baillie's 'A Whiff of Sulphur': UPDATE PAUSED WHILE FIXING BUGS
Post by: AeroNinja on September 19, 2015, 06:07:43 pm
YESSSS. Good work Baillie!

Can't wait to download it. ;D
Title: Re: Baillie's 'A Whiff of Sulphur': UPDATE PAUSED WHILE FIXING BUGS
Post by: wiener_snitzel on September 19, 2015, 06:31:00 pm
CANT WAIT!
Title: Re: Baillie's 'A Whiff of Sulphur': UPDATE PAUSED WHILE FIXING BUGS
Post by: Miller786 on September 19, 2015, 06:31:35 pm
you what? HYPE!!!!!!
Title: Re: Baillie's Client-Side Immersion Mod Pack: Updated 19/09/2015(Sounds,Smoke,Skins)
Post by: Nick Lazanis on September 19, 2015, 06:50:21 pm
Absolutely brilliant work Baillie  ;)
Title: Re: Baillie's Client-Side Immersion Mod Pack: Updated 19/09/2015(Sounds,Smoke,Skins)
Post by: wiener_snitzel on September 19, 2015, 06:51:45 pm
Where do we download :) im so excited
Title: Re: Baillie's Client-Side Immersion Mod Pack: Updated 19/09/2015(Sounds,Smoke,Skins)
Post by: Baillie on September 19, 2015, 06:54:28 pm
Okay Kiddo's! Download is in the second post as usual, although I may as well put a link here too.. So here you go!

Download
(~23.3Mb) Last updated: 19/09/15
Both versions now packed together.
Dropbox (https://www.dropbox.com/s/s5x0ljowj8pc2yy/Baillie's%20Client-Side%20Immersion%20Pack.zip?dl=0)

Mediafire (http://www.mediafire.com/download/kps000xavad14za/Baillie%27s+Client-Side+Immersion+Pack.zip)

[close]



Please please please, give some feedback once you've played it for a while!
Title: Re: Baillie's Client-Side Immersion Mod Pack: Updated 19/09/2015(Sounds,Smoke,Skins)
Post by: AeroNinja on September 19, 2015, 06:56:02 pm
Which skins? :D And epic!
Title: Re: Baillie's Client-Side Immersion Mod Pack: Updated 19/09/2015(Sounds,Smoke,Skins)
Post by: Baillie on September 19, 2015, 06:56:57 pm
Just the horse artillery one at the moment, and a cannon. I said skins as I plan to add more at a later date! :)
Title: Re: Baillie's Client-Side Immersion Mod Pack: Updated 19/09/2015(Sounds,Smoke,Skins)
Post by: AeroNinja on September 19, 2015, 06:59:44 pm
Nice. :)

One last question does the script.txt or sounds.txt make the ogg files work? Cause in the folder it's all wav. :o
Title: Re: Baillie's Client-Side Immersion Mod Pack: Updated 19/09/2015(Sounds,Smoke,Skins)
Post by: Baillie on September 19, 2015, 07:06:26 pm
In the file they're all ogg's aren't they?
Title: Re: Baillie's Client-Side Immersion Mod Pack: Updated 19/09/2015(Sounds,Smoke,Skins)
Post by: AeroNinja on September 19, 2015, 07:10:25 pm
Yup.


But nvm what I said. Played the mod and everything works with me. 10/10 Great work Baillie. :D
Title: Re: Baillie's Client-Side Immersion Mod Pack: Updated 19/09/2015(Sounds,Smoke,Skins)
Post by: Baillie on September 19, 2015, 07:14:55 pm
Phew! Brilliant news! I hope you enjoy! :)
Title: Re: Baillie's Client-Side Immersion Mod Pack: Updated 19/09/2015(Sounds,Smoke,Skins)
Post by: Baillie on September 19, 2015, 07:23:58 pm
Getting the best out of your game, FPS wise.


First of all, if you know your computer won't handle this, go ahead and just install the lite version, that one will work fine!

Okay, so, you've picked the full version, what can you do to ensure good performance?

Use your brain! 200 players firing in volleys means a lot of smoke, for some people, depending upon their rig, this will cause lag. So what can you do?

You can use NW's very handy " high detail particle systems " option!

Do not be afraid to use it! All it does is lower the number of particles, it still looks great, trust me!

If I were to play on a siege server for example, and it had 20 people on, I would have 'high detail particle systems' turned on, however if this server had over 160ish, I would consider turning that off.

The high detail setting:

Spoiler
(https://www.fsegames.eu/forum/proxy.php?request=http%3A%2F%2Fi57.tinypic.com%2Fa9temb.jpg&hash=896cf052d1694df08883a5c140bf6ff2d03d2fc6)
[close]


