Please add more hp to the doors and gates, It seems to me that it is not realistic that the door breaks with 2-3 bayonet hits. In addition, there is no point in using the doors in sieges, as this does not change anything. In NW you need 1-2 hits with axe to destroy the door, while in native you will destroy the door with a big ax for a minute or more. Maybe + 400% hp to doors (about 10 bayonet hits to every door) and a little bit more for earth_gates and viking doors. Its so stupid, when massive gates destroying for 4 hits..
Doors are not the main things to slow down the enemy like they are in native. You have bullets that you cant stop, you have arty shelling you as you attack, and sapper stuff for attacking and defending. Doors are not meant to be the thing that slows you down for minutes at a time.
I'll talk to Vince, to see what else we can do
if we feel we should work on this, but no to changing the current health on doors. i don't consider this an issue. i would venture a guess that we would just copy the current doors, rename them, and change their hitpoints. Then map makers can decide to put them in or not.
Also... Can it be fixed?
if you are referring to turning into a twizzler when you go to swing, that is a engine issue and cant be fixed.