Author Topic: Sword & Musket - A Bannerlord Napoleonic Mod - Update Blog Out  (Read 25600 times)

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Offline YS23

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Re: Sword & Musket - A Bannerlord Napoleonic Mod - Update Blog Out
« Reply #270 on: July 02, 2023, 10:10:29 pm »
Thanks, will do!

Wursti

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Re: Sword & Musket - A Bannerlord Napoleonic Mod - Update Blog Out
« Reply #271 on: August 03, 2023, 02:44:45 pm »
Apparently the "Cavalry and Tournaments" update is there now with an Event Scheduled

Finally news lol
« Last Edit: August 03, 2023, 03:01:41 pm by Wursti »

Offline DarkTemplar

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Re: Sword & Musket - A Bannerlord Napoleonic Mod - Update Blog Out
« Reply #272 on: August 04, 2023, 04:20:14 pm »
as Wursti already said

Cav update is out. I think proper announcement will be made.
Furthermore I joined the event team, and we're currently on planning the first events, casual and competetive.

There is a Team-Deathmatch server up, so feel free to hop on, join the discord and tell us about your feelings.

I played today and to give you some insight on what to expect currently. Chambering is possible, Wursti and me tried it fo several times. You deal less damage, your opponent in melee is never onehit. I personally think it's more positive, as you have more possibilities and won't get killed with one minor mistake.

But feel free to try it yourself, I'm looking forward.

Wursti

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Re: Sword & Musket - A Bannerlord Napoleonic Mod - Update Blog Out
« Reply #273 on: August 04, 2023, 04:20:53 pm »
Indeed it was actually really nice to play

Offline Saitama

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Re: Sword & Musket - A Bannerlord Napoleonic Mod - Update Blog Out
« Reply #274 on: August 04, 2023, 04:53:52 pm »
Are they gonna add genitalia like Baldur's Gate 3 tho?

Offline [Stryker]

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Re: Sword & Musket - A Bannerlord Napoleonic Mod - Update Blog Out
« Reply #275 on: August 04, 2023, 05:16:33 pm »
Has the 30ish damage shove been fixed?

Offline DarkTemplar

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Re: Sword & Musket - A Bannerlord Napoleonic Mod - Update Blog Out
« Reply #276 on: August 04, 2023, 06:53:47 pm »
Has the 30ish damage shove been fixed?

currently been looked into it

Offline maskmanmarks

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Re: Sword & Musket - A Bannerlord Napoleonic Mod - Update Blog Out
« Reply #277 on: August 08, 2023, 11:18:25 am »
Are there any populated public servers to test?
So let’s just ignore someone like Maskman who knows next to nothing about leading and the capabilities of regiments performing well in a linebattle type of event.
To state that anyone on a “good day could beat the 77y/15thYR” is just a meme of its own, if that was the case why don't you beat the 77y or 15thYR then!?

Offline DarkTemplar

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Re: Sword & Musket - A Bannerlord Napoleonic Mod - Update Blog Out
« Reply #278 on: August 08, 2023, 05:07:45 pm »
Are there any populated public servers to test?

currently being started, even with  inf gf and cav gf

furthermore we will host a first cav only event on 12.08 and, depend on the feedback of course, will follow with more events and tournaments, especially more on the Inf side.
Starting with Cav events is something Lucon wanted, as they are newly implemented to the mod

Offline IcePimpDaddy

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Re: Sword & Musket - A Bannerlord Napoleonic Mod - Update Blog Out
« Reply #279 on: August 10, 2023, 10:18:51 am »
mid mod
CoC > any other team

Offline General Shepherd

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Re: Sword & Musket - A Bannerlord Napoleonic Mod - Update Blog Out
« Reply #280 on: August 17, 2023, 02:24:57 pm »
Sword & Musket Events have started, we would like to see you among us.
Cavalry + Infantry finally!


https://www.forums.swordmusket.com/threads/cav-inf-linebattle-26-08.124/#post-830