Title: Re: Baillie's Client-Side Immersion Mod Pack: Updated 19/09/2015(Sounds,Smoke,Skins)
Post by: usnavy30 on September 19, 2015, 07:33:01 pm
Oooh very nice, I'll check it out again when I have the time.
Title: Re: Baillie's Client-Side Immersion Mod Pack: Updated 19/09/2015(Sounds,Smoke,Skins)
Post by: Baillie on September 19, 2015, 07:35:38 pm
Good stuff mate! Hope it lives up to expectations!
Title: Re: Baillie's Client-Side Immersion Mod Pack: Updated 19/09/2015(Sounds,Smoke,Skins)
Post by: wiener_snitzel on September 19, 2015, 08:15:52 pm
If your boner last longer than 4 hours go to a doctor.
10/10, love this mod, great work ballie
Title: Re: Baillie's Client-Side Immersion Mod Pack: Updated 19/09/2015(Sounds,Smoke,Skins)
Post by: Baillie on September 19, 2015, 10:14:42 pm
Haha! Glad to hear it mate! :D
Title: Re: Baillie's Client-Side Immersion Mod Pack: Updated 19/09/2015(Sounds,Smoke,Skins)
Post by: AeroNinja on September 19, 2015, 10:16:31 pm
Best visual effects and sounds i ever had in mount and blade.
Title: Re: Baillie's Client-Side Immersion Mod Pack: Updated 19/09/2015(Sounds,Smoke,Skins)
Post by: Baillie on September 19, 2015, 10:23:22 pm
You exaggerate sir, but it is most appreciated! :) I'm glad you enjoy it, and thank you for leaving feedback!
Title: Re: Baillie's Client-Side Immersion Mod Pack: Updated 19/09/2015(Sounds,Smoke,Skins)
Post by: Ry1459 on September 19, 2015, 10:33:43 pm
Amazing update! Worth the wait Baillie  ;)
Title: Re: Baillie's Client-Side Immersion Mod Pack: Updated 19/09/2015(Sounds,Smoke,Skins)
Post by: AeroNinja on September 19, 2015, 10:34:55 pm
You really should become a dev for the next nw mod/DLC for bannerlord imo.
Title: Re: Baillie's Client-Side Immersion Mod Pack: Updated 19/09/2015(Sounds,Smoke,Skins)
Post by: Baillie on September 19, 2015, 11:38:08 pm
I'm very glad it's lived up to all of your expectations! I am sorry for the wait :( Haha, you'd be surprised how simple some of the things I do are to be honest with you, but thank you for a such a great compliment!
Title: Re: Baillie's Client-Side Immersion Mod Pack: Updated 19/09/2015(Sounds,Smoke,Skins)
Post by: Earth Bby on September 19, 2015, 11:40:40 pm
fine ffs
Title: Re: Baillie's Client-Side Immersion Mod Pack: Updated 19/09/2015(Sounds,Smoke,Skins)
Post by: Baillie on September 19, 2015, 11:44:51 pm
Away with you! Now come fill my waterskin
Title: Re: Baillie's Client-Side Immersion Mod Pack: Updated 19/09/2015(Sounds,Smoke,Skins)
Post by: Earth Bby on September 19, 2015, 11:45:48 pm
WaTs coming soon to a blockbuster games bin (£3 for 5 games) near you!
Title: Re: Baillie's Client-Side Immersion Mod Pack: Updated 19/09/2015(Sounds,Smoke,Skins)
Post by: Ry1459 on September 20, 2015, 01:05:50 am
Not sure if anyone else has this bug, but when a cannon fires, it doesn't produce a sound. I can hear the fuse lightning and ending, but I don't hear the actual "blast" from when the cannon fires.
Title: Re: Baillie's Client-Side Immersion Mod Pack: Updated 19/09/2015(Sounds,Smoke,Skins)
Post by: wiener_snitzel on September 20, 2015, 01:33:50 am
yeah i also got the cannon sound bug, sound like a balloon popping rather than a cannon going off xD
Title: Re: Baillie's Client-Side Immersion Mod Pack: Updated 19/09/2015(Sounds,Smoke,Skins)
Post by: Jdc308 on September 20, 2015, 03:30:34 am
Way to go Baillie! The mod is fantastic!

You're one of the best for making really authentic additions to the game

EDIT:
After some play time I too am having the no sound cannon. Other than that it seems to be great!
Title: Re: Baillie's Client-Side Immersion Mod Pack: Updated 19/09/2015(Sounds,Smoke,Skins)
Post by: Baillie on September 20, 2015, 03:50:28 pm
Right, I'll get to fixing that right away! Sorry about this chaps!
Title: Re: Baillie's Client-Side Immersion Mod Pack: Updated 19/09/2015(Sounds,Smoke,Skins)
Post by: Baillie on September 20, 2015, 03:57:21 pm
Alright, I've fixed it but I've gotta re upload :/ I'll upload a link just to the one file that was wrong for you eager beavers that got in early doors.
Title: Re: Baillie's Client-Side Immersion Mod Pack: Updated 19/09/2015(Sounds,Smoke,Skins)
Post by: Baillie on September 20, 2015, 04:04:44 pm
Here's the one file you need if you already have the mod.

Dropbox (https://www.dropbox.com/s/63etb44uvp5hr5p/sounds.txt?dl=0)

The main links are also fixed now.
Title: Re: Baillie's Client-Side Immersion Mod Pack: Updated 19/09/2015(Sounds,Smoke,Skins)
Post by: AeroNinja on September 20, 2015, 04:41:09 pm
For me it works. :D
Title: Re: Baillie's Client-Side Immersion Mod Pack: Updated 19/09/2015(Sounds,Smoke,Skins)
Post by: Baillie on September 20, 2015, 04:55:19 pm
Good stuff! :D
Title: Re: Baillie's Client-Side Immersion Mod Pack: Updated 19/09/2015(Sounds,Smoke,Skins)
Post by: Jdc308 on September 21, 2015, 01:43:28 am
I'm noticing the voices are often louder than the gunfire.

Is there anyway to maybe lower the volume of the voices so there is a better more realistic mix. The gunfire should be a bit louder I feel.

Other than that minor issue this addition is great Baillie

Title: Re: Baillie's Client-Side Immersion Mod Pack: Updated 19/09/2015(Sounds,Smoke,Skins)
Post by: HWMHall on September 21, 2015, 05:57:38 am
 :'( of course you release it while I am away shooting at Nazis.... Downloading it now......
Title: Re: Baillie's Client-Side Immersion Mod Pack: Updated 19/09/2015(Sounds,Smoke,Skins)
Post by: Miller786 on September 21, 2015, 12:34:37 pm
I tested it yesterday in a line battle, and by god, the smoke effects are AMAZING, the performance has been improved A LOT, good job!
however the gun sounds could use some improvement, but it looks like its an ingame issue rather than an issue with the actual sounds, i mean, if i play the gunsound files from VLC, they do sound good, however ingame it looks like the audio quality is decreased.
I'm noticing the voices are often louder than the gunfire.

Is there anyway to maybe lower the volume of the voices so there is a better more realistic mix. The gunfire should be a bit louder I feel.

Other than that minor issue this addition is great Baillie


Agreed, gunsounds should be louder imo, also distant gunfire sounds should be a bit louder too.

Also, hasnt vanilla NW a way to produce distant gunfire sounds? can you explain us how your sound mod works, does it override vanilla distant ones?
Title: Re: Baillie's Client-Side Immersion Mod Pack: Updated 19/09/2015(Sounds,Smoke,Skins)
Post by: KweqPL on September 21, 2015, 03:02:58 pm
Awesome! Much luv <3
Title: Re: Baillie's Client-Side Immersion Mod Pack: Updated 19/09/2015(Sounds,Smoke,Skins)
Post by: Baillie on September 21, 2015, 05:27:06 pm
I tested it yesterday in a line battle, and by god, the smoke effects are AMAZING, the performance has been improved A LOT, good job!
however the gun sounds could use some improvement, but it looks like its an ingame issue rather than an issue with the actual sounds, i mean, if i play the gunsound files from VLC, they do sound good, however ingame it looks like the audio quality is decreased.
I'm noticing the voices are often louder than the gunfire.

