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Messages - Nekro

Pages: 1 2
1
Mapping / Re: The Big, Baddass List of Maps
« on: July 17, 2017, 12:45:51 am »
Just gonna leave this note here.
I added a new Download link to my original post on page 1 (Maps.rar)
It's because I changed some stuff in the past 2 years (I also stopped playing) and i didn't want to renew every single link.
All pictures are added to the file aswell.

Enjoy

2
Modifications / Re: Bullet Hitting Target Sound?
« on: September 17, 2016, 04:25:54 pm »
Yep, I just did it myself. Replaced it with quake sound. All sounds you replace need the original name and type. .wav or .ogg
Simply use a converter like this http://online-audio-converter.com/

3
Mapping / Re: Napoleonic Wars: Mapping Support
« on: June 14, 2016, 04:08:01 pm »
Or use this link to publish your maps. https://www.fsegames.eu/forum/index.php?topic=391.0

4
Mapping / Re: Napoleonic Wars: Mapping Support
« on: November 07, 2015, 04:27:03 pm »
There must be a scene prop called mm_spawn_restrictions. Just delet it or set variations to 0.

5
Jeez, auch schon 1536... :-\

6
Mapping / Re: The Big, Baddass List of Maps
« on: September 19, 2015, 08:43:40 pm »
Hello fellow gamers, I'd like to introduce you to my little collection of selfmade maps, mostly funmaps. Some of them may have bugs, i know  :( Can't change them.
Most of my maps have spawn restrictions due to the fact that it's just no fun to have people destroying everything with explosive crates or get stuck with cavalry.
Anyways, I hope you enjoy. Please comment and rate and tell me, if you find any bugy/glitches etc. or have ideas for changes, -> PMs
I'd realy appreciate.
I also would realy like to see a server with these maps, and many players, so if you are going to use them please send me a PM or add me on https://steamcommunity.com/id/Nekromanus/

Yours truly
Nekro

NEW DOWNLOAD LINK WITH COMPLETE MAP PACK Maps.rar


PS: I don't have my own thread, that's why i can't give any link, but i'll give you the download links here (not against the rules as far as I know), sorry for that aswell. Links should be up to date.

Map Name*: Champs-Elysee (Day) / Glasfloor
Link to Map Thread*: No Thread
Download: Champs Elysees
Map Author/s: Nekro
Current version of the Map:1.1
Game Modes the map is prepared for*: Battle
A Brief Description of the map: Small battle map w/ glasfloor. You die if the glas you stand on is destroyed, sometimes you teleport due to bugs and glitches in the game itself. sorry4that
Images of the Map:
Images
Overview

both floors

"duelplate" (dunno)
[close]

Map Name*: Arabian Village Day / Breakfloor
Link to Map Thread*: No Thread
Download: Arabian Village
Map Author/s:
Nekro
Current version of the Map: 1.0
Game Modes the map is prepared for*: Battle
A Brief Description of the map: This Map is made out of destructible cubes, 5 cubes deep. If you fall you die.
Images of the Map:
Images

Top view

Bottom view

Interior
[close]

Map Name*: European City Winter / Bridges in the fog
Link to Map Thread*: No Thread
Download: European City Winter
Map Author/s:Nekro
Current version of the Map: 1.0
Game Modes the map is prepared for*: TDM, DM (Battle? not sure)
A Brief Description of the map: 2 bridges in the fog, high above the ground. Meele Map
Images of the Map:
Images



[close]

Map Name*: Avignon (Morning) /Poolday CS
Link to Map Thread*: No Thread
Download: Avignon (Morning)
Map Author/s: Nekro
Current version of the Map: 1.1
Game Modes the map is prepared for*: Battle, TDM, DM
A Brief Description of the map: stolen from CSS  ;D Funmap
Images of the Map:
Images




[close]

Map Name*:Dust / Wheatfield
Link to Map Thread*: No Thread
Download: Dust
Map Author/s: Nekro
Current version of the Map: 1.0
Game Modes the map is prepared for*:TDM, DM , maybe battle
A Brief Description of the map: A wheatfield to slaughter eachother.
Images of the Map:
Images


[close]

Map Name*: Bavarian River / DeathRun
Link to Map Thread*: No Thread
Download: Bavarian River
Map Author/s: Nekro
Current version of the Map: 1.1
Game Modes the map is prepared for*: Battle
A Brief Description of the map:1 Team, called Runners, tries to reach the end, 1 team, called Guards, tries to kill the runners. Rules are on the map.
Images of the Map:
Images




