Hello,
Over the years we've encountered many bugs, exploits (unblockable attack if anyone remembers) and issues in NW and have patched them. We've decided to start posting the newer fixes here for the benefit of the wider community.
1. Wemans/Bird Mode Reload Glitch Fix (Server-Side)
Thank you to Kumpu, our NW developer for making this patch.
Spoiler
(https://i.imgur.com/hquwdj9.gif)
This glitch is when a user with the Wemans mod, or Bird Mod or any other mod that has the bird animation uses it to near instantly reload. The fix is a simple script where it unwields the weapon when the animation is used.
module_scripts.py, search this line: (eq,":action_type",player_action_surrender),
If you have WSE, add:
(agent_cancel_current_animation, ":player_agent", 1),
after
(eq,":action",music_type_stop)
If you don't have WSE, you could add this:
(try_begin),
(agent_get_attack_action, ":aa", ":player_agent"),
(eq, ":aa", 5), #reloading
(agent_set_wielded_item,":player_agent",-1),
(try_end),
It just unwields the weapon, not very elegant, but it works
(https://media.discordapp.net/attachments/1081937853405220924/1224737426887413880/Screenshot_2024-04-02_164833.png?ex=661e949d&is=660c1f9d&hm=8c0a6cd7a08dc71deff528cac16299ec0c7b0867e210501d2d10fc8a15da8f62&=&format=webp&quality=lossless)
For any support adding these to your server, please join our Discord and message Kumpu or myself, le fabulous unicorn. https://tropicalgaming.org/discord
We will be updating this thread over time as and when we patch new issues.