Is there anyway to maybe lower the volume of the voices so there is a better more realistic mix. The gunfire should be a bit louder I feel.

Other than that minor issue this addition is great Baillie


Agreed, gunsounds should be louder imo, also distant gunfire sounds should be a bit louder too.

Also, hasnt vanilla NW a way to produce distant gunfire sounds? can you explain us how your sound mod works, does it override vanilla distant ones?

Thanks for your response!

Now then, as you say, the sound effects aren't the issue, it's something in the code which lowers the volume of distant sounds. If this is just an NW script, then it's fine, I'll fix it. However, the danger is that it's hardcoded into warband. I will look into it! As for the sounds losing quality, I hadn't noticed. Are you sure about that?
Title: Re: Baillie's Client-Side Immersion Mod Pack: Updated 19/09/2015(Sounds,Smoke,Skins)
Post by: Baillie on September 21, 2015, 06:25:11 pm
Edit: By making all game sounds quieter apart form gun sounds, if you turn your volume up, it sounds better! I will release this as another patch soon.
Title: Re: Baillie's Client-Side Immersion Mod Pack: Updated 19/09/2015(Sounds,Smoke,Skins)
Post by: Baillie on September 21, 2015, 07:19:56 pm
Also, I am now thinking of the future for this mod. Immersion... Iron Sights, removal of HUD, no females etc... We'll see.

Any thoughts, let me know please!
Title: Re: Baillie's Client-Side Immersion Mod Pack: Updated 19/09/2015(Sounds,Smoke,Skins)
Post by: Nick Lazanis on September 21, 2015, 07:43:52 pm
Also, I am now thinking of the future for this mod. Immersion... Iron Sights, removal of HUD, no females etc... We'll see.

Any thoughts, let me know please!

*heavy breathing*
Title: Re: Baillie's Client-Side Immersion Mod Pack: Updated 19/09/2015(Sounds,Smoke,Skins)
Post by: Miller786 on September 21, 2015, 10:01:54 pm
Also, I am now thinking of the future for this mod. Immersion... Iron Sights, removal of HUD, no females etc... We'll see.

Any thoughts, let me know please!
i know somebody made a mini iron sights mod for l'aigle however i dont know how well an ironsight system would work with nw considering the weapon models, speaking of the hud, its not much and i'd rather keep the cartrige count etc, sorry for being repetitive but since i see you know how to texture, a weapon retexture would be nice, i tried doing some myself but im just a beginner, the french musket for example has shiny metal that looks like it has just been crafted by a gunsmith rather than having fought multiple battles
Title: Re: Baillie's Client-Side Immersion Mod Pack: Updated 19/09/2015(Sounds,Smoke,Skins)
Post by: The Mighty McLovin on September 21, 2015, 10:05:00 pm
Also, I am now thinking of the future for this mod. Immersion... Iron Sights, removal of HUD, no females etc... We'll see.

Any thoughts, let me know please!

I'd love that. I'm going to download this when I get my main computer back!
Title: Re: Baillie's Client-Side Immersion Mod Pack: Updated 19/09/2015(Sounds,Smoke,Skins)
Post by: Malkolm R. Lind on September 21, 2015, 10:39:07 pm
Also, I am now thinking of the future for this mod. Immersion... Iron Sights, removal of HUD, no females etc... We'll see.

Any thoughts, let me know please!

*heavy breathing*
*heavy breathing intensifies*
Title: Re: Baillie's Client-Side Immersion Mod Pack: Updated 19/09/2015(Sounds,Smoke,Skins)
Post by: Jdc308 on September 22, 2015, 01:05:07 am
Also, I am now thinking of the future for this mod. Immersion... Iron Sights, removal of HUD, no females etc... We'll see.

Any thoughts, let me know please!

That sounds amazing
Title: Re: Baillie's Client-Side Immersion Mod Pack: Updated 19/09/2015(Sounds,Smoke,Skins)
Post by: Earth Bby on September 22, 2015, 01:05:44 am
But what if we made an Ark mod tho  ??? WE COULD BE RICH BILLY RICH
Title: Re: Baillie's Client-Side Immersion Mod Pack: Updated 19/09/2015(Sounds,Smoke,Skins)
Post by: Carson on September 22, 2015, 03:41:03 am
Also, I am now thinking of the future for this mod. Immersion... Iron Sights, removal of HUD, no females etc... We'll see.

Any thoughts, let me know please!
yus pls
Title: Re: Baillie's Client-Side Immersion Mod Pack: Updated 19/09/2015(Sounds,Smoke,Skins)
Post by: AeroNinja on September 22, 2015, 09:13:29 am
Also, I am now thinking of the future for this mod. Immersion... Iron Sights, removal of HUD, no females etc... We'll see.

Any thoughts, let me know please!
:o
Title: Re: Baillie's Client-Side Immersion Mod Pack: Updated 19/09/2015(Sounds,Smoke,Skins)
Post by: Baillie on September 22, 2015, 05:09:39 pm
It seems there is some disagreement with this idea. But that's okay, because I will make it as a separate download.

As for you Marks, you cheeky bagga, lets make musket modz ye?
Title: Re: Baillie's Client-Side Immersion Mod Pack: Updated 19/09/2015(Sounds,Smoke,Skins)
Post by: Earth Bby on September 22, 2015, 05:20:53 pm
It seems there is some disagreement with this idea. But that's okay, because I will make it as a separate download.

