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Messages - Nuekboi

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1
LITERALLY mercenaries?

2
Iron Europe / Re: Bugs & Issues - Please report here
« on: February 15, 2014, 02:24:24 pm »
I keep losing connection to any server I try to connect to

3
Regiments / Re: The Irish Guard (Na/ Eu)
« on: February 15, 2014, 01:25:28 pm »
Glory to Eire! May we taste victory frequent!

4
8 GMT release fo sho?

Then thats a midnight launch for me in GMT + 4


5
What if this is a ploy by the devs to generate more attention towards the mod. I know you sneaky types you

6
Where is the countdown clock... THE EXCITEMENT ITS KILLING ME!

only game launch i've ever been stoked for. Servers will most likely explode once the link comes on

7
We shall conquer the 23e and hear the lamentations of their women!

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Off Topic / Re: Cultural Music Thread
« on: January 02, 2014, 05:28:31 pm »
This beautiful piece of work

[youtube]http://www.youtube.com/watch?v=NgrGRcjyzVw[/youtube]

Also not sure if this counts as cultural music but ok:

[youtube]http://www.youtube.com/watch?v=BQAKRw6mToA[/youtube]

9
Modifications / Re: Have a question about Modding? Ask Here!
« on: December 30, 2013, 03:30:39 pm »
Ah kai thanks

10
In Development / Re: [Official] Warhammer 40k Grim Future
« on: December 27, 2013, 11:26:55 pm »
DAMN YOU CODERS!

11
Modifications / Re: Have a question about Modding? Ask Here!
« on: December 26, 2013, 05:21:27 pm »
What software do I need for remodeling soldiers?

12
Can't wait to operate that sexy artillery.

Many a German will cower!

13
Spoiler
Update #23 Christmas Update
Merry Christmas folks! To celebrate the occasion, we're sharing some exciting news concerning the mod's release and website.

Release Date and Website
I'm happy to announce that the mod is in the final stage of development and we are now comfortable providing a broad release date. Development has been going on for more than a year and all that work will culminate in our first public version which we plan to release January 2014. I know that this isn't the 2013 release I hinted at but due to much of the team being out of action during the first half of december due to school exams, this is the best we can do. Unfortunately, to meet this deadline, we cannot release a mapping module this update. I am so sorry for making many false promises concerning the mapping module. It seems every time we try, an issue pops up that significantly drags out the time needed.

In preparation for the release, DanyEle has created an Iron Europe website. Keep in mind it is very much a work in progress. A quick look will reveal that we are now accepting donations. Anything you can offer is much appreciated and will go to website and server hosting.
http://www.ironeurope.eu/

Since we're so close to release, I ask that all of you increase efforts to spread the mod's publicity. Let your friends and clan mates know, or just random people on the public servers. If we manage to build a large active community, it'll mean more fun for everybody as well as bigger and quicker updates.

Renders
As I promised in the past, more artillery previews! Get a glimpse of some new artillery pieces we've created, both big and small.

This is the smallest artillery piece you'll find on the battlefield, the Granatenwerfer. It launches grenades only a short distance but can be moved around. By Rigadoon, Bsnott, and Wigster.
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Now for something much larger. This Canon de 75 modèle 1897 is one of the things that Olafson from the FSE team has been assisting us with.
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Demonstration Video
See the Canon de 75 modèle 1897 in-game and functional along with the following features implemented by DanyEle. Keep in mind that most things shown in the video are WIP.
  • Movement icons, showing whether you are in running, walking or crouching mode. Icons made by Karantukki and Peppe0
  • Limited ammunition crates. Ammo crates now have a pool that each ammo refill will draw from.
  • Morphine can be used to recover a bit of health. However, they do not stop bleeding so need to be used in conjunction with bandages.
  • Bandages now have limited uses.
  • New bayonet animation.
  • 75mm field gun demonstration.

[youtube]http://www.youtube.com/watch?v=PPHMW9dNBwc&feature=youtu.be[/youtube]

Merry Christmas to all of you and thank you so much for your continued support over the past year.
http://www.ironeurope.eu/
Join our Steam Group
Watch us on ModDB
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Wow, you guys are fuckin awesome. Just a few weeks till I can get my hands on this. ILY ALL

14
Modifications / Re: Have a question about Modding? Ask Here!
« on: December 25, 2013, 09:15:10 pm »
Spoiler
I don't want to do anything too fancy. I just want to remodel and retexture and remodel a British line infantry troop to different regiment.

I've done it before but my previous work was far from professional:
(Retextured some parts of the 33rd)
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Can someone give me the materials, resources and tutorials required for remodeling and retexturing troop models and flags?

The straps are slightly off. I see you were going for the "buff" color. They need a more tan/beige look: http://www.miniatuurwereld.com/Hat/hat8186g.jpg But, you are very close! Also, the ensign strap that holds the flag is still just white.

Well, see the thing is, I made those textures a long time ago and don't remember much about it. This was just a retexture. I wanna learn how to completely remodel parts of the guy AND retexture it more professionally and need help with the technical aspect of it. Thanks though
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you need:
Photoshop + DDS Plugin by Nvidia
OpenBRF

Files needed:
Any mm_Countryuniforms.brf
and textures you can find which one belongs to which in the BRF, by clicking on material and then you can do the rest.

Thanks, that should cover me for the texturing part, but how can I remodel the uniforms, or make a new one?

15
Merry Christmas you fantastic mod-developing sons of motherfuckers!

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