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Messages - MrBeasty127 (Brown)

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1
News & Announcements / Re: Developer Blog 14 - Artillery Sabre & Music
« on: April 02, 2013, 02:26:21 am »
My god I hope the game is as good as it's soundtracks.

2
Regiments / Re: ★ 6e Brigade [EU/NA Inf Cav & Arty] ★
« on: March 10, 2013, 09:33:11 pm »
beasty can you link me to your website?
Please read the thread. All the info you need is there. :)

3
Regiments / Re: 6e Brigade [EU]
« on: February 26, 2013, 08:07:13 pm »
Wait...Highlander isn't in command of the YG?
No, Yuki never appointed him to command.

4
Regiments / Re: 6e Brigade [EU]
« on: February 26, 2013, 06:06:23 pm »
Thanks for all the nice replies guys.

5
Regiments / ★ 6e Brigade [EU/NA Inf Cav & Arty] ★
« on: February 26, 2013, 05:16:01 pm »
                                                                                                                       
Introduction

About Us:
Within the 6e Brigade there are three separate regiments,  the Young Guard, the Cuirassiers and the Artillery.  Every regiment has it’s own ranks and leaders, so if you wish to know more please use the links with the the regiment basic information. These regiments form together to make the 6e Brigade which work together to win battles using teamwork and tactics. We regularly host and attend line battles and events and pride ourselves in our teamwork and discipline.

Brigade Basic Information:
Team speak IP - 141.105.120.208
Leader and founder - Yukimura Sanada https://steamcommunity.com/id/6eyuki/
Region - EU

How to Join:
If you are interested in joining the Brigade, please contact one of our regiment leaders using the links provided under the regiment basic information sections or join our team speak channel.

Young Guard

Regiment Basic Information:



Type of Unit - Line Infantry
Leader - Firecard https://steamcommunity.com/profiles/76561197979075631/
Steam Group Page - 6eYG https://steamcommunity.com/groups/6eyg

Regiment Additional Information:

Raised from the ranks of the Imperial Guard, the Young Guard contains the creme de la creme of the new recruits. They inspire surrounding units, encouraging them to fight on in the hope of one day joining the Guard themselves. Unfailing discipline means these men have excellent accuracy and their reload times are exceptionally good. Their only real vulnerabilities are artillery fire and sniping from skirmishers.

Historically, the Young Guard attracted a number of ambitious young soldiers looking to make a name in battle. One such gentleman was Adolphe Edouard Casimir Joseph Mortier, who joined the army in 1791 as a sub-lieutenant. He took part in a number of key battles during the Revolutionary War, leading Napoleon to place his name high on his first list of Marshals in 1804. Mortimer was a huge man, greatly respected by his troops, a fact that proved vital during battles in the Peninsular War, but helped him little at Waterloo when he was unable to join the battle due to severe sciatica. He eventually met his end in 1835 when he and eleven other men were killed by a bomb that was intended for the restored King Louis-Philippe.

Cuirassiers

Regiment Basic Information:



Type of Unit - Heavy Cavalry
Leader -  Yukimura Sanada https://steamcommunity.com/id/6eyuki/
Steam Group Page - https://steamcommunity.com/groups/6ecuirassier

Regiment Additional Information:

Equipped with heavy, straight swords and wearing armour, cuirassiers are melee cavalry. If the cuirassiers can get in among their foes, then they can do bloody work and have some protection in the fight granted by their cuirasses and heavy helmets. They are rightly feared by enemy infantry, and other cavalry forces are foolish not to treat them with a degree of respect. The price paid for this imposing strength is in speed: cuirassiers are far from swift, dashing cavalrymen. They are heavyweights, and killers.

In many ways, Cuirassiers hark back to an older style of warfare: cavalrymen had always been armoured, until the widespread use of firearms meant that armour was more trouble than it was worth. The magnificence of their appearance, however, added to their worth on the battlefield. Their “Minerva” style helmets merely added to the impression that here was a unit of giants. The effect was intended to be quite intimidating, and it worked: cuirassiers were always big men on big horses, heavily armoured and well trained to use shock against any weak enemy. The French army eventually abandoned the cuirass as an item of field equipment in 1915.