As for you Marks, you cheeky bagga, lets make musket modz ye?

sounds g00d
Title: Re: Baillie's Client-Side Immersion Mod Pack: Updated 19/09/2015(Sounds,Smoke,Skins)
Post by: Mr.Aztecas on September 22, 2015, 05:45:25 pm
I love it ^^
Title: Re: Baillie's Client-Side Immersion Mod Pack: Updated 19/09/2015(Sounds,Smoke,Skins)
Post by: Braun on September 22, 2015, 06:22:58 pm
Have reinstalled the mod a few times; http://prntscr.com/8j93i9
Title: Re: Baillie's Client-Side Immersion Mod Pack: Updated 19/09/2015(Sounds,Smoke,Skins)
Post by: Baillie on September 23, 2015, 06:06:52 pm
That's very odd, but I don't think it's anything to do with this mod. No one else has it.
Title: Re: Baillie's Client-Side Immersion Mod Pack: Updated 19/09/2015(Sounds,Smoke,Skins)
Post by: Braun on September 23, 2015, 07:44:28 pm
I think it indeed does, since your mod is the only mod I have installed. But gonna figure something out. :)
Title: Re: Baillie's Client-Side Immersion Mod Pack: Updated 19/09/2015(Sounds,Smoke,Skins)
Post by: Baillie on September 23, 2015, 07:45:48 pm
But if it were my mod, then other people would have the problem!
Title: Re: Baillie's Client-Side Immersion Mod Pack: Updated 19/09/2015(Sounds,Smoke,Skins)
Post by: Mr.Aztecas on September 23, 2015, 10:56:17 pm
I think it indeed does, since your mod is the only mod I have installed. But gonna figure something out. :)
Try with this: Go on Mount & Blade Warband on steam, right click go on properties and click on verify integrity of game cache then install again the mod.
If don't work with this i don't know how to help you
Title: Re: Baillie's Client-Side Immersion Mod Pack: Updated 19/09/2015(Sounds,Smoke,Skins)
Post by: Jdc308 on September 24, 2015, 01:36:11 am
Baillie have you come across anything for the sound balancing issue? Making the gunfire louder and so on.

I'm really loving what you did here, a few minor tweaks like that and it will be dead on perfect!
Title: Re: Baillie's Client-Side Immersion Mod Pack: Updated 19/09/2015(Sounds,Smoke,Skins)
Post by: Baillie on September 24, 2015, 02:37:48 am
Yep! What I'm working on, is lowering all the other sounds ;) Then just bringing up the master volume!
Title: Re: Baillie's Client-Side Immersion Mod Pack: Updated 19/09/2015(Sounds,Smoke,Skins)
Post by: Jdc308 on September 24, 2015, 03:10:25 am
Yep! What I'm working on, is lowering all the other sounds ;) Then just bringing up the master volume!
That's great!

Cant wait to give it a go
Title: Re: Baillie's Client-Side Immersion Mod Pack: Updated 19/09/2015(Sounds,Smoke,Skins)
Post by: Baillie on September 26, 2015, 03:35:11 pm
Volume balance patch coming shortly today.
Title: Re: Baillie's Client-Side Immersion Mod Pack: Updated 19/09/2015(Sounds,Smoke,Skins)
Post by: Baillie on September 26, 2015, 03:56:51 pm
Here's a link to the patch. This should fix the issues with the gun sounds being quieter than everything else. Also distant sounds are more prominent.

You should turn up your master volume with this installed however.

Link to individual file: https://www.dropbox.com/s/63etb44uvp5hr5p/sounds.txt?dl=0

Both main download links are now updated also.

26/09/15
Title: Re: Baillie's Client-Side Immersion Mod Pack: Updated 26/09/2015(Sounds,Smoke,Skins)
Post by: JUAN THE GREAT! on September 26, 2015, 07:39:03 pm
The patch made the musket fire cow mooing... Baillie your the greatest man ever for this....
Title: Re: Baillie's Client-Side Immersion Mod Pack: Updated 26/09/2015(Sounds,Smoke,Skins)
Post by: Baillie on September 26, 2015, 07:46:18 pm
Seriously?
Title: Re: Baillie's Client-Side Immersion Mod Pack: Updated 26/09/2015(Sounds,Smoke,Skins)
Post by: Miller786 on September 26, 2015, 09:18:14 pm
The patch made the musket fire cow mooing... Baillie your the greatest man ever for this....
wat.
The sound doesnt seem to be so changed for me (i installed the "patch" on my old version) arent you supposed to higher your volume considerably to hear other sounds?
Title: Re: Baillie's Client-Side Immersion Mod Pack: Updated 26/09/2015(Sounds,Smoke,Skins)
Post by: AeroNinja on September 26, 2015, 09:25:28 pm
The patch made the musket fire cow mooing... Baillie your the greatest man ever for this....
xD
Title: Re: Baillie's Client-Side Immersion Mod Pack: Updated 26/09/2015(Sounds,Smoke,Skins)
Post by: Baillie on September 26, 2015, 09:26:14 pm
Yeah, you should just turn up your master volume. Don't tell me yours sounds like a cow too Miller?
Title: Re: Baillie's Client-Side Immersion Mod Pack: Updated 26/09/2015(Sounds,Smoke,Skins)
Post by: Ry1459 on September 26, 2015, 09:29:19 pm
Sorry random question, but what, if any, other skins do you plan adding?

Edit: I've been getting this weird bug when I, or someone else, shoots a musket. It sometimes leaves a fire trail.

Spoiler
(https://i.imgur.com/KVEYoOQ)
[close]

For some reason, photo wasn't working. Here's a link to it: https://i.imgur.com/KVEYoOQ
Title: Re: Baillie's Client-Side Immersion Mod Pack: Updated 26/09/2015(Sounds,Smoke,Skins)
Post by: Baillie on September 27, 2015, 12:12:50 pm
I don't know as of yet, I was just leaving the road open. I was however considering making all the uniforms battle worn and muddy. Opinions?

Can anyone please clarify that their sounds are not cows?
Title: Re: Baillie's Client-Side Immersion Mod Pack: Updated 26/09/2015(Sounds,Smoke,Skins)
Post by: Jdc308 on September 27, 2015, 01:02:52 pm
I don't know as of yet, I was just leaving the road open. I was however considering making all the uniforms battle worn and muddy. Opinions?

Can anyone please clarify that their sounds are not cows?
Not a cowbell nor moo to be heard Baillie! The sounds are good and MUCH better than before.

Adding some dirt and rough wear to the uniforms would be great! Far more realistic than the perfectly clean ones.
Title: Re: Baillie's Client-Side Immersion Mod Pack: Updated 26/09/2015(Sounds,Smoke,Skins)
Post by: AeroNinja on September 27, 2015, 01:19:18 pm
No cows and it would be an interesting option to bring the War dirt and mud to the uniforms. :D
Title: Re: Baillie's Client-Side Immersion Mod Pack: Updated 26/09/2015(Sounds,Smoke,Skins)
Post by: Baillie on September 27, 2015, 05:27:07 pm
Haha! Good stuff, glad it works okay! The balance is better now?