[close]

Map Name*: Roxburgh (Day)The Maze
Link to Map Thread*:
Download: Roxburgh
Map Author/s: Nekro
Current version of the Map:1.0
Game Modes the map is prepared for*:Battle, TDM, DM
A Brief Description of the map:It's a maze, what else to say  ;) oh, yeah, no deadly traps so far. Still need ideas.
Images of the Map:
Images

[close]

Map Name*: Columbian Farm (Day) / Urban Warfare
Link to Map Thread*: No Thread
Download: Columbia Farm (Day)
Map Author/s: Nekro
Current version of the Map: 0.815 (it's a joke)
Game Modes the map is prepared for*: Capture the Flag, Battle, TDM, DM
A Brief Description of the map: You should play it as CtF, most fun i believe. Many ways to get to the flag, many details, still under construction but ready to play. Just polishing.
Images of the Map:

Map Name*: Spanish Village Evening / Meele Arena
Link to Map Thread*:
Download: Spanish Village Evening
Map Author/s: Nekro
Current version of the Map: 1.4
Game Modes the map is prepared for*: Battle, TDM, DM
A Brief Description of the map: Meele Arena with a bridge to fight CQC, and water, because it slowes you down.
Images of the Map:
Images


[close]

Nekro, 19.09.15

7
Regiments / Re: North American Guard [EU Events / Only NA Members]
« on: July 19, 2015, 08:18:40 pm »
Nice guys :D where are you?

8
Mapping / Re: Napoleonic Wars: Mapping Support
« on: May 19, 2015, 02:26:40 am »
Hey Guys, I'm sorry, but i won't read all 15 pages now, maybe my question was already here.

How is it possible to use the "passages"? I don't want them for SP, i know how that works. I want 'em on one Map as "teleportation".
I remember them on a "PW-Event" Map, where the Spawn was like 500m high, and you used a passage to get down, after choosing a first class.

So, has anyone an idea, or is ir realy just not possible (at least for non-modders)?

Greets Nekro

9
Events: EU / Re: 73rd's Saturday Linebattle [EU] 2 Line Spaces!
« on: May 03, 2014, 04:05:45 pm »
Correction of our application.

Regiment Name: 1teGarde
Preferred Faction: Prussia
Preferred Class: Foot Guard
Expected Attendance: 10-15
Will you be attending once, or weekly: Once
Steam name: [MTS] Nekro
Do you confirm you have read and agree to the rules?: Yes


10
Events: EU / Re: 47th Friday Linebattle
« on: April 25, 2014, 06:53:41 pm »
Regiment: 1teGarde Regiment zu Fuß
Attendance: 10-15+  :o
Class: Foot Guard (Line)
Steam: [MTS] Nekro, Zekjostov, 1teGarde_O_Lutz

11
Napoleonic Wars League / Re: Napoleonic Wars League
« on: February 26, 2014, 11:36:31 am »
17e 8:2 1te confirmed  :P

GG to you aswell.

12
Events: EU / Re: 44th Friday Linebattle *Lines Needed*
« on: January 31, 2014, 06:20:06 pm »
Regiment name: 1teGarde Regiment
Class: preferred Rifleman/Light, if not possible Line
Numbers attending: 10-15
Leaders Steam: [MTS] Nekro
Will you be attending regularly?: think not  :-\
Have you read the rules and do agree with them?: Yes

13
Events: EU / Re: 33rd Wednesday Linebattle [EU]
« on: July 17, 2013, 09:29:59 pm »
Hello there,
hereby I am recalling the regular participation of the "1te Garde Regiment zu Fuß".
Sorry, but my Oberst (Colonel) decided.
We had some nice LBs, but we have to proceed.

14
Events: EU / Re: 33rd Sunday Linebattle *Line Infantry only* [EU]
« on: July 17, 2013, 12:05:31 am »
Hello there,
hereby I am recalling the regular participation of the "1te Garde Regiment zu Fuß".
Sorry, but my Oberst (Colonel) decided.
We had some nice LBs, but we have to proceed.

15
Events: EU / Re: 33rd Sunday Linebattle *Line Infantry only* [EU]
« on: July 05, 2013, 05:22:44 pm »
1teGarde not attending on Sunday 5th of July.

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