Artillery

Regiment Basic Information:



Type of Unit - General Artillery
Leader - Attila https://steamcommunity.com/profiles/76561198024641142
Steam Group Page - 6eRAP https://steamcommunity.com/groups/6erap

Regiment Additional Information:

Despite the name, foot artillery batteries are towed by horses. The artillerymen, however, march alongside their pieces rather than ride. Because the guns can be loaded with round or canister shot they are effective at long and short range: canister shot turns cannons into gigantic fowling pieces. Artillery is slower than the rest of the army and, if left behind and undefended, will be vulnerable to cavalry attacks. Disabling the enemy’s guns should always be a high priority for a general, and artillerymen only have the most rudimentary sword skills for their defence.

By the late eighteenth century, improvements in artillery design had drastically reduced the weight of cannons and their field carriages. Design improvements had reduced the time to get into action from the march. By carefully positioning the barrel in the centre of the gun carriage, the balance, and manoeuvrability of guns was significantly improved. Napoleon was an artilleryman, and his use of guns in concentration against small parts of the enemy battle line persuaded many nations to increase the size of their own artillery corps.

6
News & Announcements / Re: Developer Blog 10 - Enfield Pattern 1853
« on: February 11, 2013, 06:54:06 pm »
Any views looking down the iron sights?

7
One of the best things about line battles on NW is the skill in knowing where your enemy are and having a soldier's perspective. Having a map like Total War sounds cool, but it's not what the game is about. One of the biggest problems in the American Civil War was vision, so this would harm the game's realism. This also would take ages to make and implement into the game, so it's unlikely I'm afraid. However, I do like the idea giving regiments orders from a supreme commander. Maybe in line battles commanders could stand on a hill top and give regiments movement commands using markers and formations commands using trumpets?

8
News & Announcements / Re: Developer Blog 7 - We’re Back!
« on: January 13, 2013, 10:50:09 pm »
The pistol has very nice detail. The game is looking good.

9
Servers / Re: 84e Regiment Public Siege Server [84e_NW_Siege]
« on: December 27, 2012, 07:03:59 pm »
Samthekeen Ban Appeal:
Ingame Nickname: hellobetty
Admin who banned you(if possible) : no idea
Reason(if you know): i team killed because i was arty and other arty stole my cannon, even though i got it myself and there were plenty more cannons to use
Apologies/Notice: im sorry i really like 84e because they have alot of people online il never do it again

Please reply. :)

10
News & Announcements / Re: Developer Blog 6 - Christmas and New Year
« on: December 25, 2012, 06:37:59 pm »
Wow! Cheers for the pictures guys, it looks great.

11
General Discussion / Re: Most important feature to you for Battle Cry?
« on: December 21, 2012, 06:25:59 am »
However most people cannot lead real people, and no one can all the time. Everyone can enjoy leading in a commander battle without any fuss. I and my friends regularly enjoy commander battles (most do not play in a regiment) and we would be greatly disappointed if it were not included in BCoF. Commander battle is a must for me and a more intelligent AI would be a nice bonus too. Iron sights for skilled aiming for artillery, rifles and muskets is another thing I'm really hoping for and would be disappointed if it were not to be added.

12
Servers / Re: 84e Regiment Public Siege Server [84e_NW_Siege]
« on: December 17, 2012, 12:57:24 am »
Could someone reply to Samthekeen (hellobetty) please. It would be much appreciated.

13
Servers / Re: 84e Regiment Public Siege Server [84e_NW_Siege]
« on: December 15, 2012, 03:57:50 pm »
I'm backing up Samthekeen. I was there with him whilst we were playing as artillery on the very popular 84e server. I went artillery train and he went ranker so that we could get cannons for the both of us. Once I had got 2 cannons, I then went ranker so that we could use both cannons. Whilst we were using them to blow up the enemy walls, some guy called 'Wickham' I believe, tried to take over our cannons. I then asked him to get his own cannon, as there were many left at spawn for him to move himself. He ignored us and continued to attempt to take over our cannons. We then tried hitting him to get him to go away, but nothing worked. He then called us team killers after we beat him to death. Samthekeen (hellobetty) was banned a few minutes later after team killing him excessively to try to stop him from taking our cannons. I wasn't punished despite doing the same as Samthekeen. Wickham then acted as the victim, despite him starting the whole thing.

Thanks for reading this and I hope you let Samthekeen back onto your great server. We really enjoy playing on it and it would be a great shame if he were to be banned for a reason that wasn't his fault.

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