Alrighty, I'll think more about that mud soon! Any other ideas?
Title: Re: Baillie's Client-Side Immersion Mod Pack: Updated 26/09/2015(Sounds,Smoke,Skins)
Post by: Earth Bby on September 27, 2015, 05:37:08 pm
add arty blowing limbs off
Title: Re: Baillie's Client-Side Immersion Mod Pack: Updated 26/09/2015(Sounds,Smoke,Skins)
Post by: JUAN THE GREAT! on September 27, 2015, 05:45:21 pm
You guys are missing out man, the sound of a million cows mooing all at once is a sight to sore eyes. Obviously the most beautiful thing to happen... GOTTA BE  8)
Title: Re: Baillie's Client-Side Immersion Mod Pack: Updated 26/09/2015(Sounds,Smoke,Skins)
Post by: The Mighty McLovin on September 27, 2015, 05:48:31 pm
Here is a list of things I'd like to see, you can add them if you wish, or not:

- Ironsights for muskets
- New blood
- Longer and better ragdolls
Title: Re: Baillie's Client-Side Immersion Mod Pack: Updated 26/09/2015(Sounds,Smoke,Skins)
Post by: AeroNinja on September 27, 2015, 05:50:28 pm
Here is a list of things I'd like to see, you can add them if you wish, or not:

- Ironsights for muskets
- New blood
- Longer and better ragdolls
This.. and the mud on the uniforms = Best Napoleonic mod.
Title: Re: Baillie's Client-Side Immersion Mod Pack: Updated 26/09/2015(Sounds,Smoke,Skins)
Post by: Ry1459 on September 27, 2015, 06:38:57 pm
Here is a list of things I'd like to see, you can add them if you wish, or not:

- Ironsights for muskets
- New blood
- Longer and better ragdolls
If only blood splattered against walls, or the ground, in this game  ::)
Title: Re: Baillie's Client-Side Immersion Mod Pack: Updated 26/09/2015(Sounds,Smoke,Skins)
Post by: Malkolm R. Lind on September 27, 2015, 07:13:49 pm
Here is a list of things I'd like to see, you can add them if you wish, or not:

- Ironsights for muskets
- New blood
- Longer and better ragdolls
If only blood splattered against walls, or the ground, in this game  ::)
Ew.
Title: Re: Baillie's Client-Side Immersion Mod Pack: Updated 26/09/2015(Sounds,Smoke,Skins)
Post by: Jdc308 on September 28, 2015, 12:10:36 am
Here is a list of things I'd like to see, you can add them if you wish, or not:

- Ironsights for muskets
- New blood
- Longer and better ragdolls
Yes!

Also Baillie I notice once in awhile I get a strange "cut off" effect on the sounds. It's as if they are cut off short once in awhile. I never noticed it before with the stock gun sounds.
Title: Re: Baillie's Client-Side Immersion Mod Pack: Updated 26/09/2015(Sounds,Smoke,Skins)
Post by: Mr.Mixtape on September 28, 2015, 03:06:08 am
Here is a list of things I'd like to see, you can add them if you wish, or not:

- Ironsights for muskets
- New blood
- Longer and better ragdolls
ironsights would be cool
Title: Re: Baillie's Client-Side Immersion Mod Pack: Updated 26/09/2015(Sounds,Smoke,Skins)
Post by: Ry1459 on September 28, 2015, 05:05:47 am
Here's another photo of a bug I'm having, not sure if it is because of this mod though:

Spoiler
(https://i.imgur.com/SEuTL8F.jpg)
[close]
Title: Re: Baillie's Client-Side Immersion Mod Pack: Updated 26/09/2015(Sounds,Smoke,Skins)
Post by: Jdc308 on September 28, 2015, 05:18:04 am
Yeah I've seen that bug a few times as well
Title: Re: Baillie's Client-Side Immersion Mod Pack: Updated 26/09/2015(Sounds,Smoke,Skins)
Post by: Baillie on September 28, 2015, 08:19:49 am
Yes, that's the bug I don't understand, I believe it's because of bad fps though, so if you untick high detail that might help! I will continue looking into that! As for the cut offs, that's due to the games available sound channels being full at the same time. This manifested itself in NW with some guns not making a sound. A good way to get rid of this is just to delete the footstep sounds! They're quiet anyway, and there's a ton of them.
Title: Re: Baillie's Client-Side Immersion Mod Pack: Updated 26/09/2015(Sounds,Smoke,Skins)
Post by: Jdc308 on September 30, 2015, 01:13:23 am
Yes, that's the bug I don't understand, I believe it's because of bad fps though, so if you untick high detail that might help! I will continue looking into that! As for the cut offs, that's due to the games available sound channels being full at the same time. This manifested itself in NW with some guns not making a sound. A good way to get rid of this is just to delete the footstep sounds! They're quiet anyway, and there's a ton of them.


Thanks Baillie for the suggestion. I wasn't sure if it was a bug or not but now I understand!

It's not a big deal anyway, it doesn't happen that often  :)

I looked in the notes you left in the sounds and it appears you used the ones from Caribbean. I knew I heard those somewhere else before! They really nailed the black powder sound. Nice and bassy with a good punch. I love these sounds! They are far more realistic than the stock sounds for sure.
Title: Re: Baillie's Client-Side Immersion Mod Pack: Updated 26/09/2015(Sounds,Smoke,Skins)
Post by: Baillie on September 30, 2015, 10:12:10 pm
Yeah! They're really nice! I think I edited the far ones a little, but I can't fully remember, it was over a year ago I did it!
Title: Re: Baillie's Client-Side Immersion Mod Pack: Updated 26/09/2015(Sounds,Smoke,Skins)
Post by: |Heinrich| on October 05, 2015, 12:47:50 pm
The one that bugs me on the Lite is the fakin shooting smoke thing its soo weird.. its HUGE
Title: Re: Baillie's Client-Side Immersion Mod Pack: Updated 26/09/2015(Sounds,Smoke,Skins)
Post by: Jdc308 on October 05, 2015, 01:04:30 pm
Baillie do you think you could make a version that tones down the smoke amount a bit on the lite version? It does look great! But it's almost too much where it impedes game play. Obviously that's quite realistic but people still playing the stock game will have the vision advantage.
Title: Re: Baillie's Client-Side Immersion Mod Pack: Updated 26/09/2015(Sounds,Smoke,Skins)
Post by: Baillie on October 05, 2015, 01:09:36 pm
I'll happily do that if you lot want that, can I just check that you have high detail particles unticked? That will make less smoke!
Title: Re: Baillie's Client-Side Immersion Mod Pack: Updated 26/09/2015(Sounds,Smoke,Skins)
Post by: Jdc308 on October 05, 2015, 01:27:20 pm
I'll happily do that if you lot want that, can I just check that you have high detail particles unticked? That will make less smoke!

