Oh my it would just be awesome ! I'm just wondering on who is holding the rifle ^^Olafson is pointing the musket at me as I try to make a screenshot. :(
About animations you might have missed,you should maybe had a swimming one.But it's just a quick suggestion so ...
I expect an animation that includes a dramatic death done by Vince.We have many, I came up with the Get shot/kicked in balls one, it is hilarious.
Could you have a side swing with the bayonet where you have a hand near the trigger and one along the barrel, and you swing the butt of the rifle forwards to strike at the head of the enemy, or maybe an animation for falling over for a little humor if you trip over something :PWe have some butt swing animations made, not sure if they will be ingame though, we will see.
you guys must have a proper reload animation. If you dont I will be very dissapointed.Do not worry we have the reload process as it is in real life this time.
Just thought of some fun little ones to add a little humor to the game, make it slightly less serious at points and I'm pretty sure they won't be too hard to make.
1) Bowing, this could be used as etiquette to signify a duel (Like up blocking in MM/NW)
2) Charge motion, kind of like having your back arm swing forwards to signify a charge
3) An animation for opening doors, so they don't look like they open magically
4) Taking hat off and scratching the head, that could be tied to an button to show you are going afk or something
Just some fun little ones that may or may not be worth using :P
Xeroth is so sexy.
for the swimming animations you could just plank
Do a hat tip salute to an officer, make it look super sexy.Yes we did do all kinds of saluting/presenting/stand in attention animations.
Sounds awesome!I do hope so, much more natural animations is what we are aiming for.
Guess we can expect these to be much better than M&B?
SpoilerDo a hat tip salute to an officer, make it look super sexy.Yes we did do all kinds of saluting/presenting/stand in attention animations.Sounds awesome!I do hope so, much more natural animations is what we are aiming for.
Guess we can expect these to be much better than M&B?[close]
SpoilerDo a hat tip salute to an officer, make it look super sexy.Yes we did do all kinds of saluting/presenting/stand in attention animations.Sounds awesome!I do hope so, much more natural animations is what we are aiming for.
Guess we can expect these to be much better than M&B?[close]
Good, and your signature is a slideshow of cats, HOW U DO DAT!?
Are you using a proper firing stance? And are you recording a real musket firing to capture the effects on the body?We use period drill manuals for such things., the one in the screenshot is actually very incorrect, but we quickly fooled around to make a screenshot.
hope u have fun, doing some practice. ;D- We have different marching animations added.
i only have some standard suggestions u probably alredy have:
-proper marshing: just that the rifle is hold fixed-sneaking: maybe just for light infantrySpoiler(https://www.fsegames.eu/forum/proxy.php?request=http%3A%2F%2Fupload.wikimedia.org%2Fwikipedia%2Fcommons%2F3%2F36%2FUS_Army_Archangel_1918.jpg&hash=034e35307514753028a45c81ee9daf2e65f9ce25)[close]
-sitting/resting, jubilate, waving someone to you,
or charge gesticulateSpoiler(https://www.fsegames.eu/forum/proxy.php?request=http%3A%2F%2Fclccharter.org%2Fnicolas1%2Fcivil%2520war%2Fred%2520bage%2520of%2520courage%2Fchamberlains-charge-mort-kunstler.jpg&hash=ce51dbf13dea7e2b41dd941878833084b07bd7fd)[close]
This is great work right here!All new from scratch.
Will we have new animations for almost every movement right? Like running, dying, crouching etc?
Cavalry and artillery animations. My question is how would you do that.
Make a new kick animation!Round house!
That would be epic!
Or a Ninjaish move were you kick their feet out and fall, kind of like getting hit by a horse.Make a new kick animation!Round house!
That would be epic!
How about a move where you hold someone down and cigarette burn their nipple (That was a joke btw)Oh, you.
How about a move where you hold someone down and cigarette burn their nipple (That was a joke btw)Oh, you.
Looks good gentlemen!
Can't wait to see more.
Make a new kick animation!We have made several, not sure how they will be implemented though, We do not want the warband kick system but a much better one.
That would be epic!
Forgive me if this has been asked in another location. Will there be a "prone" feature? I feel it would make the game more immersive, as that offers more options and was actually done in the war. You don't have to make a moving animation for it, and I understand if you think it unbalances the game.We recorded prone animations, so far we do not wish to have prone movement or reloading for balancing reasons.
Perhaps have it as a server option?
Cavalry and artillery animations. My question is how would you do that.Beeing creative with props and other items.
Is the hand to hand combat look good?I attempted some pretty nice fighting animations, I think they will do fine.
maybe a silly question but do you guys all life in one house? or do you guys just use a small studio or something? I am just curious :3We all live in our own places, but we met up in Germany for this animation recording.
+ AWSOME!. much <3 for you guys :D
You should hold a BCoFcon.... Like minecon.... ;)+1 Do it! ;D
You should hold a BCoFcon.... Like minecon.... ;)Just donate enough to get the highest tier.
You should hold a BCoFcon.... Like minecon.... ;)Just donate enough to get the highest tier.
Make a new kick animation!We have made several, not sure how they will be implemented though, We do not want the warband kick system but a much better one.
That would be epic!Forgive me if this has been asked in another location. Will there be a "prone" feature? I feel it would make the game more immersive, as that offers more options and was actually done in the war. You don't have to make a moving animation for it, and I understand if you think it unbalances the game.We recorded prone animations, so far we do not wish to have prone movement or reloading for balancing reasons.
Perhaps have it as a server option?Cavalry and artillery animations. My question is how would you do that.Beeing creative with props and other items.Is the hand to hand combat look good?I attempted some pretty nice fighting animations, I think they will do fine.maybe a silly question but do you guys all life in one house? or do you guys just use a small studio or something? I am just curious :3We all live in our own places, but we met up in Germany for this animation recording.
+ AWSOME!. much <3 for you guys :D
I like ghe artillery having to close ears and eyes. That aould make it look realistic :D
Ooh! Like when in any fps game, when you throw a grenade and it explodes close to you (still not deadly) you will hear tis hugh pitch sound. Thats what it should he like wih cannonsYeah i ment exactly this :) and if you press the "close-ear-button" the cannonier starts his "close-ear-with-hands-animation" and you won't get this pitch sound, .... that would be soow awesome
Btw
What about horse-related animation(riding, mounted fighting, bumping etc)?I suppose you can't make it in this way, so where will you get it?