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General Discussion / Re: New patch, test it before it's out!
« on: September 07, 2018, 10:32:34 am »
Personally im affraid to do any balance changes at all.
you will always piss off somebody.
you will always piss off somebody.
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can you create the flags as on the native to avoid cavalry fights too long?what do you mean exactly?
Cheers for sounding like you care about the communityYes, I care otherwise i would not make a patch for a 5 year old DLC of a game that is 7 years old..
Not my map, we just used it and adopted it! But lessons learned
it's probably holdfast's developer office lolFake news.
i have made a German/Eu Server for testing
https://www.fsegames.eu/forum/index.php?topic=39650.msg1754430#new
Well, that map is the one you wanted....
Sometimes the flag dissapears if you reset the round instead of starting the map, sometimes it doesn't then at a random point it will.
If the flag remains you can't cap it etc. I've tried lowering the flag etc.Spoilerscn_mp_custom_map_20 mp_custom_map_20 256 none none 0.000000 0.000000 100.000000 100.000000 -100.000000 0x0000000130010e0e0005fd84000011c60000285b00005cbe
0
0
outer_terrain_plain[close]
Naturally you will have to update all servers at release, you can test it already now by putting the build uploaded in the first post into your server.will servers get automatically updated when it's official?
BTW, update Turkish translations too pls, it's horrible atm
So we get new servers Files?
This has been tested on the current release and test branch. When I breach these walls on this map (Is a siege map on Minisiege) it creates a weird invisible wall that blocks you from going up the staircase. I'm unsure what causes this, but when the wall isn't breached it lets you walk up and down just fine. If the map resets or their is another round it will still remain there even after these things happen. If you change to the map manually, the issue is gone. on This is the only map I've found that this happens on, but a very weird thing to occur at that. Below in the first spoiler is screenshots of the area it occurs in, attached is the download and second spoiler contains the terrain code.
Steps to recreate:
1: Download map & scene code
2: Go to the stairs to the left (When facing flag from inside fort, pictured in first image below in spoiler) and blow a hole in the small wall between the pillers.
3: Try to run up the stairs, game says no rip
(Ik they're simple but ye just incase)SpoilerThe area in question:
Little wall between those 2 pillers seems to be the cause:
^Bottom half of the prop disappears, not sure if this usually happens but just pointing it out^
Forms a barrier as far as the wall from where I stand in this screenshot:[close]SpoilerScene code:
scn_mp_custom_map_1_minisiege mp_custom_map_1 256 none none 0.000000 0.000000 100.000000 100.000000 -100.000000 0x000000003004ca5a00028c880000c14000001fef00009871
0
0
outer_terrain_plain[close]
The prop name that I think that makes this happen is mm_house_wall_11, but it could literally be any prop in that area.
Cannon rifle is cool. who did this?I made that lol.
Excuse me but I don't see that double x was reintroduced into the game, could that be added for quick paced fights?no.
will servers get automatically updated when it's official?no.
BTW, update Turkish translations too pls, it's horrible atmIs the one in this mm dev better?