After comparing the stock smoke amount with the modded smoke "unchecked" its really not that bad.

I don't think it's hindering my vision in gameplay as much as it was with the HD particles on.

Thanks again Baillie

Title: Re: Baillie's Client-Side Immersion Mod Pack: Updated 26/09/2015(Sounds,Smoke,Skins)
Post by: OttoFIN on October 10, 2015, 09:11:13 am
That feeling when you're arty in an event and can't see where shoot because of Baillie's mod ;_;
Title: Re: Baillie's Client-Side Immersion Mod Pack: Updated 26/09/2015(Sounds,Smoke,Skins)
Post by: Miller786 on October 10, 2015, 01:17:12 pm
hahah i know that feeling, but NW without this mod feels stupid to me now xD
Title: Re: Baillie's Client-Side Immersion Mod Pack: Updated 26/09/2015(Sounds,Smoke,Skins)
Post by: Jdc308 on October 12, 2015, 12:44:03 pm
Hey Baille,

any word on additions to the mod?
Title: Re: Baillie's Client-Side Immersion Mod Pack: Updated 26/09/2015(Sounds,Smoke,Skins)
Post by: Johny_Nawalony on October 12, 2015, 03:23:33 pm
Love sounds better a lot than the stock ones and smoke is epic !
Title: Re: Baillie's Client-Side Immersion Mod Pack: Updated 26/09/2015(Sounds,Smoke,Skins)
Post by: Johny_Nawalony on October 30, 2015, 10:23:11 pm
Can i ask someone for the files to have normal sounds i got bored from these xD
Title: Re: Baillie's Client-Side Immersion Mod Pack: Updated 26/09/2015(Sounds,Smoke,Skins)
Post by: NoXic on November 04, 2015, 10:58:30 pm
Getting some scrip errors do someone know why?

Spoiler
(https://www.fsegames.eu/forum/proxy.php?request=http%3A%2F%2Fwww2.pic-upload.de%2Fimg%2F28767933%2Fscriptbug.png&hash=47e2ce543b1590643735ef7fad684510c2cbc4f4)
[close]
Title: Re: Baillie's Client-Side Immersion Mod Pack: Updated 26/09/2015(Sounds,Smoke,Skins)
Post by: Jdc308 on November 04, 2015, 11:37:45 pm
Getting some scrip errors do someone know why?

Spoiler
(https://www.fsegames.eu/forum/proxy.php?request=http%3A%2F%2Fwww2.pic-upload.de%2Fimg%2F28767933%2Fscriptbug.png&hash=47e2ce543b1590643735ef7fad684510c2cbc4f4)
[close]

I've had that happen when I only used a few select files from Baillie's mod.

Are you sure you've copied everything over from the mod to the game folder correctly?
Title: Re: Baillie's Client-Side Immersion Mod Pack: Updated 26/09/2015(Sounds,Smoke,Skins)
Post by: NoXic on November 05, 2015, 01:22:51 pm
Except the troops and sounds yes because iam using another file for chaning the troops names and i dont like the sounds that much
Title: Re: Baillie's Client-Side Immersion Mod Pack: Updated 26/09/2015(Sounds,Smoke,Skins)
Post by: Jdc308 on November 05, 2015, 11:45:58 pm
Yeah that's the cause for sure, not using his sounds will make those errors appear unfortunately.
Title: Re: Baillie's Client-Side Immersion Mod Pack: Updated 26/09/2015(Sounds,Smoke,Skins)
Post by: NoXic on November 06, 2015, 11:02:59 am
So there is actually no way to use the mod without the sounds?
Title: Re: Baillie's Client-Side Immersion Mod Pack: Updated 26/09/2015(Sounds,Smoke,Skins)
Post by: William Jones on November 06, 2015, 12:29:02 pm
I've used the mod without adding the sound, first time installing the mod, I install everything but then changed my mind about the sounds and replaced them. The mod still works without adding the sound or the reloading animation. 
Title: Re: Baillie's Client-Side Immersion Mod Pack: Updated 26/09/2015(Sounds,Smoke,Skins)
Post by: Malkolm R. Lind on November 13, 2015, 08:00:26 am
I bump this. I like musket sm00k.
Title: Re: Baillie's Client-Side Immersion Mod Pack: Updated 26/09/2015(Sounds,Smoke,Skins)
Post by: Baillie on November 13, 2015, 10:28:13 am
Hell, I played an event last night, I need to hurry up and fix that muzzle flash bug! Did my head in!
Title: Re: Baillie's Client-Side Immersion Mod Pack: Updated 26/09/2015(Sounds,Smoke,Skins)
Post by: Johny_Nawalony on November 13, 2015, 06:10:47 pm
Ye  , muzzle bug is annoying sometimes.
Title: Re: Baillie's Client-Side Immersion Mod Pack: Updated 26/09/2015(Sounds,Smoke,Skins)
Post by: Dazzer on November 13, 2015, 06:35:44 pm
Yeah that's the cause for sure, not using his sounds will make those errors appear unfortunately.
I don't think this is the problem. I think it's just a script problem. It has to do anything with the sounds. I could be probably wrong, but really sounds can't make problems like this
Title: Re: Baillie's Client-Side Immersion Mod Pack: Updated 26/09/2015(Sounds,Smoke,Skins)
Post by: Baillie on November 13, 2015, 08:13:24 pm
The problem is that when you install some of the files, but not all, any mention of the missing files in the files you did install will create an error whenever it is triggered :)
Title: Re: Baillie's Client-Side Immersion Mod Pack: Updated 26/09/2015(Sounds,Smoke,Skins)
Post by: Jdc308 on November 14, 2015, 09:33:33 am
Who would ever go without using all of Baillie's fine mod  8)
Title: Re: Baillie's Client-Side Immersion Mod Pack: Updated 26/09/2015(Sounds,Smoke,Skins)
Post by: Malkolm R. Lind on November 14, 2015, 10:49:35 am
Who would ever go without using all of Baillie's fine mod  8)
Probably those people who doesn't want anything else but the smoke. Or the other way around, of course.
Title: Re: Baillie's Client-Side Immersion Mod Pack: Updated 26/09/2015(Sounds,Smoke,Skins)
Post by: Ragnosos on November 14, 2015, 01:20:14 pm
Hell, I played an event last night, I need to hurry up and fix that muzzle flash bug! Did my head in!
Is it the same one as before?
Title: Re: Baillie's Client-Side Immersion Mod Pack: Updated 26/09/2015(Sounds,Smoke,Skins)
Post by: NoXic on November 29, 2015, 05:46:41 am
Is there a way to download this old one?

