Author Topic: [Wüstis Admintool] 2.8.5 now downloadable! [Version 2.8.5]  (Read 84948 times)

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Offline Lilja Mariasdóttir

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Re: [Admintool] Direct slay/ban (on sight, or from Spec)
« Reply #105 on: May 11, 2016, 04:03:30 pm »
If there is an high interest, I would provide a new version, where you have the option to move/slay all of a team with a chosen class (or everyone without the chosen class).
Otherwise not.
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Offline Amit_

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Re: [Admintool] Direct slay/ban (on sight, or from Spec)
« Reply #106 on: May 11, 2016, 05:06:21 pm »
If there is an high interest, I would provide a new version, where you have the option to move/slay all of a team with a chosen class (or everyone without the chosen class).
Otherwise not.

If you could do that, it'd be awesome. It's a pain in the ass to identify rulebreakers in large events and that would help admins identify and punish people way faster.
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Offline Lilja Mariasdóttir

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Re: [Admintool] Direct slay/ban (on sight, or from Spec)
« Reply #107 on: May 11, 2016, 05:16:03 pm »
I dont see, how slaying/moving a whole group helps to identifying someone.
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Offline Amit_

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Re: [Admintool] Direct slay/ban (on sight, or from Spec)
« Reply #108 on: May 11, 2016, 05:18:23 pm »
I dont see, how slaying/moving a whole group helps to identifying someone.

Uh, it 100% does that because you see the names of all the people who are moved/slain and so does everyone else. This direct identification. 
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Offline Lilja Mariasdóttir

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Re: [Admintool] Direct slay/ban (on sight, or from Spec)
« Reply #109 on: May 11, 2016, 05:28:45 pm »
I guess to move/slay, I could add showing all names of this class, so you might find the player wrongly choosing the class locked to a regiment.
However, only if there is an high interest ;)
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Offline Amit_

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[Admintool] Direct slay/ban (on sight, or from Spec)
« Reply #110 on: May 11, 2016, 05:33:06 pm »
Heh, that will be even better, a real god send.

Just to give you some background, over the weekend I was part of an event that involved using only a non-line infantry class and I don't believe you can set class limits to prevent people from selecting it so it would have been great to be able to mass move/slay/kick people of the wrong unit type.


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« Last Edit: May 11, 2016, 05:38:51 pm by Amit_ »
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Offline Karth

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Re: [Admintool] Direct slay/ban (on sight, or from Spec)
« Reply #111 on: May 11, 2016, 10:25:22 pm »
I guess to move/slay, I could add showing all names of this class, so you might find the player wrongly choosing the class locked to a regiment.
However, only if there is an high interest ;)
The more features/additions you can add the better. I am sure all my admins and NCOs use it for our events, and on siege  :D

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Re: [Admintool] Direct slay/ban (on sight, or from Spec)
« Reply #112 on: May 11, 2016, 10:27:05 pm »
Would be awesome to see a new version of this. Definitely handy when admining a NWL match or a linebattle/siege.

Love this tool otherwise.

Offline Mercuri

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Re: [Admintool] Direct slay/ban (on sight, or from Spec)
« Reply #113 on: May 12, 2016, 09:35:07 am »
I'm using the tool since the first versions, each one was better than the previous, so a new version will be awesome. (I'm the one who suggested the ability of copy the name of a player and paste it on the admin chat)
If I can make another suggestion, something that I need/want to see is a list of the last 10 kills where you can click on the name and use your admin menu. This can help so much with slaying for officer shoothing or firing in charge for example, also for a easy ban for those who troll doing team kill on purpose in the spawn.
Thank you for your tool :)

Offline Amit_

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Re: [Admintool] Direct slay/ban (on sight, or from Spec)
« Reply #114 on: May 12, 2016, 09:37:41 am »
I'm using the tool since the first versions, each one was better than the previous, so a new version will be awesome. (I'm the one who suggested the ability of copy the name of a player and paste it on the admin chat)
If I can make another suggestion, something that I need/want to see is a list of the last 10 kills where you can click on the name and use your admin menu. This can help so much with slaying for officer shoothing or firing in charge for example, also for a easy ban for those who troll doing team kill on purpose in the spawn.
Thank you for your tool :)

That would be absolutely prime for NANWL and the 63e's Conquest event. I didn't think it could get that detailed, but I certainly hope it's possible.
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Offline Lilja Mariasdóttir

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Re: [Admintool] Direct slay/ban (on sight, or from Spec)
« Reply #115 on: May 12, 2016, 04:20:47 pm »
Will add that idea to the list.

Also I thought about adding a Clientversion of my autoslayscript for offiaim, which I have in my linebattlescripts. You will be able to activate/deactivate it ofc ingame (default deactivated)
If the script is sure it was offiaim on purpose, it will slay the rulebreaker, otherwise it will send a message with infos about it to yourself (or as internal adminchat to every admin, you can activate that aswell).
However it will be only useful with certain rules.
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Offline Lilja Mariasdóttir

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Re: [Admintool] Direct slay/ban (on sight, or from Spec) [New Version]
« Reply #116 on: August 15, 2016, 06:36:07 pm »
Version 1.4.0 is out.
I made it for some friends, but I guess everyone could need it.

First of all Q was changed to O (you will be able to change it back)
Second I added a possibility to change F8 and F9 back to F5 and F6.

Finally I added a thing for linebattles, the Offiaimmessage/Autoslay.
When someone shoots an officer (except for riflemen), you get
a Local message for yourself,
a global message to every admin,
or a global message + Autoslay (and adminmessage about the slay to everyone).
The Autoslay follows an algorithm and slays only, if the offiaim is quite sure. So if the script doesnt slay, it does not automaticly mean it was no offiaim.
The messages contain the names and range of the incident.
I suggest only one admin at the same time to use it on a server, or you will get several messages for only one potential offiaim.

Default all messages are deactivated (you can change the default option).
Next to "Options" in the escapemenu, you can open the menu to change the offiaimmessage.
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Offline Lilja Mariasdóttir

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Re: [Admintool] Direct slay/ban (on sight, or from Spec) [New Version]
« Reply #117 on: August 15, 2016, 08:11:54 pm »
It might be unimportant, but I want to thank all the people using my tool. Version 1.3.0 was downloaded in total about 375 times :)
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Offline Amit_

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Re: [Admintool] Direct slay/ban (on sight, or from Spec) [New Version]
« Reply #118 on: August 15, 2016, 08:35:19 pm »
Thank you so much for creating this incredible mod. There has been great interest in your work because it really does help support the community when you make it easier for admins to do their jobs. I was in a 1v1 last night where the enemy kept aiming for our officer and they didn't always kill him but a lot of the time he'd get hit and we wouldn't know who it was because the officer didn't die. This should definitely help with policing that kind of behaviour.


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Offline GeneralSquirts

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Re: [Admintool] Direct slay/ban (on sight, or from Spec) [New Version]
« Reply #119 on: August 15, 2016, 08:36:52 pm »
What Amit said. Great modification. This is probably thee go to modification for admining. Makes admining in competitive matches and events a breeze in comparison.