One big problem with most maps is that most of the time their is a pattern. For example, Belgian Forest, each side captures two points, and that's it for capturing bases. It just erupts into a bunch of fights in the forest, but no actual capping.
I feel like there needs to be a bigger punishment to dying, kinda like Battle, but still with a respawn. In the way it is now, it feels more like a constant deathmatch than it is capturing enemy points. I'd think 40 seconds or any where around that for a respawn time would help. Now there are some maps that are quite good and allow for capturing bases and each team changing capture points, but they are in the minority I believe.