https://www.youtube.com/watch?v=9UDwBG49aYU&list=PLBCwuczHl710AXMGxU2PgYiWlRnxMP8ol&index=9
Title: Re: Baillie's Client-Side Immersion Mod Pack: Updated 26/09/2015(Sounds,Smoke,Skins)
Post by: OttoFIN on November 29, 2015, 10:57:46 am
I LOVE DE SM00K
Title: Re: Baillie's Client-Side Immersion Mod Pack: Updated 26/09/2015(Sounds,Smoke,Skins)
Post by: wiener_snitzel on December 06, 2015, 06:08:53 pm
Im getting a weird bug where insted of playing those lovely meduim and far away sounds i just hear normal musket sound all the time no matter the distances.
It really sucks  :/ hearing all musket firing as if you where standing next to the person. if am playing a map with 50 or more its awful (Same with cannons)

Any suggestions how to fix this? never had this before just started happing today

edit* it fixed it self
Title: Re: Baillie's Client-Side Immersion Mod Pack: Updated 26/09/2015(Sounds,Smoke,Skins)
Post by: Johny_Nawalony on December 08, 2015, 10:33:45 pm
Is it going to work when i dont replace scripts.txt>?
Title: Re: Baillie's Client-Side Immersion Mod Pack: Updated 26/09/2015(Sounds,Smoke,Skins)
Post by: Rutger Müller on February 12, 2016, 08:06:18 pm
#Bump4Ballie
Title: Re: Baillie's Client-Side Immersion Mod Pack: Updated 26/09/2015(Sounds,Smoke,Skins)
Post by: Barraclough on February 12, 2016, 08:14:20 pm
#Bump4Ballie
Title: Re: Baillie's Client-Side Immersion Mod Pack: Updated 26/09/2015(Sounds,Smoke,Skins)
Post by: Johny_Nawalony on February 12, 2016, 10:02:16 pm
#Bump4Ballie
Title: Re: Baillie's Client-Side Immersion Mod Pack: Updated 26/09/2015(Sounds,Smoke,Skins)
Post by: Johny_Nawalony on February 26, 2016, 10:48:57 pm
You should create version without the sounds , or do it like before ,make it an additional file

Proposal of files.
-Additional Files - Animations , Sounds
-Full
-Lite
Title: Re: Baillie's Client-Side Immersion Mod Pack: Updated 26/09/2015(Sounds,Smoke,Skins)
Post by: ImperialG on March 08, 2016, 05:00:06 am
Very nice mod. I really like the musket firing sounds and reload animation, very good!
Title: Re: Baillie's Client-Side Immersion Mod Pack: Updated 26/09/2015(Sounds,Smoke,Skins)
Post by: JUAN THE GREAT! on March 09, 2016, 03:40:33 am
I dont know Baillie if your still around much to work on this mod, but I just love this. Seeing it grow from something this great truly is something. But I wish only to bring bad light though. The musket sounds tend to be bugged in far distances. Their is no sound at all from a long distance at all. I bet your too busy with other things now, but it would be great to see this be fixed :)
Title: Re: Baillie's Client-Side Immersion Mod Pack: Updated 26/09/2015(Sounds,Smoke,Skins)
Post by: AeroNinja on March 09, 2016, 04:19:04 pm
Yes, I agree sounds should be louder. 
Title: Re: Baillie's Client-Side Immersion Mod Pack: Updated 26/09/2015(Sounds,Smoke,Skins)
Post by: ThePatriot98 on April 12, 2016, 02:29:57 am
does it work with parrots enhancement 5.1 mod? I wish it would be combined xD
Title: Re: Baillie's Client-Side Immersion Mod Pack: Updated 26/09/2015(Sounds,Smoke,Skins)
Post by: Mogu on May 01, 2016, 07:05:34 am
Love the mod Bailie. I was curious if you or anyone else knew if it's possible to use the sound mod portion and not the smoke. I like the smoke, but it lags my computer more than I'd like. Thanks in advance.
Title: Re: Baillie's Client-Side Immersion Mod Pack: Updated 26/09/2015(Sounds,Smoke,Skins)
Post by: The Mighty McLovin on May 01, 2016, 12:54:21 pm
Hey I have a question, great mod by the way. I was wondering if there was a download without the animation? I mean, when I did download it I made sure not to include the animation.brf file inside of the Resource folder, and when I loaded up the game everything was fine, no animation. However, when I went to reload, lets just say it didn't work properly, my character glitched out. So I was wondering if there was a fix for this and is there a download for without the animation? I can provide screenshots for the glitchy reload if you'd like.
Title: Re: Baillie's Client-Side Immersion Mod Pack: Updated 26/09/2015(Sounds,Smoke,Skins)
Post by: Jelly on May 01, 2016, 02:34:33 pm
Don't think Baillie uses the forum now (last active November 2015), so don't expect any replies/fixes.
Title: Re: Baillie's Client-Side Immersion Mod Pack: Updated 26/09/2015(Sounds,Smoke,Skins)
Post by: Baillie on May 01, 2016, 06:21:01 pm
I'm afraid there isn't a way to have everything but the particles as its all
Linked together, sorry!

As for the animations though, as far as I remember you can do it, by not installing 'actions.txt' or the animations.brfs!

Sorry, I've not had any time all year due to school work! I may be back in the summer, but no promises!

