I guess. But if the patch comes out, will it be uncompatible with my mod? How do I update it (the mod)?
which mod?
i will make a post saying how you can move stuff around. there is a program that lets you look at say 2 files(the new one and your current one), and see all the things that are different. you can then take the stuff you want and bring it over to the other file.(your file to ours or ours to yours)
this will be a server side change. if you dont update your server with the latest files, you can still play as you have the last few years. as can everyone else who plays on your server in case you are wondering. we will all be on the same NW version overall.
best way to look at it. think of a server that did a lot of neat stuff. skulls flying, reviving, bots doing neat things. all that is just server side changes. you didn't need to go and find a file to dl for yourself to play. they can keep the files they currently have. perhaps all they want from our update is the earthworks exploit fixed. then they can just copy it over into their source code and boom, they are happy. maybe a gf server wants the stuff like map and round changes, or having it write in the logs saying someone teamwounded. they could just bring their 1 or 2 things over to ours, and use our file with their older changes.
if you modified a part of the code, and see we modified the same area, you can remove our stuff, change our stuff, add your stuff or do whatever you want with it. i am trying to go through and add something like "#patch 1115 change begin" where i changed the code. to help make it easier to see what i did.