Added four new idle/standing animations that change every time you stand still (no more robotic soldiers in your line, this isn't a parade anyway)
How do you do that?
By the way for the aiming animation, are you using the one I ported?
https://www.fsegames.eu/forum/index.php?topic=5510.0
For the aiming one, yes it's the one you ported
It was initially a test that I decided to do when I stumbled across it, and I liked it a lot. A good change from the original one
I hope you don't mind, I usually ask for permission for the stuff just before it goes out, just in case it ends up getting changed later on... Of course if you'll permit me to use it, I'll credit you for porting it and the original creators of it in my credits list
For the multiple animations, it's actually really simple, in the "actions.txt" file you'll find all the animations that are contained in the .brf files. All I did was find the correct animation in the txt file, copy paste it to get the same path etc, and change the names of the copies.
Oh and if you wanted to do it yourself, don't forget to change the number at the end of the first line, for example, I changed it from 1 to 4
Here's what it looks like now:
stand_staff 0 16777216 4
4.000000 staff_cstance_musket 0 59 1342177297 0 0.000000 0.000000 0.000000 0.000000
4.000000 staff_cstance_musket2 0 59 1342177297 0 0.000000 0.000000 0.000000 0.000000
4.000000 staff_cstance_musket3 0 59 1342177297 0 0.000000 0.000000 0.000000 0.000000
4.000000 staff_cstance_musket4 0 59 1342177297 0 0.000000 0.000000 0.000000 0.000000
These animations will now alternate at random whenever the player moves and stands still again, they'll also cycle through when standing still and the current animation ends...