Thanks for the feedback :)
Title: Re: Baillie's Client-Side Immersion Mod Pack: Updated 26/09/2015(Sounds,Smoke,Skins)
Post by: Jelly on May 01, 2016, 10:11:54 pm
baillie u snake smh
Title: Re: Baillie's Client-Side Immersion Mod Pack: Updated 26/09/2015(Sounds,Smoke,Skins)
Post by: Baillie on May 02, 2016, 11:04:29 am
Stormzzzzzz3
Title: Re: Baillie's Client-Side Immersion Mod Pack: Updated 26/09/2015(Sounds,Smoke,Skins)
Post by: The Mighty McLovin on May 02, 2016, 01:50:44 pm
I'm afraid there isn't a way to have everything but the particles as its all
Linked together, sorry!

As for the animations though, as far as I remember you can do it, by not installing 'actions.txt' or the animations.brfs!

Sorry, I've not had any time all year due to school work! I may be back in the summer, but no promises!

Thanks for the feedback :)

Thank you. I'll try that later.
Title: Re: Baillie's Client-Side Immersion Mod Pack: Updated 26/09/2015(Sounds,Smoke,Skins)
Post by: The Mighty McLovin on May 02, 2016, 07:44:21 pm
Yes, it worked, thanks.
Title: Re: Baillie's Client-Side Immersion Mod Pack: Updated 26/09/2015(Sounds,Smoke,Skins)
Post by: Baillie on May 08, 2016, 03:48:44 pm
No probs! :)
Title: Re: Baillie's Client-Side Immersion Mod Pack: Updated 26/09/2015(Sounds,Smoke,Skins)
Post by: Baillie on May 15, 2016, 12:42:54 pm
bump
Title: Re: Baillie's Client-Side Immersion Mod Pack (Sounds,Smoke,Skins)
Post by: Wolfster on May 21, 2016, 06:57:57 pm
v nice
Title: Re: Baillie's Client-Side Immersion Mod Pack (Sounds,Smoke,Skins)
Post by: wiener_snitzel on June 25, 2016, 03:05:55 pm
Gallop sounds are gone. Its the only bug i have been able to find after months of using this brilliant mod. :)
Please please please fix this, i literally cant play NW without this mod but the missing gallop  leads to u getting ambush by silenced killer ninja cavlery.

Edit -  I did some testing and it seems if you are the one riding the horse u can hear it, but if another bot or player is riding u cant hear it. Very strange.
Title: Re: Baillie's Client-Side Immersion Mod Pack (Sounds,Smoke,Skins)
Post by: Baillie on June 28, 2016, 05:51:19 pm
That is very odd indeed! I must admit it's been a long time since I last looked at the sounds in NW, but I have a feeling the sounds are the same. That means it could be a problem that the sound channels are being taken up by more important sounds. Was the lots of shooting while the horses were riding around?
Title: Re: Baillie's Client-Side Immersion Mod Pack (Sounds,Smoke,Skins)
Post by: wiener_snitzel on June 29, 2016, 12:15:20 am
That is very odd indeed! I must admit it's been a long time since I last looked at the sounds in NW, but I have a feeling the sounds are the same. That means it could be a problem that the sound channels are being taken up by more important sounds. Was the lots of shooting while the horses were riding around?

I'm an idiot lol. I have been playing with alot of mods, especially sounds. After reading you comment i tried removing them becuase maybe they where taking up all sound channels, and sure thing they where the reason. Ty for u reply it help me alot :)
Title: Re: Baillie's Client-Side Immersion Mod Pack (Sounds,Smoke,Skins)
Post by: Baillie on June 29, 2016, 12:23:16 am
No problem, glad to be of service! Hope you continue to enjoy the mod :)
Title: Re: Baillie's Client-Side Immersion Mod Pack (Sounds,Smoke,Skins)
Post by: dukeofwellington on July 09, 2016, 10:16:46 pm
Hi Baillie.
I really love this mod especially all of the smoke and animations. But I must ask, is there a way I may play without the sounds? When I do not install the sound files I get an error saying missing rocket sound. Please enlighten me as to a way (if possible) that I can play without the sound modifications.
Title: Re: Baillie's Client-Side Immersion Mod Pack (Sounds,Smoke,Skins)
Post by: Ry1459 on January 18, 2018, 03:01:59 am
I really don't want to necro this thread, but will this be updated for the new patch?
Title: Re: Baillie's Client-Side Immersion Mod Pack (Sounds,Smoke,Skins)
Post by: RustedRobot on August 29, 2018, 03:58:48 pm
broken AF but funny to go ingame and see and the shit thats fucked
Title: Re: Baillie's Client-Side Immersion Mod Pack (Sounds,Smoke,Skins)
Post by: Wardop on April 03, 2019, 07:02:04 pm
anyone know if this is still compatible
Title: Re: Baillie's Client-Side Immersion Mod Pack (Sounds,Smoke,Skins)
Post by: NotOnly on April 05, 2019, 11:35:19 pm
anyone know if this is still compatible
Yep I know that - It is not compatible anymore.
Title: Re: Baillie's Client-Side Immersion Mod Pack (Sounds,Smoke,Skins)
Post by: Wardop on April 07, 2019, 11:13:44 pm
Someone with technical skill should really get on that
Title: Re: Baillie's Client-Side Immersion Mod Pack (Sounds,Smoke,Skins)
Post by: NotOnly on April 08, 2019, 10:52:35 pm
I udpated the Immersion Mod Pack for my mod..
https://www.fsegames.eu/forum/index.php?topic=41129.0 (https://www.fsegames.eu/forum/index.php?topic=41129.0)
I will probably give a download link just for the smoke.
Title: Re: Baillie's Client-Side Immersion Mod Pack (Sounds,Smoke,Skins)
Post by: Wardop on April 11, 2019, 09:12:39 am
I udpated the Immersion Mod Pack for my mod..
https://www.fsegames.eu/forum/index.php?topic=41129.0 (https://www.fsegames.eu/forum/index.php?topic=41129.0)
I will probably give a download link just for the smoke.
Looks dope, thanks
Title: Re: Baillie's Client-Side Immersion Mod Pack (Sounds,Smoke,Skins)
Post by: The Musket Soldier on April 21, 2019, 01:29:27 am
Will this work still with the new faction and the new update?
Title: Re: Baillie's Client-Side Immersion Mod Pack (Sounds,Smoke,Skins)
Post by: Johny_Nawalony on April 23, 2019, 10:04:22 pm
no